Standard pond
Armada Pond build order · Supreme Isthmus
Economy-first Pond boosting front with wind/tidal energy, a Bot Lab, and later T2 cons, sending Tick, Pawn and Blitz forward as the transition unfolds.
#eco #team support · 133 distinct matches · 62 players · 13% of Armada Pond games · team won 44% of 135 · Recently observed
Key timing: Bot Lab by 5:37
- Open tidal generators to start boosting front's energy.
- Layer mex and wind, watching front's needs to tune boost amount.
- Get bot lab up and start sending Tick, Pawn and Blitz to front.
- Transition toward T2 constructor once front needs heavier support.
- Finish advanced metal extractor to scale eco for T2.
Phase by phase
TYPICAL OF ITS 133 GAMESFollow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.
- 1
Up to the Bot Lab
Economy
4Mex
8Tidalfor allies
5Wind
1Tidal
1Energy storage
Order
Bot Lab after 4 mex, 5 wind, 1 tidaldone ~3:40, middle half 3:17–5:35
By 3:22 in all: 4 mex · 5 wind · 1 tidal · 1 energy storage
The example game in this phase · 5 steps
- Tidal ×8for Front
- Tidal
- Tidal ×3for unknown
- Mex ×4
- Wind ×4
- 2
Bot Lab to 5:00
Builders
1 Con bot
Some games also: wind (47%) · con turret (42%) · Lazarus (38%)
By 5:00 in all: 4 mex · 9 wind · 1 tidal · 1 converter · 1 energy storage · 1 con turret
The example game in this phase · 6 steps
- Energy storage
- Wind ×3
Vehicle Plantdone 4:15
Beaver
Con vehicle ×2- Con turret
- 3
5:00 to 10:00
Economy
26Wind
4Converter
Order
Eat Bot Lab in 57% of games
Builders
1 Con turret
Some games also: con bot (49%) · tick (36%) · pawn (31%)
By 10:00 in all: 4 mex · 37 wind · 1 tidal · 7 converter · 1 energy storage · 3 con turret
The example game in this phase · 97 steps
- Naval Construction Turret
Eat Vehicle Plantreclaimed for its metal- Wind ×4
- Mexfor Suicide front
- Wind ×2
- Converter ×2
- Mexfor Suicide front
- Converter
- Tidal
- Converter
- Tidal
- Converter
- Tidal
- Converter
Dragon's Teeth- Tidal
- Converter
Dragon's Teeth ×5- Converter
Dragon's Teeth- Con turret
- Tidal ×2
Dragon's Teeth ×7
Radar Tower
Dragon's Teeth ×2- Tidal
- Con turret
T2 mexdone 9:12 · typical 9:15
Dragon's Teeth ×11- Tidal
Sentry
T2 mex- Tidal
Vehicle Plantdone 9:55- Tidal
Blitz- Tidal
Blitz
T2 mex
Blitz- Tidal
Blitz- Tidal
Blitz- Tidal
Blitz- Tidal
Blitz ×2- Tidal
Blitz ×3- Tidal
Blitz ×3- Tidal
Blitz ×8- Tidal
Blitz ×2- Tidal
T2 mex
Scout ×2- Tidal
Scout- Tidal
Blitz ×2for Suicide front- Tidal
Blitz ×3for Suicide front- Tidal
Blitz ×3for Suicide front- Tidal
Blitz ×2for Suicide front- Tidal
Blitz ×2for Suicide front- Tidal
Blitzfor Suicide front
T2 mex
Blitzfor Suicide front- Tidal
Blitz ×3for Suicide front- Tidal
Blitz
Con vehicle ×2- Tidal
Con vehicle
Sneaky Pete- Tidal
Con vehicle- Tidal ×2
Con vehicle
Sneaky Pete- Tidal
Scout ×2- Tidal
- Con turret
Scout- Tidal
Scout
Con vehicle- Tidal ×2
Counts are medians over the build's games: half of them build more, half fewer. The example game is DRM's (43 OS, 08/10/2026); pick another.
