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Pond / Armada / Economy first / OBSERVED BUILD

Standard pond

Armada Pond build order · Supreme Isthmus

Economy-first Pond with Bot Lab and Tidal boosting for allies, sending units front and teching into Advanced Metal Extractor as usual.

#eco #team support · 297 distinct matches · 131 players · 15% of Armada Pond games · team won 46% of 304 · Recently observed

HOW TO PLAY IT

Key timing: Bot Lab by 3:41

  1. Drop tidal and wind turbines fast to start boosting the fronts.
  2. Add mex and keep wind count above 10 for boost.
  3. Put down the bot lab and start pushing basic bots to front.
  4. Open a second bot lab and keep feeding units forward.
  5. Transition into T2 with an advanced mex and switch army to Tick/Pawn/Blitz.

Phase by phase

TYPICAL OF ITS 297 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor4Mex
    • Tidal Generator8Tidalfor allies
    • Wind Turbine4Wind
    • Tidal Generator1Tidal
    • Energy Storage1Energy storage
    Order
    1. Bot LabBot Lab after 4 mex, 4 wind, 1 tidaldone ~3:38, middle half 3:12–5:00

    By 3:21 in all: 4 mex · 4 wind · 1 tidal · 1 energy storage

    The example game in this phase · 6 steps
    1. Tidal
    2. Tidal ×9for Suicide front
    3. Tidal
    4. Tidalfor Tech
    5. Mex ×4
    6. Bot LabBot Labdone 3:38 · typical 3:38
  2. 2

    Bot Lab to 5:00

    Economy
    • Wind Turbine2Wind
    Builders
    • Construction Bot2 Con bot

    Some games also: Lazarus (44%) · con turret (44%) · converter (34%)

    By 5:00 in all: 4 mex · 9 wind · 1 tidal · 1 converter · 1 energy storage · 1 con turret

    The example game in this phase · 10 steps
    1. Construction BotCon bot ×3
    2. Wind
    3. Construction BotCon bot
    4. Wind
    5. Construction BotCon bot
    6. Wind
    7. Con turret
    8. Construction BotCon bot
    9. Energy storagefor Suicide front
    10. Wind ×3
  3. 3

    5:00 to 10:00

    Economy
    • Wind Turbine28Wind
    • Energy Converter6Converter
    Builders
    • Construction Turret1 Con turret

    Some games also: con bot (49%) · tick (42%) · pawn (34%) · eat Bot Lab (49%)

    By 10:00 in all: 4 mex · 38 wind · 1 tidal · 9 converter · 1 energy storage · 3 con turret

