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Suicide front / Armada / Economy first / OBSERVED BUILD

Mace bot assault

Bot Lab into an early Mace-led T1 bot assault by 2:07, pushing into the middle and sometimes into the enemy base, well ahead of the role's usual army composition.

Usually 2 mex, then lab (66%)

#rush #push · 63 distinct matches · 13 players · 3% of Armada Suicide front games · team won 53% of 64 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • MaceT1 bot assault from 2:07 · 12% of role by thenFrom the Bot Lab. Only 12% of Suicide front games have it by then; others who build it get it around 1:53
  • MaceMace in 94%5% of all Suicide front games by then
  • CenturionCenturion in 42%13% of all Suicide front games by then

Where those units first fight, in 64 games with kill data: in the middle 98%.

Those units destroy a typical 3,275 metal of enemy units by 15:00.

Then transitions into blitz (11% of army).

HOW TO PLAY IT

Key timing: Mace by 2:10

  1. Open Bot Lab immediately with mex spread as usual.
  2. Push Mace assault out earlier than the role's normal pace.
  3. Lead with Mace to push middle and pressure the enemy base.
  4. Mix in Centurion for anti-swarm support on the push.
  5. Keep heavy Mace numbers flowing as your main bot ball.

Phase by phase

TYPICAL OF ITS 63 GAMES · AGAINST STANDARD SUICIDE FRONT
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    Order
    1. Bot LabBot Lab after 2 mexdone ~0:50, middle half 0:34–0:58

    Some games also: Sentry (50%)

    By 0:34 in all: 2 mex

    The example game in this phase · 2 steps
    1. Mex ×2
    2. Bot LabBot Labdone 0:35 · typical 0:50
  2. 2

    Bot Lab to T1 bot assault

    Economy
    • Metal Extractor2Mex
    Order
    1. MaceT1 bot assault after 4 mex
    Builders
    • Construction Bot2 Con bot
    • Lazarus2 Lazarus
    Army
    • Sentry1 Sentry
    • Centurion1 Centurion
    Other
    • Radar Tower1 Radar Tower

    Some games also: solar (41%) · wind (36%)

    By 2:07 in all: 4 mex

    The example game in this phase · 11 steps
    1. LazarusLazarus
    2. CenturionCenturion
    3. SentrySentry
    4. Mex
    5. Construction BotCon bot
    6. Mex
    7. LazarusLazarus
    8. Radar TowerRadar Tower
    9. Construction BotCon bot
    10. Mex ×2
    11. MaceMacedone 2:15
  3. 3

    T1 bot assault to 5:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine6Wind+3 vs standard
    Builders
    • Construction Turret1 Con turret
    • Lazarus1 Lazarus
    • Construction Bot1 Con bot
    Army
    • Sentry2 Sentry
    • Mace11 Mace +11 vs standard

    Some games also: Beamer (44%) · centurion (31%)

    The standard build makes here, this one skips: 16 rocketeer

    By 5:00 in all: 5 mex · 7 wind (standard 5) · 1 con turret

    The example game in this phase · 26 steps
    1. MaceMace
    2. Con turret
    3. MaceMace ×3
    4. LazarusLazarus
    5. MaceMace ×2
    6. Wind ×2
    7. MaceMace
    8. Wind
    9. MaceMace
    10. Wind
    11. MaceMace
    12. Wind
    13. LazarusLazarus
    14. Wind
    15. MaceMace
    16. Wind
    17. MaceMace ×2
    18. Wind
    19. MaceMace
    20. Wind
    21. MaceMace
    22. Wind
    23. MaceMace
    24. Wind
    25. MaceMace
    26. Wind
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine19Wind
    Builders
    • Construction Turret2 Con turret
    • Lazarus4 Lazarus +2 vs standard
    Army
    • Mace18 Mace +18 vs standard

    Some games also: centurion (39%) · Sentry (36%) · Radar Tower (34%) · Beamer (33%)

