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Front / Armada / Economy first / OBSERVED BUILD

Standard front

Armada Front build order · Supreme Isthmus

Standard Front economy-first opening with Bot Lab and Vehicle Plant thrown down almost immediately, transitioning into a mixed Blitz/Rocketeer/Pawn/Janus army feeding the middle over the game.

#eco · 1008 distinct matches · 135 players · 75% of Armada Front games · team won 63% of 1155 · Recently observed

HOW TO PLAY IT

Key timing: Vehicle Plant by 0:47

  1. Open 3 mex then Bot Lab and Vehicle Plant almost together.
  2. Layer wind while both labs start producing.
  3. Send early units to coast first to stop leaks, not middle.
  4. Add Construction Turrets as "Blitz", "Rocketeer", "Janus" mix builds up.
  5. Transition into Advanced Metal Extractor once T2 con is out.

Phase by phase

TYPICAL OF ITS 1008 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    • Wind Turbine1Wind
    Order
    1. Bot LabBot Lab after 3 mex, 1 winddone ~0:45, middle half 0:35–8:32

    Some games also: Vehicle Plant (41%)

    By 0:28 in all: 2 mex · 1 wind

    The example game in this phase · 3 steps
    1. Mex ×2
    2. Wind ×2
    3. Bot LabBot Labdone 0:45 · typical 0:45
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine3Wind
    Army
    • Sentry1 Sentry

    Some games also: rocketeer (46%) · con bot (44%) · Lazarus (44%) · tick (41%) · centurion (37%)

    By 5:00 in all: 6 mex · 7 wind

    The example game in this phase · 23 steps
    1. TickTick ×4
    2. LazarusLazarus
    3. Construction BotCon bot ×2
    4. Mex
    5. RocketeerRocketeer ×3
    6. Mex
    7. RocketeerRocketeer ×2
    8. Construction BotCon bot
    9. Mex
    10. RocketeerRocketeer ×3
    11. SentrySentry
    12. RocketeerRocketeer ×2
    13. SentrySentry
    14. RocketeerRocketeer
    15. Mex
    16. Dragon's TeethDragon's Teeth ×2
    17. RocketeerRocketeer
    18. LazarusLazarus
    19. RocketeerRocketeer ×5
    20. Wind
    21. RocketeerRocketeer
    22. Mex
    23. RocketeerRocketeer ×4
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine14Wind
    Builders
    • Construction Turret2 Con turret
    Army
    • Sentry1 Sentry

    Some games also: energy storage (46%) · rocketeer (39%) · blitz (38%) · pawn (36%) · Lazarus (36%)

