Mace bot assault
Armada Suicide front build order · Supreme Isthmus
Bot lab economy start committing early to Mace-led T1 bot assault from 2:10, pushing into the middle and occasionally into the enemy base.
#rush #push · 71 distinct matches · 18 players · 3% of Armada Suicide front games · team won 53% of 72 · Recently observed
T1 bot assault from 2:10 · 11% of role by thenFrom the Bot Lab. Only 11% of Suicide front games have it by then; others who build it get it around 1:57
Mace in 94%5% of all Suicide front games by then
Centurion in 43%11% of all Suicide front games by then
Where those units first fight, in 72 games with kill data: in the middle 96%.
Those units destroy a typical 3,096 metal of enemy units by 15:00.
Then transitions into blitz (9% of army), centurion (8% of army).
Key timing: Mace by 2:10
- Open Bot Lab immediately with mex spread as usual.
- Push Mace assault out earlier than the role's normal pace.
- Lead with Mace to push middle and pressure the enemy base.
- Mix in Centurion for anti-swarm support on the push.
- Keep heavy Mace numbers flowing as your main bot ball.
Phase by phase
TYPICAL OF ITS 71 GAMES · AGAINST STANDARD SUICIDE FRONTFollow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.
- 1
Up to the Bot Lab
Economy
2Mex
Order
Bot Lab after 2 mexdone ~0:45, middle half 0:26–0:58
Some games also: Sentry (44%)
By 0:28 in all: 2 mex
The example game in this phase · 1 step
Bot Labdone 0:20 · typical 0:45
- 2
Bot Lab to T1 bot assault
Economy
2Mex
Order
T1 bot assault after 4 mex
Builders
2 Con bot
2 Lazarus
Army
1 Sentry
1 Centurion
Other
1 Radar Tower
Some games also: wind (40%) · solar (36%)
The standard build makes here, this one skips: 2 rocketeer
By 2:10 in all: 4 mex
The example game in this phase · 13 steps
Con bot- Mex
- Wind
Tick ×2
Pawn
Con botfor Pond- Mex
Con bot ×2- Mex
Sentry
Lazarus- Mex
Macedone 2:05
- 3
T1 bot assault to 5:00
Economy
2Mex
6Wind+3 vs standard
Builders
1 Con turret
1 Lazarus
1 Con bot
Army
2 Sentry
11 Mace +11 vs standard
Some games also: Beamer (44%)
The standard build makes here, this one skips: 16 rocketeer
By 5:00 in all: 6 mex · 7 wind (standard 4) · 1 con turret
The example game in this phase · 23 steps
- Mex
Beamer
Mace- Mex
Beamer
Mace- Wind
Mace
Sentry
Mace
Sentry- Wind
Mace
Gauntletnot finished by 15:00
Mace- Wind
Mace ×3- Energy storage
Mace
Sentry
Mace
Sentry ×2
Mace ×2
- 4
5:00 to 10:00
Economy
1Mex
18Wind
Builders
2 Con turret
4 Lazarus +2 vs standard
Army
16 Mace +16 vs standard
Some games also: centurion (40%) · Sentry (39%) · Radar Tower (36%) · Beamer (35%)
The standard build makes here, this one skips: 8 rocketeer
By 10:00 in all: 6 mex · 24 wind · 3 con turret
The example game in this phase · 61 steps
Mace ×4
Lazarus ×4
Guard
Mace
Tick
Mace- Mex
Mace
Con bot
Tick
Pawn ×3
Centurion
Guard
Tick
Centurion ×2
T2 mexdone 9:27- Wind
Con bot- Wind
Con bot
Radar Tower- Wind
Guard- Wind
Con bot
Guard- Wind
Tick
Centurion- Wind
Tick- Wind
Tick
T2 mex
Tick ×3- Wind
Tick ×4- Wind
Tick ×4- Wind
Tick ×4- Wind
Tick ×2
T2 mex
Tick- Wind
Tick ×6
Centurion
Tick
Centurion
Tick
Centurion
T2 mex
Tick- Wind
Centurion
Tick
Centurion- Wind
Tick
Centurion
Counts are medians over the build's games: half of them build more, half fewer. The example game is Xad's (44 OS, 27/09/2026); pick another.
Team trades
IN AT LEAST 30% OF ITS GAMESYou hand over
Nothing regular.
You get
4 Tidal from Pondfirst at 0:11 · in 64% of games
1 T2 con bot from Tech or Geofirst at 8:23 · in 46% of games
How it plays out
Typical game of this build against the role’s standard build, running totals by minute
- This build
- Standard suicide front
Metal produced
metal
Enemy metal destroyed
metal
Own metal lost
metal
72 games.
