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Pond / Armada / Economy first / OBSERVED BUILD

Standard pond

Armada Pond build order · Supreme Isthmus

Economy-first Pond with Bot Lab and Tidal boosting for allies, sending units front and teching into Advanced Metal Extractor as usual.

#eco #team support · 297 distinct matches · 131 players · 15% of Armada Pond games · team won 46% of 304 · Recently observed

HOW TO PLAY IT

Key timing: Bot Lab by 3:41

  1. Drop tidal and wind turbines fast to start boosting the fronts.
  2. Add mex and keep wind count above 10 for boost.
  3. Put down the bot lab and start pushing basic bots to front.
  4. Open a second bot lab and keep feeding units forward.
  5. Transition into T2 with an advanced mex and switch army to Tick/Pawn/Blitz.

Phase by phase

TYPICAL OF ITS 297 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor4Mex
    • Tidal Generator8Tidalfor allies
    • Wind Turbine4Wind
    • Tidal Generator1Tidal
    • Energy Storage1Energy storage
    Order
    1. Bot LabBot Lab after 4 mex, 4 wind, 1 tidaldone ~3:38, middle half 3:12–5:00

    By 3:21 in all: 4 mex · 4 wind · 1 tidal · 1 energy storage

    The example game in this phase · 4 steps
    1. Tidal ×8for Front
    2. Tidal ×3
    3. Mex ×4
    4. Bot LabBot Labdone 3:03 · typical 3:38
  2. 2

    Bot Lab to 5:00

    Economy
    • Wind Turbine2Wind
    Builders
    • Construction Bot2 Con bot

    Some games also: Lazarus (44%) · con turret (44%) · converter (34%)

    By 5:00 in all: 4 mex · 9 wind · 1 tidal · 1 converter · 1 energy storage · 1 con turret

    The example game in this phase · 14 steps
    1. LazarusLazarus
    2. Construction BotCon bot ×2
    3. Con turret
    4. Wind
    5. Energy storage
    6. Converter
    7. Wind ×3
    8. Converter
    9. Wind
    10. Con turret
    11. Wind
    12. Converter
    13. Wind ×3
    14. Converter
  3. 3

    5:00 to 10:00

    Economy
    • Wind Turbine28Wind
    • Energy Converter6Converter
    Builders
    • Construction Turret1 Con turret

    Some games also: con bot (49%) · tick (42%) · pawn (34%) · eat Bot Lab (49%)

    By 10:00 in all: 4 mex · 38 wind · 1 tidal · 9 converter · 1 energy storage · 3 con turret

    The example game in this phase · 154 steps
    1. Wind ×2
    2. Construction BotCon bot
    3. Converter
    4. Wind ×5
    5. Converter
    6. Wind ×3
    7. TickTick ×2
    8. Wind
    9. Converter
    10. TickTick
    11. Wind
    12. TickTick ×3
    13. Converter
    14. Wind
    15. TickTick ×2
    16. Wind ×2
    17. TickTick ×2
    18. Converter
    19. Wind
    20. TickTick ×2
    21. Wind
    22. TickTick ×2
    23. Converter
    24. TickTick ×2
    25. Wind ×2
    26. TickTick ×2
    27. Converter
    28. Wind
    29. TickTick ×2
    30. Wind
    31. TickTick
    32. Converter
    33. TickTick
    34. Wind
    35. TickTick ×2
    36. Wind
    37. TickTick
    38. Converter
    39. TickTick
    40. Wind
    41. TickTick
    42. Wind
    43. TickTick ×2
    44. Wind
    45. Converter
    46. TickTick
    47. Wind
    48. TickTick ×2
    49. Wind
    50. TickTick ×2
    51. Wind
    52. TickTick ×2
    53. Wind
    54. TickTick ×2
    55. Wind
    56. TickTick ×2
    57. Wind
    58. TickTick
    59. Wind
    60. TickTick ×2
    61. Converter
    62. TickTick
    63. Wind
    64. Advanced Metal ExtractorT2 mexdone 8:26 · typical 9:03
    65. TickTick ×4
    66. Wind
    67. TickTick ×7
    68. Wind
    69. TickTick
    70. Advanced Metal ExtractorT2 mex
    71. Wind
    72. TickTick
    73. Con turret
    74. TickTick ×3
    75. Advanced Metal ExtractorT2 mex
    76. TickTick ×3
    77. Wind
    78. TickTick ×3
    79. Wind
    80. TickTick
    81. Wind
    82. TickTick ×2
    83. Wind
    84. TickTick
    85. Advanced Metal ExtractorT2 mex
    86. Energy storage
    87. TickTick
    88. Wind
    89. TickTick
    90. Energy storage
    91. TickTick ×3
    92. Energy storage
    93. TickTick
    94. Wind
    95. TickTick ×2
    96. Con turret ×2
    97. CitadelAnti-nukedone 11:35
    98. TickTick
    99. Wind
    100. TickTick ×2
    101. Converter
    102. Con turret
    103. TickTick ×2
    104. Wind
    105. Con turret
    106. TickTick
    107. Con turret
    108. TickTick
    109. Converter
    110. Con turret
    111. TickTick
    112. Con turret
    113. Wind
    114. TickTick ×2
    115. Converter
    116. Wind
    117. TickTick
    118. Con turret
    119. TickTick
    120. Con turret
    121. TickTick
    122. Wind
    123. TickTick
    124. Fusion ReactorFusiondone 12:33
    125. Wind
    126. Converter
    127. TickTick ×6
    128. Converter
    129. TickTick ×3
    130. TracerTracer
    131. TickTick ×2
    132. Converter
    133. TickTick ×2
    134. Fusion ReactorFusion
    135. TickTick
    136. Converter
    137. TickTick
    138. RattlesnakeRattlesnakenot finished by 15:00
    139. TickTick ×5
    140. Converter
    141. TickTick ×8
    142. Fusion ReactorFusion
    143. TickTick
    144. Converter
    145. TickTick ×3
    146. PawnPawn
    147. SentrySentry
    148. PawnPawn
    149. SentrySentry
    150. PawnPawn
    151. Converter
    152. PawnPawn
    153. SentrySentry
    154. PawnPawn ×2

Counts are medians over the build's games: half of them build more, half fewer. The example game is Ricecrispyguy's (32 OS, 04/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Tidal Generator8 Tidal to Suicide front or Frontfirst at 0:11 · in 94% of games

You get

  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:36 · in 84% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

01k2k3k
0:005:0010:0015:00

metal

Own metal lost

02k4k
0:005:0010:0015:00

metal

304 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0011500
2:0026800
3:0079900
4:00147300
5:00218500
6:00299500
7:003910210
8:004948170117
9:006223379316
10:007705611552
11:009645842855
12:001205211691289
13:001453815531876
14:001742721342535
15:002018825993249
WHAT THE NUMBERS SAY

This is the role's baseline line, winning under half its games with mid economy and modest kills versus losses by 15:00.

  • + Reaches T2 constructor by 8:09 in 91% of games, a reliable tempo.
  • − Team wins only 46% of games, no edge over the role's norm.
THE EXAMPLE YOU ARE READING

Ricecrispyguy

31.9 OS · 04/09/2026

Open source match ↗

2 received units · includes a constructor
663 metal received · 280591 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab3:38Middle 50%: 3:12–5:00 · n=277
Advanced Metal Extractor9:03Middle 50%: 7:58–10:04 · n=261

Played most by

EpicTyrannus14games of this buildViltrum13games of this buildzeus_on_god11games of this buildHunfore8games of this build_[BOBO]_7games of this build