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Pond / Armada / Economy first / OBSERVED BUILD

Standard pond

Standard Pond play: fast Bot Lab and early boosting into Advanced Metal Extractor, sending Tick/Pawn/Blitz to front while tidal-boosting allies throughout.

#eco #team support · 473 distinct matches · 104 players · 60% of Armada Pond games · team won 50% of 541 · Recently observed

HOW TO PLAY IT

Key timing: Bot Lab by 5:42

  1. Open tidal, then wind to start boosting front's economy.
  2. Take mex and keep boosting wind or tidal depending on front's needs.
  3. Get a Bot Lab up, start sending Tick and Pawn to front.
  4. Add Advanced Metal Extractor to scale up team's economy.
  5. Switch to tick spam if enemy reaches T2 front before you do.

Phase by phase

TYPICAL OF ITS 473 GAMES
  1. 1
  2. 2
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor4Mex
    • Wind Turbine10Wind
    • Tidal Generator8Tidalfor allies
    • Tidal Generator1Tidal
    • Energy Storage1Energy storage
    Order
    1. Bot LabBot Lab after 4 mex, 10 wind, 1 energy storagedone ~5:37, middle half 3:31–7:01

    Some games also: converter (45%)

    By 5:08 in all: 4 mex · 10 wind · 1 tidal · 1 energy storage

    The example game in this phase · 7 steps
    1. Tidal ×9
    2. Mex ×4
    3. Windfor Air
    4. Energy storage
    5. Windfor Air
    6. Wind
    7. Bot LabBot Labdone 3:24 · typical 5:37
  2. 2

    Bot Lab to 10:00

    Economy
    • Wind Turbine16Wind
    Builders
    • Construction Turret1 Con turret
    • Construction Bot2 Con bot

    Some games also: tick (50%) · Lazarus (48%) · converter (44%)

    By 10:00 in all: 4 mex · 31 wind · 1 tidal · 5 converter · 1 energy storage · 2 con turret

    The example game in this phase · 87 steps
    1. Construction BotCon bot
    2. Wind
    3. Construction BotCon bot ×2
    4. LazarusLazarus
    5. Wind
    6. LazarusLazarus
    7. Con turret
    8. LazarusLazarus
    9. Converter
    10. Wind
    11. Converter
    12. Wind
    13. Converter ×2
    14. Wind
    15. Converter
    16. Wind
    17. Converter
    18. Wind
    19. Converter
    20. Wind
    21. RocketeerRocketeer
    22. Converter
    23. PawnPawnfor Suicide front
    24. Wind
    25. Converter
    26. SeekerSeeker
    27. Wind
    28. Converter
    29. LazarusLazarus
    30. Wind ×32
    31. Con turret
    32. Advanced Metal ExtractorT2 mexdone 9:33 · typical 9:56
    33. Con turret ×2
    34. Advanced Metal ExtractorT2 mex ×3
    35. Con turret ×2
    36. Bot LabBot Labdone 11:16
    37. Vehicle PlantVehicle Plantdone 11:21
    38. BlitzBlitz ×2
    39. CitadelAnti-nukedone 13:46
    40. BlitzBlitz ×2
    41. LazarusLazarus
    42. BlitzBlitz
    43. Advanced solar
    44. BlitzBlitz
    45. LazarusLazarus
    46. BlitzBlitz
    47. Advanced solar
    48. BlitzBlitz
    49. LazarusLazarus
    50. Metal storage
    51. BlitzBlitz
    52. LazarusLazarus
    53. BlitzBlitz
    54. Advanced solar
    55. LazarusLazarus
    56. BlitzBlitz
    57. Advanced solar
    58. TickTick
    59. BlitzBlitz
    60. LazarusLazarus
    61. BlitzBlitz
    62. TickTick
    63. BlitzBlitz
    64. LazarusLazarus
    65. BlitzBlitz
    66. TickTick
    67. BlitzBlitz
    68. LazarusLazarus
    69. BlitzBlitz
    70. Advanced solar
    71. TickTick
    72. BlitzBlitz
    73. LazarusLazarus
    74. BlitzBlitz
    75. TickTick
    76. BlitzBlitz
    77. LazarusLazarus
    78. BlitzBlitz
    79. TickTick
    80. LazarusLazarus
    81. BlitzBlitz
    82. TickTick
    83. LazarusLazarus
    84. BlitzBlitz ×2
    85. TickTick
    86. LazarusLazarus
    87. BlitzBlitz

Counts are medians over the build's games: half of them build more, half fewer. The example game is RogShotz's (44 OS, 21/08/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Tidal Generator8 Tidal to Suicide front or Frontfirst at 0:10 · in 90% of games

You get

  • Hercules1 Light transport from Air or Techfirst at 4:32 · in 31% of games
  • Hephaestus1 Heavy transport from Air or Techfirst at 4:43 · in 39% of games
  • Fatboy1 Fatboy from Techfirst at 5:02 · in 40% of games
  • Sharpshooter2 Sniper bot from Techfirst at 5:16 · in 42% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 8:18 · in 92% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k
0:005:0010:0015:00

metal

Enemy metal destroyed

02k4k6k
0:005:0010:0015:00

metal

Own metal lost

02k4k
0:005:0010:0015:00

metal

541 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0011500
2:0027200
3:0081700
4:00150700
5:00223100
6:00298300
7:0038434600
8:0047501269147
9:0056992025378
10:0068742840714
11:00833732981178
12:001029136611603
13:001261442021959
14:001493647782448
15:001751853403029
WHAT THE NUMBERS SAY

This is the role's standard support job, winning slightly under half its games while contributing modest kills for modest losses.

  • + Keeps own losses fairly low relative to kills (2827 destroyed vs 756 lost by 10:00).
  • + Reaches T2 constructor reliably (89% of games) by 8:10.
  • − Metal production trails other roles at 6855 by 10:00.
  • − No kills registered by 5:00, slow to impact the fight.
THE EXAMPLE YOU ARE READING

RogShotz

44.1 OS · 21/08/2026

Open source match ↗

7 received units · includes a constructor
238 metal received · 78492 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab5:37Middle 50%: 3:31–7:01 · n=485
Advanced Metal Extractor9:56Middle 50%: 9:01–10:40 · n=490

Played most by

Viltrum44games of this buildTeaner37games of this buildUsurpeR25games of this buildzeus_on_god25games of this build[Grump]Grumpiness19games of this build