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Geo sea / Cortex / Economy first / OBSERVED BUILD

Standard geo sea

Cortex Geo sea build order · Supreme Isthmus

The role's default economy-first opening: bot lab then shipyard in the cove, early frigate and destroyer with a sub, taking geo on time before transitioning into a mixed navy for the rest of the game.

Usually shipyard in the cove (98%)

#naval #eco · 1767 distinct matches · 190 players · 80% of Cortex Geo sea games · team won 53% of 2066 · Recently observed

HOW TO PLAY IT

Key timing: Bot Lab by 1:12, Shipyard by 3:17

  1. Open 3 mex into wind, then drop Bot Lab in cove.
  2. Finish Bot Lab, keep teching mex and wind.
  3. Get Shipyard up and start pumping subs and frigates.
  4. Eat the Bot Lab for metal once you have T1 units defending.
  5. Push out submarine, frigate, destroyer to contest sea.
  6. Bring geothermal online and transition toward T2 constructor.

Phase by phase

TYPICAL OF ITS 1767 GAMES
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    • Wind Turbine1Windfor allies
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:13, middle half 1:07–1:25

    By 0:55 in all: 3 mex · 3 wind

    The example game in this phase · 3 steps
    1. Mex ×3
    2. Wind ×2
    3. Bot LabBot Labdone 1:04 · typical 1:13
  2. 2

    Bot Lab to Shipyard

    Economy
    • Metal Extractor1Mex
    • Wind Turbine1Wind
    Order
    1. ShipyardShipyard after 4 mex, 5 wind, 1 energy storagedone ~3:18, middle half 3:02–3:36
    Builders
    • Construction Bot3 Con bot
    • Graverobber2 Graverobber
    Army
    • Grunt1 Grunt

    Some games also: con turret (46%) · trasher (39%) · energy storage (36%)

    By 2:52 in all: 4 mex · 5 wind · 1 energy storage

    The example game in this phase · 22 steps
    1. Wind
    2. GraverobberGraverobber
    3. Wind
    4. Solar
    5. Wind ×2
    6. Construction BotCon bot
    7. Wind ×2
    8. GraverobberGraverobber
    9. Con turret
    10. Construction BotCon bot
    11. GraverobberGraverobber
    12. Con turret
    13. Construction BotCon bot
    14. Mex
    15. TrasherTrasher ×2
    16. Energy storage
    17. Mex
    18. Bot LabEat Bot Labreclaimed for its metal
    19. Energy storage
    20. Mex
    21. Radar TowerRadar Tower ×2
    22. ShipyardShipyarddone 4:23 · typical 3:18
  3. 3

    Shipyard to 5:00

    Economy
    • Metal Extractor4Mex
    Order
    1. Bot LabEat Bot Lab
    Builders
    • Construction Ship1 Con ship
    Army
    • Riptide2 Frigate
    • Orca1 Submarine
    Other
    • Radar Tower1 Radar Tower

    Some games also: missile corvette (49%) · wind (49%) · Guard (48%) · destroyer (44%) · gunboat (39%)

    By 5:00 in all: 8 mex · 6 wind · 1 energy storage · 1 con turret

    The example game in this phase · 7 steps
    1. Geothermal PowerplantGeodone 5:22 · typical 8:13
    2. Construction ShipCon ship
    3. SupporterGunboat
    4. HerringMissile corvette
    5. Mex
    6. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    7. Dragon's TeethDragon's Teeth
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine8Wind
    • Energy Converter2Converter
    Order
    1. Geothermal PowerplantGeo after 9 mex, 9 wind, 2 converterin 53% of games
    Builders
    • Construction Turret1 Con turret
    • Death Cavalry2 Death Cavalry
    • Construction Ship1 Con ship
    Army
    • Guard1 Guard
    • Riptide5 Frigate
    Other
    • Naval Radar / Sonar Tower2 Naval Radar / Sonar Tower

    Some games also: Thistle (39%) · submarine (32%)

    By 10:00 in all: 10 mex · 15 wind · 1 geo · 4 converter · 1 energy storage · 2 con turret

