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Front / Armada / Economy first / OBSERVED BUILD

Standard front

Armada Front build order · Supreme Isthmus

Standard Front economy-first opening with Bot Lab and Vehicle Plant thrown down almost immediately, transitioning into a mixed Blitz/Rocketeer/Pawn/Janus army feeding the middle over the game.

#eco · 1007 distinct matches · 135 players · 75% of Armada Front games · team won 63% of 1154 · Recently observed

HOW TO PLAY IT

Key timing: Vehicle Plant by 0:47

  1. Open 3 mex then Bot Lab and Vehicle Plant almost together.
  2. Layer wind while both labs start producing.
  3. Send early units to coast first to stop leaks, not middle.
  4. Add Construction Turrets as "Blitz", "Rocketeer", "Janus" mix builds up.
  5. Transition into Advanced Metal Extractor once T2 con is out.

Phase by phase

TYPICAL OF ITS 1007 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    • Wind Turbine1Wind
    Order
    1. Bot LabBot Lab after 3 mex, 1 winddone ~0:45, middle half 0:35–8:32

    Some games also: Vehicle Plant (41%)

    By 0:28 in all: 2 mex · 1 wind

    The example game in this phase · 4 steps
    1. Mex
    2. Wind
    3. Mex
    4. Bot LabBot Labdone 0:39 · typical 0:45
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine3Wind
    Army
    • Sentry1 Sentry

    Some games also: rocketeer (46%) · con bot (44%) · Lazarus (44%) · tick (41%) · centurion (37%)

    By 5:00 in all: 6 mex · 7 wind

    The example game in this phase · 40 steps
    1. Wind
    2. TickTick ×2
    3. Wind
    4. TickTick
    5. Wind
    6. Construction BotCon bot ×2
    7. Mex
    8. PawnPawn
    9. Mex
    10. PawnPawn ×3
    11. Construction BotCon bot
    12. CenturionCenturion
    13. Mex
    14. CenturionCenturion
    15. Mex
    16. SentrySentry
    17. Construction BotCon bot
    18. Wind
    19. SentrySentry
    20. Construction BotCon bot
    21. BeamerBeamer
    22. Wind
    23. Construction BotCon bot
    24. Con turret
    25. Construction BotCon bot
    26. BeamerBeamer
    27. Wind
    28. BeamerBeamer
    29. Construction BotCon bot
    30. BeamerBeamer
    31. Wind
    32. Dragon's TeethDragon's Teeth ×6
    33. Radar TowerRadar Tower
    34. Con turret
    35. Wind
    36. BeamerBeamer ×2
    37. Wind
    38. BeamerBeamer
    39. CenturionCenturion
    40. BeamerBeamer
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine14Wind
    Builders
    • Construction Turret2 Con turret
    Army
    • Sentry1 Sentry

    Some games also: energy storage (46%) · rocketeer (39%) · blitz (38%) · pawn (36%) · Lazarus (36%)

    By 10:00 in all: 7 mex · 25 wind · 1 energy storage · 3 con turret

    The example game in this phase · 96 steps
    1. CenturionCenturion
    2. Wind
    3. BeamerBeamer
    4. Wind
    5. BeamerBeamer
    6. CenturionCenturion
    7. Radar TowerRadar Tower
    8. BeamerBeamer ×2
    9. Converter
    10. Con turret
    11. Converter
    12. Con turret
    13. OverwatchOverwatch
    14. Sneaky PeteSneaky Pete
    15. Wind ×10
    16. Energy storage
    17. Bot LabBot Labnot finished by 15:00
    18. Wind
    19. LazarusLazarus
    20. Sneaky PeteSneaky Pete
    21. Wind
    22. BeamerBeamer
    23. Con turret
    24. Wind
    25. TickTick ×2
    26. Dragon's TeethDragon's Teeth ×3
    27. TickTick
    28. Dragon's TeethDragon's Teeth ×5
    29. Wind
    30. Dragon's TeethDragon's Teeth ×6
    31. TickTick
    32. GauntletGauntletnot finished by 15:00
    33. TickTick
    34. Advanced Metal ExtractorT2 mexdone 11:52 · typical 8:54
    35. TickTick
    36. Converter
    37. Wind
    38. TickTick
    39. BeamerBeamer
    40. TickTick
    41. Wind
    42. TickTick ×3
    43. Wind
    44. TickTick
    45. Con turret
    46. TickTick ×2
    47. Wind
    48. TickTick
    49. BeholderBeholder
    50. Dragon's TeethDragon's Teeth ×2
    51. TickTick
    52. Dragon's TeethDragon's Teeth ×2
    53. TickTick
    54. BeholderBeholder
    55. TickTick
    56. Wind
    57. Dragon's TeethDragon's Teeth ×3
    58. TickTick
    59. Dragon's TeethDragon's Teeth
    60. TickTick
    61. BeholderBeholder
    62. TickTick
    63. Dragon's TeethDragon's Teeth
    64. Wind
    65. Dragon's TeethDragon's Teeth
    66. TickTick
    67. Dragon's TeethDragon's Teeth ×2
    68. TickTick
    69. Advanced Metal ExtractorT2 mex
    70. TickTick
    71. BeholderBeholder
    72. TickTick
    73. Dragon's TeethDragon's Teeth
    74. Wind
    75. Dragon's TeethDragon's Teeth
    76. TickTick
    77. Dragon's TeethDragon's Teeth ×2
    78. TickTick ×3
    79. Mex
    80. Advanced Metal ExtractorT2 mex
    81. Wind
    82. TickTick ×2
    83. Con turret
    84. TickTick
    85. Wind
    86. TickTick ×2
    87. Wind ×2
    88. TickTick
    89. Wind ×4
    90. TickTick
    91. Wind ×4
    92. TickTick
    93. Wind ×3
    94. TickTick
    95. Wind
    96. TickTick ×2

Counts are medians over the build's games: half of them build more, half fewer. The example game is lebel's (36 OS, 22/08/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:18 · in 68% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:18 · in 67% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

1154 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0033300
2:008482131
3:001625141105
4:002715542333
5:0038651200821
6:00507421121523
7:00631429852452
8:00763738533361
9:00907946814319
10:001068453295064
11:001259858205719
12:001482163656527
13:001741969967244
14:002017276218099
15:002267783768960
WHAT THE NUMBERS SAY

Standard Front play wins more often than suicide front and produces more metal by 15:00, reflecting its safer positioning.

  • + Metal produced reaches 22219 by 15:00, above suicide front's 19882
  • + Own losses of 8949 stay under enemy metal destroyed's near-equal 8347
  • − First unit lost by 1:44 shows exposure even from the safer side
  • − Wider gap to defend demands disciplined coast-then-mid unit movement
THE EXAMPLE YOU ARE READING

lebel

36.3 OS · 22/08/2026

Open source match ↗

7 received units · includes a constructor
689 metal received · 10673 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:45Middle 50%: 0:35–8:32 · n=730
Vehicle Plant0:48Middle 50%: 0:37–0:58 · n=817
Advanced Metal Extractor8:54Middle 50%: 8:02–10:01 · n=923

Played most by

Hummell98games of this buildhaaven94games of this buildLeohvm83games of this buildXad63games of this buildImmort42games of this build