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Geo sea / Cortex / Economy first / OBSERVED BUILD

Standard geo sea

Cortex Geo sea build order · Supreme Isthmus

The role's default economy-first opening: bot lab then shipyard in the cove, early frigate and destroyer with a sub, taking geo on time before transitioning into a mixed navy for the rest of the game.

Usually shipyard in the cove (98%)

#naval #eco · 1767 distinct matches · 190 players · 80% of Cortex Geo sea games · team won 53% of 2066 · Recently observed

HOW TO PLAY IT

Key timing: Bot Lab by 1:12, Shipyard by 3:17

  1. Open 3 mex into wind, then drop Bot Lab in cove.
  2. Finish Bot Lab, keep teching mex and wind.
  3. Get Shipyard up and start pumping subs and frigates.
  4. Eat the Bot Lab for metal once you have T1 units defending.
  5. Push out submarine, frigate, destroyer to contest sea.
  6. Bring geothermal online and transition toward T2 constructor.

Phase by phase

TYPICAL OF ITS 1767 GAMES
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    • Wind Turbine1Windfor allies
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:13, middle half 1:07–1:25

    By 0:55 in all: 3 mex · 3 wind

    The example game in this phase · 3 steps
    1. Mex ×3
    2. Wind ×3
    3. Bot LabBot Labdone 1:03 · typical 1:13
  2. 2

    Bot Lab to Shipyard

    Economy
    • Metal Extractor1Mex
    • Wind Turbine1Wind
    Order
    1. ShipyardShipyard after 4 mex, 5 wind, 1 energy storagedone ~3:18, middle half 3:02–3:36
    Builders
    • Construction Bot3 Con bot
    • Graverobber2 Graverobber
    Army
    • Grunt1 Grunt

    Some games also: con turret (46%) · trasher (39%) · energy storage (36%)

    By 2:52 in all: 4 mex · 5 wind · 1 energy storage

    The example game in this phase · 22 steps
    1. Wind
    2. Construction BotCon bot
    3. Wind ×2
    4. Solar
    5. GraverobberGraverobber
    6. Wind
    7. Construction BotCon bot
    8. Wind ×2for Air
    9. Mex
    10. GraverobberGraverobber
    11. Con turret
    12. Construction BotCon bot ×2
    13. Converter ×2
    14. Energy storage
    15. Mex
    16. TrasherTrasher
    17. Mex
    18. Con turret
    19. GruntGrunt
    20. Construction BotCon bot
    21. Wind
    22. ShipyardShipyarddone 4:17 · typical 3:18
  3. 3

    Shipyard to 5:00

    Economy
    • Metal Extractor4Mex
    Order
    1. Bot LabEat Bot Lab
    Builders
    • Construction Ship1 Con ship
    Army
    • Riptide2 Frigate
    • Orca1 Submarine
    Other
    • Radar Tower1 Radar Tower

    Some games also: missile corvette (49%) · wind (49%) · Guard (48%) · destroyer (44%) · gunboat (39%)

    By 5:00 in all: 8 mex · 6 wind · 1 energy storage · 1 con turret

    The example game in this phase · 12 steps
    1. Dragon's TeethDragon's Teeth ×5
    2. Wind
    3. RiptideFrigatedone 4:34 · typical 4:40
    4. Dragon's TeethDragon's Teeth ×2
    5. Construction ShipCon ship
    6. Dragon's TeethDragon's Teeth ×2
    7. HerringMissile corvette
    8. Dragon's TeethDragon's Teeth
    9. Wind
    10. RiptideFrigate
    11. ThistleThistle
    12. Dragon's TeethDragon's Teeth ×3
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine8Wind
    • Energy Converter2Converter
    Order
    1. Geothermal PowerplantGeo after 9 mex, 9 wind, 2 converterin 53% of games
    Builders
    • Construction Turret1 Con turret
    • Death Cavalry2 Death Cavalry
    • Construction Ship1 Con ship
    Army
    • Guard1 Guard
    • Riptide5 Frigate
    Other
    • Naval Radar / Sonar Tower2 Naval Radar / Sonar Tower

    Some games also: Thistle (39%) · submarine (32%)

    By 10:00 in all: 10 mex · 15 wind · 1 geo · 4 converter · 1 energy storage · 2 con turret

