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Pond / Armada / Economy first / OBSERVED BUILD

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Armada Pond build order · Supreme Isthmus

Economy-first Pond with Bot Lab and Tidal boosting for allies, sending units front and teching into Advanced Metal Extractor as usual.

#eco #team support · 299 distinct matches · 132 players · 15% of Armada Pond games · team won 46% of 306 · Recently observed

HOW TO PLAY IT

Key timing: Bot Lab by 3:41

  1. Drop tidal and wind turbines fast to start boosting the fronts.
  2. Add mex and keep wind count above 10 for boost.
  3. Put down the bot lab and start pushing basic bots to front.
  4. Open a second bot lab and keep feeding units forward.
  5. Transition into T2 with an advanced mex and switch army to Tick/Pawn/Blitz.

Phase by phase

TYPICAL OF ITS 299 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor4Mex
    • Tidal Generator8Tidalfor allies
    • Wind Turbine4Wind
    • Tidal Generator1Tidal
    • Energy Storage1Energy storage
    Order
    1. Bot LabBot Lab after 4 mex, 4 wind, 1 tidaldone ~3:38, middle half 3:12–4:57

    By 3:21 in all: 4 mex · 4 wind · 1 tidal · 1 energy storage

    The example game in this phase · 22 steps
    1. Wind
    2. Tidal ×8for Suicide front
    3. Mex ×4
    4. Wind ×3
    5. Tidal ×2
    6. ShipyardShipyarddone 3:48
    7. CorsairDestroyerdone 4:38
    8. Wind ×2
    9. Tidal
    10. SkaterSkater
    11. Construction ShipCon ship
    12. Grim ReaperGrim Reaper
    13. Naval Construction Turret
    14. Tidal
    15. Naval Energy Storage
    16. Naval Construction Turret
    17. Tidal ×2
    18. Mex
    19. Tidal ×4
    20. Construction ShipCon ship
    21. Tidal
    22. Bot LabBot Labdone 8:29 · typical 3:38
  2. 2

    Bot Lab to 5:00

    Economy
    • Wind Turbine1Wind
    Builders
    • Construction Bot2 Con bot

    Some games also: con turret (44%) · Lazarus (43%) · converter (35%)

    By 5:00 in all: 4 mex · 8 wind · 1 tidal · 1 converter · 1 energy storage · 1 con turret

  3. 3

    5:00 to 10:00

    Economy
    • Wind Turbine28Wind
    • Energy Converter6Converter
    Builders
    • Construction Turret1 Con turret

    Some games also: con bot (50%) · tick (43%) · pawn (34%) · eat Bot Lab (49%)

    By 10:00 in all: 4 mex · 38 wind · 1 tidal · 9 converter · 1 energy storage · 3 con turret

    The example game in this phase · 41 steps
    1. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    2. Construction BotCon bot
    3. Naval Energy Converter
    4. ShipyardEat Shipyardreclaimed for its metal
    5. Construction BotCon bot
    6. Naval Energy Converter
    7. Construction BotCon bot
    8. Naval Energy Converter
    9. Construction BotCon bot
    10. Naval Energy Converter
    11. Construction BotCon bot
    12. Mex
    13. Naval Energy Converter
    14. HarpoonHarpoon
    15. Naval Energy Converter
    16. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    17. Naval Energy Converter
    18. Construction BotCon bot
    19. Wind
    20. Naval Energy Converter
    21. Wind
    22. Construction BotCon bot
    23. Wind
    24. Construction BotCon bot
    25. Wind
    26. Construction BotCon bot
    27. Wind
    28. Construction BotCon bot
    29. Wind
    30. Construction BotCon bot
    31. Advanced Metal ExtractorT2 mexnot finished by 15:00 · typical 9:03
    32. Wind
    33. Construction BotCon bot
    34. Wind
    35. Construction BotCon bot
    36. Converter
    37. Wind ×2
    38. Construction BotCon bot
    39. Wind ×2
    40. Converter
    41. Wind ×2

Counts are medians over the build's games: half of them build more, half fewer. The example game is TheGeneraI's (32 OS, 11/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Tidal Generator8 Tidal to Suicide front or Frontfirst at 0:11 · in 94% of games

You get

  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:37 · in 84% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

01k2k3k
0:005:0010:0015:00

metal

Own metal lost

02k4k
0:005:0010:0015:00

metal

306 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0011500
2:0026800
3:0079900
4:00147300
5:00218400
6:00299100
7:003903210
8:004942170123
9:006223379320
10:007725605545
11:009695809834
12:001207511691289
13:001460815531876
14:001752420702512
15:002026625723249
WHAT THE NUMBERS SAY

This is the role's baseline line, winning under half its games with mid economy and modest kills versus losses by 15:00.

  • + Reaches T2 constructor by 8:09 in 91% of games, a reliable tempo.
  • − Team wins only 46% of games, no edge over the role's norm.
THE EXAMPLE YOU ARE READING

TheGeneraI

32.3 OS · 11/10/2026

Open source match ↗

2 received units · includes a constructor
398 metal received · 21437 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab3:38Middle 50%: 3:12–4:57 · n=279
Advanced Metal Extractor9:03Middle 50%: 7:59–10:04 · n=263

Played most by

EpicTyrannus14games of this buildViltrum13games of this buildzeus_on_god11games of this buildHunfore8games of this build_[BOBO]_7games of this build
Standard pond · Armada Pond build order · BAR Build Atlas