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Beach sea / Cortex / Economy first / OBSERVED BUILD

Standard beach sea

The role's usual play: com goes to sea to build a shipyard around 2 minutes, pumping frigates and destroyers to contest enemy sea entry or hold vision, with an advanced metal extractor around 10 minutes as the transition into the team's…

Usually shipyard first (94%)

#naval #eco · 797 distinct matches · 106 players · 84% of Cortex Beach sea games · team won 55% of 860 · Recently observed

HOW TO PLAY IT

Key timing: Shipyard by 1:57

  1. Open 3 mex and wind while com heads straight to sea.
  2. Drop Shipyard fast, before 2:00, to seize early sea presence.
  3. Push "frigate" out to contest enemy sea entry or hold vision.
  4. Add "destroyer" as the fleet grows.
  5. Transition into Advanced Metal Extractor to catch up on eco.

Phase by phase

TYPICAL OF ITS 797 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Shipyard

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Windfor allies
    • Wind Turbine2Wind
    • Energy Storage1Energy storage
    Order
    1. ShipyardShipyard after 3 mex, 2 wind, 1 energy storagedone ~1:57, middle half 1:45–2:08

    By 1:41 in all: 3 mex · 2 wind · 1 energy storage

    The example game in this phase · 4 steps
    1. Mex ×3
    2. Wind
    3. Solar
    4. ShipyardShipyarddone 1:21 · typical 1:57
  2. 2

    Shipyard to 5:00

    Economy
    • Metal Extractor5Mex
    • Tidal Generator2Tidal
    Builders
    • Construction Ship2 Con ship
    Army
    • Riptide2 Frigate
    • Herring1 Missile corvette
    • Oppressor1 Destroyer
    Other
    • Naval Radar / Sonar Tower1 Naval Radar / Sonar Tower

    Some games also: Urchin (43%) · wind (40%) · submarine (39%) · gunboat (36%) · con turret (35%)

    By 5:00 in all: 8 mex · 3 wind · 2 tidal · 1 energy storage

    The example game in this phase · 23 steps
    1. HerringMissile corvette
    2. Solar ×2
    3. Construction ShipCon shipfor Pond
    4. Tidal ×2
    5. SupporterGunboat ×2
    6. Mex ×2
    7. SupporterGunboat ×2
    8. Mex
    9. Construction ShipCon ship
    10. SupporterGunboat
    11. Mex
    12. SupporterGunboat
    13. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    14. SupporterGunboat ×3
    15. Mex
    16. SupporterGunboat ×4
    17. Mex
    18. SupporterGunboat ×4
    19. Mexfor Pond
    20. Mex
    21. SupporterGunboat ×2
    22. ShipyardShipyarddone 5:10
    23. SupporterGunboat
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine10Wind
    Builders
    • Death Cavalry1 Death Cavalry
    • Construction Ship1 Con ship
    Army
    • Urchin1 Urchin
    • Riptide5 Frigate
    • Oppressor2 Destroyer
    • Herring2 Missile corvette
    Other
    • Naval Radar / Sonar Tower1 Naval Radar / Sonar Tower

    Some games also: Naval Construction Turret (48%) · Guard (47%) · Radar Tower (40%) · tidal (38%) · con turret (35%)

    By 10:00 in all: 9 mex · 12 wind · 4 wind · 4 tidal · 1 energy storage · 1 Naval Construction Turret

