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Front / Armada / Economy first / OBSERVED BUILD

Standard front

Standard Front economy-first opening with Bot Lab and Vehicle Plant thrown down almost immediately, transitioning into a mixed Blitz/Rocketeer/Pawn/Janus army feeding the middle over the game.

#eco · 995 distinct matches · 134 players · 75% of Armada Front games · team won 63% of 1135 · Recently observed

HOW TO PLAY IT

Key timing: Vehicle Plant by 0:47

  1. Open 3 mex then Bot Lab and Vehicle Plant almost together.
  2. Layer wind while both labs start producing.
  3. Send early units to coast first to stop leaks, not middle.
  4. Add Construction Turrets as "Blitz", "Rocketeer", "Janus" mix builds up.
  5. Transition into Advanced Metal Extractor once T2 con is out.

Phase by phase

TYPICAL OF ITS 995 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    • Wind Turbine1Wind
    Order
    1. Bot LabBot Lab after 3 mex, 1 winddone ~0:45, middle half 0:35–8:31

    Some games also: Vehicle Plant (41%)

    By 0:28 in all: 2 mex · 1 wind

    The example game in this phase · 3 steps
    1. Mex ×2
    2. Wind
    3. Vehicle PlantVehicle Plantdone 0:41 · typical 0:47
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine3Wind
    Army
    • Sentry1 Sentry

    Some games also: rocketeer (46%) · con bot (44%) · Lazarus (44%) · tick (41%) · centurion (36%)

    By 5:00 in all: 6 mex · 7 wind

    The example game in this phase · 29 steps
    1. RoverScout ×2
    2. BlitzBlitz
    3. Wind
    4. BlitzBlitz
    5. Construction VehicleCon vehicle ×2
    6. JanusJanus
    7. Mex
    8. BlitzBlitz ×4
    9. Mex ×2
    10. JanusJanus
    11. BlitzBlitz
    12. Mex ×2
    13. SentrySentry
    14. Construction VehicleCon vehicle
    15. Radar TowerRadar Tower
    16. JanusJanus
    17. Con turret
    18. SentrySentry
    19. BeamerBeamer
    20. Wind ×2
    21. JanusJanus
    22. Wind ×2
    23. JanusJanus
    24. Wind ×2
    25. JanusJanus
    26. Wind ×2
    27. PincerPincer
    28. Wind ×2
    29. BeamerBeamer
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine14Wind
    Builders
    • Construction Turret2 Con turret
    Army
    • Sentry1 Sentry

    Some games also: energy storage (46%) · rocketeer (39%) · blitz (38%) · pawn (36%) · Lazarus (36%)

    By 10:00 in all: 7 mex · 25 wind · 1 energy storage · 3 con turret

    The example game in this phase · 115 steps
    1. PincerPincer
    2. Wind
    3. Converter
    4. JanusJanus
    5. Wind
    6. PincerPincer
    7. Converter
    8. BlitzBlitz
    9. Wind
    10. BlitzBlitz
    11. Wind ×2
    12. BlitzBlitz
    13. JanusJanus
    14. Wind ×2
    15. JanusJanus
    16. Wind
    17. Energy storage
    18. JanusJanus
    19. Wind ×3
    20. JanusJanus ×2
    21. Wind ×2
    22. Sneaky PeteSneaky Pete
    23. BlitzBlitz
    24. Wind ×2
    25. NettleNettle
    26. BlitzBlitz
    27. Wind ×2
    28. BlitzBlitz
    29. Wind ×2
    30. BlitzBlitz
    31. Wind
    32. Construction VehicleCon vehicle
    33. Wind
    34. BlitzBlitz
    35. Wind
    36. Converter
    37. BlitzBlitz
    38. Advanced Metal ExtractorT2 mexdone 9:14 · typical 8:53
    39. Converter
    40. BlitzBlitz
    41. Wind ×2
    42. BlitzBlitz
    43. Wind
    44. Converter
    45. Con turret
    46. BlitzBlitz
    47. Wind
    48. BlitzBlitz
    49. Advanced Metal ExtractorT2 mex
    50. Converter
    51. Mex
    52. Wind
    53. BlitzBlitz
    54. PincerPincer
    55. Wind
    56. SentrySentry
    57. Wind ×2
    58. PincerPincer
    59. Wind
    60. Con turret
    61. Advanced Metal ExtractorT2 mex
    62. Wind
    63. PincerPincer
    64. Wind ×3
    65. Radar TowerRadar Tower
    66. Wind
    67. Con turret
    68. Wind
    69. Con turret
    70. Wind
    71. PincerPincer
    72. Vehicle PlantVehicle Plantdone 11:00
    73. Wind
    74. BlitzBlitz
    75. Wind ×2
    76. BlitzBlitz
    77. Wind ×2
    78. BlitzBlitz
    79. Wind ×2
    80. BlitzBlitz
    81. Wind
    82. Con turret
    83. Wind ×2
    84. BlitzBlitz ×2
    85. Wind
    86. BlitzBlitz
    87. Wind ×2
    88. BlitzBlitz
    89. Mex
    90. Advanced Metal ExtractorT2 mex
    91. BlitzBlitz
    92. Con turret
    93. Wind
    94. BlitzBlitz
    95. Wind
    96. BlitzBlitz
    97. SentrySentry
    98. Wind
    99. BlitzBlitz
    100. Wind
    101. BlitzBlitz
    102. Wind
    103. SentrySentry
    104. Wind ×4
    105. BlitzBlitz
    106. SentrySentry
    107. BlitzBlitz
    108. Wind ×3
    109. BlitzBlitz
    110. Wind ×2
    111. BlitzBlitz ×2
    112. Wind ×3
    113. BlitzBlitz ×2
    114. Wind
    115. BlitzBlitz ×2

Counts are medians over the build's games: half of them build more, half fewer. The example game is Hannodins's (37 OS, 28/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:18 · in 68% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:18 · in 67% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

1135 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0033300
2:008462131
3:001625141105
4:002716541333
5:0038681199818
6:00507821121522
7:00633029862420
8:00766238713347
9:00908846794310
10:001069553235055
11:001262358215711
12:001484663856524
13:001745070107236
14:002018376238103
15:002272383748946
WHAT THE NUMBERS SAY

Standard Front play wins more often than suicide front and produces more metal by 15:00, reflecting its safer positioning.

  • + Metal produced reaches 22219 by 15:00, above suicide front's 19882
  • + Own losses of 8949 stay under enemy metal destroyed's near-equal 8347
  • − First unit lost by 1:44 shows exposure even from the safer side
  • − Wider gap to defend demands disciplined coast-then-mid unit movement
THE EXAMPLE YOU ARE READING

Hannodins

36.7 OS · 28/09/2026

Open source match ↗

5 received units · includes a constructor
52 metal received · 8511 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:45Middle 50%: 0:35–8:31 · n=716
Vehicle Plant0:47Middle 50%: 0:37–0:58 · n=805
Advanced Metal Extractor8:53Middle 50%: 8:02–10:02 · n=910

Played most by

Hummell97games of this buildhaaven93games of this buildLeohvm83games of this buildXad63games of this buildImmort40games of this build
Standard front · Armada Front build order · BAR Build Atlas