    The example game in this phase · 183 steps
    1. Wind ×5
    2. Bot LabEat Bot Labreclaimed for its metal
    3. Con turret
    4. Wind
    5. Con turret
    6. Wind
    7. Energy storage
    8. Wind ×2
    9. Advanced Metal ExtractorT2 mexdone 7:08 · typical 9:03
    10. Wind
    11. Converter
    12. Wind ×2
    13. Converter ×2
    14. Advanced Metal ExtractorT2 mex
    15. Converter ×2
    16. Advanced Metal ExtractorT2 mex
    17. Converter ×4
    18. Wind ×2
    19. Advanced Metal ExtractorT2 mex
    20. Converter ×3
    21. Wind ×2
    22. Energy storage
    23. Wind ×6
    24. Converter
    25. Wind
    26. Radar TowerRadar Tower
    27. Con turret
    28. Wind ×3
    29. Sneaky PeteSneaky Pete
    30. Con turret
    31. Wind
    32. Con turret
    33. Wind ×2
    34. Con turret
    35. Wind
    36. Sneaky PeteSneaky Pete
    37. Wind ×2
    38. Bot LabBot Lab ×2done 10:06
    39. Wind ×3
    40. Converter
    41. TickTick ×4
    42. Wind
    43. Converter
    44. TickTick
    45. Con turret
    46. TickTick ×2
    47. Converter
    48. Wind
    49. TickTick ×2
    50. Converter
    51. TickTick ×4
    52. Wind
    53. Converter
    54. TickTick ×4
    55. Converter
    56. TickTick ×3
    57. Wind
    58. TickTick
    59. Wind
    60. TickTick ×4
    61. Wind ×2
    62. TickTick ×3
    63. Wind
    64. TickTick
    65. Wind
    66. TickTick ×2
    67. Wind
    68. RattlesnakeRattlesnakedone 11:58
    69. TickTick ×2
    70. Wind
    71. TickTick ×4
    72. Wind ×2
    73. TickTick ×7
    74. Wind
    75. TickTick ×5
    76. Wind
    77. TickTick ×3
    78. Wind ×2
    79. TickTick ×4
    80. Wind
    81. TickTick ×3
    82. Wind
    83. TickTick
    84. Wind
    85. TickTick
    86. Wind
    87. TickTick
    88. Wind
    89. TickTick
    90. AnemoneAnemone
    91. Wind
    92. TickTick ×2
    93. Wind
    94. TickTick ×2
    95. Wind
    96. TickTick
    97. Con turret
    98. TickTick
    99. Advanced Radar TowerAdvanced Radar Tower
    100. TickTick ×2
    101. Wind
    102. ShipyardShipyardnot finished by 15:00
    103. TickTick ×4
    104. Wind
    105. TickTick
    106. Wind
    107. TickTick ×4
    108. Wind
    109. TickTick ×4
    110. Wind
    111. TickTick ×2
    112. Wind ×2
    113. TickTick ×2
    114. Wind
    115. TickTick ×2
    116. Wind
    117. TickTick
    118. Wind
    119. TickTick
    120. ShipyardShipyarddone 13:07
    121. Wind
    122. TickTick ×2
    123. Wind
    124. TickTick ×3
    125. Wind
    126. Construction ShipCon ship
    127. TickTick ×2
    128. Wind ×2
    129. TickTick ×4
    130. Wind
    131. TickTick
    132. Naval Construction Turret
    133. TickTick ×2
    134. Wind
    135. TickTick ×2
    136. Wind
    137. TickTick ×2
    138. Wind
    139. EelSubmarinedone 13:40
    140. Wind
    141. TickTick ×2
    142. HarpoonHarpoon
    143. TickTick ×2
    144. Wind
    145. TickTick ×4
    146. Wind
    147. EelSubmarine
    148. Wind
    149. TickTick ×2
    150. Wind ×2
    151. TickTick ×2
    152. EelSubmarine
    153. Wind
    154. TickTick ×3
    155. Wind
    156. TickTick ×4
    157. Wind
    158. EelSubmarine
    159. TickTick
    160. Naval Construction Turret
    161. TickTick ×3
    162. Wind
    163. TickTick ×2
    164. Wind
    165. EelSubmarine
    166. TickTick ×5
    167. Con turret
    168. TickTick
    169. Wind
    170. TickTick ×2
    171. EelSubmarine
    172. TickTick ×2
    173. Fusion ReactorFusionnot finished by 15:00
    174. TickTick ×2
    175. Advanced ShipyardAdvanced Shipyardnot finished by 15:00
    176. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    177. TickTick ×2
    178. Wind
    179. EelSubmarine
    180. Wind
    181. TickTick ×4
    182. Wind
    183. TickTick ×2

Counts are medians over the build's games: half of them build more, half fewer. The example game is Slow_but_sure's (31 OS, 16/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Tidal Generator8 Tidal to Suicide front or Frontfirst at 0:11 · in 94% of games

You get

  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:36 · in 84% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

01k2k3k
0:005:0010:0015:00

metal

Own metal lost

02k4k
0:005:0010:0015:00

metal

304 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0011500
2:0026800
3:0079900
4:00147300
5:00218500
6:00299500
7:003910210
8:004948170117
9:006223379316
10:007705611552
11:009645842855
12:001205211691289
13:001453815531876
14:001742721342535
15:002018825993249
WHAT THE NUMBERS SAY

This is the role's baseline line, winning under half its games with mid economy and modest kills versus losses by 15:00.

  • + Reaches T2 constructor by 8:09 in 91% of games, a reliable tempo.
  • − Team wins only 46% of games, no edge over the role's norm.
THE EXAMPLE YOU ARE READING

Slow_but_sure

31.4 OS · 16/09/2026

Open source match ↗

3 received units · includes a constructor
246 metal received · 27275 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab3:38Middle 50%: 3:12–5:00 · n=277
Advanced Metal Extractor9:03Middle 50%: 7:58–10:04 · n=261

Played most by

EpicTyrannus14games of this buildViltrum13games of this buildzeus_on_god11games of this buildHunfore8games of this build_[BOBO]_7games of this build