Show as table
| By | Metal produced: This build | Metal produced: Standard suicide front | Enemy metal destroyed: This build | Enemy metal destroyed: Standard suicide front | Own metal lost: This build | Own metal lost: Standard suicide front |
|---|---|---|---|---|---|---|
| 1:00 | 311 | 226 | 0 | 0 | 0 | 0 |
| 2:00 | 973 | 889 | 31 | 0 | 0 | 0 |
| 3:00 | 2048 | 2050 | 272 | 180 | 166 | 106 |
| 4:00 | 3041 | 3158 | 748 | 658 | 583 | 496 |
| 5:00 | 4153 | 4243 | 1678 | 1419 | 1223 | 1026 |
| 6:00 | 5340 | 5434 | 2222 | 2298 | 1866 | 1788 |
| 7:00 | 6475 | 6672 | 4152 | 3166 | 3362 | 2706 |
| 8:00 | 7492 | 7928 | 4877 | 4029 | 4269 | 3614 |
| 9:00 | 8724 | 9317 | 5624 | 4789 | 4967 | 4497 |
| 10:00 | 10147 | 10706 | 6580 | 5421 | 5812 | 5319 |
| 11:00 | 11393 | 12265 | 7552 | 5899 | 6860 | 6054 |
| 12:00 | 12937 | 14107 | 8257 | 6515 | 8060 | 6819 |
| 13:00 | 14435 | 16231 | 9249 | 7019 | 9218 | 7523 |
| 14:00 | 15350 | 18114 | 10209 | 7699 | 10300 | 8340 |
| 15:00 | 16964 | 20441 | 10617 | 8316 | 11125 | 9228 |
Dealt noticeably more damage than the standard build for slightly higher losses, but team win rate came in a bit lower.
- + Enemy metal destroyed above standard at every checkpoint (11209 vs 8172 by 15:00).
- + Mace timing at 2:10 is far ahead of the role's usual pace.
- − Team win rate 52% versus standard's 58%.
- − Metal produced trails standard by 15:00 (18386 vs 19882).
Xad
43.6 OS · 27/09/2026
Open source match ↗6 received units · includes a constructor
102 metal received · 42868 energy received
Typical milestones
Played most by
[crd]sisa47games of this buildHorlof5games of this build_X_2games of this buildManBearPig_2games of this buildRAM_GreedyDArc2games of this buildSupporting games
Pick a game to read and play it above.
xabre02/10/2026 · 47 OS↗Xad27/09/2026 · 44 OS↗[crd]sisa24/09/2026 · 46 OS↗xabre24/09/2026 · 49 OS↗[crd]sisa23/09/2026 · 45 OS↗sirniho23/09/2026 · 38 OS↗[crd]sisa20/09/2026 · 44 OS↗haaven19/09/2026 · 47 OS↗32 more of 64, the most recent
[crd]sisa16/09/2026 · 43 OS↗ManBearPig_15/09/2026 · 38 OS↗Rage14/09/2026 · 36 OS↗[crd]sisa13/09/2026 · 44 OS↗[Stud]NeoPixel13/09/2026 · 39 OS↗yeskinkot11/09/2026 · 40 OS↗[crd]sisa10/09/2026 · 43 OS↗[crd]sisa07/09/2026 · 44 OS↗[crd]sisa07/09/2026 · 44 OS↗[crd]sisa07/09/2026 · 45 OS↗[crd]sisa06/09/2026 · 45 OS↗[crd]sisa06/09/2026 · 45 OS↗[crd]sisa04/09/2026 · 44 OS↗[crd]sisa04/09/2026 · 44 OS↗Rysica04/09/2026 · 40 OS↗[crd]sisa04/09/2026 · 44 OS↗[crd]sisa03/09/2026 · 43 OS↗[crd]sisa02/09/2026 · 44 OS↗[crd]sisa02/09/2026 · 43 OS↗[Fx]Doo01/09/2026 · 35 OS↗[crd]sisa30/08/2026 · 40 OS↗[crd]sisa30/08/2026 · 40 OS↗[crd]sisa30/08/2026 · 40 OS↗[crd]sisa26/08/2026 · 41 OS↗[crd]sisa26/08/2026 · 41 OS↗RAM_GreedyDArc26/08/2026 · 36 OS↗[crd]sisa25/08/2026 · 41 OS↗[crd]sisa25/08/2026 · 41 OS↗[crd]sisa24/08/2026 · 41 OS↗[crd]sisa23/08/2026 · 41 OS↗[crd]sisa22/08/2026 · 41 OS↗[crd]sisa22/08/2026 · 41 OS↗Beyond All Reason test-31422-df3633c
Naval balance tweaks on