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Pond / Armada / Economy first / OBSERVED BUILD

Standard pond

Standard Pond play: fast Bot Lab and early boosting into Advanced Metal Extractor, sending Tick/Pawn/Blitz to front while tidal-boosting allies throughout.

#eco #team support · 486 distinct matches · 107 players · 59% of Armada Pond games · team won 50% of 553 · Recently observed

HOW TO PLAY IT

Key timing: Bot Lab by 5:42

  1. Open tidal, then wind to start boosting front's economy.
  2. Take mex and keep boosting wind or tidal depending on front's needs.
  3. Get a Bot Lab up, start sending Tick and Pawn to front.
  4. Add Advanced Metal Extractor to scale up team's economy.
  5. Switch to tick spam if enemy reaches T2 front before you do.

Phase by phase

TYPICAL OF ITS 486 GAMES
  1. 1
  2. 2
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor4Mex
    • Wind Turbine10Wind
    • Tidal Generator8Tidalfor allies
    • Tidal Generator1Tidal
    • Energy Storage1Energy storage
    Order
    1. Bot LabBot Lab after 4 mex, 10 wind, 1 energy storagedone ~5:36, middle half 3:31–7:00

    Some games also: converter (45%)

    By 5:05 in all: 4 mex · 10 wind · 1 tidal · 1 energy storage

    The example game in this phase · 8 steps
    1. Tidal ×8for Suicide front
    2. Tidal
    3. Mex ×4
    4. Wind
    5. Energy storage
    6. Wind ×3for Suicide front
    7. Wind ×6
    8. Bot LabBot Labdone 5:10 · typical 5:36
  2. 2

    Bot Lab to 10:00

    Economy
    • Wind Turbine16Wind
    Builders
    • Construction Turret1 Con turret
    • Construction Bot2 Con bot
    Army
    • Tick1 Tick

    Some games also: Lazarus (48%) · converter (45%)

    By 10:00 in all: 4 mex · 31 wind · 1 tidal · 5 converter · 1 energy storage · 2 con turret

    The example game in this phase · 87 steps
    1. LazarusLazarus
    2. Construction BotCon bot ×3
    3. CrossbowCrossbow
    4. Con turret
    5. CrossbowCrossbow
    6. TickTick ×10
    7. Radar TowerRadar Tower
    8. TickTick ×7
    9. Con turret
    10. TickTick ×7
    11. Wind
    12. TickTick
    13. Wind
    14. TickTick ×2
    15. Metal storage
    16. Wind
    17. TickTick ×2
    18. Construction BotCon bot
    19. Wind ×2
    20. TickTick
    21. LazarusLazarus
    22. Wind
    23. TickTick ×3
    24. Wind
    25. TickTick ×2
    26. Wind
    27. TickTick ×2
    28. Wind
    29. TickTick
    30. Wind
    31. TickTick
    32. Wind
    33. TickTick
    34. Con turret
    35. Wind
    36. TickTick ×5
    37. Wind
    38. TickTick ×2
    39. Wind
    40. TickTick
    41. Wind
    42. TickTick ×2
    43. Wind
    44. TickTick ×2
    45. Wind
    46. TickTick ×3
    47. Wind
    48. TickTick ×3
    49. Wind
    50. TickTick ×5
    51. Advanced Metal ExtractorT2 mexdone 10:29 · typical 9:54
    52. TickTick ×5
    53. Wind
    54. TickTick ×3
    55. Wind
    56. TickTick ×3
    57. Wind
    58. TickTick ×3
    59. Wind
    60. TickTick
    61. Advanced Metal ExtractorT2 mex
    62. Wind
    63. TickTick ×13
    64. Advanced Metal ExtractorT2 mex
    65. TickTick ×13
    66. NettleNettle ×2
    67. TickTick ×4
    68. NettleNettle
    69. TickTick ×13
    70. Advanced Metal ExtractorT2 mex
    71. TickTick ×12
    72. Con turret
    73. TickTick ×4
    74. Con turret
    75. TickTick ×2
    76. Con turret
    77. TickTick ×8
    78. Con turret
    79. TickTick
    80. Con turret
    81. TickTick ×7
    82. Fusion ReactorFusionnot finished by 15:00
    83. TickTick ×3
    84. ChainsawChainsaw
    85. TickTick ×16
    86. LazarusLazarus ×2
    87. TickTick ×3

Counts are medians over the build's games: half of them build more, half fewer. The example game is Teaner's (52 OS, 27/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Tidal Generator8 Tidal to Suicide front or Frontfirst at 0:10 · in 90% of games

You get

  • Hercules1 Light transport from Air or Techfirst at 4:28 · in 31% of games
  • Hephaestus1 Heavy transport from Air or Techfirst at 4:44 · in 39% of games
  • Fatboy1 Fatboy from Techfirst at 5:03 · in 40% of games
  • Sharpshooter2 Sniper bot from Techfirst at 5:16 · in 42% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 8:18 · in 92% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k
0:005:0010:0015:00

metal

Enemy metal destroyed

02k4k6k
0:005:0010:0015:00

metal

Own metal lost

02k4k
0:005:0010:0015:00

metal

553 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0011500
2:0027300
3:0082000
4:00151000
5:00223100
6:00298400
7:0038434590
8:0047571240138
9:0057191965375
10:0069002780713
11:00840432701147
12:001035735791578
13:001262541961940
14:001497947632417
15:001768153183015
WHAT THE NUMBERS SAY

This is the role's standard support job, winning slightly under half its games while contributing modest kills for modest losses.

  • + Keeps own losses fairly low relative to kills (2827 destroyed vs 756 lost by 10:00).
  • + Reaches T2 constructor reliably (89% of games) by 8:10.
  • − Metal production trails other roles at 6855 by 10:00.
  • − No kills registered by 5:00, slow to impact the fight.
THE EXAMPLE YOU ARE READING

Teaner

51.6 OS · 27/09/2026

Open source match ↗

8 received units · includes a constructor
368 metal received · 52116 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab5:36Middle 50%: 3:31–7:00 · n=497
Advanced Metal Extractor9:54Middle 50%: 8:59–10:38 · n=501

Played most by

Viltrum45games of this buildTeaner38games of this buildUsurpeR27games of this buildzeus_on_god23games of this buildRogShotz20games of this build