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Geo sea / Armada / Economy first / OBSERVED BUILD

Standard geo sea

Armada Geo sea build order · Supreme Isthmus

Shipyard in the cove backed by a bot lab, pushing out early submarines and destroyers to contest the sea while teching up to a geothermal plant around 7:46, the role's bread-and-butter naval contest.

Usually shipyard in the cove (88%)

#naval #eco · 822 distinct matches · 106 players · 80% of Armada Geo sea games · team won 54% of 879 · Recently observed

HOW TO PLAY IT

Key timing: Shipyard by 3:11

  1. Take mex and wind, start bot lab first for early defence.
  2. Finish bot lab, then build shipyard in the cove.
  3. Push first submarine out to contest the sea.
  4. Add destroyer as the main contesting force.
  5. Transition into geothermal plant and advanced metal extractor.

Phase by phase

TYPICAL OF ITS 822 GAMES
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:12, middle half 1:06–1:17

    Some games also: wind for allies (43%)

    By 0:55 in all: 3 mex · 3 wind

    The example game in this phase · 3 steps
    1. Mex ×3
    2. Wind ×4
    3. Bot LabBot Labdone 1:25 · typical 1:12
  2. 2

    Bot Lab to Shipyard

    Economy
    • Metal Extractor1Mex
    • Wind Turbine1Wind
    Order
    1. ShipyardShipyard after 4 mex, 4 winddone ~3:12, middle half 2:51–3:37
    Builders
    • Construction Bot3 Con bot
    • Lazarus2 Lazarus

    Some games also: pawn (45%) · con turret (39%) · crossbow (36%)

    By 2:48 in all: 4 mex · 4 wind

    The example game in this phase · 27 steps
    1. Wind ×2
    2. Construction BotCon bot
    3. LazarusLazarus
    4. Construction BotCon bot
    5. Mex
    6. Construction BotCon bot ×2
    7. Mex
    8. Wind
    9. PawnPawn
    10. Mex
    11. Con turret
    12. Wind
    13. CrossbowCrossbow
    14. SentrySentry
    15. Wind
    16. CrossbowCrossbow
    17. SentrySentry
    18. Wind
    19. NettleNettle ×2
    20. Wind
    21. AnemoneAnemone
    22. Wind
    23. Radar TowerRadar Tower
    24. Wind
    25. Radar TowerRadar Tower
    26. Wind
    27. ShipyardShipyarddone 4:29 · typical 3:12
  3. 3

    Shipyard to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine1Wind
    Builders
    • Construction Ship1 Con ship
    Army
    • Dolphin3 Dolphin
    • Skater1 Skater
    Other
    • Radar Tower1 Radar Tower

    Some games also: destroyer (50%) · submarine (44%) · Sentry (43%) · converter (34%) · pawn (31%)

    By 5:00 in all: 8 mex · 7 wind · 1 energy storage · 1 con turret

    The example game in this phase · 6 steps
    1. Energy storage
    2. Construction ShipCon ship
    3. SkaterSkater
    4. Converter
    5. CorsairDestroyerdone 5:10 · typical 5:36
    6. Mex
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine12Wind
    • Energy Converter3Converter
    Builders
    • Construction Turret1 Con turret
    • Grim Reaper2 Grim Reaper
    • Construction Ship1 Con ship
    Army
    • Sentry1 Sentry
    • Dolphin4 Dolphin
    • Skater2 Skater
    • Corsair2 Destroyer

    Some games also: Radar Tower (48%) · Harpoon (41%) · geo (40%) · frigate (39%) · Naval Construction Turret (33%)

    By 10:00 in all: 11 mex · 19 wind · 1 geo · 4 converter · 1 energy storage · 2 con turret

