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Front / Armada / Economy first / OBSERVED BUILD

Standard front

Armada Front build order · Supreme Isthmus

Standard Front economy-first opening with Bot Lab and Vehicle Plant thrown down almost immediately, transitioning into a mixed Blitz/Rocketeer/Pawn/Janus army feeding the middle over the game.

#eco · 1007 distinct matches · 135 players · 75% of Armada Front games · team won 63% of 1154 · Recently observed

HOW TO PLAY IT

Key timing: Vehicle Plant by 0:47

  1. Open 3 mex then Bot Lab and Vehicle Plant almost together.
  2. Layer wind while both labs start producing.
  3. Send early units to coast first to stop leaks, not middle.
  4. Add Construction Turrets as "Blitz", "Rocketeer", "Janus" mix builds up.
  5. Transition into Advanced Metal Extractor once T2 con is out.

Phase by phase

TYPICAL OF ITS 1007 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    • Wind Turbine1Wind
    Order
    1. Bot LabBot Lab after 3 mex, 1 winddone ~0:45, middle half 0:35–8:32

    Some games also: Vehicle Plant (41%)

    By 0:28 in all: 2 mex · 1 wind

    The example game in this phase · 70 steps
    1. Mex ×2
    2. Solar
    3. Vehicle PlantVehicle Plantdone 0:45 · typical 0:48
    4. RoverScout
    5. Wind
    6. RoverScout ×3
    7. Wind
    8. BlitzBlitz ×2
    9. Construction VehicleCon vehicle
    10. JanusJanus
    11. Mex
    12. Construction VehicleCon vehicle
    13. Mex
    14. JanusJanus
    15. Mex
    16. Construction VehicleCon vehicle
    17. Mex
    18. JanusJanus
    19. Mex
    20. WhistlerMissile truck
    21. JanusJanus ×9
    22. Wind
    23. JanusJanus
    24. Wind
    25. JanusJanus
    26. ShellshockerArty
    27. Wind
    28. ShellshockerArty
    29. Wind
    30. ShellshockerArty ×2
    31. Wind
    32. ShellshockerArty
    33. JanusJanus
    34. Wind
    35. WhistlerMissile truck
    36. ShellshockerArty
    37. Wind
    38. ShellshockerArty ×2
    39. Wind
    40. Con turret
    41. JanusJanus
    42. Wind
    43. JanusJanus
    44. Wind
    45. BlitzBlitz
    46. Wind
    47. BlitzBlitz
    48. Wind
    49. JanusJanus
    50. Con turret
    51. Energy storage
    52. Mex
    53. SentrySentry
    54. JanusJanus
    55. BlitzBlitz
    56. SentrySentry
    57. Wind
    58. BlitzBlitz
    59. Wind ×3
    60. BlitzBlitz
    61. Wind ×2
    62. BlitzBlitz
    63. Construction VehicleCon vehicle
    64. Wind ×2
    65. BlitzBlitz
    66. Advanced Metal ExtractorT2 mexdone 10:23
    67. Wind
    68. BlitzBlitz
    69. Wind ×6
    70. Bot LabBot Labdone 10:39 · typical 0:45
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine3Wind
    Army
    • Sentry1 Sentry

    Some games also: rocketeer (46%) · con bot (44%) · Lazarus (44%) · tick (41%) · centurion (37%)

    By 5:00 in all: 6 mex · 7 wind

  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine14Wind
    Builders
    • Construction Turret2 Con turret
    Army
    • Sentry1 Sentry

    Some games also: energy storage (46%) · rocketeer (39%) · blitz (38%) · pawn (36%) · Lazarus (36%)

