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Pond / Armada / Economy first / OBSERVED BUILD

Standard pond

Standard Pond play: fast Bot Lab and early boosting into Advanced Metal Extractor, sending Tick/Pawn/Blitz to front while tidal-boosting allies throughout.

#eco #team support · 485 distinct matches · 107 players · 59% of Armada Pond games · team won 50% of 552 · Recently observed

HOW TO PLAY IT

Key timing: Bot Lab by 5:42

  1. Open tidal, then wind to start boosting front's economy.
  2. Take mex and keep boosting wind or tidal depending on front's needs.
  3. Get a Bot Lab up, start sending Tick and Pawn to front.
  4. Add Advanced Metal Extractor to scale up team's economy.
  5. Switch to tick spam if enemy reaches T2 front before you do.

Phase by phase

TYPICAL OF ITS 485 GAMES
  1. 1
  2. 2
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor4Mex
    • Wind Turbine10Wind
    • Tidal Generator8Tidalfor allies
    • Tidal Generator1Tidal
    • Energy Storage1Energy storage
    Order
    1. Bot LabBot Lab after 4 mex, 10 wind, 1 energy storagedone ~5:36, middle half 3:31–7:00

    Some games also: converter (45%)

    By 5:05 in all: 4 mex · 10 wind · 1 tidal · 1 energy storage

    The example game in this phase · 10 steps
    1. Tidal ×8for Suicide front
    2. Tidal
    3. Mex ×4
    4. Wind ×2
    5. Energy storage
    6. Wind ×5
    7. Converter ×4
    8. Wind ×2
    9. Converter
    10. Bot LabBot Labdone 4:53 · typical 5:36
  2. 2

    Bot Lab to 10:00

    Economy
    • Wind Turbine16Wind
    Builders
    • Construction Turret1 Con turret
    • Construction Bot2 Con bot
    Army
    • Tick1 Tick

    Some games also: Lazarus (48%) · converter (45%)

    By 10:00 in all: 4 mex · 31 wind · 1 tidal · 5 converter · 1 energy storage · 2 con turret

