← All builds
Pond / Armada / Economy first / OBSERVED BUILD

Sharpshooter buy

Armada Pond build order · Supreme Isthmus

Pond pays Tech heavily so Tech builds and hands over Sharpshooter bots from 5:17, feeding them to the front before its own tech.

#team support · 482 distinct matches · 125 players · 26% of Armada Pond games · team won 52% of 522 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • SharpshooterSniper bot from Tech arrives 5:17 · 21% of role by thenTech makes it and hands it over.
  • HerculesLight transport from an ally in 47%17% of all Pond games by then

Paid for by sending allies about 660 metal and 17,000 energy by 5:00; standard pond sends 0 metal and 9,000 energy.

Where those units first fight, in 514 games with kill data: in the middle 92%, on their own side 8%.

Those units destroy a typical 3,429 metal of enemy units by 15:00.

Then transitions into tick (34% of army), blitz (12% of army), pawn (12% of army).

HOW TO PLAY IT

Key timing: Sharpshooter delivered by 5:13

  1. Open tidals and wind as normal, then send metal and energy to Tech early.
  2. Get a light transport from an ally to ferry the bought units.
  3. Have Tech's lab hand over Sharpshooter bots bought with your payments.
  4. Land Sharpshooter bots at the middle to fight well ahead of the usual first kill time.
  5. Fall back into normal Tick and Blitz play and keep boosting front.

Phase by phase

TYPICAL OF ITS 482 GAMES · AGAINST STANDARD POND
  1. 1
  2. 2
PLAY THE OPENING

Follow the example game's first 6:18 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor4Mex
    • Wind Turbine14Wind
    • Tidal Generator8Tidalfor allies
    • Tidal Generator2Tidal
    • Energy Storage1Energy storage
    Order
    1. Bot LabBot Lab after 4 mex, 15 wind, 2 tidaldone ~6:12, middle half 3:29–7:27

    Some games also: converter (36%) · eat Bot Lab (41%)

    The standard build makes here, this one skips: 2 converter · 2 con bot

    By 5:40 in all: 4 mex · 14 wind · 2 tidal · 1 energy storage

    The example game in this phase · 6 steps
    1. Tidal ×8for Suicide front
    2. Wind ×3
    3. Mex ×3
    4. Wind ×2
    5. Mex
    6. Bot LabBot Labdone 3:07 · typical 6:12
  2. 2

    Bot Lab to 10:00

    Economy
    • Wind Turbine11Wind−15 vs standard
    Builders
    • Construction Turret1 Con turret
    • Construction Bot2 Con bot +2 vs standard
    Army
    • Tick8 Tick +8 vs standard

    Some games also: converter (48%) · Lazarus (37%)

    The standard build makes here, this one skips: 6 converter

    By 10:00 in all: 4 mex · 31 wind · 2 tidal · 4 converter (standard 9) · 2 energy storage · 2 con turret

