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Front / Armada / Economy first / OBSERVED BUILD

Standard front

Armada Front build order · Supreme Isthmus

Standard Front economy-first opening with Bot Lab and Vehicle Plant thrown down almost immediately, transitioning into a mixed Blitz/Rocketeer/Pawn/Janus army feeding the middle over the game.

#eco · 1007 distinct matches · 135 players · 75% of Armada Front games · team won 63% of 1154 · Recently observed

HOW TO PLAY IT

Key timing: Vehicle Plant by 0:47

  1. Open 3 mex then Bot Lab and Vehicle Plant almost together.
  2. Layer wind while both labs start producing.
  3. Send early units to coast first to stop leaks, not middle.
  4. Add Construction Turrets as "Blitz", "Rocketeer", "Janus" mix builds up.
  5. Transition into Advanced Metal Extractor once T2 con is out.

Phase by phase

TYPICAL OF ITS 1007 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    • Wind Turbine1Wind
    Order
    1. Bot LabBot Lab after 3 mex, 1 winddone ~0:45, middle half 0:35–8:32

    Some games also: Vehicle Plant (41%)

    By 0:28 in all: 2 mex · 1 wind

    The example game in this phase · 5 steps
    1. Mex ×2
    2. Wind ×2
    3. Mex
    4. Wind
    5. Bot LabBot Labdone 1:03 · typical 0:45
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine3Wind
    Army
    • Sentry1 Sentry

    Some games also: rocketeer (46%) · con bot (44%) · Lazarus (44%) · tick (41%) · centurion (37%)

    By 5:00 in all: 6 mex · 7 wind

    The example game in this phase · 23 steps
    1. LazarusLazarus
    2. Wind ×2
    3. Construction BotCon bot
    4. Wind ×2
    5. TickTick
    6. Con turret
    7. TickTick ×3
    8. Mex
    9. TickTick
    10. MaceMace ×5
    11. Mex
    12. RocketeerRocketeer ×2
    13. Mex
    14. RocketeerRocketeer
    15. SentrySentry
    16. RocketeerRocketeer ×7
    17. Mex
    18. Construction BotCon bot
    19. BeamerBeamer
    20. PawnPawn ×3
    21. Con turret
    22. PawnPawn
    23. Metal storage
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine14Wind
    Builders
    • Construction Turret2 Con turret
    Army
    • Sentry1 Sentry

    Some games also: energy storage (46%) · rocketeer (39%) · blitz (38%) · pawn (36%) · Lazarus (36%)

    By 10:00 in all: 7 mex · 25 wind · 1 energy storage · 3 con turret

    The example game in this phase · 108 steps
    1. Wind ×3
    2. Radar TowerRadar Tower
    3. Wind ×3
    4. Con turret
    5. Wind
    6. Energy storage
    7. Wind
    8. Construction BotCon bot
    9. Wind ×2
    10. Dragon's TeethDragon's Teeth
    11. Wind
    12. Dragon's TeethDragon's Teeth ×3
    13. BeamerBeamer
    14. Wind
    15. Dragon's TeethDragon's Teeth ×3
    16. Con turret
    17. Dragon's TeethDragon's Teeth
    18. Wind ×2
    19. Energy storage
    20. SentrySentry
    21. Mex
    22. Wind
    23. BeamerBeamer
    24. Dragon's TeethDragon's Teeth ×2
    25. NettleNettle
    26. Wind
    27. Dragon's TeethDragon's Teeth
    28. Wind ×11
    29. Advanced Bot LabAdvanced Bot Labdone 9:17
    30. Wind ×8
    31. Con turret
    32. Wind ×3
    33. Advanced Construction BotT2 con bot
    34. Energy storage
    35. ButlerButler
    36. Wind
    37. ButlerButler
    38. Wind
    39. Con turret
    40. ButlerButler
    41. Advanced Metal ExtractorT2 mexdone 10:14 · typical 8:54
    42. Wind
    43. ButlerButler
    44. Fortification WallFortification Wall
    45. Wind
    46. ButlerButler
    47. Fortification WallFortification Wall
    48. Wind
    49. Fortification WallFortification Wall ×3
    50. Wind ×2
    51. Fortification WallFortification Wall
    52. RattlesnakeRattlesnakenot finished by 15:00
    53. Wind ×2
    54. Dragon's TeethDragon's Teeth ×2
    55. Wind ×2
    56. Dragon's TeethDragon's Teeth ×3
    57. Wind
    58. Advanced Metal ExtractorT2 mex
    59. Wind
    60. Dragon's TeethDragon's Teeth
    61. Wind
    62. Dragon's TeethDragon's Teeth
    63. Wind
    64. Dragon's TeethDragon's Teeth ×4
    65. Wind ×2
    66. Dragon's TeethDragon's Teeth ×3
    67. Wind
    68. Dragon's TeethDragon's Teeth
    69. Wind
    70. Dragon's TeethDragon's Teeth ×2
    71. SmugglerJammer bot
    72. Dragon's TeethDragon's Teeth ×2
    73. Wind ×2
    74. Dragon's TeethDragon's Teeth
    75. Wind ×15
    76. RattlesnakeRattlesnake
    77. Wind
    78. Dragon's TeethDragon's Teeth ×2
    79. Wind
    80. Dragon's TeethDragon's Teeth
    81. Wind
    82. Dragon's TeethDragon's Teeth
    83. Wind
    84. Dragon's TeethDragon's Teeth ×2
    85. Wind ×2
    86. Dragon's TeethDragon's Teeth ×4
    87. Wind
    88. Dragon's TeethDragon's Teeth ×2
    89. Wind
    90. Dragon's TeethDragon's Teeth ×3
    91. Wind
    92. Dragon's TeethDragon's Teeth
    93. Wind ×2
    94. Bot LabBot Labdone 13:45
    95. Wind
    96. PawnPawn
    97. Wind
    98. PawnPawn ×4
    99. Wind
    100. PawnPawn
    101. Construction BotCon bot ×2
    102. PawnPawn ×2
    103. Energy storage
    104. Advanced Metal ExtractorT2 mex
    105. PawnPawn ×4
    106. Con turret
    107. PawnPawn
    108. Converter

Counts are medians over the build's games: half of them build more, half fewer. The example game is SHORTBUS_VIP's (45 OS, 28/08/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:18 · in 68% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:18 · in 67% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

1154 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0033300
2:008482131
3:001625141105
4:002715542333
5:0038651200821
6:00507421121523
7:00631429852452
8:00763738533361
9:00907946814319
10:001068453295064
11:001259858205719
12:001482163656527
13:001741969967244
14:002017276218099
15:002267783768960
WHAT THE NUMBERS SAY

Standard Front play wins more often than suicide front and produces more metal by 15:00, reflecting its safer positioning.

  • + Metal produced reaches 22219 by 15:00, above suicide front's 19882
  • + Own losses of 8949 stay under enemy metal destroyed's near-equal 8347
  • − First unit lost by 1:44 shows exposure even from the safer side
  • − Wider gap to defend demands disciplined coast-then-mid unit movement
THE EXAMPLE YOU ARE READING

SHORTBUS_VIP

45.3 OS · 28/08/2026

Open source match ↗

0 received units
15 metal received · 336 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:45Middle 50%: 0:35–8:32 · n=730
Vehicle Plant0:48Middle 50%: 0:37–0:58 · n=817
Advanced Metal Extractor8:54Middle 50%: 8:02–10:01 · n=923

Played most by

Hummell98games of this buildhaaven94games of this buildLeohvm83games of this buildXad63games of this buildImmort42games of this build