    The example game in this phase · 178 steps
    1. LazarusLazarus
    2. Construction BotCon bot ×3
    3. Con turret
    4. CrossbowCrossbow ×2
    5. TickTick ×15
    6. Con turret
    7. TickTick ×5
    8. Wind
    9. TickTick
    10. Wind
    11. TickTick ×2
    12. Wind
    13. TickTick
    14. Wind
    15. TickTick ×2
    16. Wind
    17. TickTick
    18. Wind
    19. TickTick ×3
    20. Wind
    21. TickTick
    22. Wind
    23. TickTick
    24. Advanced Metal ExtractorT2 mexdone 8:13 · typical 9:54
    25. TickTick
    26. Wind
    27. TickTick ×3
    28. Wind
    29. TickTick ×6
    30. Wind
    31. Advanced Metal ExtractorT2 mex
    32. TickTick ×2
    33. Wind
    34. TickTick ×2
    35. Wind
    36. TickTick ×2
    37. LazarusLazarus
    38. Wind
    39. TickTick
    40. Wind
    41. TickTick ×2
    42. Wind
    43. TickTick ×2
    44. Wind
    45. TickTick
    46. Advanced Metal ExtractorT2 mex
    47. Wind
    48. TickTick ×6
    49. Wind
    50. TickTick ×2
    51. Wind
    52. TickTick
    53. Wind
    54. TickTick
    55. Wind
    56. TickTick ×2
    57. Wind
    58. TickTick
    59. Wind
    60. TickTick
    61. Advanced Metal ExtractorT2 mex
    62. TickTick ×3
    63. Wind
    64. TickTick ×2
    65. Wind
    66. TickTick ×2
    67. Wind
    68. TickTick ×2
    69. Wind
    70. TickTick
    71. Mex
    72. TickTick
    73. Wind
    74. SentrySentry
    75. TickTick ×3
    76. Wind
    77. TickTick
    78. Con turret
    79. TickTick ×3
    80. Con turret
    81. TickTick ×2
    82. Con turret
    83. TickTick ×2
    84. Con turret
    85. TickTick ×11
    86. Fusion ReactorFusiondone 12:07
    87. Con turret
    88. Mex
    89. Con turret
    90. Converter ×7
    91. TickTick
    92. Converter
    93. TickTick
    94. Converter
    95. Fusion ReactorFusion
    96. TickTick
    97. Converter
    98. TickTick
    99. Converter
    100. TickTick ×2
    101. Converter
    102. TickTick ×4
    103. Converter
    104. TickTick ×2
    105. Converter
    106. NettleNettle
    107. TickTick
    108. Converter
    109. TickTick
    110. Converter
    111. TickTick
    112. NettleNettle
    113. TickTick
    114. Converter ×2
    115. TickTick ×2
    116. Converter
    117. TickTick
    118. Bot LabBot Labdone 13:35
    119. Converter
    120. TickTick ×3
    121. Converter
    122. TickTick ×4
    123. Converter
    124. TickTick ×3
    125. Converter
    126. TickTick
    127. MaceMace
    128. TickTick
    129. Converter
    130. TickTick
    131. Converter
    132. TickTick
    133. Con turret
    134. TickTick
    135. MaceMace
    136. TickTick
    137. Converter
    138. TickTick ×3
    139. MaceMace
    140. TickTick
    141. Converter
    142. TickTick ×2
    143. Bot LabBot Labdone 14:02
    144. TickTick
    145. Con turret
    146. MaceMace
    147. Con turret
    148. TickTick ×2
    149. MaceMace
    150. TickTick ×8
    151. Converter
    152. SentrySentry
    153. TickTick ×9
    154. Converter
    155. TickTick ×3
    156. MaceMace
    157. TickTick ×3
    158. Converter
    159. TickTick ×6
    160. SentrySentry
    161. Converter
    162. TickTick ×4
    163. Converter
    164. TickTick ×6
    165. MaceMace
    166. TickTick
    167. Converter
    168. TickTick ×28
    169. Con turret
    170. TickTick ×2
    171. MaceMace
    172. TickTick ×10
    173. SentrySentry
    174. TickTick ×3
    175. MaceMace
    176. TickTick ×2
    177. Metal storage
    178. TickTick ×5

Counts are medians over the build's games: half of them build more, half fewer. The example game is Teaner's (51 OS, 27/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Tidal Generator8 Tidal to Suicide front or Frontfirst at 0:10 · in 90% of games

You get

  • Hercules1 Light transport from Air or Techfirst at 4:28 · in 31% of games
  • Hephaestus1 Heavy transport from Air or Techfirst at 4:44 · in 39% of games
  • Fatboy1 Fatboy from Techfirst at 5:03 · in 40% of games
  • Sharpshooter2 Sniper bot from Techfirst at 5:16 · in 42% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 8:18 · in 92% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k
0:005:0010:0015:00

metal

Enemy metal destroyed

02k4k6k
0:005:0010:0015:00

metal

Own metal lost

02k4k
0:005:0010:0015:00

metal

552 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0011500
2:0027300
3:0082000
4:00151000
5:00223100
6:00298400
7:0038434600
8:0047571245139
9:0057151971377
10:0069002791714
11:00838032701148
12:001035735821584
13:001262341971941
14:001497747652420
15:001762253213019
WHAT THE NUMBERS SAY

This is the role's standard support job, winning slightly under half its games while contributing modest kills for modest losses.

  • + Keeps own losses fairly low relative to kills (2827 destroyed vs 756 lost by 10:00).
  • + Reaches T2 constructor reliably (89% of games) by 8:10.
  • − Metal production trails other roles at 6855 by 10:00.
  • − No kills registered by 5:00, slow to impact the fight.
THE EXAMPLE YOU ARE READING

Teaner

51.4 OS · 27/09/2026

Open source match ↗

7 received units · includes a constructor
3919 metal received · 111232 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab5:36Middle 50%: 3:31–7:00 · n=496
Advanced Metal Extractor9:54Middle 50%: 8:59–10:38 · n=500

Played most by

Viltrum44games of this buildTeaner38games of this buildUsurpeR27games of this buildzeus_on_god23games of this buildRogShotz20games of this build