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Suicide front / Armada / Economy first / OBSERVED BUILD

Mace bot assault

Bot Lab into an early Mace-led T1 bot assault by 2:07, pushing into the middle and sometimes into the enemy base, well ahead of the role's usual army composition.

Usually 2 mex, then lab (66%)

#rush #push · 63 distinct matches · 13 players · 3% of Armada Suicide front games · team won 53% of 64 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • MaceT1 bot assault from 2:07 · 12% of role by thenFrom the Bot Lab. Only 12% of Suicide front games have it by then; others who build it get it around 1:53
  • MaceMace in 94%5% of all Suicide front games by then
  • CenturionCenturion in 42%13% of all Suicide front games by then

Where those units first fight, in 64 games with kill data: in the middle 98%.

Those units destroy a typical 3,275 metal of enemy units by 15:00.

Then transitions into blitz (11% of army).

HOW TO PLAY IT

Key timing: Mace by 2:10

  1. Open Bot Lab immediately with mex spread as usual.
  2. Push Mace assault out earlier than the role's normal pace.
  3. Lead with Mace to push middle and pressure the enemy base.
  4. Mix in Centurion for anti-swarm support on the push.
  5. Keep heavy Mace numbers flowing as your main bot ball.

Phase by phase

TYPICAL OF ITS 63 GAMES · AGAINST STANDARD SUICIDE FRONT
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    Order
    1. Bot LabBot Lab after 2 mexdone ~0:50, middle half 0:34–0:58

    Some games also: Sentry (50%)

    By 0:34 in all: 2 mex

    The example game in this phase · 2 steps
    1. Mex ×2
    2. Bot LabBot Labdone 0:35 · typical 0:50
  2. 2

    Bot Lab to T1 bot assault

    Economy
    • Metal Extractor2Mex
    Order
    1. MaceT1 bot assault after 4 mex
    Builders
    • Construction Bot2 Con bot
    • Lazarus2 Lazarus
    Army
    • Sentry1 Sentry
    • Centurion1 Centurion
    Other
    • Radar Tower1 Radar Tower

    Some games also: solar (41%) · wind (36%)

    By 2:07 in all: 4 mex

    The example game in this phase · 12 steps
    1. SentrySentry
    2. CenturionCenturion
    3. Solar
    4. LazarusLazarus
    5. Construction BotCon bot
    6. LazarusLazarus
    7. Con turret
    8. Construction BotCon bot
    9. Mex
    10. Radar TowerRadar Tower
    11. SentrySentry
    12. MaceMacedone 2:20
  3. 3

    T1 bot assault to 5:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine6Wind+3 vs standard
    Builders
    • Construction Turret1 Con turret
    • Lazarus1 Lazarus
    • Construction Bot1 Con bot
    Army
    • Sentry2 Sentry
    • Mace11 Mace +11 vs standard

    Some games also: Beamer (44%) · centurion (31%)

    The standard build makes here, this one skips: 16 rocketeer

    By 5:00 in all: 5 mex · 7 wind (standard 5) · 1 con turret

    The example game in this phase · 28 steps
    1. MaceMace
    2. Wind
    3. Mex
    4. MaceMace
    5. Mex
    6. Wind
    7. MaceMace
    8. Wind
    9. SentrySentry
    10. MaceMace
    11. Wind
    12. Construction BotCon bot
    13. Wind
    14. MaceMace
    15. Wind
    16. MaceMace
    17. Wind
    18. MaceMace ×3
    19. Con turret
    20. LazarusLazarus
    21. Mex
    22. MaceMace ×3
    23. Wind
    24. MaceMace
    25. Mex
    26. MaceMace
    27. Wind
    28. MaceMace
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine19Wind
    Builders
    • Construction Turret2 Con turret
    • Lazarus4 Lazarus +2 vs standard
    Army
    • Mace18 Mace +18 vs standard

    Some games also: centurion (39%) · Sentry (36%) · Radar Tower (34%) · Beamer (33%)

