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Geo sea / Cortex / Economy first / OBSERVED BUILD

Standard geo sea

Cortex Geo sea build order · Supreme Isthmus

The role's default economy-first opening: bot lab then shipyard in the cove, early frigate and destroyer with a sub, taking geo on time before transitioning into a mixed navy for the rest of the game.

Usually shipyard in the cove (98%)

#naval #eco · 1767 distinct matches · 190 players · 80% of Cortex Geo sea games · team won 53% of 2066 · Recently observed

HOW TO PLAY IT

Key timing: Bot Lab by 1:12, Shipyard by 3:17

  1. Open 3 mex into wind, then drop Bot Lab in cove.
  2. Finish Bot Lab, keep teching mex and wind.
  3. Get Shipyard up and start pumping subs and frigates.
  4. Eat the Bot Lab for metal once you have T1 units defending.
  5. Push out submarine, frigate, destroyer to contest sea.
  6. Bring geothermal online and transition toward T2 constructor.

Phase by phase

TYPICAL OF ITS 1767 GAMES
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    • Wind Turbine1Windfor allies
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:13, middle half 1:07–1:25

    By 0:55 in all: 3 mex · 3 wind

    The example game in this phase · 6 steps
    1. Mex ×3
    2. Windfor Air
    3. Solar
    4. Windfor Air
    5. Wind ×2
    6. Bot LabBot Labdone 1:23 · typical 1:13
  2. 2

    Bot Lab to Shipyard

    Economy
    • Metal Extractor1Mex
    • Wind Turbine1Wind
    Order
    1. ShipyardShipyard after 4 mex, 5 wind, 1 energy storagedone ~3:18, middle half 3:02–3:36
    Builders
    • Construction Bot3 Con bot
    • Graverobber2 Graverobber
    Army
    • Grunt1 Grunt

    Some games also: con turret (46%) · trasher (39%) · energy storage (36%)

    By 2:52 in all: 4 mex · 5 wind · 1 energy storage

    The example game in this phase · 4 steps
    1. Construction BotCon bot
    2. GraverobberGraverobber ×3
    3. Construction BotCon bot
    4. ShipyardShipyarddone 2:55 · typical 3:18
  3. 3

    Shipyard to 5:00

    Economy
    • Metal Extractor4Mex
    Order
    1. Bot LabEat Bot Lab
    Builders
    • Construction Ship1 Con ship
    Army
    • Riptide2 Frigate
    • Orca1 Submarine
    Other
    • Radar Tower1 Radar Tower

    Some games also: missile corvette (49%) · wind (49%) · Guard (48%) · destroyer (44%) · gunboat (39%)

    By 5:00 in all: 8 mex · 6 wind · 1 energy storage · 1 con turret

    The example game in this phase · 16 steps
    1. Construction BotCon bot
    2. Construction ShipCon ship
    3. Construction BotCon bot
    4. Wind
    5. HerringMissile corvette
    6. TrasherTrasher
    7. OrcaSubmarinedone 4:36 · typical 4:17
    8. GruntGrunt
    9. Mex ×4
    10. Bot LabEat Bot Labreclaimed for its metal
    11. Converter
    12. Mex
    13. Radar TowerRadar Tower
    14. Wind
    15. Construction ShipCon ship
    16. ThistleThistle
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine8Wind
    • Energy Converter2Converter
    Order
    1. Geothermal PowerplantGeo after 9 mex, 9 wind, 2 converterin 53% of games
    Builders
    • Construction Turret1 Con turret
    • Death Cavalry2 Death Cavalry
    • Construction Ship1 Con ship
    Army
    • Guard1 Guard
    • Riptide5 Frigate
    Other
    • Naval Radar / Sonar Tower2 Naval Radar / Sonar Tower

    Some games also: Thistle (39%) · submarine (32%)

    By 10:00 in all: 10 mex · 15 wind · 1 geo · 4 converter · 1 energy storage · 2 con turret