Team trades
IN AT LEAST 30% OF ITS GAMESYou hand over
8 Tidal to Suicide front or Frontfirst at 0:10 · in 87% of games
You get
1 T2 con bot from Techfirst at 7:51 · in 79% of games
How it plays out
Typical game of this build, running totals by minute
Metal produced
metal
Enemy metal destroyed
metal
Own metal lost
metal
135 games.
Show as table
| By | Metal produced: This build | Enemy metal destroyed: This build | Own metal lost: This build |
|---|---|---|---|
| 1:00 | 115 | 0 | 0 |
| 2:00 | 279 | 0 | 0 |
| 3:00 | 828 | 0 | 0 |
| 4:00 | 1506 | 0 | 0 |
| 5:00 | 2229 | 0 | 0 |
| 6:00 | 3058 | 0 | 0 |
| 7:00 | 4006 | 0 | 0 |
| 8:00 | 4985 | 311 | 105 |
| 9:00 | 6248 | 570 | 292 |
| 10:00 | 7679 | 818 | 422 |
| 11:00 | 9678 | 958 | 688 |
| 12:00 | 12348 | 1375 | 1167 |
| 13:00 | 14814 | 1818 | 1737 |
| 14:00 | 17728 | 2480 | 2336 |
| 15:00 | 20248 | 2962 | 3295 |
Standard pond trails slightly at 49% team win, consistent with its support-economy role rather than direct combat.
- + Zero metal lost by 5:00 shows the safe, boost-focused opening works as intended.
- − Bot lab timing is wide (3:34-7:02), risking late unit support if delayed.
DRM
42.5 OS · 08/10/2026
Open source match ↗3 received units · includes a constructor
121 metal received · 33831 energy received
Typical milestones
Played most by
Viltrum13games of this buildEpicTyrannus10games of this buildUsurpeR7games of this buildzeus_on_god7games of this buildLeohvm5games of this buildSupporting games
Pick a game to read and play it above.
DRM08/10/2026 · 43 OS↗zeus_on_god08/10/2026 · 37 OS↗Buckyo08/10/2026 · 36 OS↗El_Turco08/10/2026 · 38 OS↗EpicTyrannus08/10/2026 · 45 OS↗Hannodins07/10/2026 · 36 OS↗EpicTyrannus07/10/2026 · 44 OS↗EpicTyrannus07/10/2026 · 44 OS↗32 more of 127, the most recent
EpicTyrannus06/10/2026 · 44 OS↗[Grump]Glorp_TTV05/10/2026 · 57 OS↗MischievousDragonGF04/10/2026 · 42 OS↗zeus_on_god04/10/2026 · 38 OS↗Leohvm04/10/2026 · 52 OS↗WashedGamuer03/10/2026 · 43 OS↗Syphos01/10/2026 · 40 OS↗ChaoticNoob01/10/2026 · 36 OS↗KingBenjai01/10/2026 · 46 OS↗ChaoticNoob30/09/2026 · 35 OS↗Viltrum29/09/2026 · 42 OS↗EpicTyrannus29/09/2026 · 42 OS↗EpicTyrannus28/09/2026 · 42 OS↗Killerassel27/09/2026 · 36 OS↗MischievousDragonGF27/09/2026 · 42 OS↗Cokeado27/09/2026 · 38 OS↗Rysica27/09/2026 · 36 OS↗TrollHardGoPro27/09/2026 · 39 OS↗Viltrum26/09/2026 · 42 OS↗derkarl26/09/2026 · 40 OS↗dsys26/09/2026 · 37 OS↗krtf26/09/2026 · 45 OS↗Viltrum25/09/2026 · 42 OS↗EpicTyrannus25/09/2026 · 43 OS↗Tregan24/09/2026 · 38 OS↗UsurpeR23/09/2026 · 43 OS↗Soliloqueur22/09/2026 · 43 OS↗Espera22/09/2026 · 38 OS↗Erilium22/09/2026 · 48 OS↗Erilium22/09/2026 · 48 OS↗Leohvm20/09/2026 · 50 OS↗UsurpeR20/09/2026 · 44 OS↗Beyond All Reason test-31516-95f3e26
Naval balance tweaks off