Standard front
Armada Front build order · Supreme Isthmus
Standard Front economy-first opening with Bot Lab and Vehicle Plant thrown down almost immediately, transitioning into a mixed Blitz/Rocketeer/Pawn/Janus army feeding the middle over the game.
#eco · 1008 distinct matches · 135 players · 75% of Armada Front games · team won 63% of 1155 · Recently observed
Key timing: Vehicle Plant by 0:47
- Open 3 mex then Bot Lab and Vehicle Plant almost together.
- Layer wind while both labs start producing.
- Send early units to coast first to stop leaks, not middle.
- Add Construction Turrets as "Blitz", "Rocketeer", "Janus" mix builds up.
- Transition into Advanced Metal Extractor once T2 con is out.
Phase by phase
TYPICAL OF ITS 1008 GAMESFollow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.
- 1
Up to the Bot Lab
Economy
2Mex
1Wind
Order
Bot Lab after 3 mex, 1 winddone ~0:45, middle half 0:35–8:32
Some games also: Vehicle Plant (41%)
By 0:28 in all: 2 mex · 1 wind
The example game in this phase · 2 steps
- Mex ×3
- Wind
- 2
Bot Lab to 5:00
Economy
4Mex
3Wind
Army
1 Sentry
Some games also: rocketeer (46%) · con bot (44%) · Lazarus (44%) · tick (41%) · centurion (37%)
By 5:00 in all: 6 mex · 7 wind
The example game in this phase · 39 steps
- Wind
Vehicle Plantdone 0:59 · typical 0:48
Con vehicle- Wind ×3
Scout- Wind
- Con turret
Scout- Wind
Scout ×2- Wind
Scout
Blitz- Energy storage
Blitz- Mex
Con vehicle
Janus- Wind
- Mex
Janus- Wind
- Mex
- Wind
Radar Tower
Sentry- Wind ×2
Missile truck- Wind
Missile truck- Wind
Sentry
Missile truck- Wind
Blitz
Sentry
Blitz
Janus ×3
Missile truck
- 3
5:00 to 10:00
Economy
1Mex
14Wind
Builders
2 Con turret
Army
1 Sentry
Some games also: energy storage (46%) · rocketeer (39%) · blitz (38%) · pawn (36%) · Lazarus (36%)
By 10:00 in all: 7 mex · 25 wind · 1 energy storage · 3 con turret
The example game in this phase · 92 steps
Missile truck
Radar Tower
Missile truck
Blitz ×2- Con turret
Sentry
Blitz ×5- Mex
Arty- Mex
Arty- Mex
Arty
Janus- Wind
Janus- Wind
Sentry- Wind ×2
- Mex
- Wind
Con vehicle- Wind
Sentry- Wind ×2
Radar Tower
T2 mexdone 9:29 · typical 8:54- Con turret
Blitz ×2- Mex
Blitz ×3
T2 mex
Sentry- Con turret
- Energy storage
Sentry- Wind
T2 mex- Wind
- Mex
Sneaky Pete- Wind
Sentry
Beamer
T2 mex- Con turret ×2
Vehicle Plantdone 11:36- Con turret
Con vehicle ×2- Mex
Con vehicle ×2- Wind
Con vehicle- Wind
Con vehicle- Wind
Sentry- Wind
Con vehicle
Sentry- Wind
Con vehicle
Sentry- Wind
Con vehicle
Sentry- Mex
T2 mex
Con vehicle- Wind ×2
Con vehicle- Wind
Stout- Wind ×4
Stout- Wind ×2
Stout- Wind ×2
Stout
Rattlesnakedone 14:36- Wind
Stout- Wind ×2
Sentry
Stout- Wind ×8
- Energy storage
- Wind
T2 mex- Wind ×3
- Con turret
- Wind ×5
Counts are medians over the build's games: half of them build more, half fewer. The example game is hainTsu's (36 OS, 13/08/2026); pick another.
Team trades
IN AT LEAST 30% OF ITS GAMESYou hand over
Nothing regular.