    The example game in this phase · 130 steps
    1. Naval Hovercraft PlatformNaval Hovercraft Platformdone 5:30
    2. Wind
    3. Construction ShipCon ship
    4. Naval Construction Turret
    5. Wind
    6. GuardGuard
    7. Wind
    8. Tidal
    9. Construction HovercraftCon hovercraft
    10. Mex
    11. Naval Metal Storage
    12. GoonGoon
    13. BirdeaterHover anti-air
    14. GuardGuard
    15. Energy storage
    16. GoonGoon
    17. ShipyardEat Shipyardreclaimed for its metal
    18. Mex
    19. GoonGoon ×3
    20. Con turret
    21. Naval Construction Turret
    22. GoonGoon
    23. GuardGuard
    24. Naval Construction Turret
    25. GoonGoon ×3
    26. Seaplane PlatformSeaplane Platformdone 7:47
    27. GoonGoon
    28. GuardGuard
    29. GoonGoon
    30. GuardGuard
    31. ThistleThistle
    32. Radar TowerRadar Tower
    33. GuardGuard
    34. Dam BusterSeaplane bomber ×2for Air
    35. Naval Hovercraft PlatformEat Naval Hovercraft Platformreclaimed for its metal
    36. Wind ×3
    37. Tidal
    38. Wind
    39. Tidal
    40. Wind
    41. Dam BusterSeaplane bomberfor Air
    42. Wind
    43. Tidal
    44. Mex
    45. Wind ×2
    46. Tidal
    47. Wind
    48. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    49. Tidal
    50. Wind
    51. Tidal
    52. Wind
    53. Tidal
    54. Wind ×2
    55. Tidal
    56. Dam BusterSeaplane bomberfor Air
    57. Tidal
    58. Wind ×2
    59. Tidal
    60. Wind ×2
    61. Tidal
    62. Mex
    63. Wind
    64. Dam BusterSeaplane bomberfor Air
    65. Tidal ×2
    66. Wind ×2
    67. Tidal
    68. Advanced Metal ExtractorT2 mexdone 11:14 · typical 9:25
    69. Wind ×2
    70. Tidal
    71. BatSeaplane fighter
    72. Tidal
    73. Naval Construction Turret
    74. WatcherRadar planefor Air
    75. Mex
    76. Wind
    77. Tidal
    78. Wind ×2
    79. Tidal ×2
    80. Wind
    81. BatSeaplane fighter
    82. Tidal ×2
    83. Advanced Metal ExtractorT2 mex
    84. Wind ×2
    85. Mex
    86. BatSeaplane fighter
    87. Tidal ×2
    88. Wind
    89. Tidal
    90. BatSeaplane fighter
    91. Tidal ×2
    92. Wind ×2
    93. BatSeaplane fighter
    94. Tidal
    95. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    96. Wind
    97. BatSeaplane fighter
    98. Tidal ×2
    99. SlingshotSlingshot
    100. Tidal
    101. BatSeaplane fighter
    102. Advanced Metal ExtractorT2 mex
    103. Tidal
    104. BatSeaplane fighter
    105. Tidal
    106. Naval Construction Turret
    107. SlingshotSlingshot ×2
    108. Tidal
    109. SlingshotSlingshot
    110. BatSeaplane fighter
    111. Advanced ShipyardAdvanced Shipyarddone 13:28
    112. BatSeaplane fighter ×2
    113. Naval Radar / Sonar TowerNaval Radar / Sonar Tower ×2
    114. Twin GuardTwin Guard
    115. BatSeaplane fighter
    116. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    117. Advanced Metal ExtractorT2 mex
    118. Seaplane PlatformEat Seaplane Platformreclaimed for its metal
    119. Advanced Construction SubAdvanced Construction Sub
    120. Naval Construction Turret
    121. Naval Energy Converter ×4
    122. PathfinderPathfinder
    123. Naval Energy Converter
    124. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    125. Tidal
    126. Twin GuardTwin Guard
    127. OasisOasis
    128. Naval Advanced Metal ExtractorNaval Advanced Metal Extractornot finished by 15:00
    129. Tidal ×2
    130. Naval Radar / Sonar TowerNaval Radar / Sonar Tower

Counts are medians over the build's games: half of them build more, half fewer. The example game is Tink3r's (33 OS, 07/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine2 Wind to Airfirst at 1:44 · in 72% of games

You get

  • Finch1 Finch from Airfirst at 1:52 · in 82% of games
  • Hercules1 Light transport from Airfirst at 1:59 · in 76% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:44 · in 90% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

2066 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039800
2:0092900
3:00155700
4:002865051
5:00406614652
6:005414440232
7:006890905543
8:0085731547908
9:001040824581353
10:001253035282022
11:001507247082804
12:001801760503661
13:002121672254375
14:002477884365224
15:002858596396201
WHAT THE NUMBERS SAY

This is the role's own baseline, winning a bit over half its games with steady eco scaling and sea trades roughly matching losses.

  • + Team wins slightly over half of games played.
  • + Metal production scales from ~4k to ~29.5k by 15:00.
  • − Own metal lost climbs to 6875 by 15:00, matching kills closely.
  • − T2 factory only reached in 40% of games, limiting late power.
THE EXAMPLE YOU ARE READING

Tink3r

33.5 OS · 07/09/2026

Open source match ↗

3 received units · includes a constructor
1408 metal received · 27984 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:13Middle 50%: 1:07–1:25 · n=2039
Shipyard3:18Middle 50%: 3:02–3:36 · n=2057
Orca4:17Middle 50%: 3:52–5:00 · n=1397
Riptide4:40Middle 50%: 4:09–5:22 · n=2013
Oppressor5:54Middle 50%: 5:11–6:40 · n=1890
Geothermal Powerplant8:13Middle 50%: 7:13–9:26 · n=1343
Advanced Metal Extractor9:25Middle 50%: 8:48–10:21 · n=1801

Played most by

SHOGVN221games of this buildsirniho126games of this buildElpoloow118games of this buildOptimusprimenutt95games of this buildhihimik72games of this build