    By 10:00 in all: 7 mex · 25 wind · 1 energy storage · 3 con turret

    The example game in this phase · 157 steps
    1. RocketeerRocketeer ×3
    2. Radar TowerRadar Tower
    3. TickTick ×2
    4. RocketeerRocketeer
    5. PawnPawn ×2
    6. LazarusLazarus
    7. PawnPawn
    8. TickTick
    9. PawnPawn
    10. TickTick
    11. RocketeerRocketeer ×2
    12. Con turret
    13. TickTick
    14. RocketeerRocketeer
    15. Wind
    16. RocketeerRocketeer ×2
    17. Wind
    18. RocketeerRocketeer
    19. Wind
    20. RocketeerRocketeer
    21. Energy storage
    22. Wind
    23. RocketeerRocketeer ×2
    24. Wind
    25. TickTick
    26. RocketeerRocketeer
    27. Wind
    28. TickTick
    29. RocketeerRocketeer
    30. Wind
    31. Advanced Metal ExtractorT2 mexnot finished by 15:00 · typical 8:54
    32. RocketeerRocketeer
    33. Wind
    34. TickTick
    35. Wind
    36. RocketeerRocketeer
    37. PawnPawn
    38. Wind
    39. PawnPawn
    40. Wind
    41. PawnPawn
    42. RattlesnakeRattlesnakenot finished by 15:00
    43. LazarusLazarus
    44. Wind
    45. PawnPawn
    46. Wind
    47. PawnPawn
    48. Wind
    49. PawnPawn
    50. Wind
    51. LazarusLazarus
    52. PawnPawn
    53. Wind
    54. PawnPawn
    55. Mex
    56. Wind
    57. TickTick ×2
    58. Advanced Metal ExtractorT2 mex
    59. PawnPawn ×2
    60. Wind
    61. TickTick
    62. Mex
    63. PawnPawn
    64. Advanced Metal ExtractorT2 mex
    65. SentrySentry
    66. Wind
    67. TickTick
    68. Con turret
    69. SentrySentry
    70. TickTick ×2
    71. SentrySentry
    72. Wind
    73. TickTick ×3
    74. Wind
    75. TickTick
    76. Wind
    77. TickTick
    78. Advanced Metal ExtractorT2 mex
    79. Wind
    80. TickTick
    81. Wind
    82. TickTick
    83. Wind
    84. TickTick
    85. Con turret
    86. TickTick
    87. Mex
    88. TickTick
    89. Con turret
    90. TickTick ×2
    91. SentrySentry
    92. TickTick
    93. Vehicle PlantVehicle Plantdone 12:27 · typical 0:48
    94. TickTick ×3
    95. SentrySentry
    96. BlitzBlitz
    97. Advanced Metal ExtractorT2 mexdone 12:50
    98. TickTick
    99. BlitzBlitz
    100. TickTick
    101. Wind
    102. StoutStout
    103. TickTick ×2
    104. SentrySentry
    105. StoutStout
    106. LazarusLazarus
    107. Wind
    108. StoutStout
    109. LazarusLazarus
    110. Wind
    111. StoutStout
    112. TickTick
    113. Wind
    114. SentrySentry
    115. StoutStout
    116. TickTick
    117. Wind
    118. RattlesnakeRattlesnake
    119. TickTick
    120. StoutStout
    121. TickTick
    122. Wind
    123. Radar TowerRadar Tower
    124. TickTick
    125. SentrySentry
    126. Wind ×2
    127. StoutStout
    128. Construction BotCon bot
    129. Wind
    130. TickTick
    131. StoutStout
    132. TickTick
    133. Wind
    134. TickTick
    135. StoutStout
    136. Wind
    137. TickTick ×2
    138. StoutStout
    139. Wind
    140. TickTick ×2
    141. StoutStout
    142. TickTick
    143. Wind
    144. TickTick
    145. StoutStout
    146. TickTick
    147. Wind
    148. TickTick ×2
    149. StoutStout
    150. TickTick
    151. Wind
    152. Advanced Metal ExtractorT2 mex
    153. StoutStout
    154. TickTick ×2
    155. LazarusLazarus
    156. StoutStout
    157. LazarusLazarus

Counts are medians over the build's games: half of them build more, half fewer. The example game is [AFUS]Aleash's (46 OS, 06/08/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:18 · in 68% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:18 · in 67% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

1155 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0033300
2:008482131
3:001625141105
4:002715542333
5:0038631200820
6:00507221121523
7:00631429862450
8:00763638633360
9:00907946824312
10:001067953355062
11:001258858215713
12:001481563776524
13:001741369857236
14:002016876198094
15:002266983748952
WHAT THE NUMBERS SAY

Standard Front play wins more often than suicide front and produces more metal by 15:00, reflecting its safer positioning.

  • + Metal produced reaches 22219 by 15:00, above suicide front's 19882
  • + Own losses of 8949 stay under enemy metal destroyed's near-equal 8347
  • − First unit lost by 1:44 shows exposure even from the safer side
  • − Wider gap to defend demands disciplined coast-then-mid unit movement
THE EXAMPLE YOU ARE READING

[AFUS]Aleash

45.5 OS · 06/08/2026

Open source match ↗

83 received units · includes a constructor
708 metal received · 16998 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:45Middle 50%: 0:35–8:32 · n=730
Vehicle Plant0:48Middle 50%: 0:37–0:58 · n=818
Advanced Metal Extractor8:54Middle 50%: 8:02–10:01 · n=923

Played most by

Hummell98games of this buildhaaven94games of this buildLeohvm83games of this buildXad63games of this buildImmort42games of this build