Standard beach sea
Cortex Beach sea build order · Supreme Isthmus
The role's usual play: com goes to sea to build a shipyard around 2 minutes, pumping frigates and destroyers to contest enemy sea entry or hold vision, with an advanced metal extractor around 10 minutes as the transition into the team's…
Usually shipyard first (92%)
#naval #eco · 1694 distinct matches · 220 players · 84% of Cortex Beach sea games · team won 55% of 1903 · Recently observed
Key timing: Shipyard by 1:56
- Open 3 mex, then send com to sea to build Shipyard by 1:56.
- Add tidal generators, wind and more mex to fund the shipyard.
- Pump Riptide first, then Oppressor to contest enemy sea entry.
- Get T2 constructor out to start scaling the naval economy.
- Transition into Advanced Metal Extractor as the economy phase begins.
Phase by phase
TYPICAL OF ITS 1694 GAMESFollow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.
- 1
Up to the Shipyard
Economy
3Mex
3Windfor allies
2Wind
1Energy storage
Order
Shipyard after 3 mex, 2 wind, 1 energy storagedone ~1:56, middle half 1:44–2:07
Some games also: Guard (31%)
By 1:39 in all: 3 mex · 2 wind · 1 energy storage
The example game in this phase · 14 steps
- Mex ×3
- Wind ×5
Aircraft Plantdone 1:19
Finchfor Geo sea
Light transportfor Geo sea
Heavy transport
Finch
Con aircraft ×2- Mex
Con aircraft- Con turret
- Mex
- Wind
Shipyarddone 4:04 · typical 1:56
- 2
Shipyard to 5:00
Economy
5Mex
2Tidal
Builders
2 Con ship
Army
2 Frigate
1 Missile corvette
1 Destroyer
Other
1 Naval Radar / Sonar Tower
Some games also: Urchin (46%) · mex (38%) · wind (37%) · submarine (37%) · wind (35%)
By 5:00 in all: 8 mex · 3 wind · 2 tidal · 1 energy storage
The example game in this phase · 7 steps
- Mex
- Con turret
Missile corvette- Mex
Frigatedone 5:00 · typical 3:50- Wind
Radar Tower
- 3
5:00 to 10:00
Economy
2Mex
8Wind
Builders
1 Con ship
1 Death Cavalry
Army
1 Urchin
5 Frigate
2 Destroyer
2 Missile corvette
Other
1 Naval Radar / Sonar Tower
Some games also: Naval Construction Turret (49%) · Guard (47%) · tidal (40%) · Radar Tower (40%) · wind (35%)
By 10:00 in all: 9 mex · 10 wind · 4 wind · 4 tidal · 1 energy storage · 1 Naval Construction Turret
The example game in this phase · 156 steps
- Wind
Frigate- Mex
- Wind
Death Cavalry- Mex
- Wind ×2
Guard- Wind ×2
Destroyerdone 6:41 · typical 5:16- Wind ×6
Radar Tower- Con turret
Thistle- Wind ×3
Jellyfish- Wind ×2
Frigate- Wind ×3
Eat Aircraft Plantreclaimed for its metal
Thistle- Wind ×3
Shipyarddone 7:33- Wind ×2
- Converter
Frigate- Con turret
- Wind
- Converter
- Wind ×2
T2 mexdone 8:51- Converter
- Wind
Death Cavalry- Converter
Death Cavalry- Converter
- Wind
Frigate- Converter ×2
- Con turret
Destroyer
Missile corvette- Converter
Death Cavalry
T2 mex- Converter
- Energy storage
Destroyer- Converter
- Wind
- Converter
- Wind
- Wind ×2
- Wind
- Wind
T2 mex- Wind
- Converter
- Wind ×3
Guard- Wind
Con ship- Wind ×4
- Wind
Frigate- Wind ×2
Frigate- Wind
- Wind
- Wind
- Wind
- Wind
- Converter
Beholder
Frigate
Dragon's Teeth ×5- Converter
Dragon's Teeth ×2
Missile corvette
T2 mex
Dragon's Teeth ×3
Death Cavalry- Wind
Dragon's Teeth- Converter
Dragon's Teeth ×2- Wind
Dragon's Teeth ×3
Destroyer
Dragon's Teeth- Wind
Dragon's Teeth ×2- Converter
Dragon's Teeth- Wind
Dragon's Teeth ×2- Wind
Dragon's Teeth ×2- Converter
- Wind
Dragon's Teeth- Wind
Frigate- Converter
- Wind ×2
Frigate- Converter
- Wind ×3
Frigate- Con turret
- Wind
Missile corvette- Wind
Death Cavalry- Wind
Destroyer- Wind
- Converter
- Wind
- Converter
- Wind
- Converter
Frigate- Wind
- Converter
Frigate- Naval Construction Turret
- Wind
- Converter
T2 mex
Frigate- Wind ×2
Missile corvette- Wind
Death Cavalry- Wind ×2
T2 mex
Destroyer- Wind
- Naval Construction Turret
- Wind ×2
Frigate- Wind
- Naval Construction Turret
- Wind
Frigate- Wind ×2
Missile corvette ×2- Wind
Missile corvette- Naval Construction Turret
- Wind ×2
Advanced Shipyardnot finished by 15:00- Con turret
- Wind ×2
Counts are medians over the build's games: half of them build more, half fewer. The example game is Ihatesea's (30 OS, 15/10/2026); pick another.
