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Suicide front / Armada / Quick factory / OBSERVED BUILD

Mace bot assault

Armada Suicide front build order · Supreme Isthmus

An economy-first start rushes Mace out of the Bot Lab from around 2:02, well ahead of the role's norm, to push a stronger bot assault into the middle before shifting to the usual mixed army.

#rush #push · 91 distinct matches · 24 players · 3% of Armada Suicide front games · team won 49% of 92 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • MaceT1 bot assault from 1:50 · 12% of role by thenFrom the Bot Lab. Only 12% of Suicide front games have it by then; others who build it get it around 2:13
  • MaceMace in 75%6% of all Suicide front games by then

Where those units first fight, in 92 games with kill data: in the middle 99%.

Those units destroy a typical 2,523 metal of enemy units by 15:00.

Then transitions into rocketeer (11% of army).

HOW TO PLAY IT

Key timing: Mace by 2:03

  1. Open single mex straight into Bot Lab by 0:44.
  2. Grab more mex and wind while lab keeps producing.
  3. Push Mace-led bot assault into middle ahead of schedule.
  4. Keep reinforcing with Mace, add Centurion for anti-swarm.
  5. Transition into usual Centurion/Blitz mix with T2 cons.

Phase by phase

TYPICAL OF ITS 91 GAMES · AGAINST STANDARD SUICIDE FRONT
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex+2 vs standard
    Order
    1. Bot LabBot Lab after 2 mexdone ~0:35, middle half 0:26–0:45

    By 0:18 in all: 2 mex (standard 0)

    The example game in this phase · 2 steps
    1. Mex ×2
    2. Bot LabBot Labdone 0:37 · typical 0:35
  2. 2

    Bot Lab to T1 bot assault

    Economy
    • Metal Extractor1Mex−2 vs standard
    Order
    1. MaceT1 bot assault after 3 mex, 1 wind
    Builders
    • Construction Bot2 Con bot
    • Lazarus2 Lazarus
    Army
    • Sentry1 Sentry
    • Centurion1 Centurion

    Some games also: wind (42%) · tick (40%)

    By 1:49 in all: 3 mex · 1 wind

    The example game in this phase · 7 steps
    1. LazarusLazarus ×2
    2. TickTick ×2
    3. PawnPawn
    4. Construction BotCon bot ×2
    5. Con turret
    6. Construction BotCon bot
    7. MaceMacedone 1:49
  3. 3

    T1 bot assault to 5:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine5Wind+2 vs standard
    Builders
    • Construction Bot1 Con bot
    • Lazarus1 Lazarus
    Army
    • Sentry2 Sentry
    • Mace11 Mace +11 vs standard
    Other
    • Radar Tower1 Radar Tower

    Some games also: Beamer (47%) · rocketeer (43%) · con turret (37%)

    The standard build makes here, this one skips: 16 rocketeer

    By 5:00 in all: 5 mex · 5 wind

    The example game in this phase · 21 steps
    1. MaceMace
    2. Mex
    3. MaceMace ×2
    4. SentrySentry ×2
    5. MaceMace ×4
    6. SentrySentry
    7. MaceMace ×3
    8. LazarusLazarus
    9. Mex
    10. LazarusLazarus
    11. MaceMace
    12. Wind
    13. MaceMace
    14. Wind
    15. MaceMace
    16. Wind
    17. MaceMace
    18. Wind
    19. MaceMace
    20. Wind
    21. MaceMace ×2
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine13Wind
    Builders
    • Construction Turret2 Con turret
    • Lazarus3 Lazarus
    Army
    • Mace9 Mace +9 vs standard

    Some games also: con bot (43%) · Sentry (41%) · rocketeer (39%) · Beamer (36%) · Radar Tower (33%)

