← All builds
Suicide front / Armada / Economy first / OBSERVED BUILD

Mace bot assault

Armada Suicide front build order · Supreme Isthmus

Bot lab economy start committing early to Mace-led T1 bot assault from 2:10, pushing into the middle and occasionally into the enemy base.

#rush #push · 71 distinct matches · 18 players · 3% of Armada Suicide front games · team won 53% of 72 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • MaceT1 bot assault from 2:10 · 11% of role by thenFrom the Bot Lab. Only 11% of Suicide front games have it by then; others who build it get it around 1:57
  • MaceMace in 94%5% of all Suicide front games by then
  • CenturionCenturion in 43%11% of all Suicide front games by then

Where those units first fight, in 72 games with kill data: in the middle 96%.

Those units destroy a typical 3,096 metal of enemy units by 15:00.

Then transitions into blitz (9% of army), centurion (8% of army).

HOW TO PLAY IT

Key timing: Mace by 2:10

  1. Open Bot Lab immediately with mex spread as usual.
  2. Push Mace assault out earlier than the role's normal pace.
  3. Lead with Mace to push middle and pressure the enemy base.
  4. Mix in Centurion for anti-swarm support on the push.
  5. Keep heavy Mace numbers flowing as your main bot ball.

Phase by phase

TYPICAL OF ITS 71 GAMES · AGAINST STANDARD SUICIDE FRONT
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    Order
    1. Bot LabBot Lab after 2 mexdone ~0:45, middle half 0:26–0:58

    Some games also: Sentry (44%)

    By 0:28 in all: 2 mex

    The example game in this phase · 1 step
    1. Bot LabBot Labdone 0:20 · typical 0:45
  2. 2

    Bot Lab to T1 bot assault

    Economy
    • Metal Extractor2Mex
    Order
    1. MaceT1 bot assault after 4 mex
    Builders
    • Construction Bot2 Con bot
    • Lazarus2 Lazarus
    Army
    • Sentry1 Sentry
    • Centurion1 Centurion
    Other
    • Radar Tower1 Radar Tower

    Some games also: wind (40%) · solar (36%)

    The standard build makes here, this one skips: 2 rocketeer

    By 2:10 in all: 4 mex

    The example game in this phase · 13 steps
    1. Construction BotCon bot
    2. Mex
    3. Wind
    4. TickTick ×2
    5. PawnPawn
    6. Construction BotCon botfor Pond
    7. Mex
    8. Construction BotCon bot ×2
    9. Mex
    10. SentrySentry
    11. LazarusLazarus
    12. Mex
    13. MaceMacedone 2:05
  3. 3

    T1 bot assault to 5:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine6Wind+3 vs standard
    Builders
    • Construction Turret1 Con turret
    • Lazarus1 Lazarus
    • Construction Bot1 Con bot
    Army
    • Sentry2 Sentry
    • Mace11 Mace +11 vs standard

    Some games also: Beamer (44%)

    The standard build makes here, this one skips: 16 rocketeer

    By 5:00 in all: 6 mex · 7 wind (standard 4) · 1 con turret

    The example game in this phase · 23 steps
    1. Mex
    2. BeamerBeamer
    3. MaceMace
    4. Mex
    5. BeamerBeamer
    6. MaceMace
    7. Wind
    8. MaceMace
    9. SentrySentry
    10. MaceMace
    11. SentrySentry
    12. Wind
    13. MaceMace
    14. GauntletGauntletnot finished by 15:00
    15. MaceMace
    16. Wind
    17. MaceMace ×3
    18. Energy storage
    19. MaceMace
    20. SentrySentry
    21. MaceMace
    22. SentrySentry ×2
    23. MaceMace ×2
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine18Wind
    Builders
    • Construction Turret2 Con turret
    • Lazarus4 Lazarus +2 vs standard
    Army
    • Mace16 Mace +16 vs standard

    Some games also: centurion (40%) · Sentry (39%) · Radar Tower (36%) · Beamer (35%)

    The standard build makes here, this one skips: 8 rocketeer

    By 10:00 in all: 6 mex · 24 wind · 3 con turret

    The example game in this phase · 61 steps
    1. MaceMace ×4
    2. LazarusLazarus ×4
    3. GuardGuard
    4. MaceMace
    5. TickTick
    6. MaceMace
    7. Mex
    8. MaceMace
    9. Construction BotCon bot
    10. TickTick
    11. PawnPawn ×3
    12. CenturionCenturion
    13. GuardGuard
    14. TickTick
    15. CenturionCenturion ×2
    16. Advanced Metal ExtractorT2 mexdone 9:27
    17. Wind
    18. Construction BotCon bot
    19. Wind
    20. Construction BotCon bot
    21. Radar TowerRadar Tower
    22. Wind
    23. GuardGuard
    24. Wind
    25. Construction BotCon bot
    26. GuardGuard
    27. Wind
    28. TickTick
    29. CenturionCenturion
    30. Wind
    31. TickTick
    32. Wind
    33. TickTick
    34. Advanced Metal ExtractorT2 mex
    35. TickTick ×3
    36. Wind
    37. TickTick ×4
    38. Wind
    39. TickTick ×4
    40. Wind
    41. TickTick ×4
    42. Wind
    43. TickTick ×2
    44. Advanced Metal ExtractorT2 mex
    45. TickTick
    46. Wind
    47. TickTick ×6
    48. CenturionCenturion
    49. TickTick
    50. CenturionCenturion
    51. TickTick
    52. CenturionCenturion
    53. Advanced Metal ExtractorT2 mex
    54. TickTick
    55. Wind
    56. CenturionCenturion
    57. TickTick
    58. CenturionCenturion
    59. Wind
    60. TickTick
    61. CenturionCenturion

Counts are medians over the build's games: half of them build more, half fewer. The example game is Xad's (44 OS, 27/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:11 · in 64% of games
  • Advanced Construction Bot1 T2 con bot from Tech or Geofirst at 8:23 · in 46% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard suicide front

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k15k
0:005:0010:0015:00

metal

Own metal lost

05k10k15k
0:005:0010:0015:00

metal

72 games.

Show as table
ByMetal produced: This buildMetal produced: Standard suicide frontEnemy metal destroyed: This buildEnemy metal destroyed: Standard suicide frontOwn metal lost: This buildOwn metal lost: Standard suicide front
1:003112260000
2:0097388931000
3:0020482050272180166106
4:0030413158748658583496
5:00415342431678141912231026
6:00534054342222229818661788
7:00647566724152316633622706
8:00749279284877402942693614
9:00872493175624478949674497
10:0010147107066580542158125319
11:0011393122657552589968606054
12:0012937141078257651580606819
13:0014435162319249701992187523
14:001535018114102097699103008340
15:001696420441106178316111259228
WHAT THE NUMBERS SAY

Dealt noticeably more damage than the standard build for slightly higher losses, but team win rate came in a bit lower.

  • + Enemy metal destroyed above standard at every checkpoint (11209 vs 8172 by 15:00).
  • + Mace timing at 2:10 is far ahead of the role's usual pace.
  • − Team win rate 52% versus standard's 58%.
  • − Metal produced trails standard by 15:00 (18386 vs 19882).
THE EXAMPLE YOU ARE READING

Xad

43.6 OS · 27/09/2026

Open source match ↗

6 received units · includes a constructor
102 metal received · 42868 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:45Middle 50%: 0:26–0:58 · n=72
Advanced Metal Extractor10:16Middle 50%: 8:58–11:13 · n=48

Played most by

[crd]sisa47games of this buildHorlof5games of this build_X_2games of this buildManBearPig_2games of this buildRAM_GreedyDArc2games of this build