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Suicide front / Armada / Quick factory / OBSERVED BUILD

Mace bot assault

Armada Suicide front build order · Supreme Isthmus

An economy-first start rushes Mace out of the Bot Lab from around 2:02, well ahead of the role's norm, to push a stronger bot assault into the middle before shifting to the usual mixed army.

#rush #push · 98 distinct matches · 24 players · 3% of Armada Suicide front games · team won 52% of 99 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • MaceT1 bot assault from 1:52 · 12% of role by thenFrom the Bot Lab. Only 12% of Suicide front games have it by then; others who build it get it around 2:13
  • MaceMace in 77%6% of all Suicide front games by then

Where those units first fight, in 99 games with kill data: in the middle 99%.

Those units destroy a typical 2,630 metal of enemy units by 15:00.

Then transitions into rocketeer (10% of army).

HOW TO PLAY IT

Key timing: Mace by 2:03

  1. Open single mex straight into Bot Lab by 0:44.
  2. Grab more mex and wind while lab keeps producing.
  3. Push Mace-led bot assault into middle ahead of schedule.
  4. Keep reinforcing with Mace, add Centurion for anti-swarm.
  5. Transition into usual Centurion/Blitz mix with T2 cons.

Phase by phase

TYPICAL OF ITS 98 GAMES · AGAINST STANDARD SUICIDE FRONT
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex+2 vs standard
    Order
    1. Bot LabBot Lab after 2 mexdone ~0:35, middle half 0:30–0:46

    By 0:19 in all: 2 mex (standard 0)

    The example game in this phase · 2 steps
    1. Mex ×2
    2. Bot LabBot Labdone 0:34 · typical 0:35
  2. 2

    Bot Lab to T1 bot assault

    Economy
    • Metal Extractor1Mex−2 vs standard
    Order
    1. MaceT1 bot assault after 3 mex, 1 wind
    Builders
    • Construction Bot2 Con bot
    • Lazarus2 Lazarus
    Army
    • Sentry1 Sentry
    • Centurion1 Centurion

    Some games also: wind (42%) · tick (39%)

    By 1:52 in all: 3 mex · 1 wind

    The example game in this phase · 11 steps
    1. Wind
    2. LazarusLazarus
    3. CenturionCenturion
    4. Wind
    5. LazarusLazarus
    6. Wind ×2
    7. LazarusLazarus
    8. Construction BotCon bot
    9. CenturionCenturion
    10. Mex
    11. MaceMacedone 2:15
  3. 3

    T1 bot assault to 5:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine5Wind+2 vs standard
    Builders
    • Construction Bot1 Con bot
    • Lazarus1 Lazarus
    Army
    • Sentry2 Sentry
    • Mace11 Mace +11 vs standard
    Other
    • Radar Tower1 Radar Tower

    Some games also: Beamer (46%) · rocketeer (41%) · con turret (37%)

    The standard build makes here, this one skips: 15 rocketeer

    By 5:00 in all: 5 mex · 6 wind (standard 4)

    The example game in this phase · 11 steps
    1. MaceMace
    2. Mex
    3. MaceMace ×2
    4. Mex
    5. MaceMace
    6. Construction BotCon bot
    7. CenturionCenturion
    8. MaceMace ×5
    9. Construction BotCon bot
    10. CenturionCenturion
    11. MaceMace ×3
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine13Wind
    Builders
    • Construction Turret1 Con turret
    • Lazarus3 Lazarus
    Army
    • Mace9 Mace +9 vs standard

    Some games also: Sentry (42%) · con bot (41%) · rocketeer (37%) · Beamer (33%) · Radar Tower (32%)

