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Suicide front / Armada / Economy first / OBSERVED BUILD

Mace bot assault

Armada Suicide front build order · Supreme Isthmus

An economy-first start rushes Mace out of the Bot Lab from around 2:02, well ahead of the role's norm, to push a stronger bot assault into the middle before shifting to the usual mixed army.

#rush #push · 110 distinct matches · 31 players · 3% of Armada Suicide front games · team won 53% of 112 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • MaceT1 bot assault from 2:02 · 11% of role by thenFrom the Bot Lab. Only 11% of Suicide front games have it by then; others who build it get it around 2:11
  • MaceMace in 84%5% of all Suicide front games by then

Where those units first fight, in 112 games with kill data: in the middle 98%.

Those units destroy a typical 2,880 metal of enemy units by 15:00.

Then transitions into rocketeer (8% of army).

HOW TO PLAY IT

Key timing: Mace by 2:03

  1. Open single mex straight into Bot Lab by 0:44.
  2. Grab more mex and wind while lab keeps producing.
  3. Push Mace-led bot assault into middle ahead of schedule.
  4. Keep reinforcing with Mace, add Centurion for anti-swarm.
  5. Transition into usual Centurion/Blitz mix with T2 cons.

Phase by phase

TYPICAL OF ITS 110 GAMES · AGAINST STANDARD SUICIDE FRONT
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    Order
    1. Bot LabBot Lab after 2 mexdone ~0:42, middle half 0:26–0:58

    Some games also: Sentry (32%)

    By 0:25 in all: 2 mex

    The example game in this phase · 4 steps
    1. Mex
    2. SentrySentry
    3. Wind
    4. Bot LabBot Labdone 0:42 · typical 0:42
  2. 2

    Bot Lab to T1 bot assault

    Economy
    • Metal Extractor2Mex
    Order
    1. MaceT1 bot assault after 3 mex, 1 wind
    Builders
    • Construction Bot2 Con bot
    • Lazarus2 Lazarus
    Army
    • Sentry1 Sentry
    • Centurion1 Centurion

    Some games also: wind (43%) · Radar Tower (42%) · tick (36%)

    By 2:02 in all: 3 mex · 1 wind

    The example game in this phase · 3 steps
    1. CenturionCenturion
    2. Wind
    3. MaceMacedone 1:10
  3. 3

    T1 bot assault to 5:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine5Wind+2 vs standard
    Builders
    • Construction Bot1 Con bot
    • Lazarus1 Lazarus
    Army
    • Sentry2 Sentry
    • Mace11 Mace +11 vs standard

    Some games also: Radar Tower (46%) · con turret (44%) · Beamer (42%)

    The standard build makes here, this one skips: 15 rocketeer

    By 5:00 in all: 5 mex · 6 wind (standard 4)

    The example game in this phase · 15 steps
    1. Mex
    2. MaceMace ×3
    3. LazarusLazarus
    4. Construction BotCon bot ×2
    5. MaceMace
    6. Mex ×2
    7. MaceMace ×2
    8. Radar TowerRadar Tower
    9. MaceMace ×2
    10. SentrySentry
    11. Construction BotCon bot
    12. SentrySentry
    13. RocketeerRocketeer
    14. Mex
    15. RocketeerRocketeer ×8
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine15Wind
    Builders
    • Construction Turret2 Con turret
    • Lazarus3 Lazarus
    Army
    • Mace13 Mace +13 vs standard

    Some games also: con bot (38%) · Sentry (36%) · rocketeer (34%) · Radar Tower (33%) · Beamer (32%)