    The standard build makes here, this one skips: 8 rocketeer

    By 10:00 in all: 6 mex · 25 wind · 3 con turret

    The example game in this phase · 176 steps
    1. Wind
    2. MaceMace
    3. Wind
    4. LazarusLazarus
    5. Wind
    6. MaceMace
    7. Wind
    8. MaceMace ×2
    9. Wind
    10. MaceMace ×2
    11. Wind
    12. MaceMace ×3
    13. LazarusLazarus
    14. Con turretfor Pond
    15. MaceMace ×3
    16. Wind
    17. RocketeerRocketeer
    18. MaceMace
    19. Wind
    20. Mex
    21. RocketeerRocketeer ×2
    22. Wind ×2
    23. MaceMace
    24. Wind
    25. MaceMace
    26. Wind
    27. MaceMace
    28. Wind
    29. MaceMace
    30. LazarusLazarus
    31. Wind
    32. MaceMace
    33. Wind
    34. MaceMace
    35. Wind
    36. RocketeerRocketeer
    37. MaceMace
    38. Wind
    39. RocketeerRocketeer
    40. MaceMace ×2
    41. RocketeerRocketeer
    42. Wind
    43. MaceMace
    44. RocketeerRocketeer
    45. Wind
    46. MaceMace ×2
    47. Wind
    48. MaceMace ×2
    49. LazarusLazarus
    50. MaceMace
    51. RocketeerRocketeer
    52. Wind
    53. MaceMace ×2
    54. Wind
    55. Bot LabBot Labdone 8:39
    56. MaceMace ×3
    57. RocketeerRocketeer
    58. Wind
    59. MaceMace
    60. Wind
    61. MaceMace
    62. Wind
    63. LazarusLazarus
    64. Wind
    65. Construction BotCon bot
    66. Wind
    67. Advanced Metal ExtractorT2 mexdone 10:24
    68. Wind
    69. Con turret
    70. NettleNettle
    71. Con turret
    72. Advanced Metal ExtractorT2 mex ×2
    73. Con turret
    74. TickTick
    75. Con turret
    76. TickTick ×2
    77. Con turret
    78. TickTick ×7
    79. Vehicle PlantVehicle Plantdone 11:30
    80. TickTick
    81. Vehicle PlantVehicle Plantdone 11:35
    82. TickTick ×2
    83. Construction VehicleCon vehicle ×2
    84. TickTick
    85. Advanced Metal ExtractorT2 mex
    86. TickTick
    87. Construction VehicleCon vehicle ×4
    88. BlitzBlitz ×8
    89. Wind
    90. BlitzBlitz ×4
    91. Wind
    92. BlitzBlitz
    93. TickTick
    94. Wind
    95. TickTick
    96. BlitzBlitz
    97. Wind
    98. TickTick
    99. Wind
    100. BlitzBlitz ×2
    101. TickTick ×2
    102. BlitzBlitz ×2
    103. Wind
    104. TickTick
    105. BlitzBlitz
    106. TickTick ×2
    107. BlitzBlitz ×2
    108. TickTick
    109. Wind
    110. BlitzBlitz
    111. TickTick
    112. BlitzBlitz
    113. Wind ×2
    114. TickTick
    115. BlitzBlitz
    116. TickTick
    117. BlitzBlitz
    118. TickTick
    119. BlitzBlitz ×2
    120. TickTick
    121. Wind
    122. TickTick
    123. BlitzBlitz ×2
    124. TickTick
    125. BlitzBlitz
    126. TickTick
    127. BlitzBlitz
    128. TickTick
    129. Wind ×2
    130. TickTick
    131. BlitzBlitz
    132. Wind
    133. BlitzBlitz
    134. TickTick
    135. BlitzBlitz
    136. TickTick
    137. BlitzBlitz
    138. TickTick ×2
    139. BlitzBlitz
    140. TickTick
    141. BlitzBlitz
    142. TickTick
    143. Wind
    144. BlitzBlitz
    145. TickTick ×2
    146. BlitzBlitz ×2
    147. Wind
    148. TickTick
    149. BlitzBlitz
    150. TickTick
    151. BlitzBlitz
    152. TickTick
    153. BlitzBlitz ×2
    154. TickTick
    155. BlitzBlitz
    156. TickTick
    157. BlitzBlitz
    158. TickTick
    159. Wind
    160. BlitzBlitz
    161. LazarusLazarus
    162. BlitzBlitz ×2
    163. TickTick
    164. BlitzBlitz
    165. LazarusLazarus
    166. BlitzBlitz
    167. WelderWelder
    168. BlitzBlitz
    169. Wind
    170. Advanced Metal ExtractorT2 mex
    171. TickTick
    172. BlitzBlitz ×2
    173. LazarusLazarus
    174. BlitzBlitz ×3
    175. Wind
    176. BlitzBlitz

Counts are medians over the build's games: half of them build more, half fewer. The example game is [crd]sisa's (44 OS, 04/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:11 · in 67% of games
  • Advanced Construction Bot1 T2 con bot from Tech or Geofirst at 8:27 · in 50% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard suicide front

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k15k
0:005:0010:0015:00

metal

Own metal lost

05k10k15k
0:005:0010:0015:00

metal

64 games.

Show as table
ByMetal produced: This buildMetal produced: Standard suicide frontEnemy metal destroyed: This buildEnemy metal destroyed: Standard suicide frontOwn metal lost: This buildOwn metal lost: Standard suicide front
1:003112260000
2:0097588931000
3:0020562056292172166106
4:0030543161840660598486
5:00419642361707141312231020
6:00547554302672232719631785
7:00657066614273317933392732
8:00763379104991403542693631
9:00876892985818481649674516
10:0010216106886895542659145336
11:0011567122418080589870186080
12:0013140140248591651781226842
13:0014674160429642701394067523
14:001642117969106587680104498336
15:001850120297111738302112869228
WHAT THE NUMBERS SAY

Dealt noticeably more damage than the standard build for slightly higher losses, but team win rate came in a bit lower.

  • + Enemy metal destroyed above standard at every checkpoint (11209 vs 8172 by 15:00).
  • + Mace timing at 2:10 is far ahead of the role's usual pace.
  • − Team win rate 52% versus standard's 58%.
  • − Metal produced trails standard by 15:00 (18386 vs 19882).
THE EXAMPLE YOU ARE READING

[crd]sisa

44.2 OS · 04/09/2026

Open source match ↗

59 received units · includes a constructor
161 metal received · 16956 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:50Middle 50%: 0:34–0:58 · n=64
Advanced Metal Extractor10:25Middle 50%: 9:01–11:20 · n=45

Played most by

[crd]sisa47games of this buildHorlof5games of this build_X_2games of this build[Cookie]Maco1game of this build[Fx]Doo1game of this build