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Front / Armada / Economy first / OBSERVED BUILD

Standard front

Armada Front build order · Supreme Isthmus

Standard Front economy-first opening with Bot Lab and Vehicle Plant thrown down almost immediately, transitioning into a mixed Blitz/Rocketeer/Pawn/Janus army feeding the middle over the game.

#eco · 1007 distinct matches · 135 players · 75% of Armada Front games · team won 63% of 1154 · Recently observed

HOW TO PLAY IT

Key timing: Vehicle Plant by 0:47

  1. Open 3 mex then Bot Lab and Vehicle Plant almost together.
  2. Layer wind while both labs start producing.
  3. Send early units to coast first to stop leaks, not middle.
  4. Add Construction Turrets as "Blitz", "Rocketeer", "Janus" mix builds up.
  5. Transition into Advanced Metal Extractor once T2 con is out.

Phase by phase

TYPICAL OF ITS 1007 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    • Wind Turbine1Wind
    Order
    1. Bot LabBot Lab after 3 mex, 1 winddone ~0:45, middle half 0:35–8:32

    Some games also: Vehicle Plant (41%)

    By 0:28 in all: 2 mex · 1 wind

    The example game in this phase · 57 steps
    1. Mex ×3
    2. Vehicle PlantVehicle Plantdone 0:47 · typical 0:48
    3. RoverScout ×4
    4. BlitzBlitz ×2
    5. Construction VehicleCon vehicle
    6. Wind
    7. JanusJanus
    8. Mex
    9. JanusJanus ×2
    10. Mex
    11. Wind
    12. StoutStout
    13. Mex
    14. JanusJanus ×3
    15. SentrySentry
    16. StoutStout
    17. BlitzBlitz ×3
    18. StoutStout
    19. JanusJanus
    20. Construction VehicleCon vehicle
    21. StoutStout
    22. JanusJanus ×2
    23. SentrySentry
    24. JanusJanus ×2
    25. Wind
    26. JanusJanus
    27. Wind
    28. StoutStout
    29. Wind
    30. StoutStout
    31. Wind
    32. StoutStout ×2
    33. Wind
    34. SentrySentry
    35. StoutStout
    36. Wind
    37. BlitzBlitz
    38. Wind
    39. BlitzBlitz ×2
    40. Wind
    41. BlitzBlitz ×2
    42. SentrySentry
    43. Wind
    44. Construction VehicleCon vehicle
    45. Advanced Metal ExtractorT2 mexdone 10:08 · typical 8:54
    46. Mex
    47. Wind ×2
    48. BlitzBlitz ×2
    49. Wind
    50. BlitzBlitz
    51. SentrySentry
    52. BlitzBlitz
    53. Advanced Metal ExtractorT2 mex
    54. Construction VehicleCon vehicle
    55. SentrySentry
    56. Converter
    57. Bot LabBot Labdone 10:45 · typical 0:45
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine3Wind
    Army
    • Sentry1 Sentry

    Some games also: rocketeer (46%) · con bot (44%) · Lazarus (44%) · tick (41%) · centurion (37%)

    By 5:00 in all: 6 mex · 7 wind

  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine14Wind
    Builders
    • Construction Turret2 Con turret
    Army
    • Sentry1 Sentry

    Some games also: energy storage (46%) · rocketeer (39%) · blitz (38%) · pawn (36%) · Lazarus (36%)

    By 10:00 in all: 7 mex · 25 wind · 1 energy storage · 3 con turret

    The example game in this phase · 86 steps
    1. BlitzBlitz
    2. StoutStout ×2
    3. Wind
    4. StoutStout ×2
    5. TickTick ×2
    6. StoutStout
    7. TickTick
    8. Wind
    9. TickTick ×3
    10. BlitzBlitz
    11. TickTick
    12. BlitzBlitz
    13. Advanced Metal ExtractorT2 mex
    14. TickTick
    15. Wind
    16. BlitzBlitz
    17. TickTick
    18. BlitzBlitz
    19. TickTick
    20. BlitzBlitz
    21. TickTick
    22. Wind
    23. BlitzBlitz
    24. TickTick
    25. Mex
    26. TickTick
    27. BlitzBlitz
    28. SentrySentry
    29. TickTick
    30. BlitzBlitz
    31. Wind
    32. SentrySentry
    33. TickTick
    34. Construction VehicleCon vehicle
    35. TickTick
    36. Wind
    37. BlitzBlitz
    38. TickTick
    39. StoutStout
    40. SentrySentry
    41. TickTick
    42. StoutStout
    43. TickTick
    44. Wind
    45. TickTick
    46. StoutStout
    47. SentrySentry
    48. TickTick
    49. StoutStout
    50. TickTick
    51. Converter
    52. SentrySentry
    53. TickTick
    54. StoutStout
    55. TickTick
    56. BlitzBlitz
    57. TickTick
    58. BlitzBlitz
    59. TickTick
    60. BlitzBlitz
    61. TickTick ×2
    62. BlitzBlitz
    63. Wind
    64. TickTick
    65. BlitzBlitz
    66. Wind
    67. TickTick
    68. Advanced Metal ExtractorT2 mex
    69. TickTick
    70. Wind
    71. BlitzBlitz
    72. TickTick
    73. Converter
    74. BlitzBlitz
    75. TickTick ×2
    76. Wind
    77. SentrySentry
    78. BlitzBlitz
    79. TickTick ×2
    80. SentrySentry
    81. Wind
    82. Construction VehicleCon vehicle
    83. TickTick
    84. SentrySentry
    85. TickTick
    86. Wind

Counts are medians over the build's games: half of them build more, half fewer. The example game is bkz_goldbhop's (36 OS, 26/08/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:18 · in 68% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:18 · in 67% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

1154 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0033300
2:008482131
3:001625141105
4:002715542333
5:0038651200821
6:00507421121523
7:00631429852452
8:00763738533361
9:00907946814319
10:001068453295064
11:001259858205719
12:001482163656527
13:001741969967244
14:002017276218099
15:002267783768960
WHAT THE NUMBERS SAY

Standard Front play wins more often than suicide front and produces more metal by 15:00, reflecting its safer positioning.

  • + Metal produced reaches 22219 by 15:00, above suicide front's 19882
  • + Own losses of 8949 stay under enemy metal destroyed's near-equal 8347
  • − First unit lost by 1:44 shows exposure even from the safer side
  • − Wider gap to defend demands disciplined coast-then-mid unit movement
THE EXAMPLE YOU ARE READING

bkz_goldbhop

35.6 OS · 26/08/2026

Open source match ↗

30 received units · includes a constructor
3 metal received · 35694 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:45Middle 50%: 0:35–8:32 · n=730
Vehicle Plant0:48Middle 50%: 0:37–0:58 · n=817
Advanced Metal Extractor8:54Middle 50%: 8:02–10:01 · n=923

Played most by

Hummell98games of this buildhaaven94games of this buildLeohvm83games of this buildXad63games of this buildImmort42games of this build