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Pond / Armada / Economy first / OBSERVED BUILD

Standard pond

Armada Pond build order · Supreme Isthmus

Economy-first Pond with Bot Lab and Tidal boosting for allies, sending units front and teching into Advanced Metal Extractor as usual.

#eco #team support · 297 distinct matches · 131 players · 15% of Armada Pond games · team won 46% of 304 · Recently observed

HOW TO PLAY IT

Key timing: Bot Lab by 3:41

  1. Drop tidal and wind turbines fast to start boosting the fronts.
  2. Add mex and keep wind count above 10 for boost.
  3. Put down the bot lab and start pushing basic bots to front.
  4. Open a second bot lab and keep feeding units forward.
  5. Transition into T2 with an advanced mex and switch army to Tick/Pawn/Blitz.

Phase by phase

TYPICAL OF ITS 297 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor4Mex
    • Tidal Generator8Tidalfor allies
    • Wind Turbine4Wind
    • Tidal Generator1Tidal
    • Energy Storage1Energy storage
    Order
    1. Bot LabBot Lab after 4 mex, 4 wind, 1 tidaldone ~3:38, middle half 3:12–5:00

    By 3:21 in all: 4 mex · 4 wind · 1 tidal · 1 energy storage

    The example game in this phase · 4 steps
    1. Tidal ×10for Suicide front
    2. Tidal
    3. Mex ×4
    4. Bot LabBot Labdone 3:06 · typical 3:38
  2. 2

    Bot Lab to 5:00

    Economy
    • Wind Turbine2Wind
    Builders
    • Construction Bot2 Con bot

    Some games also: Lazarus (44%) · con turret (44%) · converter (34%)

    By 5:00 in all: 4 mex · 9 wind · 1 tidal · 1 converter · 1 energy storage · 1 con turret

    The example game in this phase · 16 steps
    1. Wind
    2. LazarusLazarus
    3. Converter
    4. LazarusLazarus ×2
    5. Wind
    6. Converter
    7. Construction BotCon bot ×2
    8. Con turret
    9. Construction BotCon bot ×2
    10. CrossbowCrossbow
    11. Wind
    12. PawnPawnfor Suicide front
    13. Wind ×2
    14. PawnPawnfor Suicide front
    15. Wind
    16. PawnPawnfor Suicide front
  3. 3

    5:00 to 10:00

    Economy
    • Wind Turbine28Wind
    • Energy Converter6Converter
    Builders
    • Construction Turret1 Con turret

    Some games also: con bot (49%) · tick (42%) · pawn (34%) · eat Bot Lab (49%)

    By 10:00 in all: 4 mex · 38 wind · 1 tidal · 9 converter · 1 energy storage · 3 con turret

