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Geo sea / Cortex / Economy first / OBSERVED BUILD

Standard geo sea

Cortex Geo sea build order · Supreme Isthmus

The role's default economy-first opening: bot lab then shipyard in the cove, early frigate and destroyer with a sub, taking geo on time before transitioning into a mixed navy for the rest of the game.

Usually shipyard in the cove (98%)

#naval #eco · 1776 distinct matches · 190 players · 80% of Cortex Geo sea games · team won 53% of 2075 · Recently observed

HOW TO PLAY IT

Key timing: Bot Lab by 1:12, Shipyard by 3:17

  1. Open 3 mex into wind, then drop Bot Lab in cove.
  2. Finish Bot Lab, keep teching mex and wind.
  3. Get Shipyard up and start pumping subs and frigates.
  4. Eat the Bot Lab for metal once you have T1 units defending.
  5. Push out submarine, frigate, destroyer to contest sea.
  6. Bring geothermal online and transition toward T2 constructor.

Phase by phase

TYPICAL OF ITS 1776 GAMES
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    • Wind Turbine1Windfor allies
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:13, middle half 1:07–1:25

    By 0:55 in all: 3 mex · 3 wind

    The example game in this phase · 4 steps
    1. Mex ×3
    2. Wind ×2for Air
    3. Wind ×4
    4. Bot LabBot Labdone 1:24 · typical 1:13
  2. 2

    Bot Lab to Shipyard

    Economy
    • Metal Extractor1Mex
    • Wind Turbine1Wind
    Order
    1. ShipyardShipyard after 4 mex, 5 wind, 1 energy storagedone ~3:18, middle half 3:02–3:36
    Builders
    • Construction Bot3 Con bot
    • Graverobber2 Graverobber
    Army
    • Grunt1 Grunt

    Some games also: con turret (46%) · trasher (39%) · energy storage (36%)

    By 2:52 in all: 4 mex · 4 wind · 1 energy storage

    The example game in this phase · 4 steps
    1. Construction BotCon bot
    2. GraverobberGraverobber ×3
    3. Construction BotCon bot ×2
    4. ShipyardShipyarddone 2:58 · typical 3:18
  3. 3

    Shipyard to 5:00

    Economy
    • Metal Extractor4Mex
    Order
    1. Bot LabEat Bot Lab
    Builders
    • Construction Ship1 Con ship
    Army
    • Riptide2 Frigate
    • Orca1 Submarine
    Other
    • Radar Tower1 Radar Tower

    Some games also: missile corvette (49%) · wind (49%) · Guard (48%) · destroyer (44%) · gunboat (39%)

    By 5:00 in all: 8 mex · 6 wind · 1 energy storage · 1 con turret

    The example game in this phase · 21 steps
    1. Construction BotCon bot
    2. Construction ShipCon ship
    3. TrasherTrasher
    4. HerringMissile corvette
    5. GruntGrunt
    6. RiptideFrigatedone 3:46 · typical 4:40
    7. Mex ×3
    8. Radar TowerRadar Tower
    9. Bot LabEat Bot Labreclaimed for its metal
    10. ThistleThistle
    11. RiptideFrigate
    12. Converter
    13. ThistleThistle
    14. Mex
    15. OppressorDestroyerdone 5:22 · typical 5:54
    16. Mex
    17. Converter ×2
    18. Radar TowerRadar Tower
    19. Mex
    20. Energy storage
    21. ThistleThistle
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine8Wind
    • Energy Converter2Converter
    Order
    1. Geothermal PowerplantGeo after 9 mex, 9 wind, 2 converterin 53% of games
    Builders
    • Construction Turret1 Con turret
    • Death Cavalry2 Death Cavalry
    • Construction Ship1 Con ship
    Army
    • Guard1 Guard
    • Riptide5 Frigate
    Other
    • Naval Radar / Sonar Tower2 Naval Radar / Sonar Tower

    Some games also: Thistle (39%) · submarine (32%)

    By 10:00 in all: 10 mex · 15 wind · 1 geo · 4 converter · 1 energy storage · 2 con turret

