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Standard front

Armada Front build order · Supreme Isthmus

Standard Front economy-first opening with Bot Lab and Vehicle Plant thrown down almost immediately, transitioning into a mixed Blitz/Rocketeer/Pawn/Janus army feeding the middle over the game.

#eco · 1008 distinct matches · 135 players · 75% of Armada Front games · team won 63% of 1155 · Recently observed

HOW TO PLAY IT

Key timing: Vehicle Plant by 0:47

  1. Open 3 mex then Bot Lab and Vehicle Plant almost together.
  2. Layer wind while both labs start producing.
  3. Send early units to coast first to stop leaks, not middle.
  4. Add Construction Turrets as "Blitz", "Rocketeer", "Janus" mix builds up.
  5. Transition into Advanced Metal Extractor once T2 con is out.

Phase by phase

TYPICAL OF ITS 1008 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    • Wind Turbine1Wind
    Order
    1. Bot LabBot Lab after 3 mex, 1 winddone ~0:45, middle half 0:35–8:32

    Some games also: Vehicle Plant (41%)

    By 0:28 in all: 2 mex · 1 wind

    The example game in this phase · 2 steps
    1. Mex ×3
    2. Wind
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine3Wind
    Army
    • Sentry1 Sentry

    Some games also: rocketeer (46%) · con bot (44%) · Lazarus (44%) · tick (41%) · centurion (37%)

    By 5:00 in all: 6 mex · 7 wind

    The example game in this phase · 39 steps
    1. Wind
    2. Vehicle PlantVehicle Plantdone 0:59 · typical 0:48
    3. Construction VehicleCon vehicle
    4. Wind ×3
    5. RoverScout
    6. Wind
    7. Con turret
    8. RoverScout
    9. Wind
    10. RoverScout ×2
    11. Wind
    12. RoverScout
    13. BlitzBlitz
    14. Energy storage
    15. BlitzBlitz
    16. Mex
    17. Construction VehicleCon vehicle
    18. JanusJanus
    19. Wind
    20. Mex
    21. JanusJanus
    22. Wind
    23. Mex
    24. Wind
    25. Radar TowerRadar Tower
    26. SentrySentry
    27. Wind ×2
    28. WhistlerMissile truck
    29. Wind
    30. WhistlerMissile truck
    31. Wind
    32. SentrySentry
    33. WhistlerMissile truck
    34. Wind
    35. BlitzBlitz
    36. SentrySentry
    37. BlitzBlitz
    38. JanusJanus ×3
    39. WhistlerMissile truck
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine14Wind
    Builders
    • Construction Turret2 Con turret
    Army
    • Sentry1 Sentry

    Some games also: energy storage (46%) · rocketeer (39%) · blitz (38%) · pawn (36%) · Lazarus (36%)

    By 10:00 in all: 7 mex · 25 wind · 1 energy storage · 3 con turret

    The example game in this phase · 92 steps
    1. WhistlerMissile truck
    2. Radar TowerRadar Tower
    3. WhistlerMissile truck
    4. BlitzBlitz ×2
    5. Con turret
    6. SentrySentry
    7. BlitzBlitz ×5
    8. Mex
    9. ShellshockerArty
    10. Mex
    11. ShellshockerArty
    12. Mex
    13. ShellshockerArty
    14. JanusJanus
    15. Wind
    16. JanusJanus
    17. Wind
    18. SentrySentry
    19. Wind ×2
    20. Mex
    21. Wind
    22. Construction VehicleCon vehicle
    23. Wind
    24. SentrySentry
    25. Wind ×2
    26. Radar TowerRadar Tower
    27. Advanced Metal ExtractorT2 mexdone 9:29 · typical 8:54
    28. Con turret
    29. BlitzBlitz ×2
    30. Mex
    31. BlitzBlitz ×3
    32. Advanced Metal ExtractorT2 mex
    33. SentrySentry
    34. Con turret
    35. Energy storage
    36. SentrySentry
    37. Wind
    38. Advanced Metal ExtractorT2 mex
    39. Wind
    40. Mex
    41. Sneaky PeteSneaky Pete
    42. Wind
    43. SentrySentry
    44. BeamerBeamer
    45. Advanced Metal ExtractorT2 mex
    46. Con turret ×2
    47. Vehicle PlantVehicle Plantdone 11:36
    48. Con turret
    49. Construction VehicleCon vehicle ×2
    50. Mex
    51. Construction VehicleCon vehicle ×2
    52. Wind
    53. Construction VehicleCon vehicle
    54. Wind
    55. Construction VehicleCon vehicle
    56. Wind
    57. SentrySentry
    58. Wind
    59. Construction VehicleCon vehicle
    60. SentrySentry
    61. Wind
    62. Construction VehicleCon vehicle
    63. SentrySentry
    64. Wind
    65. Construction VehicleCon vehicle
    66. SentrySentry
    67. Mex
    68. Advanced Metal ExtractorT2 mex
    69. Construction VehicleCon vehicle
    70. Wind ×2
    71. Construction VehicleCon vehicle
    72. Wind
    73. StoutStout
    74. Wind ×4
    75. StoutStout
    76. Wind ×2
    77. StoutStout
    78. Wind ×2
    79. StoutStout
    80. RattlesnakeRattlesnakedone 14:36
    81. Wind
    82. StoutStout
    83. Wind ×2
    84. SentrySentry
    85. StoutStout
    86. Wind ×8
    87. Energy storage
    88. Wind
    89. Advanced Metal ExtractorT2 mex
    90. Wind ×3
    91. Con turret
    92. Wind ×5

Counts are medians over the build's games: half of them build more, half fewer. The example game is hainTsu's (36 OS, 13/08/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:18 · in 68% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:18 · in 67% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

1155 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0033300
2:008482131
3:001625141105
4:002715542333
5:0038631200820
6:00507221121523
7:00631429862450
8:00763638633360
9:00907946824312
10:001067953355062
11:001258858215713
12:001481563776524
13:001741369857236
14:002016876198094
15:002266983748952
WHAT THE NUMBERS SAY

Standard Front play wins more often than suicide front and produces more metal by 15:00, reflecting its safer positioning.

  • + Metal produced reaches 22219 by 15:00, above suicide front's 19882
  • + Own losses of 8949 stay under enemy metal destroyed's near-equal 8347
  • − First unit lost by 1:44 shows exposure even from the safer side
  • − Wider gap to defend demands disciplined coast-then-mid unit movement
THE EXAMPLE YOU ARE READING

hainTsu

35.9 OS · 13/08/2026

Open source match ↗

5 received units · includes a constructor
352 metal received · 23819 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:45Middle 50%: 0:35–8:32 · n=730
Vehicle Plant0:48Middle 50%: 0:37–0:58 · n=818
Advanced Metal Extractor8:54Middle 50%: 8:02–10:01 · n=923

Played most by

Hummell98games of this buildhaaven94games of this buildLeohvm83games of this buildXad63games of this buildImmort42games of this build
Standard front · Armada Front build order · BAR Build Atlas