    The example game in this phase · 158 steps
    1. PawnPawnfor Suicide front
    2. Wind
    3. PawnPawnfor Suicide front
    4. Wind
    5. PawnPawnfor Suicide front
    6. Wind ×2
    7. PawnPawnfor Suicide front
    8. Wind ×2
    9. PawnPawnfor Suicide front
    10. Wind ×2
    11. PawnPawnfor Suicide front
    12. Wind
    13. PawnPawn
    14. Wind ×2
    15. Naval Energy Converter
    16. PawnPawnfor Suicide front
    17. Wind
    18. Naval Energy Converter
    19. Wind ×2
    20. PawnPawnfor Suicide front
    21. Wind
    22. Naval Energy Converter
    23. Wind
    24. PawnPawnfor Suicide front
    25. Naval Energy Converter
    26. Wind
    27. PawnPawn
    28. Wind
    29. Naval Energy Converter
    30. PawnPawn
    31. Wind
    32. Con turret
    33. Wind
    34. Naval Energy Converter
    35. Wind
    36. Naval Energy Converter
    37. Wind
    38. Naval Energy Converter
    39. Wind ×4
    40. Naval Energy Converter
    41. Wind ×2
    42. Advanced Metal ExtractorT2 mexdone 8:01 · typical 9:03
    43. Naval Energy Converter
    44. Wind ×3
    45. Naval Energy Converter ×2
    46. Wind ×2
    47. Naval Energy Converter
    48. Wind
    49. Naval Energy Converter
    50. Wind ×3
    51. Naval Energy Converter
    52. Wind ×3
    53. Naval Energy Converter
    54. Advanced Metal ExtractorT2 mex
    55. Wind ×3
    56. Naval Energy Converter ×2
    57. Wind
    58. Naval Energy Converter
    59. Wind
    60. Naval Energy Converter
    61. Wind
    62. Advanced Metal ExtractorT2 mex
    63. Naval Energy Converter ×3
    64. Advanced Metal ExtractorT2 mex
    65. Naval Energy Converter
    66. AnemoneAnemone
    67. Naval Energy Converter ×2
    68. TickTick ×2
    69. Con turret
    70. TickTick
    71. Naval Energy Converter
    72. TickTick ×2
    73. Con turret
    74. Naval Energy Converter
    75. TickTick ×6
    76. Naval Energy Converter
    77. TickTick ×6
    78. Con turret
    79. Naval Energy Converter
    80. TickTick ×6
    81. Naval Energy Converter
    82. TickTick ×2
    83. Naval Energy Storage
    84. TickTick ×3
    85. Fusion ReactorFusiondone 12:04
    86. TickTick ×2
    87. Naval Energy Converter
    88. TickTick ×2
    89. Naval Energy Converter
    90. TickTick
    91. Naval Energy Converter
    92. TickTick ×2
    93. Naval Energy Converter
    94. ShipyardShipyarddone 12:16
    95. TickTick ×2
    96. Naval Energy Converter
    97. TickTick ×2
    98. Fusion ReactorFusion
    99. TickTick
    100. Naval Energy Converter
    101. TickTick
    102. DolphinDolphin
    103. TickTick
    104. Naval Energy Converter
    105. TickTick
    106. DolphinDolphin
    107. Naval Energy Converter
    108. TickTick
    109. DolphinDolphin ×2
    110. TickTick
    111. Naval Energy Converter ×2
    112. DolphinDolphin
    113. TickTick
    114. Naval Energy Converter
    115. DolphinDolphin
    116. TickTick
    117. Naval Energy Converter
    118. DolphinDolphin
    119. TickTick
    120. Naval Energy Converter
    121. TickTick
    122. DolphinDolphin
    123. TickTick ×3
    124. SkaterSkater
    125. Fusion ReactorFusion
    126. TickTick ×2
    127. Naval Energy Converter
    128. SkaterSkater
    129. TickTick
    130. SkaterSkater
    131. TickTick
    132. Naval Energy Converter
    133. SkaterSkater
    134. TickTick
    135. Naval Energy Converter
    136. SkaterSkater
    137. TickTick
    138. Naval Energy Converter
    139. DolphinDolphin
    140. TickTick
    141. DolphinDolphin
    142. TickTick
    143. DolphinDolphin
    144. TickTick
    145. Naval Energy Converter
    146. DolphinDolphin
    147. TickTick
    148. Fusion ReactorFusion
    149. TickTick
    150. SkaterSkater
    151. Naval Energy Converter
    152. TickTick ×2
    153. Naval Energy Converter
    154. TickTick ×2
    155. SentrySentry
    156. TickTick ×3
    157. SentrySentry
    158. Naval Energy Converter

Counts are medians over the build's games: half of them build more, half fewer. The example game is Wys's (30 OS, 11/08/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Tidal Generator8 Tidal to Suicide front or Frontfirst at 0:11 · in 94% of games

You get

  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:36 · in 84% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

01k2k3k
0:005:0010:0015:00

metal

Own metal lost

02k4k
0:005:0010:0015:00

metal

304 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0011500
2:0026800
3:0079900
4:00147300
5:00218500
6:00299500
7:003910210
8:004948170117
9:006223379316
10:007705611552
11:009645842855
12:001205211691289
13:001453815531876
14:001742721342535
15:002018825993249
WHAT THE NUMBERS SAY

This is the role's baseline line, winning under half its games with mid economy and modest kills versus losses by 15:00.

  • + Reaches T2 constructor by 8:09 in 91% of games, a reliable tempo.
  • − Team wins only 46% of games, no edge over the role's norm.
THE EXAMPLE YOU ARE READING

Wys

30.0 OS · 11/08/2026

Open source match ↗

2 received units · includes a constructor
594 metal received · 65022 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab3:38Middle 50%: 3:12–5:00 · n=277
Advanced Metal Extractor9:03Middle 50%: 7:58–10:04 · n=261

Played most by

EpicTyrannus14games of this buildViltrum13games of this buildzeus_on_god11games of this buildHunfore8games of this build_[BOBO]_7games of this build