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Geo sea / Armada / Economy first / OBSERVED BUILD

Standard geo sea

Armada Geo sea build order · Supreme Isthmus

Shipyard in the cove backed by a bot lab, pushing out early submarines and destroyers to contest the sea while teching up to a geothermal plant around 7:46, the role's bread-and-butter naval contest.

Usually shipyard in the cove (87%)

#naval #eco · 776 distinct matches · 105 players · 80% of Armada Geo sea games · team won 54% of 829 · Recently observed

HOW TO PLAY IT

Key timing: Shipyard by 3:13

  1. Open 3 mex and wind into Bot Lab.
  2. Put up Shipyard with naval turret and BP for defense.
  3. Send out "submarine" then "destroyer" to contest the sea.
  4. Bring geothermal online to fund the fleet.
  5. Add Advanced Metal Extractor as the economy transitions.

Phase by phase

TYPICAL OF ITS 776 GAMES
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:12, middle half 1:06–1:17

    Some games also: wind for allies (44%)

    By 0:55 in all: 3 mex · 3 wind

    The example game in this phase · 3 steps
    1. Mex ×3
    2. Solar
    3. Bot LabBot Labdone 0:55 · typical 1:12
  2. 2

    Bot Lab to Shipyard

    Economy
    • Metal Extractor1Mex
    • Wind Turbine1Wind
    Order
    1. ShipyardShipyard after 4 mex, 4 winddone ~3:11, middle half 2:49–3:36
    Builders
    • Construction Bot3 Con bot
    • Lazarus2 Lazarus

    Some games also: pawn (44%) · con turret (38%) · crossbow (35%)

    By 2:47 in all: 4 mex · 4 wind

    The example game in this phase · 3 steps
    1. Construction BotCon bot ×3
    2. LazarusLazarus
    3. ShipyardShipyarddone 2:14 · typical 3:11
  3. 3

    Shipyard to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine1Wind
    Builders
    • Construction Ship1 Con ship
    Army
    • Dolphin3 Dolphin
    • Skater1 Skater
    • Corsair1 Destroyer
    Other
    • Radar Tower1 Radar Tower

    Some games also: Sentry (44%) · submarine (43%) · converter (32%) · pawn (31%) · con turret (31%)

    By 5:00 in all: 8 mex · 7 wind · 1 energy storage · 1 con turret

    The example game in this phase · 18 steps
    1. LazarusLazarus
    2. Construction ShipCon ship
    3. LazarusLazarus
    4. PawnPawn
    5. SkaterSkater
    6. Mex
    7. SkaterSkater
    8. Mex
    9. DolphinDolphin ×2
    10. Mex
    11. DolphinDolphin ×4
    12. Mex
    13. CorsairDestroyerdone 4:40 · typical 5:35
    14. Mex ×2
    15. Energy storage
    16. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    17. Con turret
    18. SkaterSkater ×2
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine12Wind
    • Energy Converter2Converter
    Builders
    • Construction Turret1 Con turret
    • Construction Ship1 Con ship
    • Grim Reaper1 Grim Reaper
    Army
    • Sentry1 Sentry
    • Dolphin4 Dolphin
    • Skater2 Skater
    • Corsair2 Destroyer

    Some games also: Radar Tower (48%) · geo (40%) · Harpoon (39%) · frigate (39%) · Naval Construction Turret (34%)

    By 10:00 in all: 11 mex · 19 wind · 1 geo · 4 converter · 1 energy storage · 2 con turret

    The example game in this phase · 71 steps
    1. Grim ReaperGrim Reaper
    2. CorsairDestroyer
    3. Geothermal PowerplantGeodone 7:07 · typical 7:45
    4. Wind ×2
    5. CorsairDestroyer
    6. Wind ×3
    7. SkaterSkater
    8. Converter
    9. SkaterSkater
    10. Converter ×2
    11. Grim ReaperGrim Reaper
    12. Converter
    13. Wind ×2
    14. CorsairDestroyer
    15. Construction ShipCon ship
    16. Wind
    17. SkaterSkater ×2
    18. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    19. Construction ShipCon ship
    20. Advanced Metal ExtractorT2 mexdone 9:35 · typical 9:17
    21. Wind
    22. Construction ShipCon ship ×3
    23. Wind
    24. Construction ShipCon ship ×2
    25. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    26. Construction ShipCon ship
    27. Wind
    28. Construction ShipCon ship
    29. CorsairDestroyer
    30. Advanced Metal ExtractorT2 mex
    31. Wind
    32. CorsairDestroyer
    33. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    34. Grim ReaperGrim Reaper
    35. Converter
    36. SkaterSkater
    37. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    38. CorsairDestroyer
    39. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    40. Advanced Metal ExtractorT2 mex
    41. Converter
    42. CorsairDestroyer
    43. Converter
    44. Grim ReaperGrim Reaper
    45. SkaterSkater
    46. CorsairDestroyer
    47. Converter
    48. CorsairDestroyer
    49. Advanced Metal ExtractorT2 mex
    50. Grim ReaperGrim Reaper
    51. SkaterSkater
    52. CorsairDestroyer ×2
    53. Wind
    54. Grim ReaperGrim Reaper
    55. Wind
    56. SkaterSkater
    57. CorsairDestroyer ×2
    58. Wind
    59. Advanced Metal ExtractorT2 mex
    60. Advanced ShipyardAdvanced Shipyardnot finished by 15:00
    61. Grim ReaperGrim Reaper
    62. Wind
    63. SkaterSkater
    64. Con turret
    65. SkaterSkater
    66. CorsairDestroyer
    67. Naval Construction Turret ×2
    68. Grim ReaperGrim Reaper
    69. Naval Construction Turret
    70. Advanced Metal ExtractorT2 mex
    71. SkaterSkater

Counts are medians over the build's games: half of them build more, half fewer. The example game is griffjack's (35 OS, 02/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine2 Wind to Airfirst at 1:41 · in 61% of games

You get

  • Finch1 Finch from Airfirst at 1:51 · in 74% of games
  • Hercules1 Light transport from Airfirst at 2:05 · in 62% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:40 · in 89% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

829 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039500
2:0092800
3:00160300
4:002912051
5:00414517674
6:005555541301
7:0071101003641
8:00875417301046
9:001062425061671
10:001291933772271
11:001552046113171
12:001857557173916
13:002179968994811
14:002544779425645
15:002892190156584
WHAT THE NUMBERS SAY

Standard Armada geo sea nearly matches Cortex's economy numbers but wins slightly more often at 53%.

  • + Metal produced reaches 28785 by 15:00, the highest of the sea builds
  • + Own metal lost of 6895 stays well under enemy metal destroyed's 9048
  • − Geothermal only lands in 58% of games by 7:34
  • − T2 factory completes in only 40% of games by 12:43
THE EXAMPLE YOU ARE READING

griffjack

35.1 OS · 02/10/2026

Open source match ↗

3 received units · includes a constructor
338 metal received · 22927 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:12Middle 50%: 1:06–1:17 · n=796
Shipyard3:11Middle 50%: 2:49–3:36 · n=818
Eel4:22Middle 50%: 3:41–5:34 · n=487
Corsair5:35Middle 50%: 4:50–6:34 · n=766
Geothermal Powerplant7:45Middle 50%: 6:48–9:14 · n=502
Advanced Metal Extractor9:17Middle 50%: 8:36–10:06 · n=722

Played most by

_X_64games of this buildOptimusprimenutt52games of this buildKingBenjai50games of this buildhaaven45games of this buildRexalidus35games of this build