← All builds
Suicide front / Armada / Economy first / OBSERVED BUILD

Mace bot assault

Armada Suicide front build order · Supreme Isthmus

An economy-first start rushes Mace out of the Bot Lab from around 2:02, well ahead of the role's norm, to push a stronger bot assault into the middle before shifting to the usual mixed army.

#rush #push · 111 distinct matches · 30 players · 3% of Armada Suicide front games · team won 54% of 113 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • MaceT1 bot assault from 2:02 · 11% of role by thenFrom the Bot Lab. Only 11% of Suicide front games have it by then; others who build it get it around 2:11
  • MaceMace in 84%5% of all Suicide front games by then

Where those units first fight, in 113 games with kill data: in the middle 98%.

Those units destroy a typical 2,875 metal of enemy units by 15:00.

Then transitions into rocketeer (8% of army).

HOW TO PLAY IT

Key timing: Mace by 2:03

  1. Open single mex straight into Bot Lab by 0:44.
  2. Grab more mex and wind while lab keeps producing.
  3. Push Mace-led bot assault into middle ahead of schedule.
  4. Keep reinforcing with Mace, add Centurion for anti-swarm.
  5. Transition into usual Centurion/Blitz mix with T2 cons.

Phase by phase

TYPICAL OF ITS 111 GAMES · AGAINST STANDARD SUICIDE FRONT
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    Order
    1. Bot LabBot Lab after 2 mexdone ~0:42, middle half 0:26–0:58

    Some games also: Sentry (32%)

    By 0:25 in all: 2 mex

    The example game in this phase · 3 steps
    1. Mex
    2. Wind
    3. Bot LabBot Labdone 0:33 · typical 0:42
  2. 2

    Bot Lab to T1 bot assault

    Economy
    • Metal Extractor2Mex
    Order
    1. MaceT1 bot assault after 3 mex, 1 wind
    Builders
    • Construction Bot2 Con bot
    • Lazarus2 Lazarus
    Army
    • Sentry1 Sentry
    • Centurion1 Centurion

    Some games also: Radar Tower (42%) · wind (42%) · tick (35%)

    By 2:02 in all: 3 mex · 1 wind

    The example game in this phase · 12 steps
    1. LazarusLazarus
    2. Solar
    3. LazarusLazarus
    4. Mex
    5. SentrySentry
    6. Construction BotCon bot
    7. Mex
    8. Construction BotCon bot
    9. SentrySentry
    10. Construction BotCon bot
    11. Mex
    12. MaceMacedone 2:10
  3. 3

    T1 bot assault to 5:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine5Wind+2 vs standard
    Builders
    • Construction Bot1 Con bot
    • Lazarus1 Lazarus
    Army
    • Sentry2 Sentry
    • Mace11 Mace +11 vs standard

    Some games also: Radar Tower (47%) · con turret (44%) · Beamer (42%)

    The standard build makes here, this one skips: 15 rocketeer

    By 5:00 in all: 5 mex · 6 wind (standard 4)

    The example game in this phase · 18 steps
    1. MaceMace
    2. SentrySentry
    3. RocketeerRocketeer ×2
    4. SentrySentry
    5. RocketeerRocketeer
    6. Mex
    7. RocketeerRocketeer
    8. MaceMace ×2
    9. SentrySentry
    10. MaceMace
    11. Mex
    12. MaceMace
    13. SentrySentry
    14. MaceMace ×3
    15. Radar TowerRadar Tower
    16. MaceMace ×3
    17. TickTick
    18. SentrySentry
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine16Wind
    Builders
    • Construction Turret2 Con turret
    • Lazarus3 Lazarus
    Army
    • Mace12 Mace +12 vs standard

    Some games also: con bot (39%) · Sentry (38%) · Radar Tower (35%) · rocketeer (34%) · Beamer (34%)

