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Beach sea / Cortex / Economy first / OBSERVED BUILD

Standard beach sea

The role's usual play: com goes to sea to build a shipyard around 2 minutes, pumping frigates and destroyers to contest enemy sea entry or hold vision, with an advanced metal extractor around 10 minutes as the transition into the team's…

Usually shipyard first (94%)

#naval #eco · 797 distinct matches · 106 players · 84% of Cortex Beach sea games · team won 55% of 860 · Recently observed

HOW TO PLAY IT

Key timing: Shipyard by 1:57

  1. Open 3 mex and wind while com heads straight to sea.
  2. Drop Shipyard fast, before 2:00, to seize early sea presence.
  3. Push "frigate" out to contest enemy sea entry or hold vision.
  4. Add "destroyer" as the fleet grows.
  5. Transition into Advanced Metal Extractor to catch up on eco.

Phase by phase

TYPICAL OF ITS 797 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Shipyard

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Windfor allies
    • Wind Turbine2Wind
    • Energy Storage1Energy storage
    Order
    1. ShipyardShipyard after 3 mex, 2 wind, 1 energy storagedone ~1:57, middle half 1:45–2:08

    By 1:41 in all: 3 mex · 2 wind · 1 energy storage

    The example game in this phase · 6 steps
    1. Mex ×3
    2. Wind ×3for Air
    3. Wind
    4. GuardGuard
    5. Energy storage
    6. ShipyardShipyarddone 1:58 · typical 1:57
  2. 2

    Shipyard to 5:00

    Economy
    • Metal Extractor5Mex
    • Tidal Generator2Tidal
    Builders
    • Construction Ship2 Con ship
    Army
    • Riptide2 Frigate
    • Herring1 Missile corvette
    • Oppressor1 Destroyer
    Other
    • Naval Radar / Sonar Tower1 Naval Radar / Sonar Tower

    Some games also: Urchin (43%) · wind (40%) · submarine (39%) · gunboat (36%) · con turret (35%)

    By 5:00 in all: 8 mex · 3 wind · 2 tidal · 1 energy storage

    The example game in this phase · 22 steps
    1. Construction ShipCon ship
    2. Wind
    3. Construction ShipCon ship
    4. Wind
    5. SupporterGunboat
    6. Wind
    7. SupporterGunboat ×2
    8. Mex ×2
    9. SupporterGunboat ×2
    10. OrcaSubmarinedone 3:48
    11. Mex
    12. Mex
    13. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    14. Mex
    15. OrcaSubmarine
    16. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    17. Mex
    18. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    19. Con turret
    20. Mex
    21. HerringMissile corvette
    22. ThistleThistle
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine10Wind
    Builders
    • Death Cavalry1 Death Cavalry
    • Construction Ship1 Con ship
    Army
    • Urchin1 Urchin
    • Riptide5 Frigate
    • Oppressor2 Destroyer
    • Herring2 Missile corvette
    Other
    • Naval Radar / Sonar Tower1 Naval Radar / Sonar Tower

    Some games also: Naval Construction Turret (48%) · Guard (47%) · Radar Tower (40%) · tidal (38%) · con turret (35%)

    By 10:00 in all: 9 mex · 12 wind · 4 wind · 4 tidal · 1 energy storage · 1 Naval Construction Turret

