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Front / Armada / Economy first / OBSERVED BUILD

Standard front

Armada Front build order · Supreme Isthmus

Standard Front economy-first opening with Bot Lab and Vehicle Plant thrown down almost immediately, transitioning into a mixed Blitz/Rocketeer/Pawn/Janus army feeding the middle over the game.

#eco · 1007 distinct matches · 135 players · 75% of Armada Front games · team won 63% of 1154 · Recently observed

HOW TO PLAY IT

Key timing: Vehicle Plant by 0:47

  1. Open 3 mex then Bot Lab and Vehicle Plant almost together.
  2. Layer wind while both labs start producing.
  3. Send early units to coast first to stop leaks, not middle.
  4. Add Construction Turrets as "Blitz", "Rocketeer", "Janus" mix builds up.
  5. Transition into Advanced Metal Extractor once T2 con is out.

Phase by phase

TYPICAL OF ITS 1007 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    • Wind Turbine1Wind
    Order
    1. Bot LabBot Lab after 3 mex, 1 winddone ~0:45, middle half 0:35–8:32

    Some games also: Vehicle Plant (41%)

    By 0:28 in all: 2 mex · 1 wind

    The example game in this phase · 69 steps
    1. Mex ×3
    2. Vehicle PlantVehicle Plantdone 0:54 · typical 0:48
    3. Wind
    4. RoverScout
    5. Wind
    6. BlitzBlitz
    7. Wind ×2
    8. BlitzBlitz
    9. Wind
    10. Construction VehicleCon vehicle ×3
    11. Mex
    12. JanusJanus ×2
    13. Mex
    14. StoutStout
    15. JanusJanus
    16. SentrySentry
    17. Mex
    18. SentrySentry
    19. ShellshockerArty
    20. BeamerBeamer
    21. WhistlerMissile truck
    22. Converter
    23. Con turret
    24. BeamerBeamer
    25. Construction VehicleCon vehicle
    26. StoutStout
    27. JanusJanus
    28. ShellshockerArty
    29. WhistlerMissile truck
    30. StoutStout
    31. SentrySentry
    32. JanusJanus
    33. Construction VehicleCon vehicle
    34. SentrySentry
    35. ShellshockerArty
    36. Wind
    37. WhistlerMissile truck
    38. Wind
    39. SentrySentry
    40. StoutStout
    41. Wind
    42. Con turret
    43. JanusJanus
    44. Con turret
    45. Wind ×2
    46. ShellshockerArty
    47. Wind ×2
    48. Energy storage
    49. WhistlerMissile truck
    50. Mex
    51. Radar TowerRadar Tower
    52. Wind
    53. Advanced Metal ExtractorT2 mexdone 8:53 · typical 8:54
    54. StoutStout
    55. Wind ×2
    56. Sneaky PeteSneaky Pete
    57. Wind ×3
    58. Con turret
    59. Wind
    60. Advanced Metal ExtractorT2 mex
    61. Wind
    62. Con turret
    63. Wind ×2
    64. BeamerBeamer
    65. SentrySentry
    66. Wind ×5
    67. SentrySentry
    68. Wind
    69. Bot LabBot Labdone 10:15 · typical 0:45
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine3Wind
    Army
    • Sentry1 Sentry

    Some games also: rocketeer (46%) · con bot (44%) · Lazarus (44%) · tick (41%) · centurion (37%)

    By 5:00 in all: 6 mex · 7 wind

  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine14Wind
    Builders
    • Construction Turret2 Con turret
    Army
    • Sentry1 Sentry

    Some games also: energy storage (46%) · rocketeer (39%) · blitz (38%) · pawn (36%) · Lazarus (36%)

    By 10:00 in all: 7 mex · 25 wind · 1 energy storage · 3 con turret

    The example game in this phase · 63 steps
    1. Wind
    2. Advanced Metal ExtractorT2 mex
    3. Wind
    4. Construction BotCon bot ×2
    5. SentrySentry
    6. TickTick
    7. Wind
    8. SentrySentry ×2
    9. Construction BotCon bot
    10. SentrySentry
    11. Wind
    12. Construction BotCon bot
    13. TickTick
    14. Construction BotCon bot
    15. Wind ×2
    16. Construction BotCon bot
    17. SentrySentry
    18. TickTick ×3
    19. Wind
    20. TickTick ×3
    21. Wind
    22. TickTick
    23. Advanced Metal ExtractorT2 mex
    24. TickTick
    25. Wind
    26. SentrySentry
    27. TickTick
    28. Wind
    29. TickTick ×3
    30. Wind
    31. TickTick ×4
    32. Wind
    33. LazarusLazarus
    34. TickTick ×3
    35. Energy storage
    36. TickTick ×5
    37. Wind
    38. TickTick ×2
    39. Radar TowerRadar Tower
    40. Advanced Metal ExtractorT2 mex
    41. TickTick
    42. Wind
    43. TickTick ×3
    44. Wind
    45. TickTick
    46. SentrySentry
    47. TickTick ×2
    48. Wind ×2
    49. TickTick ×3
    50. Wind
    51. TickTick ×4
    52. SentrySentry
    53. TickTick
    54. Wind
    55. TickTick ×3
    56. Wind ×2
    57. TickTick ×3
    58. Wind
    59. TickTick
    60. Advanced Metal ExtractorT2 mex
    61. TickTick
    62. Wind
    63. TickTick

Counts are medians over the build's games: half of them build more, half fewer. The example game is HotDawg's (44 OS, 16/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:18 · in 68% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:18 · in 67% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

1154 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0033300
2:008482131
3:001625141105
4:002715542333
5:0038651200821
6:00507421121523
7:00631429852452
8:00763738533361
9:00907946814319
10:001068453295064
11:001259858205719
12:001482163656527
13:001741969967244
14:002017276218099
15:002267783768960
WHAT THE NUMBERS SAY

Standard Front play wins more often than suicide front and produces more metal by 15:00, reflecting its safer positioning.

  • + Metal produced reaches 22219 by 15:00, above suicide front's 19882
  • + Own losses of 8949 stay under enemy metal destroyed's near-equal 8347
  • − First unit lost by 1:44 shows exposure even from the safer side
  • − Wider gap to defend demands disciplined coast-then-mid unit movement
THE EXAMPLE YOU ARE READING

HotDawg

43.8 OS · 16/09/2026

Open source match ↗

5 received units · includes a constructor
144 metal received · 8620 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:45Middle 50%: 0:35–8:32 · n=730
Vehicle Plant0:48Middle 50%: 0:37–0:58 · n=817
Advanced Metal Extractor8:54Middle 50%: 8:02–10:01 · n=923

Played most by

Hummell98games of this buildhaaven94games of this buildLeohvm83games of this buildXad63games of this buildImmort42games of this build