Standard pond
Standard Pond play: fast Bot Lab and early boosting into Advanced Metal Extractor, sending Tick/Pawn/Blitz to front while tidal-boosting allies throughout.
#eco #team support · 473 distinct matches · 104 players · 60% of Armada Pond games · team won 50% of 541 · Recently observed
Key timing: Bot Lab by 5:42
- Open tidal, then wind to start boosting front's economy.
- Take mex and keep boosting wind or tidal depending on front's needs.
- Get a Bot Lab up, start sending Tick and Pawn to front.
- Add Advanced Metal Extractor to scale up team's economy.
- Switch to tick spam if enemy reaches T2 front before you do.
Phase by phase
TYPICAL OF ITS 473 GAMESFollow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.
- 1
Up to the Bot Lab
Economy
4Mex
10Wind
8Tidalfor allies
1Tidal
1Energy storage
Order
Bot Lab after 4 mex, 10 wind, 1 energy storagedone ~5:37, middle half 3:31–7:01
Some games also: converter (45%)
By 5:08 in all: 4 mex · 10 wind · 1 tidal · 1 energy storage
The example game in this phase · 13 steps
- Tidal ×8for Suicide front
- Tidal
- Mex ×4
- Wind ×4
- Energy storage
Aircraft Plantdone 3:38
Con aircraft ×2- Con turret
- Wind
Con aircraft- Windfor Front
Light transport- Wind ×2for Suicide front
- 2
Bot Lab to 10:00
Economy
16Wind
Builders
1 Con turret
2 Con bot
Some games also: tick (50%) · Lazarus (48%) · converter (44%)
By 10:00 in all: 4 mex · 31 wind · 1 tidal · 5 converter · 1 energy storage · 2 con turret
The example game in this phase · 111 steps
- Wind ×2for Suicide front
- Mexfor Front
- Windfor Suicide front
- Con turret
- Wind ×3for Front
- Con turret
- Wind ×2for Front
- Wind
- Windfor Front
- Con turret
- Wind ×3for Front
- Wind ×2
- Con turret
- Wind ×7
- Converter
- Wind
- Converter
- Wind
Heavy transport- Converter
- Wind ×2
- Converter
- Wind
- Converter
- Wind
- Converter
- Wind
- Converter
- Wind ×2
- Converter
- Wind ×3
- Converter
- Wind
- Converter
- Wind
- Converter
- Wind
- Converter
- Con turret
- Wind ×18
- Metal storage
- Wind
T2 mexdone 10:04 · typical 9:56- Wind ×9
T2 mex- Wind ×5
- Mexfor Suicide front
- Wind ×4
T2 mex- Wind ×2
- Energy storage
Nettle- Wind ×10
- Mex
- Con turret
- Wind
T2 mex- Wind
- Con turret
Nettle- Wind
- Con turret
- Wind
Nettle
Radar Tower- Con turret
- Wind
- Converter
- Wind
Advanced Aircraft Plantdone 12:34- Wind
- Converter ×2
- Wind
- Converter
Oracle- Converter
- Wind
Lichedone 13:17- Mex
- Converter
- Wind ×2
Fusiondone 14:06- Wind
- Converter
- Mex
Nettle- Wind
- Converter
Nettle- Wind
Nettle- Converter
- Wind ×3
- Converter
T2 con aircraft- Wind
- Converter
- Wind
- Con turret
- Wind
- Con turret ×2
- Wind
Highwind- Con turret
- Converter
Highwind- Wind
Highwind- Con turret
Highwind- Wind
Counts are medians over the build's games: half of them build more, half fewer. The example game is Horlof's (40 OS, 09/08/2026); pick another.
Team trades
IN AT LEAST 30% OF ITS GAMESYou hand over
8 Tidal to Suicide front or Frontfirst at 0:10 · in 90% of games
You get
1 Light transport from Air or Techfirst at 4:32 · in 31% of games
1 Heavy transport from Air or Techfirst at 4:43 · in 39% of games
1 Fatboy from Techfirst at 5:02 · in 40% of games
2 Sniper bot from Techfirst at 5:16 · in 42% of games
1 T2 con bot from Techfirst at 8:18 · in 92% of games
How it plays out
Typical game of this build, running totals by minute
Metal produced
metal
Enemy metal destroyed
metal
Own metal lost
metal
541 games.
