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Geo sea / Cortex / Economy first / OBSERVED BUILD

Standard geo sea

Cortex Geo sea build order · Supreme Isthmus

The role's default economy-first opening: bot lab then shipyard in the cove, early frigate and destroyer with a sub, taking geo on time before transitioning into a mixed navy for the rest of the game.

Usually shipyard in the cove (98%)

#naval #eco · 1767 distinct matches · 190 players · 80% of Cortex Geo sea games · team won 53% of 2066 · Recently observed

HOW TO PLAY IT

Key timing: Bot Lab by 1:12, Shipyard by 3:17

  1. Open 3 mex into wind, then drop Bot Lab in cove.
  2. Finish Bot Lab, keep teching mex and wind.
  3. Get Shipyard up and start pumping subs and frigates.
  4. Eat the Bot Lab for metal once you have T1 units defending.
  5. Push out submarine, frigate, destroyer to contest sea.
  6. Bring geothermal online and transition toward T2 constructor.

Phase by phase

TYPICAL OF ITS 1767 GAMES
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    • Wind Turbine1Windfor allies
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:13, middle half 1:07–1:25

    By 0:55 in all: 3 mex · 3 wind

    The example game in this phase · 3 steps
    1. Mex ×3
    2. Wind ×4
    3. Bot LabBot Labdone 1:09 · typical 1:13
  2. 2

    Bot Lab to Shipyard

    Economy
    • Metal Extractor1Mex
    • Wind Turbine1Wind
    Order
    1. ShipyardShipyard after 4 mex, 5 wind, 1 energy storagedone ~3:18, middle half 3:02–3:36
    Builders
    • Construction Bot3 Con bot
    • Graverobber2 Graverobber
    Army
    • Grunt1 Grunt

    Some games also: con turret (46%) · trasher (39%) · energy storage (36%)

    By 2:52 in all: 4 mex · 5 wind · 1 energy storage

    The example game in this phase · 17 steps
    1. GraverobberGraverobber
    2. Windfor Air
    3. GraverobberGraverobber ×3
    4. Construction BotCon bot ×2
    5. Windfor Air
    6. Con turret
    7. Construction BotCon bot
    8. TrasherTrasher ×2
    9. Mex
    10. TrasherTrasher
    11. GruntGrunt ×4
    12. Mex
    13. Con turret
    14. Bot LabEat Bot Labreclaimed for its metal
    15. Mexfor Beach sea
    16. Radar TowerRadar Towerfor Beach sea
    17. ShipyardShipyarddone 4:22 · typical 3:18
  3. 3

    Shipyard to 5:00

    Economy
    • Metal Extractor4Mex
    Order
    1. Bot LabEat Bot Lab
    Builders
    • Construction Ship1 Con ship
    Army
    • Riptide2 Frigate
    • Orca1 Submarine
    Other
    • Radar Tower1 Radar Tower

    Some games also: missile corvette (49%) · wind (49%) · Guard (48%) · destroyer (44%) · gunboat (39%)

    By 5:00 in all: 8 mex · 6 wind · 1 energy storage · 1 con turret

    The example game in this phase · 6 steps
    1. Con turret
    2. Construction ShipCon ship
    3. Wind ×3
    4. OppressorDestroyerdone 5:18 · typical 5:54
    5. Wind ×2
    6. Mex
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine8Wind
    • Energy Converter2Converter
    Order
    1. Geothermal PowerplantGeo after 9 mex, 9 wind, 2 converterin 53% of games
    Builders
    • Construction Turret1 Con turret
    • Death Cavalry2 Death Cavalry
    • Construction Ship1 Con ship
    Army
    • Guard1 Guard
    • Riptide5 Frigate
    Other
    • Naval Radar / Sonar Tower2 Naval Radar / Sonar Tower

    Some games also: Thistle (39%) · submarine (32%)

    By 10:00 in all: 10 mex · 15 wind · 1 geo · 4 converter · 1 energy storage · 2 con turret