    By 10:00 in all: 7 mex · 25 wind · 1 energy storage · 3 con turret

    The example game in this phase · 98 steps
    1. Advanced Metal ExtractorT2 mex
    2. TickTick ×2
    3. Wind
    4. TickTick ×2
    5. Advanced Metal ExtractorT2 mex
    6. Mex
    7. Wind ×2
    8. SentrySentry
    9. TickTick
    10. SentrySentry
    11. TickTick ×2
    12. Wind
    13. TickTick
    14. Wind
    15. TickTick
    16. Construction BotCon bot
    17. Wind
    18. TickTick ×2
    19. Wind
    20. TickTick
    21. Advanced Metal ExtractorT2 mex
    22. SentrySentry
    23. TickTick
    24. Construction BotCon bot
    25. Wind
    26. TickTick
    27. Wind
    28. TickTick ×2
    29. Advanced Metal ExtractorT2 mexnot finished by 15:00 · typical 8:54
    30. TickTick
    31. GruntGrunt
    32. TickTick ×2
    33. GruntGrunt
    34. TickTick ×2
    35. GruntGrunt
    36. TickTick
    37. SentrySentry
    38. GruntGrunt
    39. TickTick ×2
    40. Wind
    41. GruntGrunt
    42. TickTick
    43. Wind
    44. TickTick
    45. GruntGrunt
    46. Wind
    47. TickTick
    48. Wind
    49. TickTick ×2
    50. GruntGrunt
    51. RattlesnakeRattlesnakedone 13:27
    52. TickTick
    53. Wind
    54. TickTick
    55. Wind
    56. GruntGrunt
    57. TickTick ×2
    58. Wind
    59. TickTick
    60. Advanced Metal ExtractorT2 mex
    61. GruntGrunt
    62. TickTick ×4
    63. GruntGrunt
    64. TickTick ×4
    65. Wind
    66. TickTick
    67. GruntGrunt
    68. TickTick ×2
    69. Wind
    70. TickTick
    71. GruntGrunt
    72. TickTick ×4
    73. PersecutorPersecutordone 14:37
    74. TickTick
    75. GruntGrunt
    76. TickTick ×3
    77. Wind
    78. TickTick
    79. GruntGrunt
    80. TickTick ×4
    81. Con turret
    82. GruntGrunt
    83. TickTick ×5
    84. GruntGrunt
    85. TickTick ×4
    86. GruntGrunt
    87. TickTick ×4
    88. GruntGrunt ×2
    89. TickTick ×3
    90. ParalyzerParalyzernot finished by 15:00
    91. TickTick ×4
    92. GruntGrunt
    93. CatalystCatalystnot finished by 15:00
    94. TickTick ×4
    95. GruntGrunt
    96. TickTick ×4
    97. GruntGrunt
    98. TickTick ×2

Counts are medians over the build's games: half of them build more, half fewer. The example game is [AFUS]Aleash's (46 OS, 06/08/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:18 · in 68% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:18 · in 67% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

1154 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0033300
2:008482131
3:001625141105
4:002715542333
5:0038651200821
6:00507421121523
7:00631429852452
8:00763738533361
9:00907946814319
10:001068453295064
11:001259858205719
12:001482163656527
13:001741969967244
14:002017276218099
15:002267783768960
WHAT THE NUMBERS SAY

Standard Front play wins more often than suicide front and produces more metal by 15:00, reflecting its safer positioning.

  • + Metal produced reaches 22219 by 15:00, above suicide front's 19882
  • + Own losses of 8949 stay under enemy metal destroyed's near-equal 8347
  • − First unit lost by 1:44 shows exposure even from the safer side
  • − Wider gap to defend demands disciplined coast-then-mid unit movement
THE EXAMPLE YOU ARE READING

[AFUS]Aleash

45.5 OS · 06/08/2026

Open source match ↗

54 received units · includes a constructor
196 metal received · 6217 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:45Middle 50%: 0:35–8:32 · n=730
Vehicle Plant0:48Middle 50%: 0:37–0:58 · n=817
Advanced Metal Extractor8:54Middle 50%: 8:02–10:01 · n=923

Played most by

Hummell98games of this buildhaaven94games of this buildLeohvm83games of this buildXad63games of this buildImmort42games of this build