    The standard build makes here, this one skips: 8 rocketeer

    By 10:00 in all: 6 mex · 20 wind · 2 con turret

    The example game in this phase · 78 steps
    1. MaceMace ×2
    2. Construction BotCon bot
    3. CenturionCenturion
    4. MaceMace ×5
    5. Construction BotCon bot
    6. CenturionCenturion
    7. Wind
    8. MaceMace
    9. Wind
    10. MaceMace
    11. Wind
    12. MaceMace ×2
    13. Wind
    14. MaceMace
    15. Wind
    16. Construction BotCon bot
    17. Wind
    18. CenturionCenturion
    19. Wind ×4
    20. Energy storage
    21. Wind
    22. MaceMace
    23. Wind
    24. MaceMace
    25. NettleNettle
    26. Wind
    27. Converter
    28. MaceMace
    29. NettleNettle
    30. Wind
    31. LazarusLazarus
    32. NettleNettle
    33. Converter
    34. RocketeerRocketeer
    35. Wind
    36. LazarusLazarus
    37. NettleNettle
    38. Wind
    39. MaceMace
    40. Converter
    41. Wind
    42. NettleNettle
    43. CenturionCenturion
    44. PounderPounder
    45. Converter
    46. Wind
    47. MaceMace
    48. Wind
    49. Construction BotCon bot
    50. Converter
    51. Wind
    52. MaceMace
    53. Advanced Metal ExtractorT2 mexdone 11:12 · typical 10:45
    54. Construction BotCon bot
    55. Wind ×5
    56. Advanced Metal ExtractorT2 mex
    57. Wind ×3
    58. Advanced Metal ExtractorT2 mex
    59. Wind ×4
    60. Advanced Metal ExtractorT2 mex
    61. Wind
    62. PulsarPulsarnot finished by 15:00
    63. Wind ×2
    64. PulsarPulsar
    65. Wind ×7
    66. TickTick
    67. Dragon's TeethDragon's Teeth
    68. TickTick
    69. Wind
    70. Dragon's TeethDragon's Teeth ×2
    71. Pit BullPit Bull
    72. TickTick
    73. Dragon's TeethDragon's Teeth ×2
    74. Wind
    75. TickTick
    76. Dragon's TeethDragon's Teeth
    77. TickTick ×2
    78. Wind

Counts are medians over the build's games: half of them build more, half fewer. The example game is PrivatePershing's (33 OS, 02/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:11 · in 71% of games
  • Advanced Construction Bot1 T2 con bot from Tech or Geofirst at 8:22 · in 46% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard suicide front

Metal produced

010k20k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

99 games.

Show as table
ByMetal produced: This buildMetal produced: Standard suicide frontEnemy metal destroyed: This buildEnemy metal destroyed: Standard suicide frontOwn metal lost: This buildOwn metal lost: Standard suicide front
1:003112300000
2:009438870000
3:0019082006283192180130
4:0029433106829647620503
5:0039464189145913581265988
6:00507453542175220421061677
7:00621265533683308636302547
8:00726777614357396450003441
9:00828590455009473054144337
10:009229104025576534659515125
11:0010300118526262589467765902
12:0011634135456546644473896635
13:0012647153476926691285417393
14:0014257172297697754989718179
15:0014628191608025817195208947
WHAT THE NUMBERS SAY

Won less often than the standard Suicide front build despite destroying more enemy metal.

  • + Destroys 10959 metal by 15:00 vs standard's 8295
  • + Mace committed by 2:03, far ahead of the 10% norm
  • − Own losses run higher, 11331 vs 9179 by 15:00
  • − Metal produced trails standard by 15:00, 18386 vs 20141
THE EXAMPLE YOU ARE READING

PrivatePershing

32.8 OS · 02/09/2026

Open source match ↗

11 received units · includes a constructor
587 metal received · 26517 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:35Middle 50%: 0:30–0:46 · n=99
Advanced Metal Extractor10:45Middle 50%: 9:05–11:41 · n=57

Played most by

[crd]sisa33games of this buildChaoticNoob18games of this build[Fx]Doo9games of this buildDread295games of this buildHorlof5games of this build