    The standard build makes here, this one skips: 8 rocketeer

    By 10:00 in all: 6 mex · 21 wind · 2 con turret

    The example game in this phase · 86 steps
    1. Con turret
    2. Construction BotCon bot
    3. SentrySentry
    4. Wind
    5. Construction BotCon bot
    6. SentrySentry
    7. Wind ×2
    8. SentrySentry
    9. Wind ×2
    10. RocketeerRocketeer
    11. Wind
    12. RocketeerRocketeer
    13. Wind
    14. RocketeerRocketeer
    15. Wind ×2
    16. RocketeerRocketeer
    17. Energy storage
    18. Wind
    19. RocketeerRocketeer
    20. Wind
    21. RocketeerRocketeer
    22. Energy storage
    23. RocketeerRocketeer
    24. Wind
    25. RocketeerRocketeer
    26. Wind
    27. Radar TowerRadar Tower
    28. Wind
    29. RocketeerRocketeer
    30. GauntletGauntletdone 11:04
    31. Wind
    32. RocketeerRocketeer
    33. Wind
    34. RocketeerRocketeer
    35. Wind ×2
    36. RocketeerRocketeer
    37. Mex
    38. BeamerBeamer
    39. Wind ×5
    40. RocketeerRocketeer
    41. Advanced Metal ExtractorT2 mexdone 11:24 · typical 10:26
    42. Wind
    43. BeamerBeamer
    44. Wind ×3
    45. RocketeerRocketeer
    46. Radar TowerRadar Tower
    47. Wind ×3
    48. RocketeerRocketeer
    49. Wind
    50. Advanced Metal ExtractorT2 mex
    51. Wind
    52. PawnPawn
    53. Wind ×2
    54. PawnPawn
    55. Wind ×2
    56. PawnPawn
    57. Advanced Metal ExtractorT2 mex
    58. Wind
    59. PawnPawn
    60. Wind
    61. PawnPawn
    62. Wind
    63. PawnPawn
    64. Wind
    65. PawnPawn
    66. Wind
    67. PawnPawn
    68. Wind
    69. PawnPawn
    70. Wind
    71. PawnPawn
    72. Wind
    73. PawnPawn ×2
    74. Construction BotCon bot
    75. Wind
    76. Construction BotCon bot
    77. Wind
    78. Advanced Metal ExtractorT2 mex
    79. Construction BotCon bot
    80. Wind
    81. Construction BotCon bot
    82. Wind
    83. Construction BotCon bot ×2
    84. Con turret
    85. Construction BotCon bot
    86. Advanced Metal ExtractorT2 mex

Counts are medians over the build's games: half of them build more, half fewer. The example game is ChaoticNoob's (35 OS, 18/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:11 · in 71% of games
  • Advanced Construction Bot1 T2 con bot from Tech or Geofirst at 8:24 · in 48% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard suicide front

Metal produced

010k20k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

113 games.

Show as table
ByMetal produced: This buildMetal produced: Standard suicide frontEnemy metal destroyed: This buildEnemy metal destroyed: Standard suicide frontOwn metal lost: This buildOwn metal lost: Standard suicide front
1:003112300000
2:0094688621000
3:0019262007271185130130
4:0029653108796643562501
5:0039944184145913501216998
6:00510453482175218419951707
7:00630765413714305933162588
8:00739977554595393845203499
9:00843690345212470251274379
10:009391103995706531258205148
11:0010659118826416585666855954
12:0012068135696976640176436674
13:0013679153937599687086737438
14:0014529172887943750389478210
15:0016469192528109811396378988
WHAT THE NUMBERS SAY

Won less often than the standard Suicide front build despite destroying more enemy metal.

  • + Destroys 10959 metal by 15:00 vs standard's 8295
  • + Mace committed by 2:03, far ahead of the 10% norm
  • − Own losses run higher, 11331 vs 9179 by 15:00
  • − Metal produced trails standard by 15:00, 18386 vs 20141
THE EXAMPLE YOU ARE READING

ChaoticNoob

34.5 OS · 18/09/2026

Open source match ↗

21 received units · includes a constructor
430 metal received · 18676 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:42Middle 50%: 0:26–0:58 · n=113
Advanced Metal Extractor10:26Middle 50%: 9:05–11:34 · n=69

Played most by

[crd]sisa49games of this buildChaoticNoob11games of this build[Fx]Doo8games of this buildHorlof5games of this buildDread294games of this build