    The example game in this phase · 105 steps
    1. Mex
    2. UrchinUrchin
    3. GuardGuard
    4. Death CavalryDeath Cavalry
    5. GuardGuard
    6. HerringMissile corvette
    7. Construction ShipCon ship
    8. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    9. Wind
    10. GuardGuard
    11. Twin GuardTwin Guard
    12. Wind
    13. RiptideFrigate
    14. GuardGuard ×2
    15. Construction ShipCon ship
    16. Wind
    17. Radar TowerRadar Tower
    18. Construction ShipCon ship
    19. Wind
    20. Twin GuardTwin Guard
    21. OrcaSubmarinedone 7:25 · typical 4:17
    22. Wind
    23. OrcaSubmarine
    24. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    25. Wind
    26. HerringMissile corvette
    27. Energy storage
    28. OppressorDestroyer
    29. Tidal
    30. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    31. GuardGuard
    32. Naval Construction Turret
    33. Mex
    34. Construction ShipCon ship
    35. Naval Energy Converter
    36. GuardGuard
    37. RiptideFrigate
    38. Naval Energy Converter ×2
    39. HerringMissile corvette
    40. Naval Energy Converter
    41. Mex
    42. OppressorDestroyer
    43. Naval Construction Turret
    44. GuardGuard
    45. UrchinUrchin
    46. Mex
    47. GuardGuard
    48. Construction ShipCon ship
    49. ThistleThistle
    50. RiptideFrigate
    51. UrchinUrchin
    52. Advanced Metal ExtractorT2 mexdone 11:10 · typical 9:25
    53. RiptideFrigate
    54. GuardGuard
    55. Dragon's TeethDragon's Teeth
    56. RiptideFrigate
    57. Dragon's TeethDragon's Teeth
    58. Advanced Metal ExtractorT2 mex
    59. Dragon's TeethDragon's Teeth ×2
    60. RiptideFrigate
    61. Dragon's TeethDragon's Teeth ×4
    62. GuardGuard
    63. RiptideFrigate
    64. Dragon's TeethDragon's Teeth
    65. Advanced Metal ExtractorT2 mex
    66. Dragon's TeethDragon's Teeth ×2
    67. HerringMissile corvette
    68. Dragon's TeethDragon's Teeth ×2
    69. RiptideFrigate
    70. Dragon's TeethDragon's Teeth ×2
    71. HerringMissile corvette
    72. Dragon's TeethDragon's Teeth
    73. HerringMissile corvette
    74. Dragon's TeethDragon's Teeth
    75. GuardGuard
    76. HerringMissile corvette
    77. Dragon's TeethDragon's Teeth
    78. HerringMissile corvette
    79. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    80. Dragon's TeethDragon's Teeth
    81. RiptideFrigate
    82. Dragon's TeethDragon's Teeth
    83. Advanced Metal ExtractorT2 mex
    84. Dragon's TeethDragon's Teeth
    85. RiptideFrigate
    86. Dragon's TeethDragon's Teeth ×2
    87. RiptideFrigate
    88. Dragon's TeethDragon's Teeth
    89. HerringMissile corvette
    90. Dragon's TeethDragon's Teeth
    91. RiptideFrigate
    92. Dragon's TeethDragon's Teeth ×2
    93. RiptideFrigate
    94. Dragon's TeethDragon's Teeth
    95. RiptideFrigate
    96. Dragon's TeethDragon's Teeth
    97. RiptideFrigate
    98. HerringMissile corvette
    99. RiptideFrigate
    100. Advanced Metal ExtractorT2 mex
    101. RiptideFrigate
    102. HerringMissile corvette
    103. Death CavalryDeath Cavalry
    104. Advanced ShipyardAdvanced Shipyardnot finished by 15:00
    105. Death CavalryDeath Cavalry

Counts are medians over the build's games: half of them build more, half fewer. The example game is Tink3r's (33 OS, 07/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine2 Wind to Airfirst at 1:44 · in 72% of games

You get

  • Finch1 Finch from Airfirst at 1:52 · in 82% of games
  • Hercules1 Light transport from Airfirst at 1:59 · in 76% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:44 · in 90% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

2075 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039800
2:0092900
3:00155500
4:002864051
5:00406514652
6:005413440232
7:006889905542
8:0085641548910
9:001040324651351
10:001252635202010
11:001505947012801
12:001800460503655
13:002121072004371
14:002476384075223
15:002857996206202
WHAT THE NUMBERS SAY

This is the role's own baseline, winning a bit over half its games with steady eco scaling and sea trades roughly matching losses.

  • + Team wins slightly over half of games played.
  • + Metal production scales from ~4k to ~29.5k by 15:00.
  • − Own metal lost climbs to 6875 by 15:00, matching kills closely.
  • − T2 factory only reached in 40% of games, limiting late power.
THE EXAMPLE YOU ARE READING

Tink3r

33.5 OS · 07/09/2026

Open source match ↗

8 received units · includes a constructor
6969 metal received · 132499 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:13Middle 50%: 1:07–1:25 · n=2048
Shipyard3:18Middle 50%: 3:02–3:36 · n=2066
Orca4:17Middle 50%: 3:52–5:00 · n=1402
Riptide4:40Middle 50%: 4:08–5:22 · n=2022
Oppressor5:54Middle 50%: 5:11–6:40 · n=1899
Geothermal Powerplant8:12Middle 50%: 7:13–9:26 · n=1351
Advanced Metal Extractor9:25Middle 50%: 8:48–10:22 · n=1808

Played most by

SHOGVN220games of this buildsirniho126games of this buildElpoloow118games of this buildOptimusprimenutt95games of this buildhihimik74games of this build
Standard geo sea · Cortex Geo sea build order · BAR Build Atlas