Team trades
IN AT LEAST 30% OF ITS GAMESYou hand over
3 Wind to Airfirst at 1:44 · in 77% of games
You get
1 Finch from Airfirst at 2:00 · in 79% of games
1 Lazarus from Geofirst at 2:13 · in 62% of games
1 Heavy transport from Airfirst at 2:15 · in 64% of games
1 Con bot from Geofirst at 2:26 · in 69% of games
1 Light transport from Airfirst at 2:32 · in 32% of games
1 T2 con bot from Techfirst at 8:08 · in 88% of games
How it plays out
Typical game of this build, running totals by minute
Metal produced
metal
Enemy metal destroyed
metal
Own metal lost
metal
1903 games.
Show as table
| By | Metal produced: This build | Enemy metal destroyed: This build | Own metal lost: This build |
|---|---|---|---|
| 1:00 | 403 | 0 | 0 |
| 2:00 | 937 | 0 | 0 |
| 3:00 | 1553 | 0 | 0 |
| 4:00 | 2540 | 0 | 51 |
| 5:00 | 3717 | 175 | 101 |
| 6:00 | 5051 | 482 | 270 |
| 7:00 | 6495 | 971 | 581 |
| 8:00 | 8086 | 1661 | 995 |
| 9:00 | 9689 | 2614 | 1510 |
| 10:00 | 11550 | 3711 | 2271 |
| 11:00 | 13699 | 4704 | 3042 |
| 12:00 | 16244 | 5780 | 3831 |
| 13:00 | 18908 | 6872 | 4565 |
| 14:00 | 21670 | 7924 | 5585 |
| 15:00 | 24565 | 8886 | 6482 |
Standard Beach sea play has the lowest team win rate of these builds and destroys far less enemy metal early than it loses eco time.
- + Metal produced climbs to 24945 by 15:00, the highest of all six roles.
- + Riptide and Oppressor together make 63% of army, a focused naval composition.
- − Enemy metal destroyed is only 200 by 5:00, barely contesting early sea.
- − T2 factory only reached in 35% of games, behind other roles' T2 timing.
Ihatesea
30.4 OS · 15/10/2026
Open source match ↗9 received units · includes a constructor
2040 metal received · 39499 energy received
Typical milestones
Played most by
EpicTyrannus122games of this buildDamsko69games of this buildfanboi67games of this buildKbot_my_Ahole67games of this buildSHOGVN66games of this buildSupporting games
Pick a game to read and play it above.
enderOS115/10/2026 · 33 OS↗Ihatesea15/10/2026 · 30 OS↗fanboi15/10/2026 · 33 OS↗matje2o15/10/2026 · 34 OS↗fanboi15/10/2026 · 33 OS↗fanboi15/10/2026 · 33 OS↗SkyFireEX15/10/2026 · 41 OS↗NFX_Scurvy14/10/2026 · 36 OS↗32 more of 1895, the most recent
Parasaurolophus14/10/2026 · 31 OS↗Parasaurolophus14/10/2026 · 31 OS↗Godmother1314/10/2026 · 39 OS↗NihilisticDuck7314/10/2026 · 34 OS↗Godmother1314/10/2026 · 39 OS↗NihilisticDuck7314/10/2026 · 34 OS↗SHOGVN14/10/2026 · 35 OS↗SHOGVN14/10/2026 · 35 OS↗Tink3r14/10/2026 · 33 OS↗optimusprime300014/10/2026 · 31 OS↗optimusprime300014/10/2026 · 31 OS↗Adeus14/10/2026 · 36 OS↗theClaptain14/10/2026 · 31 OS↗haaven14/10/2026 · 44 OS↗El_Turco14/10/2026 · 37 OS↗kbssilks14/10/2026 · 36 OS↗kbssilks14/10/2026 · 36 OS↗kbssilks14/10/2026 · 36 OS↗kbssilks14/10/2026 · 36 OS↗SHOGVN14/10/2026 · 35 OS↗kbssilks14/10/2026 · 36 OS↗kbssilks14/10/2026 · 36 OS↗ObeIix14/10/2026 · 30 OS↗SHOGVN14/10/2026 · 35 OS↗Vaticineur14/10/2026 · 33 OS↗badbot14/10/2026 · 36 OS↗[MooDeng]NongJohn14/10/2026 · 38 OS↗Guhhh14/10/2026 · 30 OS↗SwampTurtle14/10/2026 · 35 OS↗Vaticineur14/10/2026 · 33 OS↗ITz_HonestAbee13/10/2026 · 37 OS↗Tink3r13/10/2026 · 33 OS↗Beyond All Reason test-31630-d0ec39b
Naval balance tweaks on