    The standard build makes here, this one skips: 8 rocketeer

    By 10:00 in all: 6 mex · 21 wind · 2 con turret

    The example game in this phase · 168 steps
    1. RocketeerRocketeer
    2. BeamerBeamerfor Pond
    3. RocketeerRocketeer
    4. CenturionCenturion
    5. Mex
    6. CenturionCenturion
    7. BeamerBeamerfor Pond
    8. GauntletGauntletnot finished by 15:00
    9. Dragon's TeethDragon's Teeth ×2
    10. Mex
    11. Dragon's TeethDragon's Teeth ×8
    12. Mex
    13. Dragon's TeethDragon's Teeth
    14. RocketeerRocketeer ×2
    15. BeamerBeamer
    16. RocketeerRocketeer
    17. Wind
    18. RocketeerRocketeer
    19. Con turret
    20. Wind
    21. RocketeerRocketeer
    22. Wind
    23. RocketeerRocketeer
    24. Wind ×3
    25. Con turret
    26. Wind ×4
    27. Dragon's TeethDragon's Teeth
    28. Con turret
    29. Dragon's TeethDragon's Teeth ×2
    30. Wind
    31. Dragon's TeethDragon's Teeth ×2
    32. TickTick
    33. Energy storage
    34. Dragon's TeethDragon's Teeth
    35. Wind
    36. Advanced Metal ExtractorT2 mexdone 11:41 · typical 10:25
    37. TickTick
    38. Dragon's TeethDragon's Teeth
    39. Wind
    40. TickTick
    41. Dragon's TeethDragon's Teeth
    42. TickTick
    43. Dragon's TeethDragon's Teeth
    44. Wind
    45. TickTick
    46. Dragon's TeethDragon's Teeth
    47. Energy storage
    48. Dragon's TeethDragon's Teeth
    49. Wind
    50. Dragon's TeethDragon's Teeth ×5
    51. TickTick
    52. Dragon's TeethDragon's Teeth ×2
    53. Wind
    54. Dragon's TeethDragon's Teeth
    55. TickTick
    56. Dragon's TeethDragon's Teeth ×5
    57. Wind
    58. TickTick
    59. Wind
    60. TickTick
    61. Wind
    62. TickTick
    63. Wind
    64. TickTick
    65. Wind
    66. TickTick
    67. Wind
    68. TickTick
    69. BeamerBeamer
    70. Wind
    71. TickTick
    72. Wind
    73. TickTick
    74. BeamerBeamer
    75. Wind
    76. TickTick ×4
    77. BeamerBeamer
    78. TickTick ×2
    79. BeamerBeamer
    80. TickTick ×4
    81. Dragon's TeethDragon's Teeth
    82. TickTick
    83. Dragon's TeethDragon's Teeth
    84. BeamerBeamer
    85. Dragon's TeethDragon's Teeth
    86. TickTick ×2
    87. Dragon's TeethDragon's Teeth
    88. TickTick
    89. Dragon's TeethDragon's Teeth
    90. Wind
    91. TickTick
    92. Dragon's TeethDragon's Teeth
    93. TickTick
    94. Dragon's TeethDragon's Teeth
    95. TickTick
    96. Dragon's TeethDragon's Teeth
    97. TickTick
    98. Wind
    99. TickTick
    100. BeamerBeamer
    101. Dragon's TeethDragon's Teeth
    102. TickTick
    103. Wind
    104. Dragon's TeethDragon's Teeth
    105. TickTick ×2
    106. Dragon's TeethDragon's Teeth
    107. TickTick
    108. Dragon's TeethDragon's Teeth
    109. TickTick ×2
    110. Dragon's TeethDragon's Teeth
    111. TickTick
    112. Wind
    113. Dragon's TeethDragon's Teeth
    114. TickTick
    115. Vehicle PlantVehicle Plantdone 14:07
    116. TickTick
    117. Dragon's TeethDragon's Teeth
    118. TickTick
    119. Con turret
    120. BeamerBeamer
    121. Dragon's TeethDragon's Teeth
    122. TickTick ×2
    123. Dragon's TeethDragon's Teeth
    124. TickTick
    125. Dragon's TeethDragon's Teeth
    126. TickTick
    127. Wind
    128. TickTick
    129. Dragon's TeethDragon's Teeth
    130. TickTick
    131. Dragon's TeethDragon's Teeth
    132. TickTick
    133. Con turret
    134. TickTick
    135. Dragon's TeethDragon's Teeth
    136. TickTick
    137. Dragon's TeethDragon's Teeth
    138. TickTick ×2
    139. Dragon's TeethDragon's Teeth
    140. Wind
    141. BlitzBlitz
    142. TickTick
    143. Dragon's TeethDragon's Teeth
    144. Con turret
    145. TickTick
    146. BlitzBlitz
    147. TickTick
    148. Dragon's TeethDragon's Teeth
    149. BlitzBlitz
    150. TickTick
    151. Dragon's TeethDragon's Teeth
    152. BlitzBlitz
    153. TickTick
    154. Dragon's TeethDragon's Teeth
    155. BlitzBlitz
    156. TickTick
    157. Wind
    158. BlitzBlitz
    159. Dragon's TeethDragon's Teeth
    160. TickTick
    161. BlitzBlitz
    162. TickTick
    163. Dragon's TeethDragon's Teeth
    164. Wind
    165. BlitzBlitz
    166. TickTick
    167. BlitzBlitz
    168. Dragon's TeethDragon's Teeth

Counts are medians over the build's games: half of them build more, half fewer. The example game is _Trixtreous_'s (35 OS, 12/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:11 · in 71% of games
  • Advanced Construction Bot1 T2 con bot from Tech or Geofirst at 8:24 · in 46% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard suicide front

Metal produced

010k20k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

112 games.

Show as table
ByMetal produced: This buildMetal produced: Standard suicide frontEnemy metal destroyed: This buildEnemy metal destroyed: Standard suicide frontOwn metal lost: This buildOwn metal lost: Standard suicide front
1:003112300000
2:0094488721000
3:0019162009278184141130
4:0029503109815644592501
5:0039704182150913501233999
6:00508153472180218320811707
7:00623065393735305433392589
8:00736777554606393844283499
9:00839390405296469250854371
10:009368104105796531258285156
11:0010644118886419585666995965
12:0012068135787110640176276685
13:0013554153967614687086877455
14:0014457173028062750389598213
15:0016395192578300811395828994
WHAT THE NUMBERS SAY

Won less often than the standard Suicide front build despite destroying more enemy metal.

  • + Destroys 10959 metal by 15:00 vs standard's 8295
  • + Mace committed by 2:03, far ahead of the 10% norm
  • − Own losses run higher, 11331 vs 9179 by 15:00
  • − Metal produced trails standard by 15:00, 18386 vs 20141
THE EXAMPLE YOU ARE READING

_Trixtreous_

34.9 OS · 12/10/2026

Open source match ↗

27 received units · includes a constructor
1603 metal received · 8822 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:42Middle 50%: 0:26–0:58 · n=112
Advanced Metal Extractor10:25Middle 50%: 9:04–11:34 · n=68

Played most by

[crd]sisa49games of this buildChaoticNoob10games of this build[Fx]Doo8games of this buildHorlof5games of this buildDread294games of this build