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Front / Armada / Economy first / OBSERVED BUILD

Standard front

Armada Front build order · Supreme Isthmus

Standard Front economy-first opening with Bot Lab and Vehicle Plant thrown down almost immediately, transitioning into a mixed Blitz/Rocketeer/Pawn/Janus army feeding the middle over the game.

#eco · 1007 distinct matches · 135 players · 75% of Armada Front games · team won 63% of 1154 · Recently observed

HOW TO PLAY IT

Key timing: Vehicle Plant by 0:47

  1. Open 3 mex then Bot Lab and Vehicle Plant almost together.
  2. Layer wind while both labs start producing.
  3. Send early units to coast first to stop leaks, not middle.
  4. Add Construction Turrets as "Blitz", "Rocketeer", "Janus" mix builds up.
  5. Transition into Advanced Metal Extractor once T2 con is out.

Phase by phase

TYPICAL OF ITS 1007 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    • Wind Turbine1Wind
    Order
    1. Bot LabBot Lab after 3 mex, 1 winddone ~0:45, middle half 0:35–8:32

    Some games also: Vehicle Plant (41%)

    By 0:28 in all: 2 mex · 1 wind

    The example game in this phase · 1 step
    1. Mex ×3
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine3Wind
    Army
    • Sentry1 Sentry

    Some games also: rocketeer (46%) · con bot (44%) · Lazarus (44%) · tick (41%) · centurion (37%)

    By 5:00 in all: 6 mex · 7 wind

    The example game in this phase · 26 steps
    1. Wind ×2
    2. Vehicle PlantVehicle Plantdone 1:02 · typical 0:48
    3. Construction VehicleCon vehicle
    4. Wind ×3
    5. RoverScout ×2
    6. BlitzBlitz ×4
    7. Mex
    8. BlitzBlitz
    9. Construction VehicleCon vehicle
    10. Mex
    11. Construction VehicleCon vehicle
    12. Mex
    13. JanusJanus ×3
    14. Wind
    15. JanusJanus
    16. Construction VehicleCon vehicle
    17. Wind
    18. SentrySentry
    19. JanusJanus
    20. SentrySentry
    21. Wind
    22. JanusJanus ×2
    23. Wind
    24. Dragon's TeethDragon's Teeth ×2
    25. BeamerBeamer
    26. Wind
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine14Wind
    Builders
    • Construction Turret2 Con turret
    Army
    • Sentry1 Sentry

    Some games also: energy storage (46%) · rocketeer (39%) · blitz (38%) · pawn (36%) · Lazarus (36%)