    The standard build makes here, this one skips: 8 rocketeer

    By 10:00 in all: 6 mex · 25 wind · 3 con turret

    The example game in this phase · 173 steps
    1. LazarusLazarus
    2. Wind
    3. MaceMace
    4. Wind
    5. Con turret
    6. MaceMace
    7. Con turret
    8. MaceMace
    9. Wind ×2
    10. MaceMace
    11. Wind
    12. MaceMace
    13. Wind ×2
    14. LazarusLazarus
    15. Wind
    16. MaceMace ×3
    17. Converter
    18. MaceMace
    19. Converter
    20. MaceMace
    21. Converter
    22. LazarusLazarus
    23. TickTick
    24. Converter
    25. TickTick
    26. MaceMace
    27. TickTick ×6
    28. LazarusLazarus
    29. TickTick ×6
    30. MaceMace
    31. TickTick
    32. LazarusLazarus
    33. TickTick ×3
    34. MaceMace
    35. TickTick ×4
    36. LazarusLazarus
    37. TickTick ×7
    38. LazarusLazarus
    39. TickTick
    40. AggravatorAggravator
    41. TickTick ×4
    42. AggravatorAggravator
    43. TickTick ×2
    44. AggravatorAggravator
    45. LazarusLazarus
    46. TickTick ×7
    47. LazarusLazarus
    48. TickTick ×4
    49. LazarusLazarus
    50. TickTick ×3
    51. MaceMace
    52. LazarusLazarus
    53. TickTick ×5
    54. PawnPawn
    55. TickTick ×2
    56. LazarusLazarus
    57. AggravatorAggravator ×2
    58. TickTick
    59. Con turret
    60. PawnPawn
    61. TickTick
    62. BlitzBlitz
    63. TickTick
    64. PawnPawn
    65. TickTick ×2
    66. PawnPawn
    67. TickTick ×2
    68. BlitzBlitz
    69. LazarusLazarus
    70. PawnPawn
    71. TickTick
    72. BlitzBlitz
    73. PawnPawn
    74. TickTick ×2
    75. BlitzBlitz
    76. TickTick
    77. BlitzBlitz
    78. PawnPawn
    79. TickTick ×4
    80. LazarusLazarus
    81. TickTick ×3
    82. Mex
    83. TickTick ×4
    84. MaceMace
    85. TickTick
    86. LazarusLazarus
    87. TickTick
    88. Advanced Metal ExtractorT2 mexdone 11:38 · typical 10:25
    89. TickTick
    90. RocketeerRocketeer ×2
    91. TickTick
    92. RocketeerRocketeer
    93. TickTick
    94. Construction VehicleCon vehicle
    95. Mex
    96. Advanced Metal ExtractorT2 mex ×2
    97. Wind ×5
    98. Dragon's TeethDragon's Teeth
    99. Wind
    100. Dragon's TeethDragon's Teeth
    101. Wind
    102. Con turret
    103. Dragon's TeethDragon's Teeth
    104. Con turret
    105. Dragon's TeethDragon's Teeth
    106. Wind
    107. Dragon's TeethDragon's Teeth ×2
    108. Advanced Metal ExtractorT2 mex
    109. Dragon's TeethDragon's Teeth
    110. Wind ×2
    111. Dragon's TeethDragon's Teeth
    112. Wind ×2
    113. Dragon's TeethDragon's Teeth
    114. Wind ×4
    115. Dragon's TeethDragon's Teeth
    116. Wind ×6
    117. Con turret
    118. Vehicle PlantVehicle Plantdone 13:28
    119. Con turret
    120. Vehicle PlantVehicle Plantdone 13:35
    121. Wind ×2
    122. BlitzBlitz ×3
    123. Wind
    124. BlitzBlitz ×2
    125. Wind ×2
    126. BlitzBlitz
    127. Wind
    128. BlitzBlitz ×2
    129. Wind
    130. BlitzBlitz
    131. Wind
    132. BlitzBlitz
    133. Wind
    134. Radar TowerRadar Tower
    135. Wind
    136. BlitzBlitz
    137. Wind
    138. CastroCastro
    139. BlitzBlitz
    140. Wind
    141. BlitzBlitz
    142. Wind
    143. BlitzBlitz
    144. Wind
    145. CastroCastro
    146. Wind
    147. BlitzBlitz
    148. Wind
    149. BlitzBlitz
    150. Wind
    151. BlitzBlitz
    152. Wind
    153. BlitzBlitz
    154. Wind
    155. BlitzBlitz
    156. Wind ×2
    157. BlitzBlitz
    158. Wind
    159. BlitzBlitz ×2
    160. Wind ×2
    161. BlitzBlitz
    162. Wind
    163. BlitzBlitz
    164. Wind
    165. BlitzBlitz ×2
    166. Wind ×2
    167. BlitzBlitz
    168. Wind
    169. BlitzBlitz ×2
    170. Wind
    171. BlitzBlitz
    172. Wind
    173. BlitzBlitz

Counts are medians over the build's games: half of them build more, half fewer. The example game is [crd]sisa's (43 OS, 10/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:11 · in 67% of games
  • Advanced Construction Bot1 T2 con bot from Tech or Geofirst at 8:27 · in 50% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard suicide front

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k15k
0:005:0010:0015:00

metal

Own metal lost

05k10k15k
0:005:0010:0015:00

metal

64 games.

Show as table
ByMetal produced: This buildMetal produced: Standard suicide frontEnemy metal destroyed: This buildEnemy metal destroyed: Standard suicide frontOwn metal lost: This buildOwn metal lost: Standard suicide front
1:003112260000
2:0097588931000
3:0020562056292172166106
4:0030543161840660598486
5:00419642361707141312231020
6:00547554302672232719631785
7:00657066614273317933392732
8:00763379104991403542693631
9:00876892985818481649674516
10:0010216106886895542659145336
11:0011567122418080589870186080
12:0013140140248591651781226842
13:0014674160429642701394067523
14:001642117969106587680104498336
15:001850120297111738302112869228
WHAT THE NUMBERS SAY

Dealt noticeably more damage than the standard build for slightly higher losses, but team win rate came in a bit lower.

  • + Enemy metal destroyed above standard at every checkpoint (11209 vs 8172 by 15:00).
  • + Mace timing at 2:10 is far ahead of the role's usual pace.
  • − Team win rate 52% versus standard's 58%.
  • − Metal produced trails standard by 15:00 (18386 vs 19882).
THE EXAMPLE YOU ARE READING

[crd]sisa

43.4 OS · 10/09/2026

Open source match ↗

5 received units · includes a constructor
555 metal received · 9893 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:50Middle 50%: 0:34–0:58 · n=64
Advanced Metal Extractor10:25Middle 50%: 9:01–11:20 · n=45

Played most by

[crd]sisa47games of this buildHorlof5games of this build_X_2games of this build[Cookie]Maco1game of this build[Fx]Doo1game of this build