    The example game in this phase · 169 steps
    1. LazarusLazarus
    2. Construction BotCon bot
    3. Wind
    4. Construction BotCon bot
    5. Converter ×2
    6. Wind
    7. PawnPawn ×3
    8. Wind
    9. PawnPawn
    10. Energy storage
    11. Wind ×2
    12. Converter
    13. Wind
    14. Converter
    15. Wind
    16. Converter
    17. Wind ×2
    18. Bot LabEat Bot Labreclaimed for its metal
    19. Converter
    20. Wind ×11
    21. Con turret
    22. Wind ×24
    23. Con turret
    24. Bot LabBot Labdone 8:44
    25. Tidal ×4
    26. TickTick ×5
    27. Tidal
    28. Wind
    29. TickTick
    30. Wind
    31. TickTick
    32. Tidal
    33. Wind
    34. TickTick
    35. Wind
    36. TickTick
    37. Tidal
    38. TickTick
    39. Wind
    40. TickTick
    41. Wind
    42. TickTick
    43. Tidal
    44. Wind
    45. TickTick
    46. Wind
    47. Tidal
    48. TickTick
    49. Wind
    50. TickTick
    51. Wind
    52. Tidal
    53. TickTick
    54. Wind
    55. Construction BotCon bot
    56. Wind
    57. Tidal
    58. Construction BotCon bot
    59. Wind
    60. Tidal
    61. TickTick
    62. Wind
    63. TickTick ×2
    64. Wind
    65. TickTick
    66. Tidal
    67. TickTick
    68. Wind
    69. Converter
    70. Tidal
    71. TickTick ×2
    72. Tidal
    73. TickTick
    74. Wind
    75. Converter
    76. TickTick
    77. Tidal
    78. Wind
    79. TickTick ×2
    80. Tidal
    81. Con turret
    82. Wind
    83. TickTick
    84. Tidal
    85. Wind
    86. Tidal
    87. Wind
    88. Tidal
    89. Wind
    90. Naval Energy Converter
    91. TickTick
    92. Converter
    93. TickTick ×3
    94. Converter
    95. Naval Energy Converter
    96. TickTick ×3
    97. Converter
    98. TickTick ×2
    99. Naval Energy Converter
    100. TickTick
    101. Converter
    102. TickTick ×4
    103. Converter
    104. Naval Energy Converter
    105. TickTick ×3
    106. Converter
    107. TickTick ×2
    108. Naval Energy Converter
    109. TickTick
    110. Converter
    111. Advanced Metal ExtractorT2 mexdone 13:22 · typical 10:14
    112. TickTick ×3
    113. Naval Energy Converter
    114. TickTick
    115. Wind
    116. Converter
    117. TickTick ×3
    118. Naval Energy Converter
    119. Wind
    120. TickTick
    121. Converter
    122. TickTick ×2
    123. Naval Energy Converter
    124. Converter
    125. Wind
    126. TickTick ×3
    127. Naval Energy Converter
    128. Con turret
    129. Wind
    130. TickTick
    131. Advanced Metal ExtractorT2 mex
    132. TickTick ×2
    133. Naval Energy Converter
    134. Wind
    135. TickTick ×2
    136. Con turret
    137. TickTick
    138. Naval Energy Converter
    139. Wind
    140. TickTick ×3
    141. Naval Energy Converter
    142. Con turret
    143. Wind
    144. TickTick ×3
    145. Naval Energy Converter
    146. TickTick ×3
    147. Wind
    148. TickTick ×3
    149. Naval Energy Converter
    150. Wind
    151. Advanced Metal ExtractorT2 mex
    152. TickTick
    153. Wind
    154. TickTick ×2
    155. Wind
    156. TickTick
    157. CenturionCenturion
    158. Wind ×2
    159. CenturionCenturion
    160. Wind
    161. CenturionCenturion
    162. Wind
    163. Advanced Metal ExtractorT2 mex
    164. CenturionCenturion
    165. Wind
    166. CenturionCenturion
    167. Wind
    168. CenturionCenturion
    169. Wind ×2

Counts are medians over the build's games: half of them build more, half fewer. The example game is duoinvasion's (30 OS, 06/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Tidal Generator8 Tidal to Suicide front or Frontfirst at 0:10 · in 92% of games

You get

  • Hercules1 Light transport from Air or Techfirst at 4:58 · in 47% of games
  • Sharpshooter2 Sniper bot from Techfirst at 5:18 · in 100% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 8:34 · in 95% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard pond

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

02k4k6k
0:005:0010:0015:00

metal

Own metal lost

02k4k
0:005:0010:0015:00

metal

Metal sent to allies

01k2k
0:005:0010:0015:00

metal

Energy sent to allies

025k50k75k
0:005:0010:0015:00

metal

522 games.

Show as table
ByMetal produced: This buildMetal produced: Standard pondEnemy metal destroyed: This buildEnemy metal destroyed: Standard pondOwn metal lost: This buildOwn metal lost: Standard pondMetal sent to allies: This buildMetal sent to allies: Standard pondEnergy sent to allies: This buildEnergy sent to allies: Standard pond
1:0011511500000013081282
2:0026626800000029062758
3:0078079900000048274408
4:0014661474000098070456114
5:002182218400006642166468986
6:0029042996000010562572888412610
7:0036963903423210012454303653615602
8:004546494010531708512613104584186319050
9:0053806217188437839833613764674699121283
10:0063897711273260076555313954685148022816
11:00758096783265807117584214165115338126154
12:00930912076376511681584128114365145757627659
13:001138514615426415401969187414615826058930345
14:001370817522461921032416253914866306586531352
15:001607020248511725673017325815656866896032676
WHAT THE NUMBERS SAY

Won more often than the standard build and destroyed far more enemy metal by 15:00 despite producing less economy.

  • + Destroyed 5421 enemy metal by 15:00 vs 2962 standard.
  • + Won more often than the standard build (54% vs 46%).
  • − Metal production trails standard by 15:00 (16535 vs 20971).
  • − Own losses run higher at 10:00 (850 vs 440) from the early fights.
THE EXAMPLE YOU ARE READING

duoinvasion

30.1 OS · 06/09/2026

Open source match ↗

3 received units · includes a constructor
603 metal received · 10302 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab6:12Middle 50%: 3:29–7:27 · n=459
Advanced Metal Extractor10:14Middle 50%: 9:23–11:01 · n=473

Played most by

Hunfore52games of this buildViltrum21games of this buildzeus_on_god21games of this buildRogShotz20games of this buildhihimik18games of this build
Sharpshooter buy · Armada Pond build order · BAR Build Atlas