    The standard build makes here, this one skips: 8 rocketeer

    By 10:00 in all: 6 mex · 20 wind · 2 con turret

    The example game in this phase · 78 steps
    1. Wind
    2. MaceMace ×2
    3. Mex
    4. Wind
    5. Mex
    6. LazarusLazarus
    7. Wind
    8. LazarusLazarus
    9. Wind
    10. MaceMace ×3
    11. Wind
    12. MaceMace
    13. Wind
    14. MaceMace ×3
    15. Wind
    16. Mex
    17. MaceMace
    18. SentrySentry
    19. Wind
    20. MaceMace
    21. Wind
    22. MaceMace ×2
    23. ThugThug
    24. LazarusLazarus
    25. Wind
    26. LazarusLazarus
    27. AggravatorAggravator
    28. MaceMace
    29. Wind
    30. MaceMace
    31. AggravatorAggravator
    32. MaceMace
    33. LazarusLazarus ×2
    34. MaceMace ×2
    35. AggravatorAggravator
    36. MaceMace ×4
    37. SentrySentry ×2
    38. GruntGrunt
    39. SentrySentry
    40. MaceMace
    41. LazarusLazarus
    42. Construction BotCon bot
    43. TickTick ×5
    44. Construction BotCon bot
    45. TickTick ×12
    46. Mex
    47. TickTick
    48. Con turret
    49. TickTick ×13
    50. Radar TowerRadar Tower
    51. TickTick ×2
    52. Advanced Metal ExtractorT2 mexdone 13:48 · typical 10:45
    53. TickTick ×3
    54. Sneaky PeteSneaky Pete
    55. TickTick ×3
    56. SentrySentry
    57. TickTick ×3
    58. SentrySentry
    59. Con turret
    60. TickTick ×3
    61. SentrySentry
    62. TickTick ×10
    63. Wind
    64. TickTick ×2
    65. Wind
    66. TickTick
    67. ScorpionScorpion
    68. TickTick
    69. Advanced Metal ExtractorT2 mex
    70. TickTick
    71. Wind
    72. TickTick ×2
    73. Wind
    74. TickTick ×2
    75. Wind
    76. ScorpionScorpion
    77. Wind
    78. TickTick ×10

Counts are medians over the build's games: half of them build more, half fewer. The example game is illusiveman2024's (31 OS, 12/08/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:11 · in 68% of games
  • Advanced Construction Bot1 T2 con bot from Tech or Geofirst at 8:22 · in 48% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard suicide front

Metal produced

010k20k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

92 games.

Show as table
ByMetal produced: This buildMetal produced: Standard suicide frontEnemy metal destroyed: This buildEnemy metal destroyed: Standard suicide frontOwn metal lost: This buildOwn metal lost: Standard suicide front
1:003092300000
2:009428870000
3:0019082006277192145130
4:0029453107826647626502
5:0039474189144813581268988
6:00505553572182220423721677
7:00618865563676308838672550
8:00726377634329396450353443
9:00828190454956473055304337
10:009192104025362535560545130
11:0010152118535987589768235902
12:0011620135476377644575006636
13:0012636153536847691684907401
14:0014252172317581754990358179
15:0014691191617883816794388947
WHAT THE NUMBERS SAY

Won less often than the standard Suicide front build despite destroying more enemy metal.

  • + Destroys 10959 metal by 15:00 vs standard's 8295
  • + Mace committed by 2:03, far ahead of the 10% norm
  • − Own losses run higher, 11331 vs 9179 by 15:00
  • − Metal produced trails standard by 15:00, 18386 vs 20141
THE EXAMPLE YOU ARE READING

illusiveman2024

30.9 OS · 12/08/2026

Open source match ↗

13 received units · includes a constructor
850 metal received · 8902 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:35Middle 50%: 0:26–0:45 · n=92
Advanced Metal Extractor10:45Middle 50%: 9:01–11:50 · n=53

Played most by

[crd]sisa29games of this buildChaoticNoob18games of this build[Fx]Doo9games of this buildDread295games of this buildHorlof4games of this build