    The example game in this phase · 154 steps
    1. Mexfor Pond
    2. SentrySentry
    3. SupporterGunboat
    4. Death CavalryDeath Cavalry
    5. BeholderBeholder
    6. SupporterGunboat
    7. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    8. SupporterGunboat
    9. BeholderBeholder
    10. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    11. SentrySentry
    12. SupporterGunboat ×2
    13. Tidal
    14. SupporterGunboat ×2
    15. OppressorDestroyerdone 6:48 · typical 5:10
    16. SentrySentry
    17. Tidal
    18. Naval Energy Storage
    19. Tidal
    20. OppressorDestroyer
    21. Radar TowerRadar Tower
    22. OrcaSubmarinedone 7:11
    23. Tidal
    24. NettleNettle
    25. OrcaSubmarine
    26. Tidal
    27. OrcaSubmarine
    28. Tidal
    29. SupporterGunboat
    30. NettleNettle
    31. SupporterGunboat ×6
    32. Construction ShipCon ship
    33. Wind
    34. Tidal
    35. SupporterGunboat ×2
    36. Naval Construction Turret
    37. SupporterGunboat
    38. Advanced Metal ExtractorT2 mexdone 9:41 · typical 9:57
    39. Tidal
    40. SupporterGunboat
    41. Mex
    42. Wind
    43. SupporterGunboat ×2
    44. Tidal
    45. Wind
    46. Solar
    47. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    48. Tidal
    49. Wind
    50. SupporterGunboat ×2
    51. Tidal
    52. SupporterGunboat
    53. Tidal
    54. SupporterGunboat ×2
    55. Wind
    56. Advanced Metal ExtractorT2 mex
    57. SupporterGunboat ×2
    58. Tidal
    59. SupporterGunboat
    60. OrcaSubmarine
    61. Wind
    62. Tidal
    63. OrcaSubmarine
    64. Naval Hovercraft PlatformNaval Hovercraft Platformdone 11:04
    65. Tidal
    66. SupporterGunboat
    67. Wind ×2
    68. Tidal
    69. MangonelHover rocket bot
    70. HerringMissile corvette
    71. Death CavalryDeath Cavalry
    72. MangonelHover rocket bot ×2
    73. Tidal
    74. Wind
    75. MangonelHover rocket bot
    76. OrcaSubmarine
    77. Tidal
    78. SupporterGunboat
    79. Construction ShipCon ship
    80. MangonelHover rocket bot
    81. Wind
    82. Tidal
    83. Advanced Metal ExtractorT2 mex
    84. Naval Construction Turret
    85. Wind
    86. Radar TowerRadar Tower
    87. SupporterGunboat ×2
    88. Tidal
    89. SupporterGunboat ×2
    90. Wind
    91. SupporterGunboat
    92. OrcaSubmarine ×2
    93. Tidal
    94. Wind
    95. OrcaSubmarine
    96. Tidal
    97. Naval Energy Converter
    98. Wind
    99. Naval Energy Converter
    100. SupporterGunboat
    101. Naval Energy Converter
    102. SupporterGunboat
    103. Tidal
    104. Wind
    105. Naval Energy Converter
    106. SupporterGunboat ×2
    107. Naval Energy Converter
    108. SupporterGunboat
    109. Naval Energy Converter
    110. Tidal
    111. SupporterGunboat
    112. Naval Energy Converter
    113. SupporterGunboat
    114. Naval Energy Converter
    115. SupporterGunboat
    116. Wind
    117. Naval Energy Converter
    118. SupporterGunboat
    119. Tidal
    120. SupporterGunboat
    121. Naval Energy Converter
    122. SupporterGunboat
    123. Advanced Metal ExtractorT2 mex
    124. GoonGoon
    125. SupporterGunboat
    126. Wind
    127. Tidal
    128. SupporterGunboat
    129. Naval Construction Turret
    130. GoonGoon
    131. SupporterGunboat ×2
    132. Naval Construction Turret
    133. GoonGoon
    134. SupporterGunboat
    135. Tidal
    136. GoonGoon
    137. SupporterGunboat
    138. Wind
    139. SupporterGunboat
    140. GoonGoon
    141. SupporterGunboat
    142. GoonGoon
    143. SupporterGunboat
    144. GoonGoon
    145. SupporterGunboat
    146. GoonGoon
    147. SupporterGunboat
    148. GoonGoon
    149. SupporterGunboat
    150. ShipyardShipyardnot finished by 15:00
    151. GoonGoon
    152. Tidal
    153. SupporterGunboat
    154. GoonGoon

Counts are medians over the build's games: half of them build more, half fewer. The example game is SuperKitowiec's (44 OS, 28/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine3 Wind to Airfirst at 1:52 · in 78% of games

You get

  • Finch1 Finch from Airfirst at 1:58 · in 82% of games
  • Lazarus1 Lazarus from Geofirst at 2:14 · in 62% of games
  • Hephaestus1 Heavy transport from Airfirst at 2:16 · in 68% of games
  • Construction Bot1 Con bot from Geofirst at 2:27 · in 69% of games
  • Hercules1 Light transport from Airfirst at 2:33 · in 32% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 8:09 · in 88% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

860 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0040300
2:0093700
3:00156700
4:0025252150
5:003701197100
6:005033535253
7:0064791089590
8:00807318231036
9:00968328441610
10:001158939952337
11:001381552163090
12:001635861623828
13:001916272054613
14:002195883165726
15:002496293126596
WHAT THE NUMBERS SAY

Standard Beach sea wins more than Geo sea's 50% and gets its Shipyard up faster, using early sea access before falling behind on land resources.

  • + Shipyard finishes by 1:57, faster than Geo sea's 3:18
  • + 54% team win rate beats the Cortex geo sea baseline
  • − Metal produced trails Geo sea's Cortex build, 24356 vs 28451 by 15:00
  • − T2 factory only lands in 35% of games by 12:42
THE EXAMPLE YOU ARE READING

SuperKitowiec

44.1 OS · 28/09/2026

Open source match ↗

6 received units · includes a constructor
3 metal received · 42324 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Shipyard1:57Middle 50%: 1:45–2:08 · n=858
Riptide3:52Middle 50%: 3:16–4:34 · n=846
Oppressor5:10Middle 50%: 4:13–6:08 · n=831
Advanced Metal Extractor9:57Middle 50%: 9:16–10:53 · n=731

Played most by

EpicTyrannus83games of this buildDamsko66games of this buildWaboum64games of this buildPRO_HYDRA58games of this buildMrCoolPotato51games of this build