    The example game in this phase · 114 steps
    1. Wind
    2. Geothermal PowerplantGeodone 6:16 · typical 8:13
    3. Converter
    4. Death CavalryDeath Cavalry
    5. Converter
    6. HerringMissile corvette
    7. Converter
    8. HerringMissile corvette
    9. Converter
    10. Mex
    11. ThistleThistle
    12. Death CavalryDeath Cavalry
    13. Wind ×2
    14. ThistleThistle
    15. Wind
    16. OppressorDestroyer
    17. Wind ×2
    18. Mex
    19. GuardGuard
    20. Wind
    21. Mex
    22. GuardGuard
    23. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    24. Converter
    25. ThistleThistle
    26. Converter
    27. ThistleThistle
    28. Converter ×2
    29. GuardGuard
    30. OppressorDestroyer
    31. JellyfishJellyfish
    32. Advanced Metal ExtractorT2 mexdone 8:52 · typical 9:25
    33. Converter
    34. GuardGuard
    35. Converter
    36. GuardGuard ×2
    37. Converter
    38. Death CavalryDeath Cavalry
    39. GuardGuard
    40. Advanced Metal ExtractorT2 mex
    41. Converter
    42. GuardGuard
    43. Death CavalryDeath Cavalry
    44. RiptideFrigatedone 9:48 · typical 4:40
    45. GuardGuard
    46. Advanced Metal ExtractorT2 mex
    47. GuardGuard ×2
    48. RiptideFrigate
    49. GuardGuard
    50. OppressorDestroyer ×2
    51. Advanced Metal ExtractorT2 mex
    52. OppressorDestroyer ×3
    53. JellyfishJellyfish
    54. Con turret
    55. Advanced Metal ExtractorT2 mexfor Beach sea
    56. ThistleThistle
    57. Con turret
    58. ThistleThistle
    59. ShipyardShipyarddone 11:51
    60. GuardGuard
    61. Advanced Metal ExtractorT2 mex
    62. OppressorDestroyer
    63. Advanced Geothermal PowerplantAdvanced Geothermal Powerplantdone 14:23
    64. Wind
    65. Con turret
    66. OppressorDestroyer
    67. Wind ×4
    68. Death CavalryDeath Cavalry
    69. Wind
    70. OppressorDestroyer
    71. Wind ×2
    72. Death CavalryDeath Cavalry
    73. Wind
    74. Construction ShipCon ship
    75. Wind
    76. Bot LabBot Labdone 13:38
    77. Wind ×2
    78. GruntGrunt
    79. OppressorDestroyer
    80. GruntGrunt
    81. Wind
    82. GruntGrunt ×3
    83. Wind
    84. GruntGrunt ×2
    85. Wind
    86. GruntGrunt
    87. Wind
    88. GruntGrunt
    89. Wind
    90. GruntGrunt
    91. Con turret
    92. GruntGrunt
    93. Wind
    94. GruntGrunt ×3
    95. Wind
    96. GruntGrunt ×2
    97. Wind
    98. GruntGrunt ×2
    99. Converter
    100. OppressorDestroyer
    101. Wind
    102. GruntGrunt ×2
    103. Converter
    104. Wind
    105. Converter
    106. Wind ×2
    107. Con turret
    108. Converter
    109. Wind ×2
    110. Converter
    111. Wind
    112. OppressorDestroyer
    113. Wind ×3
    114. Converter

Counts are medians over the build's games: half of them build more, half fewer. The example game is Schubiduuhh's (31 OS, 03/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine2 Wind to Airfirst at 1:44 · in 72% of games

You get

  • Finch1 Finch from Airfirst at 1:52 · in 82% of games
  • Hercules1 Light transport from Airfirst at 1:59 · in 76% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:44 · in 90% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

2066 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039800
2:0092900
3:00155700
4:002865051
5:00406614652
6:005414440232
7:006890905543
8:0085731547908
9:001040824581353
10:001253035282022
11:001507247082804
12:001801760503661
13:002121672254375
14:002477884365224
15:002858596396201
WHAT THE NUMBERS SAY

This is the role's own baseline, winning a bit over half its games with steady eco scaling and sea trades roughly matching losses.

  • + Team wins slightly over half of games played.
  • + Metal production scales from ~4k to ~29.5k by 15:00.
  • − Own metal lost climbs to 6875 by 15:00, matching kills closely.
  • − T2 factory only reached in 40% of games, limiting late power.
THE EXAMPLE YOU ARE READING

Schubiduuhh

30.6 OS · 03/10/2026

Open source match ↗

3 received units · includes a constructor
79 metal received · 25124 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:13Middle 50%: 1:07–1:25 · n=2039
Shipyard3:18Middle 50%: 3:02–3:36 · n=2057
Orca4:17Middle 50%: 3:52–5:00 · n=1397
Riptide4:40Middle 50%: 4:09–5:22 · n=2013
Oppressor5:54Middle 50%: 5:11–6:40 · n=1890
Geothermal Powerplant8:13Middle 50%: 7:13–9:26 · n=1343
Advanced Metal Extractor9:25Middle 50%: 8:48–10:21 · n=1801

Played most by

SHOGVN221games of this buildsirniho126games of this buildElpoloow118games of this buildOptimusprimenutt95games of this buildhihimik72games of this build