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Pond / Armada / Economy first / OBSERVED BUILD

Standard pond

Standard Pond play: fast Bot Lab and early boosting into Advanced Metal Extractor, sending Tick/Pawn/Blitz to front while tidal-boosting allies throughout.

#eco #team support · 448 distinct matches · 96 players · 59% of Armada Pond games · team won 50% of 510 · Recently observed

HOW TO PLAY IT

Key timing: Bot Lab by 5:42

  1. Open tidal, then wind to start boosting front's economy.
  2. Take mex and keep boosting wind or tidal depending on front's needs.
  3. Get a Bot Lab up, start sending Tick and Pawn to front.
  4. Add Advanced Metal Extractor to scale up team's economy.
  5. Switch to tick spam if enemy reaches T2 front before you do.

Phase by phase

TYPICAL OF ITS 448 GAMES
  1. 1
  2. 2
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor4Mex
    • Wind Turbine10Wind
    • Tidal Generator8Tidalfor allies
    • Tidal Generator1Tidal
    • Energy Storage1Energy storage
    Order
    1. Bot LabBot Lab after 4 mex, 10 wind, 1 energy storagedone ~5:40, middle half 3:31–7:01

    Some games also: converter (44%)

    By 5:10 in all: 4 mex · 10 wind · 1 tidal · 1 energy storage

    The example game in this phase · 10 steps
    1. Tidal ×8for Suicide front
    2. Tidal
    3. Mex ×4
    4. Wind ×6
    5. Energy storage
    6. Wind ×3
    7. Converter ×2
    8. Wind ×6
    9. Converter ×2
    10. Bot LabBot Labnot finished by 15:00 · typical 5:40
  2. 2

    Bot Lab to 10:00

    Economy
    • Wind Turbine16Wind
    Builders
    • Construction Turret1 Con turret
    • Construction Bot2 Con bot

    Some games also: tick (49%) · Lazarus (48%) · converter (43%)

    By 10:00 in all: 4 mex · 31 wind · 1 tidal · 4 converter · 1 energy storage · 2 con turret

    The example game in this phase · 76 steps
    1. Wind ×6
    2. Vehicle PlantVehicle Plantdone 6:39
    3. BlitzBlitz ×4
    4. Construction VehicleCon vehicle ×2
    5. Wind ×3
    6. BlitzBlitz
    7. Wind ×2
    8. BlitzBlitz
    9. Wind
    10. BlitzBlitz
    11. Wind
    12. BlitzBlitz
    13. Wind
    14. Converter
    15. Con turret
    16. BlitzBlitz
    17. Converter
    18. BlitzBlitz
    19. Converter ×2
    20. Wind
    21. BlitzBlitz
    22. Wind
    23. Converter
    24. BlitzBlitz
    25. Wind
    26. Advanced Metal ExtractorT2 mexdone 10:08 · typical 9:56
    27. Converter
    28. Wind ×2
    29. Converter
    30. Wind
    31. BlitzBlitz
    32. Converter
    33. Wind ×3
    34. BlitzBlitz
    35. Wind
    36. Advanced Metal ExtractorT2 mex
    37. BlitzBlitz
    38. Wind
    39. BlitzBlitz
    40. Wind
    41. Con turret
    42. Wind
    43. BlitzBlitz
    44. Wind ×3
    45. BlitzBlitz
    46. Advanced Metal ExtractorT2 mex
    47. BlitzBlitz
    48. Wind ×2
    49. BlitzBlitz
    50. Wind
    51. BlitzBlitz
    52. Wind
    53. BlitzBlitz
    54. Wind
    55. BlitzBlitz
    56. Wind
    57. BlitzBlitz
    58. Wind
    59. BlitzBlitz
    60. Wind
    61. BlitzBlitz
    62. Wind
    63. BlitzBlitz
    64. Wind
    65. BlitzBlitz ×9
    66. Con turret
    67. BlitzBlitz
    68. Con turret
    69. BlitzBlitz ×2
    70. Advanced Metal ExtractorT2 mex
    71. BlitzBlitz ×7
    72. Construction VehicleCon vehicle
    73. Advanced solar
    74. BlitzBlitz
    75. Advanced solar
    76. BlitzBlitz

Counts are medians over the build's games: half of them build more, half fewer. The example game is PongoPygmaeus's (36 OS, 24/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Tidal Generator8 Tidal to Suicide front or Frontfirst at 0:10 · in 90% of games

You get

  • Hercules1 Light transport from Air or Techfirst at 4:26 · in 31% of games
  • Hephaestus1 Heavy transport from Air or Techfirst at 4:41 · in 38% of games
  • Fatboy1 Fatboy from Techfirst at 4:59 · in 40% of games
  • Sharpshooter2 Sniper bot from Techfirst at 5:15 · in 42% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 8:17 · in 92% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k
0:005:0010:0015:00

metal

Enemy metal destroyed

02k4k6k
0:005:0010:0015:00

metal

Own metal lost

02k4k
0:005:0010:0015:00

metal

510 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0011500
2:0027300
3:0081700
4:00151000
5:00223100
6:00298500
7:0038414800
8:0047421276148
9:0056932025379
10:0068722865720
11:00833433171188
12:001029036841616
13:001259342621966
14:001491447802454
15:001745653243030
WHAT THE NUMBERS SAY

This is the role's standard support job, winning slightly under half its games while contributing modest kills for modest losses.

  • + Keeps own losses fairly low relative to kills (2827 destroyed vs 756 lost by 10:00).
  • + Reaches T2 constructor reliably (89% of games) by 8:10.
  • − Metal production trails other roles at 6855 by 10:00.
  • − No kills registered by 5:00, slow to impact the fight.
THE EXAMPLE YOU ARE READING

PongoPygmaeus

35.6 OS · 24/09/2026

Open source match ↗

5 received units · includes a constructor
338 metal received · 20339 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab5:40Middle 50%: 3:31–7:01 · n=459
Advanced Metal Extractor9:56Middle 50%: 9:01–10:38 · n=460

Played most by

Viltrum41games of this buildTeaner35games of this buildUsurpeR24games of this buildzeus_on_god24games of this buildRogShotz20games of this build