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Front / Armada / Economy first / OBSERVED BUILD

Standard front

Armada Front build order · Supreme Isthmus

Standard Front economy-first opening with Bot Lab and Vehicle Plant thrown down almost immediately, transitioning into a mixed Blitz/Rocketeer/Pawn/Janus army feeding the middle over the game.

#eco · 1007 distinct matches · 135 players · 75% of Armada Front games · team won 63% of 1154 · Recently observed

HOW TO PLAY IT

Key timing: Vehicle Plant by 0:47

  1. Open 3 mex then Bot Lab and Vehicle Plant almost together.
  2. Layer wind while both labs start producing.
  3. Send early units to coast first to stop leaks, not middle.
  4. Add Construction Turrets as "Blitz", "Rocketeer", "Janus" mix builds up.
  5. Transition into Advanced Metal Extractor once T2 con is out.

Phase by phase

TYPICAL OF ITS 1007 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    • Wind Turbine1Wind
    Order
    1. Bot LabBot Lab after 3 mex, 1 winddone ~0:45, middle half 0:35–8:32

    Some games also: Vehicle Plant (41%)

    By 0:28 in all: 2 mex · 1 wind

    The example game in this phase · 3 steps
    1. Mex ×3
    2. Wind
    3. Bot LabBot Labdone 0:51 · typical 0:45
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine3Wind
    Army
    • Sentry1 Sentry

    Some games also: rocketeer (46%) · con bot (44%) · Lazarus (44%) · tick (41%) · centurion (37%)

    By 5:00 in all: 6 mex · 7 wind

    The example game in this phase · 33 steps
    1. TickTick ×2
    2. PawnPawn ×2
    3. Construction BotCon bot
    4. Wind ×4
    5. Construction BotCon bot
    6. CenturionCenturion
    7. LazarusLazarus
    8. CenturionCenturion
    9. Construction BotCon bot
    10. RocketeerRocketeer ×3
    11. Mex ×2
    12. RocketeerRocketeer
    13. SentrySentry
    14. RocketeerRocketeer ×2
    15. SentrySentry
    16. RocketeerRocketeer ×2
    17. Mex
    18. RocketeerRocketeer
    19. SentrySentry
    20. RocketeerRocketeer
    21. CenturionCenturion
    22. SentrySentry ×2
    23. RocketeerRocketeer
    24. SentrySentry
    25. Con turret
    26. RocketeerRocketeer
    27. SentrySentry
    28. RocketeerRocketeer
    29. BeamerBeamer
    30. Wind
    31. Radar TowerRadar Tower
    32. Wind
    33. RocketeerRocketeer
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine14Wind
    Builders
    • Construction Turret2 Con turret
    Army
    • Sentry1 Sentry

    Some games also: energy storage (46%) · rocketeer (39%) · blitz (38%) · pawn (36%) · Lazarus (36%)

    By 10:00 in all: 7 mex · 25 wind · 1 energy storage · 3 con turret

    The example game in this phase · 97 steps
    1. CenturionCenturion
    2. Wind
    3. RocketeerRocketeer
    4. Wind
    5. RocketeerRocketeer
    6. Wind
    7. RocketeerRocketeer
    8. Wind
    9. RocketeerRocketeer
    10. BeamerBeamer
    11. Wind
    12. RocketeerRocketeer
    13. Wind
    14. RocketeerRocketeer
    15. Wind
    16. CenturionCenturion
    17. LazarusLazarus
    18. Wind
    19. ThugThug
    20. CenturionCenturion
    21. Wind
    22. Mex
    23. RocketeerRocketeer
    24. Wind
    25. ThugThug
    26. RocketeerRocketeer
    27. Radar TowerRadar Tower
    28. Wind
    29. RocketeerRocketeer
    30. SentrySentry
    31. RocketeerRocketeer
    32. Wind
    33. SentrySentry
    34. RocketeerRocketeer
    35. GraverobberGraverobber
    36. ThugThug
    37. RocketeerRocketeer
    38. Wind
    39. SentrySentry
    40. RocketeerRocketeer
    41. Wind
    42. CenturionCenturion
    43. PawnPawn
    44. ThugThug
    45. Wind
    46. ThugThug
    47. PawnPawn
    48. Wind
    49. PawnPawn
    50. Wind
    51. PawnPawn
    52. ThugThug
    53. Wind
    54. PawnPawn
    55. ThugThug
    56. Wind
    57. PawnPawn
    58. ThugThug
    59. Wind
    60. ThugThug
    61. PawnPawn
    62. Con turret
    63. Wind
    64. PawnPawn
    65. Wind
    66. GruntGrunt
    67. PawnPawn
    68. ThugThug
    69. Wind
    70. PawnPawn
    71. Wind
    72. Advanced Metal ExtractorT2 mexdone 9:03 · typical 8:54
    73. PawnPawn
    74. Wind
    75. PawnPawn
    76. Wind
    77. PawnPawn ×2
    78. Wind
    79. Vehicle PlantVehicle Plantdone 9:22 · typical 0:48
    80. PawnPawn
    81. Wind ×2
    82. PawnPawn
    83. Wind
    84. Advanced Metal ExtractorT2 mex
    85. Wind
    86. PawnPawn
    87. Wind ×2
    88. PawnPawn
    89. Wind ×3
    90. PawnPawn
    91. Wind ×2
    92. PawnPawn ×2
    93. Wind
    94. Advanced Metal ExtractorT2 mex
    95. Wind
    96. PawnPawn
    97. Wind

Counts are medians over the build's games: half of them build more, half fewer. The example game is PotatoRossco's (40 OS, 05/08/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:18 · in 68% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:18 · in 67% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

1154 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0033300
2:008482131
3:001625141105
4:002715542333
5:0038651200821
6:00507421121523
7:00631429852452
8:00763738533361
9:00907946814319
10:001068453295064
11:001259858205719
12:001482163656527
13:001741969967244
14:002017276218099
15:002267783768960
WHAT THE NUMBERS SAY

Standard Front play wins more often than suicide front and produces more metal by 15:00, reflecting its safer positioning.

  • + Metal produced reaches 22219 by 15:00, above suicide front's 19882
  • + Own losses of 8949 stay under enemy metal destroyed's near-equal 8347
  • − First unit lost by 1:44 shows exposure even from the safer side
  • − Wider gap to defend demands disciplined coast-then-mid unit movement
THE EXAMPLE YOU ARE READING

PotatoRossco

39.5 OS · 05/08/2026

Open source match ↗

5 received units · includes a constructor
221 metal received · 8337 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:45Middle 50%: 0:35–8:32 · n=730
Vehicle Plant0:48Middle 50%: 0:37–0:58 · n=817
Advanced Metal Extractor8:54Middle 50%: 8:02–10:01 · n=923

Played most by

Hummell98games of this buildhaaven94games of this buildLeohvm83games of this buildXad63games of this buildImmort42games of this build