Show as table
| By | Metal produced: This build | Enemy metal destroyed: This build | Own metal lost: This build |
|---|---|---|---|
| 1:00 | 115 | 0 | 0 |
| 2:00 | 272 | 0 | 0 |
| 3:00 | 817 | 0 | 0 |
| 4:00 | 1507 | 0 | 0 |
| 5:00 | 2231 | 0 | 0 |
| 6:00 | 2983 | 0 | 0 |
| 7:00 | 3843 | 460 | 0 |
| 8:00 | 4750 | 1269 | 147 |
| 9:00 | 5699 | 2025 | 378 |
| 10:00 | 6874 | 2840 | 714 |
| 11:00 | 8337 | 3298 | 1178 |
| 12:00 | 10291 | 3661 | 1603 |
| 13:00 | 12614 | 4202 | 1959 |
| 14:00 | 14936 | 4778 | 2448 |
| 15:00 | 17518 | 5340 | 3029 |
This is the role's standard support job, winning slightly under half its games while contributing modest kills for modest losses.
- + Keeps own losses fairly low relative to kills (2827 destroyed vs 756 lost by 10:00).
- + Reaches T2 constructor reliably (89% of games) by 8:10.
- − Metal production trails other roles at 6855 by 10:00.
- − No kills registered by 5:00, slow to impact the fight.
Horlof
39.5 OS · 09/08/2026
Open source match ↗1 received units · includes a constructor
381 metal received · 54542 energy received
Typical milestones
Played most by
Viltrum44games of this buildTeaner37games of this buildUsurpeR25games of this buildzeus_on_god25games of this build[Grump]Grumpiness19games of this buildSupporting games
Pick a game to read and play it above.
Teaner27/09/2026 · 51 OS↗[Crd]VOLT27/09/2026 · 37 OS↗Teaner27/09/2026 · 52 OS↗Killerassel27/09/2026 · 36 OS↗[BS]Hellzie27/09/2026 · 40 OS↗MischievousDragonGF27/09/2026 · 42 OS↗Viltrum27/09/2026 · 41 OS↗Cokeado27/09/2026 · 38 OS↗Horlof09/08/2026 · 40 OS↗32 more of 533, the most recent
[BS]Hellzie27/09/2026 · 40 OS↗Rysica27/09/2026 · 36 OS↗Alphacure27/09/2026 · 37 OS↗SauceDispenser27/09/2026 · 36 OS↗TrollHardGoPro27/09/2026 · 39 OS↗TrollHardGoPro27/09/2026 · 39 OS↗Gieds27/09/2026 · 46 OS↗_X_26/09/2026 · 42 OS↗DRM26/09/2026 · 44 OS↗Optimusprimenutt26/09/2026 · 40 OS↗Viltrum26/09/2026 · 42 OS↗Adeus26/09/2026 · 37 OS↗derkarl26/09/2026 · 40 OS↗dsys26/09/2026 · 37 OS↗DRM26/09/2026 · 44 OS↗MischievousDragonGF26/09/2026 · 43 OS↗krtf26/09/2026 · 45 OS↗Hummell26/09/2026 · 45 OS↗Tregan26/09/2026 · 38 OS↗Viltrum25/09/2026 · 42 OS↗Stryker725/09/2026 · 44 OS↗zeus_on_god25/09/2026 · 37 OS↗UsurpeR25/09/2026 · 43 OS↗Alphacure25/09/2026 · 35 OS↗DRM25/09/2026 · 44 OS↗EpicTyrannus25/09/2026 · 43 OS↗Teaner25/09/2026 · 51 OS↗Ariah24/09/2026 · 41 OS↗Ariah24/09/2026 · 41 OS↗krtf24/09/2026 · 45 OS↗PongoPygmaeus24/09/2026 · 36 OS↗DRM24/09/2026 · 42 OS↗Beyond All Reason test-30903-2990072
Naval balance tweaks on