You get
4 Tidal from Pondfirst at 0:18 · in 68% of games
1 T2 con bot from Geo or Techfirst at 7:18 · in 67% of games
How it plays out
Typical game of this build, running totals by minute
Metal produced
metal
Enemy metal destroyed
metal
Own metal lost
metal
1155 games.
Show as table
| By | Metal produced: This build | Enemy metal destroyed: This build | Own metal lost: This build |
|---|---|---|---|
| 1:00 | 333 | 0 | 0 |
| 2:00 | 848 | 21 | 31 |
| 3:00 | 1625 | 141 | 105 |
| 4:00 | 2715 | 542 | 333 |
| 5:00 | 3863 | 1200 | 820 |
| 6:00 | 5072 | 2112 | 1523 |
| 7:00 | 6314 | 2986 | 2450 |
| 8:00 | 7636 | 3863 | 3360 |
| 9:00 | 9079 | 4682 | 4312 |
| 10:00 | 10679 | 5335 | 5062 |
| 11:00 | 12588 | 5821 | 5713 |
| 12:00 | 14815 | 6377 | 6524 |
| 13:00 | 17413 | 6985 | 7236 |
| 14:00 | 20168 | 7619 | 8094 |
| 15:00 | 22669 | 8374 | 8952 |
Standard Front play wins more often than suicide front and produces more metal by 15:00, reflecting its safer positioning.
- + Metal produced reaches 22219 by 15:00, above suicide front's 19882
- + Own losses of 8949 stay under enemy metal destroyed's near-equal 8347
- − First unit lost by 1:44 shows exposure even from the safer side
- − Wider gap to defend demands disciplined coast-then-mid unit movement
hainTsu
35.9 OS · 13/08/2026
Open source match ↗5 received units · includes a constructor
352 metal received · 23819 energy received
Typical milestones
Played most by
Hummell98games of this buildhaaven94games of this buildLeohvm83games of this buildXad63games of this buildImmort42games of this buildSupporting games
Pick a game to read and play it above.
DRM01/10/2026 · 43 OS↗C0np0c01/10/2026 · 36 OS↗Nutzz30/09/2026 · 41 OS↗[Grump]_Doni30/09/2026 · 51 OS↗Gieds30/09/2026 · 46 OS↗[Grump]_Doni30/09/2026 · 51 OS↗Nutzz30/09/2026 · 41 OS↗Immort30/09/2026 · 55 OS↗hainTsu13/08/2026 · 36 OS↗32 more of 1147, the most recent
DRM30/09/2026 · 44 OS↗Immort30/09/2026 · 55 OS↗[OLYMPUS]TOWNS30/09/2026 · 38 OS↗[OLYMPUS]TOWNS30/09/2026 · 38 OS↗[OLYMPUS]TOWNS30/09/2026 · 38 OS↗DRM30/09/2026 · 44 OS↗Hummell30/09/2026 · 45 OS↗haaven30/09/2026 · 48 OS↗Leohvm29/09/2026 · 52 OS↗yubiyubi29/09/2026 · 45 OS↗Leohvm29/09/2026 · 52 OS↗Nutzz29/09/2026 · 42 OS↗HuntressesofArtemis29/09/2026 · 36 OS↗Immort29/09/2026 · 55 OS↗Lexosis29/09/2026 · 36 OS↗Blover29/09/2026 · 37 OS↗OUDLES29/09/2026 · 36 OS↗ManBearPig_29/09/2026 · 39 OS↗phorofor29/09/2026 · 41 OS↗Immort28/09/2026 · 57 OS↗Hannodins28/09/2026 · 37 OS↗[MooDeng]NongJohn28/09/2026 · 41 OS↗Soliloqueur28/09/2026 · 39 OS↗matje2o28/09/2026 · 35 OS↗Erilium28/09/2026 · 46 OS↗Hannodins28/09/2026 · 36 OS↗Erilium28/09/2026 · 46 OS↗Erilium28/09/2026 · 46 OS↗DRM28/09/2026 · 44 OS↗Hummell28/09/2026 · 45 OS↗haaven27/09/2026 · 47 OS↗EXZoPrimer327/09/2026 · 38 OS↗Beyond All Reason test-30922-8064a43
Naval balance tweaks on