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Pond / Armada / Economy first / OBSERVED BUILD

Standard pond

Armada Pond build order · Supreme Isthmus

Economy-first Pond with Bot Lab and Tidal boosting for allies, sending units front and teching into Advanced Metal Extractor as usual.

#eco #team support · 296 distinct matches · 131 players · 15% of Armada Pond games · team won 46% of 303 · Recently observed

HOW TO PLAY IT

Key timing: Bot Lab by 3:41

  1. Drop tidal and wind turbines fast to start boosting the fronts.
  2. Add mex and keep wind count above 10 for boost.
  3. Put down the bot lab and start pushing basic bots to front.
  4. Open a second bot lab and keep feeding units forward.
  5. Transition into T2 with an advanced mex and switch army to Tick/Pawn/Blitz.

Phase by phase

TYPICAL OF ITS 296 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor4Mex
    • Tidal Generator8Tidalfor allies
    • Wind Turbine4Wind
    • Tidal Generator1Tidal
    • Energy Storage1Energy storage
    Order
    1. Bot LabBot Lab after 4 mex, 4 wind, 1 tidaldone ~3:38, middle half 3:12–5:00

    By 3:21 in all: 4 mex · 4 wind · 1 tidal · 1 energy storage

    The example game in this phase · 13 steps
    1. Tidal ×8for Suicide front
    2. Tidal
    3. Tidal ×2for Beach sea
    4. Wind ×3
    5. Tidal
    6. Wind
    7. Energy storage
    8. Mex ×4
    9. Energy storage ×2for Suicide front
    10. Converter ×3
    11. Wind ×8
    12. Converter ×7
    13. Bot LabBot Labdone 7:38 · typical 3:38
  2. 2

    Bot Lab to 5:00

    Economy
    • Wind Turbine1Wind
    Builders
    • Construction Bot2 Con bot

    Some games also: con turret (44%) · Lazarus (44%) · converter (35%)

    By 5:00 in all: 4 mex · 8 wind · 1 tidal · 1 converter · 1 energy storage · 1 con turret

  3. 3

    5:00 to 10:00

    Economy
    • Wind Turbine28Wind
    • Energy Converter6Converter
    Builders
    • Construction Turret1 Con turret

    Some games also: con bot (50%) · tick (43%) · pawn (34%) · eat Bot Lab (50%)

    By 10:00 in all: 4 mex · 38 wind · 1 tidal · 9 converter · 1 energy storage · 3 con turret

    The example game in this phase · 59 steps
    1. LazarusLazarus ×3
    2. Advanced Metal ExtractorT2 mexdone 9:36 · typical 9:03
    3. LazarusLazarus ×2
    4. Construction BotCon bot ×3
    5. Advanced Metal ExtractorT2 mex
    6. Bot LabEat Bot Labreclaimed for its metal
    7. Advanced Metal ExtractorT2 mex ×2
    8. Con turret
    9. Wind ×3
    10. Con turret
    11. Wind
    12. Con turret
    13. Wind
    14. Con turret
    15. Wind ×2
    16. Vehicle PlantVehicle Plantdone 12:19
    17. Wind ×2
    18. StoutStout
    19. Wind
    20. StoutStout
    21. Wind ×2
    22. StoutStout
    23. Wind ×3
    24. StoutStout
    25. Wind ×3
    26. StoutStout
    27. Wind ×4
    28. StoutStout
    29. Wind ×3
    30. StoutStout
    31. Wind ×3
    32. StoutStout
    33. Wind ×3
    34. StoutStout
    35. Wind
    36. StoutStout
    37. Wind
    38. StoutStout
    39. Wind
    40. StoutStout ×2
    41. Naval Energy Converter
    42. StoutStout ×2
    43. Naval Energy Converter
    44. StoutStout
    45. Naval Energy Converter
    46. StoutStout ×2
    47. Naval Energy Converter
    48. StoutStout ×2
    49. Naval Energy Converter
    50. StoutStout ×3
    51. Naval Energy Converter
    52. StoutStout
    53. Wind
    54. StoutStout ×2
    55. Wind
    56. Naval Energy Converter
    57. StoutStout
    58. Wind
    59. StoutStout

Counts are medians over the build's games: half of them build more, half fewer. The example game is Ecky9's (32 OS, 20/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Tidal Generator8 Tidal to Suicide front or Frontfirst at 0:11 · in 94% of games

You get

  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:36 · in 84% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

01k2k3k
0:005:0010:0015:00

metal

Own metal lost

02k4k
0:005:0010:0015:00

metal

303 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0011500
2:0026800
3:0080000
4:00147400
5:00218400
6:00299600
7:003916210
8:004952170120
9:006225380316
10:007739611553
11:009678811867
12:001207311321296
13:001454615401874
14:001744821032493
15:002020125763248
WHAT THE NUMBERS SAY

This is the role's baseline line, winning under half its games with mid economy and modest kills versus losses by 15:00.

  • + Reaches T2 constructor by 8:09 in 91% of games, a reliable tempo.
  • − Team wins only 46% of games, no edge over the role's norm.
THE EXAMPLE YOU ARE READING

Ecky9

32.3 OS · 20/09/2026

Open source match ↗

3 received units · includes a constructor
368 metal received · 105661 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab3:38Middle 50%: 3:12–5:00 · n=277
Advanced Metal Extractor9:03Middle 50%: 7:58–10:04 · n=261

Played most by

EpicTyrannus14games of this buildViltrum13games of this buildzeus_on_god11games of this buildHunfore8games of this build_[BOBO]_7games of this build