    The example game in this phase · 133 steps
    1. Con turret
    2. Dragon's TeethDragon's Teeth
    3. Wind
    4. Dragon's TeethDragon's Teeth
    5. Radar TowerRadar Tower
    6. Dragon's TeethDragon's Teeth
    7. Bot LabEat Bot Labreclaimed for its metal
    8. Dragon's TeethDragon's Teeth
    9. RiptideFrigate
    10. Dragon's TeethDragon's Teeth ×2
    11. Geothermal PowerplantGeodone 6:08 · typical 8:13
    12. Dragon's TeethDragon's Teeth
    13. Death CavalryDeath Cavalry
    14. Wind
    15. Dragon's TeethDragon's Teeth
    16. Mex
    17. Dragon's TeethDragon's Teeth ×4
    18. Wind
    19. Dragon's TeethDragon's Teeth ×2
    20. Mex
    21. Radar TowerRadar Tower
    22. OppressorDestroyerdone 6:41 · typical 5:54
    23. Converter
    24. Wind ×2
    25. Converter
    26. GuardGuard
    27. Converter
    28. RiptideFrigate
    29. Wind ×2
    30. Converter ×2
    31. GuardGuard
    32. Wind
    33. Converter
    34. RiptideFrigate
    35. Wind
    36. Advanced Metal ExtractorT2 mexdone 8:08 · typical 9:25
    37. Construction ShipCon ship
    38. Converter
    39. Wind
    40. Converter
    41. Wind
    42. Converter
    43. GuardGuard
    44. RiptideFrigate
    45. Naval Construction Turret
    46. Wind
    47. Converter
    48. Wind
    49. Converter
    50. Wind
    51. Converter
    52. RiptideFrigate
    53. GuardGuard
    54. Advanced Metal ExtractorT2 mex
    55. Wind
    56. Converter
    57. Wind
    58. Naval Construction Turret
    59. Converter
    60. Wind
    61. OppressorDestroyer
    62. Mex
    63. Advanced Metal ExtractorT2 mex
    64. Converter
    65. Wind
    66. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    67. Wind
    68. HerringMissile corvette ×2
    69. Wind
    70. RiptideFrigate
    71. Mex
    72. Wind ×2
    73. Converter
    74. RiptideFrigate ×2
    75. Wind ×3
    76. Advanced Metal ExtractorT2 mex
    77. RiptideFrigate
    78. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    79. Wind ×2
    80. RiptideFrigate
    81. Wind ×2
    82. OppressorDestroyer
    83. Wind ×2
    84. OppressorDestroyer
    85. Wind ×2
    86. Advanced Metal ExtractorT2 mex
    87. Wind ×2
    88. OppressorDestroyer
    89. Wind ×2
    90. OppressorDestroyer
    91. Wind
    92. Advanced Metal ExtractorT2 mex
    93. Wind
    94. OppressorDestroyer
    95. Wind ×3
    96. Death CavalryDeath Cavalry
    97. Wind
    98. Pit BullPit Bull
    99. Wind
    100. Death CavalryDeath Cavalry ×2
    101. Wind ×2
    102. RiptideFrigate
    103. Wind
    104. RiptideFrigate ×2
    105. Wind
    106. RiptideFrigate
    107. Wind ×2
    108. RiptideFrigate
    109. Wind
    110. OppressorDestroyer
    111. Wind ×2
    112. OppressorDestroyer
    113. Wind
    114. Advanced Geothermal PowerplantAdvanced Geothermal Powerplantdone 14:25
    115. Wind
    116. Construction ShipCon ship
    117. Wind
    118. OppressorDestroyer
    119. Wind
    120. Naval Construction Turret
    121. RiptideFrigate
    122. Wind ×2
    123. RiptideFrigate
    124. Naval Construction Turret
    125. Wind
    126. Naval Construction Turret
    127. RiptideFrigate
    128. Advanced ShipyardAdvanced Shipyarddone 14:38
    129. Wind ×4
    130. Death CavalryDeath Cavalry
    131. Wind ×2
    132. Advanced Construction SubAdvanced Construction Sub
    133. Death CavalryDeath Cavalry ×2

Counts are medians over the build's games: half of them build more, half fewer. The example game is [Crd]Claps's (32 OS, 19/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine2 Wind to Airfirst at 1:44 · in 72% of games

You get

  • Finch1 Finch from Airfirst at 1:52 · in 82% of games
  • Hercules1 Light transport from Airfirst at 1:59 · in 76% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:44 · in 90% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

2066 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039800
2:0092900
3:00155700
4:002865051
5:00406614652
6:005414440232
7:006890905543
8:0085731547908
9:001040824581353
10:001253035282022
11:001507247082804
12:001801760503661
13:002121672254375
14:002477884365224
15:002858596396201
WHAT THE NUMBERS SAY

This is the role's own baseline, winning a bit over half its games with steady eco scaling and sea trades roughly matching losses.

  • + Team wins slightly over half of games played.
  • + Metal production scales from ~4k to ~29.5k by 15:00.
  • − Own metal lost climbs to 6875 by 15:00, matching kills closely.
  • − T2 factory only reached in 40% of games, limiting late power.
THE EXAMPLE YOU ARE READING

[Crd]Claps

31.6 OS · 19/09/2026

Open source match ↗

3 received units · includes a constructor
980 metal received · 33688 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:13Middle 50%: 1:07–1:25 · n=2039
Shipyard3:18Middle 50%: 3:02–3:36 · n=2057
Orca4:17Middle 50%: 3:52–5:00 · n=1397
Riptide4:40Middle 50%: 4:09–5:22 · n=2013
Oppressor5:54Middle 50%: 5:11–6:40 · n=1890
Geothermal Powerplant8:13Middle 50%: 7:13–9:26 · n=1343
Advanced Metal Extractor9:25Middle 50%: 8:48–10:21 · n=1801

Played most by

SHOGVN221games of this buildsirniho126games of this buildElpoloow118games of this buildOptimusprimenutt95games of this buildhihimik72games of this build