    By 10:00 in all: 7 mex · 25 wind · 1 energy storage · 3 con turret

    The example game in this phase · 185 steps
    1. Con turret
    2. Construction VehicleCon vehicle
    3. Wind
    4. Con turret
    5. Construction VehicleCon vehicle ×2
    6. Wind
    7. Energy storage
    8. Wind
    9. Sneaky PeteSneaky Pete
    10. Energy storage
    11. Wind
    12. Construction VehicleCon vehicle
    13. Radar TowerRadar Tower
    14. Wind ×2
    15. Energy storage
    16. Wind
    17. Construction VehicleCon vehicle
    18. Energy storage
    19. Wind ×8
    20. Construction VehicleCon vehicle
    21. Wind
    22. BlitzBlitz
    23. Wind ×2
    24. BlitzBlitz
    25. Wind ×3
    26. BlitzBlitz
    27. Wind ×2
    28. BlitzBlitz
    29. Wind
    30. Converter
    31. Wind ×2
    32. BlitzBlitz
    33. Wind
    34. Dragon's TeethDragon's Teeth
    35. Wind
    36. BlitzBlitz
    37. Converter
    38. Dragon's TeethDragon's Teeth
    39. Wind
    40. Dragon's TeethDragon's Teeth
    41. Wind
    42. BlitzBlitz
    43. Dragon's TeethDragon's Teeth ×3
    44. Wind ×2
    45. BlitzBlitz
    46. Dragon's TeethDragon's Teeth
    47. Converter
    48. Dragon's TeethDragon's Teeth
    49. Wind
    50. Dragon's TeethDragon's Teeth
    51. BlitzBlitz
    52. Dragon's TeethDragon's Teeth
    53. Wind ×2
    54. Dragon's TeethDragon's Teeth
    55. BlitzBlitz
    56. Dragon's TeethDragon's Teeth
    57. Converter
    58. Wind ×2
    59. BlitzBlitz
    60. Dragon's TeethDragon's Teeth ×2
    61. Wind
    62. Dragon's TeethDragon's Teeth
    63. BlitzBlitz
    64. Dragon's TeethDragon's Teeth
    65. Wind
    66. Dragon's TeethDragon's Teeth
    67. Converter
    68. BlitzBlitz
    69. Wind ×3
    70. Converter
    71. BlitzBlitz
    72. Wind ×4
    73. BlitzBlitz
    74. Converter
    75. Wind ×2
    76. Converter
    77. Wind
    78. BlitzBlitz
    79. Wind ×2
    80. Converter
    81. Wind
    82. BlitzBlitz
    83. Wind ×3
    84. BlitzBlitz
    85. Converter
    86. Advanced Metal ExtractorT2 mexdone 11:30 · typical 8:54
    87. Wind ×3
    88. Converter
    89. Wind ×2
    90. Converter
    91. Wind
    92. Construction VehicleCon vehicle
    93. Wind
    94. Converter
    95. Wind ×3
    96. Converter
    97. Wind ×2
    98. Advanced Metal ExtractorT2 mex
    99. BlitzBlitz
    100. Wind ×3
    101. Con turret
    102. Converter
    103. Wind
    104. BlitzBlitz
    105. Wind ×2
    106. Converter
    107. Construction VehicleCon vehicle
    108. Wind ×2
    109. Con turret
    110. Wind ×2
    111. Converter
    112. Wind
    113. Advanced Metal ExtractorT2 mex
    114. Con turret
    115. Wind
    116. BlitzBlitz
    117. Wind
    118. Converter
    119. Wind
    120. BlitzBlitz ×2
    121. Wind ×2
    122. Construction VehicleCon vehicle
    123. Converter
    124. BlitzBlitz
    125. Advanced Metal ExtractorT2 mex
    126. Wind
    127. BlitzBlitz
    128. Wind
    129. BlitzBlitz ×3
    130. Converter
    131. Wind ×2
    132. BlitzBlitz ×2
    133. Wind
    134. BlitzBlitz
    135. Wind
    136. BlitzBlitz
    137. Converter
    138. BlitzBlitz
    139. Wind
    140. BlitzBlitz
    141. Wind
    142. BlitzBlitz
    143. Wind
    144. BlitzBlitz
    145. Fortification WallFortification Wall
    146. Converter
    147. Fortification WallFortification Wall
    148. BlitzBlitz
    149. Wind
    150. Fortification WallFortification Wall
    151. Wind
    152. BlitzBlitz
    153. Fortification WallFortification Wall
    154. BlitzBlitz
    155. Fortification WallFortification Wall ×2
    156. Wind
    157. BlitzBlitz
    158. Wind
    159. Fortification WallFortification Wall
    160. Converter
    161. BlitzBlitz
    162. Fortification WallFortification Wall ×2
    163. BlitzBlitz
    164. Wind
    165. Fortification WallFortification Wall
    166. BlitzBlitz
    167. Wind ×2
    168. BlitzBlitz ×3
    169. Wind
    170. Converter
    171. Wind
    172. BlitzBlitz
    173. Wind
    174. BlitzBlitz ×2
    175. Wind
    176. BlitzBlitz
    177. Wind
    178. Converter
    179. BlitzBlitz ×2
    180. Wind
    181. BlitzBlitz
    182. Wind
    183. BlitzBlitz
    184. Wind
    185. BlitzBlitz

Counts are medians over the build's games: half of them build more, half fewer. The example game is kuraga__prime's (44 OS, 15/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:18 · in 68% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:18 · in 67% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

1154 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0033300
2:008482131
3:001625141105
4:002715542333
5:0038651200821
6:00507421121523
7:00631429852452
8:00763738533361
9:00907946814319
10:001068453295064
11:001259858205719
12:001482163656527
13:001741969967244
14:002017276218099
15:002267783768960
WHAT THE NUMBERS SAY

Standard Front play wins more often than suicide front and produces more metal by 15:00, reflecting its safer positioning.

  • + Metal produced reaches 22219 by 15:00, above suicide front's 19882
  • + Own losses of 8949 stay under enemy metal destroyed's near-equal 8347
  • − First unit lost by 1:44 shows exposure even from the safer side
  • − Wider gap to defend demands disciplined coast-then-mid unit movement
THE EXAMPLE YOU ARE READING

kuraga__prime

44.3 OS · 15/09/2026

Open source match ↗

5 received units · includes a constructor
359 metal received · 23157 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:45Middle 50%: 0:35–8:32 · n=730
Vehicle Plant0:48Middle 50%: 0:37–0:58 · n=817
Advanced Metal Extractor8:54Middle 50%: 8:02–10:01 · n=923

Played most by

Hummell98games of this buildhaaven94games of this buildLeohvm83games of this buildXad63games of this buildImmort42games of this build