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Pond / Armada / Economy first / OBSERVED BUILD

Standard pond

Standard Pond play: fast Bot Lab and early boosting into Advanced Metal Extractor, sending Tick/Pawn/Blitz to front while tidal-boosting allies throughout.

#eco #team support · 485 distinct matches · 107 players · 59% of Armada Pond games · team won 50% of 552 · Recently observed

HOW TO PLAY IT

Key timing: Bot Lab by 5:42

  1. Open tidal, then wind to start boosting front's economy.
  2. Take mex and keep boosting wind or tidal depending on front's needs.
  3. Get a Bot Lab up, start sending Tick and Pawn to front.
  4. Add Advanced Metal Extractor to scale up team's economy.
  5. Switch to tick spam if enemy reaches T2 front before you do.

Phase by phase

TYPICAL OF ITS 485 GAMES
  1. 1
  2. 2
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor4Mex
    • Wind Turbine10Wind
    • Tidal Generator8Tidalfor allies
    • Tidal Generator1Tidal
    • Energy Storage1Energy storage
    Order
    1. Bot LabBot Lab after 4 mex, 10 wind, 1 energy storagedone ~5:36, middle half 3:31–7:00

    Some games also: converter (45%)

    By 5:05 in all: 4 mex · 10 wind · 1 tidal · 1 energy storage

    The example game in this phase · 27 steps
    1. Tidal ×8for Suicide front
    2. Tidal
    3. Mex ×4
    4. Wind ×3
    5. Wind ×2for unknown
    6. Wind ×2
    7. Windfor unknown
    8. Wind ×6
    9. Energy storage
    10. Converter ×2
    11. Wind ×5
    12. Converter ×2
    13. Wind ×4for Suicide front
    14. Vehicle PlantVehicle Plantdone 8:04
    15. Construction VehicleCon vehicle ×2
    16. Construction VehicleCon vehiclefor Suicide front
    17. Con turret
    18. Wind
    19. Con turret
    20. Advanced Metal ExtractorT2 mexdone 9:46 · typical 9:54
    21. Wind ×2
    22. Advanced Metal ExtractorT2 mex
    23. Wind
    24. Con turret
    25. Wind ×2
    26. Advanced Metal ExtractorT2 mex
    27. Bot LabBot Labdone 11:09 · typical 5:36
  2. 2

    Bot Lab to 10:00

    Economy
    • Wind Turbine16Wind
    Builders
    • Construction Turret1 Con turret
    • Construction Bot2 Con bot
    Army
    • Tick1 Tick

    Some games also: Lazarus (48%) · converter (45%)

    By 10:00 in all: 4 mex · 31 wind · 1 tidal · 5 converter · 1 energy storage · 2 con turret

    The example game in this phase · 92 steps
    1. Radar TowerRadar Tower
    2. PawnPawn ×9
    3. Con turret
    4. PawnPawn
    5. Construction BotCon bot
    6. Wind
    7. LazarusLazarus ×2
    8. Mex
    9. Wind
    10. Construction BotCon botfor Suicide front
    11. Wind
    12. PawnPawn
    13. Wind
    14. PawnPawn ×2
    15. Windfor Geo
    16. PawnPawn
    17. Windfor Geo
    18. PawnPawn
    19. Windfor Geo
    20. PawnPawn
    21. HoundHoundfor Suicide front
    22. Wind
    23. Windfor Geo
    24. PawnPawn
    25. Windfor Geo
    26. Mexfor Suicide front
    27. Wind
    28. Windfor Geo
    29. Wind ×3
    30. Vehicle PlantVehicle Plantdone 12:49
    31. Wind
    32. Con turret
    33. Mexfor Suicide front
    34. BlitzBlitz
    35. HoundHoundfor Suicide front
    36. Con turret
    37. Vehicle PlantVehicle Plantfor Suicide frontdone 13:17
    38. BlitzBlitz
    39. Wind
    40. BlitzBlitz ×2
    41. Wind
    42. BlitzBlitz
    43. Wind
    44. BlitzBlitz
    45. Wind
    46. BlitzBlitz
    47. Wind
    48. RocketeerRocketeer
    49. BlitzBlitz
    50. Wind
    51. BlitzBlitz
    52. Wind
    53. BlitzBlitz
    54. Wind
    55. BlitzBlitz
    56. Wind
    57. BlitzBlitz
    58. Wind
    59. BlitzBlitz
    60. Wind
    61. HoundHoundfor Suicide front
    62. BlitzBlitz
    63. Wind
    64. Radar TowerRadar Tower
    65. BlitzBlitz
    66. Wind
    67. BlitzBlitz ×2
    68. Wind
    69. BlitzBlitz
    70. Wind
    71. RocketeerRocketeer
    72. BlitzBlitz
    73. Wind
    74. BlitzBlitz
    75. Wind
    76. BlitzBlitz
    77. Wind
    78. BlitzBlitz
    79. Wind
    80. BlitzBlitz
    81. Wind
    82. BlitzBlitz
    83. Wind
    84. BlitzBlitz
    85. Wind
    86. BlitzBlitz
    87. Wind
    88. BlitzBlitz ×2
    89. TickTick
    90. Construction VehicleCon vehicle ×2
    91. Converter
    92. BlitzBlitz

Counts are medians over the build's games: half of them build more, half fewer. The example game is MischievousDragonGF's (43 OS, 26/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Tidal Generator8 Tidal to Suicide front or Frontfirst at 0:10 · in 90% of games

You get

  • Hercules1 Light transport from Air or Techfirst at 4:28 · in 31% of games
  • Hephaestus1 Heavy transport from Air or Techfirst at 4:44 · in 39% of games
  • Fatboy1 Fatboy from Techfirst at 5:03 · in 40% of games
  • Sharpshooter2 Sniper bot from Techfirst at 5:16 · in 42% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 8:18 · in 92% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k
0:005:0010:0015:00

metal

Enemy metal destroyed

02k4k6k
0:005:0010:0015:00

metal

Own metal lost

02k4k
0:005:0010:0015:00

metal

552 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0011500
2:0027300
3:0082000
4:00151000
5:00223100
6:00298400
7:0038434600
8:0047571245139
9:0057151971377
10:0069002791714
11:00838032701148
12:001035735821584
13:001262341971941
14:001497747652420
15:001762253213019
WHAT THE NUMBERS SAY

This is the role's standard support job, winning slightly under half its games while contributing modest kills for modest losses.

  • + Keeps own losses fairly low relative to kills (2827 destroyed vs 756 lost by 10:00).
  • + Reaches T2 constructor reliably (89% of games) by 8:10.
  • − Metal production trails other roles at 6855 by 10:00.
  • − No kills registered by 5:00, slow to impact the fight.
THE EXAMPLE YOU ARE READING

MischievousDragonGF

42.6 OS · 26/09/2026

Open source match ↗

4 received units · includes a constructor
12 metal received · 19286 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab5:36Middle 50%: 3:31–7:00 · n=496
Advanced Metal Extractor9:54Middle 50%: 8:59–10:38 · n=500

Played most by

Viltrum44games of this buildTeaner38games of this buildUsurpeR27games of this buildzeus_on_god23games of this buildRogShotz20games of this build