    The example game in this phase · 136 steps
    1. Dragon's TeethDragon's Teeth
    2. Mex
    3. Dragon's TeethDragon's Teeth
    4. RiptideFrigatedone 5:23 · typical 4:40
    5. Dragon's TeethDragon's Teeth ×3
    6. OrcaSubmarinedone 5:45 · typical 4:17
    7. Dragon's TeethDragon's Teeth
    8. ThistleThistle
    9. Dragon's TeethDragon's Teeth ×2
    10. Converter
    11. Dragon's TeethDragon's Teeth ×2
    12. Converter
    13. OppressorDestroyerdone 6:31 · typical 5:54
    14. Dragon's TeethDragon's Teeth
    15. Converter
    16. Dragon's TeethDragon's Teeth
    17. Converter
    18. Dragon's TeethDragon's Teeth ×2
    19. Converter
    20. Dragon's TeethDragon's Teeth ×2
    21. Converter
    22. Dragon's TeethDragon's Teeth
    23. Mex
    24. Dragon's TeethDragon's Teeth
    25. Converter
    26. Dragon's TeethDragon's Teeth
    27. Converter
    28. Dragon's TeethDragon's Teeth
    29. GuardGuard
    30. HerringMissile corvette
    31. Dragon's TeethDragon's Teeth
    32. GuardGuard
    33. Converter
    34. Dragon's TeethDragon's Teeth
    35. Radar TowerRadar Tower
    36. Dragon's TeethDragon's Teeth
    37. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    38. Converter
    39. Dragon's TeethDragon's Teeth
    40. Mex
    41. Converter
    42. Dragon's TeethDragon's Teeth
    43. ThistleThistle
    44. Converter
    45. Dragon's TeethDragon's Teeth
    46. Converter ×3
    47. RiptideFrigate
    48. Converter ×2
    49. OppressorDestroyer
    50. Converter ×6
    51. Con turret
    52. Converter
    53. Advanced Metal ExtractorT2 mexdone 9:14 · typical 9:25
    54. Converter
    55. HerringMissile corvette
    56. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    57. Converter
    58. Con turret
    59. Construction ShipCon ship
    60. Converter
    61. Wind
    62. Death CavalryDeath Cavalry
    63. RiptideFrigate
    64. Wind ×2
    65. OppressorDestroyer
    66. Wind
    67. Advanced Metal ExtractorT2 mex
    68. Wind ×2
    69. Death CavalryDeath Cavalry
    70. Wind
    71. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    72. Wind
    73. HerringMissile corvette
    74. Wind
    75. Construction ShipCon ship
    76. Wind
    77. Death CavalryDeath Cavalry
    78. Advanced Metal ExtractorT2 mex
    79. Death CavalryDeath Cavalry ×2
    80. RiptideFrigate
    81. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    82. OppressorDestroyer
    83. HerringMissile corvette
    84. Wind
    85. Death CavalryDeath Cavalry
    86. Wind
    87. Mex
    88. Advanced Metal ExtractorT2 mex
    89. RiptideFrigate
    90. Wind
    91. OppressorDestroyer
    92. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    93. Wind
    94. HerringMissile corvette
    95. Wind
    96. Death CavalryDeath Cavalry
    97. Wind
    98. RiptideFrigate
    99. Wind
    100. OppressorDestroyer
    101. Death CavalryDeath Cavalry
    102. Advanced Metal ExtractorT2 mex
    103. Wind
    104. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    105. Death CavalryDeath Cavalry
    106. Wind ×2
    107. Death CavalryDeath Cavalry
    108. Wind ×2
    109. Death CavalryDeath Cavalry
    110. Wind
    111. Advanced ShipyardAdvanced Shipyarddone 14:41
    112. Construction ShipCon ship
    113. Advanced Metal ExtractorT2 mex
    114. Wind
    115. Construction ShipCon ship
    116. Wind
    117. Construction ShipCon ship
    118. Wind
    119. Construction ShipCon ship
    120. Wind
    121. Death CavalryDeath Cavalry
    122. Wind
    123. Naval Construction Turret
    124. Death CavalryDeath Cavalry
    125. Wind
    126. Death CavalryDeath Cavalry
    127. Wind
    128. Death CavalryDeath Cavalry
    129. Wind
    130. Construction ShipCon ship ×2
    131. Tidal
    132. Construction ShipCon ship ×2
    133. Tidal
    134. Advanced Geothermal PowerplantAdvanced Geothermal Powerplantnot finished by 15:00
    135. Death CavalryDeath Cavalry
    136. Advanced Construction SubAdvanced Construction Sub

Counts are medians over the build's games: half of them build more, half fewer. The example game is long_boob_ghost's (35 OS, 07/08/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine2 Wind to Airfirst at 1:44 · in 72% of games

You get

  • Finch1 Finch from Airfirst at 1:52 · in 82% of games
  • Hercules1 Light transport from Airfirst at 1:59 · in 76% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:44 · in 90% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

2066 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039800
2:0092900
3:00155700
4:002865051
5:00406614652
6:005414440232
7:006890905543
8:0085731547908
9:001040824581353
10:001253035282022
11:001507247082804
12:001801760503661
13:002121672254375
14:002477884365224
15:002858596396201
WHAT THE NUMBERS SAY

This is the role's own baseline, winning a bit over half its games with steady eco scaling and sea trades roughly matching losses.

  • + Team wins slightly over half of games played.
  • + Metal production scales from ~4k to ~29.5k by 15:00.
  • − Own metal lost climbs to 6875 by 15:00, matching kills closely.
  • − T2 factory only reached in 40% of games, limiting late power.
THE EXAMPLE YOU ARE READING

long_boob_ghost

34.6 OS · 07/08/2026

Open source match ↗

7 received units · includes a constructor
16 metal received · 111939 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:13Middle 50%: 1:07–1:25 · n=2039
Shipyard3:18Middle 50%: 3:02–3:36 · n=2057
Orca4:17Middle 50%: 3:52–5:00 · n=1397
Riptide4:40Middle 50%: 4:09–5:22 · n=2013
Oppressor5:54Middle 50%: 5:11–6:40 · n=1890
Geothermal Powerplant8:13Middle 50%: 7:13–9:26 · n=1343
Advanced Metal Extractor9:25Middle 50%: 8:48–10:21 · n=1801

Played most by

SHOGVN221games of this buildsirniho126games of this buildElpoloow118games of this buildOptimusprimenutt95games of this buildhihimik72games of this build
Standard geo sea · Cortex Geo sea build order · BAR Build Atlas