    The example game in this phase · 216 steps
    1. RiptideFrigatedone 5:21 · typical 3:52
    2. Radar TowerRadar Tower
    3. GuardGuard
    4. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    5. GuardGuard
    6. RiptideFrigate
    7. Tidal
    8. GuardGuard
    9. Con turret
    10. Tidal
    11. RiptideFrigate
    12. GuardGuard
    13. Tidal
    14. Wind
    15. Tidal
    16. RiptideFrigate
    17. Wind ×2
    18. Tidal
    19. Wind
    20. Converter ×2
    21. Tidal
    22. OppressorDestroyerdone 8:02 · typical 5:10
    23. Tidal
    24. Wind
    25. Converter
    26. Wind
    27. Mex
    28. Advanced Metal ExtractorT2 mexdone 7:50 · typical 9:57
    29. Converter
    30. Wind
    31. Tidal
    32. Converter
    33. Wind
    34. Wind
    35. Tidal
    36. Wind ×3
    37. Tidal
    38. Wind
    39. Wind
    40. Advanced Metal ExtractorT2 mex
    41. Wind
    42. Wind
    43. Tidal
    44. Wind
    45. Death CavalryDeath Cavalry
    46. Wind ×2
    47. Wind
    48. Mex
    49. Wind
    50. Construction ShipCon ship
    51. Wind ×2
    52. Construction ShipCon ship
    53. Wind
    54. Wind
    55. Advanced Metal ExtractorT2 mex
    56. SupporterGunboat
    57. Wind
    58. PossumPossum
    59. SupporterGunboat
    60. Wind
    61. Con turret
    62. SupporterGunboat ×2
    63. Wind
    64. Advanced Metal ExtractorT2 mex
    65. SupporterGunboat
    66. OrcaSubmarine
    67. Wind ×2
    68. PossumPossum
    69. Converter ×3
    70. OrcaSubmarine
    71. Converter
    72. HerringMissile corvette
    73. RiptideFrigate
    74. Wind
    75. PossumPossum
    76. Wind
    77. RiptideFrigate
    78. Advanced Metal ExtractorT2 mex
    79. Wind
    80. RiptideFrigate
    81. Wind
    82. RiptideFrigate
    83. Wind
    84. PossumPossum
    85. OppressorDestroyer
    86. Wind
    87. Naval Construction Turret
    88. PossumPossum
    89. Wind
    90. SentrySentry
    91. CrocodileCrocodile
    92. Wind
    93. Naval Construction Turret
    94. Advanced Metal ExtractorT2 mex
    95. Wind
    96. Death CavalryDeath Cavalry
    97. Wind
    98. SentrySentry
    99. Wind
    100. Construction ShipCon ship
    101. Wind
    102. Wind
    103. Construction ShipCon ship
    104. Wind
    105. Tidal
    106. Wind
    107. SupporterGunboat
    108. Wind
    109. Wind
    110. Tidal
    111. SupporterGunboat
    112. Wind
    113. Tidal
    114. SupporterGunboat ×2
    115. SentrySentry
    116. Wind
    117. SupporterGunboat
    118. Wind
    119. Wind
    120. OrcaSubmarine
    121. Tidal
    122. Wind
    123. Wind
    124. OrcaSubmarine
    125. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    126. Wind
    127. Wind
    128. Wind
    129. Advanced Metal ExtractorT2 mex
    130. Wind
    131. HerringMissile corvette
    132. SentrySentry
    133. Mex
    134. RiptideFrigate
    135. Wind
    136. Advanced Metal ExtractorT2 mex
    137. Wind
    138. RiptideFrigate
    139. Wind
    140. RiptideFrigate
    141. Wind
    142. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    143. SentrySentry
    144. Wind
    145. RiptideFrigate
    146. Wind
    147. Mex
    148. Wind
    149. OppressorDestroyer
    150. Wind
    151. Death CavalryDeath Cavalry
    152. Wind ×3
    153. UrchinUrchin
    154. Construction ShipCon ship
    155. Wind
    156. Construction ShipCon ship
    157. Naval Construction Turret ×2
    158. Wind ×2
    159. SupporterGunboat
    160. Mex
    161. Naval Construction Turret
    162. SupporterGunboat ×2
    163. Advanced Metal ExtractorT2 mex
    164. Naval Construction Turret
    165. Wind
    166. SupporterGunboat
    167. Converter
    168. Naval Construction Turret ×2
    169. SupporterGunboat
    170. Converter
    171. OrcaSubmarine
    172. BeamerBeamer
    173. Wind
    174. OrcaSubmarine
    175. Converter
    176. HerringMissile corvette
    177. RiptideFrigate ×2
    178. Wind
    179. Converter
    180. RiptideFrigate
    181. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    182. RiptideFrigate
    183. Converter
    184. OppressorDestroyer
    185. Advanced ShipyardAdvanced Shipyardnot finished by 15:00
    186. Wind
    187. Death CavalryDeath Cavalry
    188. Converter
    189. SupporterGunboat
    190. BeamerBeamer
    191. SupporterGunboat
    192. Converter
    193. Advanced ShipyardAdvanced Shipyarddone 14:25
    194. SupporterGunboat
    195. Wind
    196. Advanced Metal ExtractorT2 mex
    197. SupporterGunboat
    198. Converter
    199. SupporterGunboat
    200. OrcaSubmarine
    201. Advanced Construction SubAdvanced Construction Sub
    202. Wind
    203. Converter
    204. OrcaSubmarine
    205. Converter
    206. PathfinderPathfinder
    207. Wind
    208. HerringMissile corvette
    209. Converter
    210. PathfinderPathfinder
    211. RiptideFrigate
    212. PathfinderPathfinder
    213. RiptideFrigate
    214. Converter
    215. BeamerBeamer
    216. PhantasmRadar jammer ship

Counts are medians over the build's games: half of them build more, half fewer. The example game is RitualMurder's (38 OS, 28/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine3 Wind to Airfirst at 1:52 · in 78% of games

You get

  • Finch1 Finch from Airfirst at 1:58 · in 82% of games
  • Lazarus1 Lazarus from Geofirst at 2:14 · in 62% of games
  • Hephaestus1 Heavy transport from Airfirst at 2:16 · in 68% of games
  • Construction Bot1 Con bot from Geofirst at 2:27 · in 69% of games
  • Hercules1 Light transport from Airfirst at 2:33 · in 32% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 8:09 · in 88% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

860 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0040300
2:0093700
3:00156700
4:0025252150
5:003701197100
6:005033535253
7:0064791089590
8:00807318231036
9:00968328441610
10:001158939952337
11:001381552163090
12:001635861623828
13:001916272054613
14:002195883165726
15:002496293126596
WHAT THE NUMBERS SAY

Standard Beach sea wins more than Geo sea's 50% and gets its Shipyard up faster, using early sea access before falling behind on land resources.

  • + Shipyard finishes by 1:57, faster than Geo sea's 3:18
  • + 54% team win rate beats the Cortex geo sea baseline
  • − Metal produced trails Geo sea's Cortex build, 24356 vs 28451 by 15:00
  • − T2 factory only lands in 35% of games by 12:42
THE EXAMPLE YOU ARE READING

RitualMurder

38.2 OS · 28/09/2026

Open source match ↗

48 received units · includes a constructor
1178 metal received · 50461 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Shipyard1:57Middle 50%: 1:45–2:08 · n=858
Riptide3:52Middle 50%: 3:16–4:34 · n=846
Oppressor5:10Middle 50%: 4:13–6:08 · n=831
Advanced Metal Extractor9:57Middle 50%: 9:16–10:53 · n=731

Played most by

EpicTyrannus83games of this buildDamsko66games of this buildWaboum64games of this buildPRO_HYDRA58games of this buildMrCoolPotato51games of this build