    The example game in this phase · 128 steps
    1. Mex
    2. Converter
    3. HarpoonHarpoon
    4. CorsairDestroyer
    5. Grim ReaperGrim Reaper
    6. Wind
    7. CorsairDestroyer
    8. Wind
    9. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    10. Wind
    11. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    12. CorsairDestroyer
    13. Wind
    14. Shark's TeethShark's Teeth ×2
    15. Converter
    16. Shark's TeethShark's Teeth ×3
    17. Converter
    18. Shark's TeethShark's Teeth ×2
    19. Grim ReaperGrim Reaper
    20. Shark's TeethShark's Teeth ×3
    21. SkaterSkater
    22. Shark's TeethShark's Teeth
    23. Grim ReaperGrim Reaper
    24. Shark's TeethShark's Teeth
    25. DolphinDolphin ×2
    26. Shark's TeethShark's Teeth
    27. DolphinDolphin
    28. Shark's TeethShark's Teeth
    29. Con turret
    30. CorsairDestroyer
    31. Shark's TeethShark's Teeth
    32. Advanced Metal ExtractorT2 mexdone 9:01 · typical 9:19
    33. Shark's TeethShark's Teeth ×7
    34. Naval Construction Turret
    35. Advanced Metal ExtractorT2 mex ×2
    36. Naval Construction Turret
    37. Geothermal PowerplantGeodone 11:20 · typical 7:46
    38. CorsairDestroyer
    39. DolphinDolphin ×2
    40. Naval Construction Turret
    41. Advanced Metal ExtractorT2 mex
    42. Converter
    43. Tidal
    44. SkaterSkater
    45. Tidal
    46. Converter
    47. CorsairDestroyer
    48. Tidal
    49. Converter
    50. Tidal
    51. Converter
    52. CorsairDestroyer
    53. Tidal
    54. Converter
    55. Tidal
    56. Converter
    57. Tidal
    58. CorsairDestroyer
    59. SentrySentry
    60. Advanced Metal ExtractorT2 mex
    61. Tidal
    62. CorsairDestroyer
    63. Tidal ×2
    64. Con turret
    65. Tidal
    66. Grim ReaperGrim Reaper
    67. SentrySentry
    68. Tidal
    69. SentrySentry
    70. Advanced Metal ExtractorT2 mex
    71. SkaterSkater
    72. Tidal
    73. Con turret
    74. SkaterSkater ×2
    75. Naval Construction Turret
    76. SentrySentry
    77. Naval Construction Turret
    78. DolphinDolphin
    79. Naval Construction Turret
    80. Grim ReaperGrim Reaper
    81. SentrySentry
    82. Naval Construction Turret
    83. SentrySentry
    84. DolphinDolphin
    85. Tidal
    86. DolphinDolphin
    87. Tidal ×2
    88. SkaterSkater
    89. Tidal ×2
    90. SkaterSkater
    91. SentrySentry
    92. Tidal
    93. Grim ReaperGrim Reaper
    94. Con turret
    95. Tidal
    96. DolphinDolphin
    97. Tidal
    98. SentrySentry
    99. SkaterSkater
    100. Tidal ×2
    101. SkaterSkater
    102. Con turret
    103. Tidal
    104. Grim ReaperGrim Reaper
    105. Tidal
    106. SentrySentry
    107. SkaterSkater
    108. Tidal
    109. Wind
    110. SkaterSkater
    111. Tidal
    112. Wind
    113. Grim ReaperGrim Reaper
    114. Tidal
    115. Wind
    116. SentrySentry
    117. DolphinDolphin
    118. Tidal
    119. Wind
    120. SkaterSkater
    121. Wind
    122. Tidal
    123. Wind
    124. Grim ReaperGrim Reaper
    125. Tidal
    126. Converter
    127. SentrySentry
    128. Wind

Counts are medians over the build's games: half of them build more, half fewer. The example game is _X_'s (40 OS, 04/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine2 Wind to Airfirst at 1:41 · in 60% of games

You get

  • Finch1 Finch from Airfirst at 1:52 · in 73% of games
  • Hercules1 Light transport from Airfirst at 2:05 · in 61% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:42 · in 89% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

879 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039500
2:0092800
3:00160900
4:002893040
5:00414117554
6:005550541300
7:0071051001615
8:00873917051011
9:001061524581655
10:001290433332246
11:001549945823171
12:001850357053963
13:002179068434827
14:002544778555665
15:002895489766607
WHAT THE NUMBERS SAY

Standard Geo sea play, backed by a bot lab before the shipyard, with a 53% team win rate matching the other sea role closely.

  • + Geothermal finishes by 7:46 in 58% of games, funding the economy transition.
  • − Enemy metal destroyed only 8994 by 15:00 versus own losses of 6662, a close sea fight.
THE EXAMPLE YOU ARE READING

_X_

40.4 OS · 04/10/2026

Open source match ↗

2 received units · includes a constructor
2511 metal received · 34335 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:12Middle 50%: 1:06–1:17 · n=845
Shipyard3:12Middle 50%: 2:51–3:37 · n=868
Eel4:21Middle 50%: 3:41–5:29 · n=519
Corsair5:36Middle 50%: 4:53–6:34 · n=813
Geothermal Powerplant7:46Middle 50%: 6:49–9:15 · n=535
Advanced Metal Extractor9:19Middle 50%: 8:37–10:06 · n=766

Played most by

_X_86games of this buildOptimusprimenutt52games of this buildKingBenjai50games of this buildWashedGamuer49games of this buildRexalidus37games of this build
Standard geo sea · Armada Geo sea build order · BAR Build Atlas