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Beach sea / Cortex / Economy first / OBSERVED BUILD

Standard beach sea

The role's usual play: com goes to sea to build a shipyard around 2 minutes, pumping frigates and destroyers to contest enemy sea entry or hold vision, with an advanced metal extractor around 10 minutes as the transition into the team's…

Usually shipyard first (94%)

#naval #eco · 755 distinct matches · 104 players · 84% of Cortex Beach sea games · team won 55% of 817 · Recently observed

HOW TO PLAY IT

Key timing: Shipyard by 1:57

  1. Open 3 mex and wind while com heads straight to sea.
  2. Drop Shipyard fast, before 2:00, to seize early sea presence.
  3. Push "frigate" out to contest enemy sea entry or hold vision.
  4. Add "destroyer" as the fleet grows.
  5. Transition into Advanced Metal Extractor to catch up on eco.

Phase by phase

TYPICAL OF ITS 755 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Shipyard

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Windfor allies
    • Wind Turbine2Wind
    • Energy Storage1Energy storage
    Order
    1. ShipyardShipyard after 3 mex, 2 wind, 1 energy storagedone ~1:57, middle half 1:45–2:08

    By 1:41 in all: 3 mex · 2 wind · 1 energy storage

    The example game in this phase · 3 steps
    1. Mex ×3
    2. Tidal ×2
    3. ShipyardShipyarddone 1:23 · typical 1:57
  2. 2

    Shipyard to 5:00

    Economy
    • Metal Extractor5Mex
    • Tidal Generator1Tidal
    Builders
    • Construction Ship2 Con ship
    Army
    • Riptide2 Frigate
    • Herring1 Missile corvette
    • Oppressor1 Destroyer
    Other
    • Naval Radar / Sonar Tower1 Naval Radar / Sonar Tower

    Some games also: Urchin (43%) · wind (40%) · submarine (39%) · con turret (35%) · gunboat (35%)

    By 5:00 in all: 8 mex · 3 wind · 2 tidal · 1 energy storage

    The example game in this phase · 21 steps
    1. Tidal
    2. Construction ShipCon ship
    3. Tidal ×2
    4. Windfor Air
    5. HerringMissile corvette
    6. Wind ×2for Air
    7. Mex
    8. HerringMissile corvette
    9. SupporterGunboat ×4
    10. Mex
    11. SupporterGunboat
    12. Mex
    13. OrcaSubmarinedone 3:55
    14. Mex
    15. Construction ShipCon ship
    16. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    17. RiptideFrigatedone 4:53 · typical 3:52
    18. GuardGuard
    19. Mex
    20. GuardGuard
    21. RiptideFrigate
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine10Wind
    Builders
    • Death Cavalry1 Death Cavalry
    • Construction Ship1 Con ship
    Army
    • Riptide5 Frigate
    • Oppressor2 Destroyer
    • Herring2 Missile corvette
    Other
    • Naval Radar / Sonar Tower1 Naval Radar / Sonar Tower

    Some games also: Urchin (50%) · Naval Construction Turret (48%) · Guard (47%) · Radar Tower (41%) · tidal (38%)

    By 10:00 in all: 9 mex · 12 wind · 4 wind · 4 tidal · 1 energy storage · 1 Naval Construction Turret

    The example game in this phase · 179 steps
    1. ThistleThistle
    2. Con turret
    3. Mex
    4. UrchinUrchin
    5. Mex
    6. RiptideFrigate
    7. GuardGuard
    8. Tidal
    9. RiptideFrigate
    10. Tidal
    11. Wind
    12. Tidal
    13. Wind
    14. OrcaSubmarine
    15. Tidal
    16. Wind ×2
    17. UrchinUrchin
    18. Wind
    19. Tidal
    20. Wind ×3
    21. Tidal
    22. Wind
    23. Mex
    24. Naval Construction Turret
    25. Energy storage
    26. Mex ×2
    27. Tidal
    28. Wind
    29. Tidal
    30. Naval Construction Turret
    31. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    32. Wind
    33. GuardGuard
    34. Mex
    35. Wind
    36. Construction ShipCon ship
    37. Wind
    38. UrchinUrchin
    39. GuardGuard
    40. Tidal
    41. Construction ShipCon ship
    42. Tidal
    43. Advanced Metal ExtractorT2 mexdone 9:32 · typical 9:57
    44. Construction ShipCon ship
    45. Tidal ×3
    46. UrchinUrchin
    47. Tidal
    48. Naval Hovercraft PlatformNaval Hovercraft Platformdone 9:08
    49. Tidal
    50. Construction HovercraftCon hovercraft
    51. Tidal ×3
    52. GoonGoon
    53. Advanced Metal ExtractorT2 mex
    54. Tidal
    55. GoonGoon
    56. Tidal
    57. Naval Construction Turret
    58. GoonGoon
    59. Radar TowerRadar Tower
    60. Tidal
    61. GoonGoon ×3
    62. Tidal
    63. GoonGoon ×2
    64. Tidal
    65. GoonGoon
    66. Wind
    67. GoonGoon ×2
    68. Tidal
    69. GoonGoon ×3
    70. Tidal
    71. Wind
    72. Advanced Metal ExtractorT2 mex
    73. Tidal
    74. Advanced ShipyardAdvanced Shipyarddone 11:39
    75. Tidal ×2
    76. Wind
    77. Tidal ×2
    78. Wind
    79. Con turret
    80. Tidal
    81. Wind
    82. Advanced Construction SubAdvanced Construction Sub
    83. Advanced Metal ExtractorT2 mex
    84. Tidal
    85. Wind
    86. Wind
    87. PathfinderPathfinder
    88. Wind
    89. Tidal
    90. Wind
    91. PathfinderPathfinder
    92. Wind
    93. Tidal
    94. Wind
    95. PathfinderPathfinder
    96. Wind
    97. Tidal
    98. Wind
    99. PathfinderPathfinder
    100. Wind
    101. Tidal
    102. Wind
    103. PathfinderPathfinder
    104. Tidal
    105. Wind
    106. Con turret
    107. Tidal
    108. Wind
    109. Tidal
    110. Wind
    111. Converter
    112. PathfinderPathfinder
    113. Tidal
    114. Naval Advanced Metal ExtractorNaval Advanced Metal Extractordone 13:32
    115. Twin GuardTwin Guard
    116. PathfinderPathfinder
    117. Tidal
    118. Converter
    119. Tidal
    120. Wind
    121. Wind
    122. PathfinderPathfinder
    123. Wind
    124. Converter
    125. Bot LabBot Labdone 13:43
    126. Tidal
    127. Naval Energy Converter
    128. Wind
    129. Tidal
    130. Converter
    131. Tidal
    132. Construction BotCon bot
    133. Naval Advanced Metal ExtractorNaval Advanced Metal Extractor
    134. Wind
    135. Tidal
    136. Naval Energy Converter
    137. Wind
    138. Tidal
    139. Wind
    140. Naval Construction Turret
    141. CastroCastro
    142. Wind
    143. Tidal
    144. Naval Energy Converter
    145. Tidal
    146. Wind
    147. Tidal
    148. Naval Energy Converter
    149. Tidal
    150. Wind
    151. Twin GuardTwin Guard
    152. Tidal
    153. Wind
    154. Wind
    155. Tidal ×2
    156. Con turret
    157. Arrow StormAnti-air shipdone 14:43
    158. Naval Energy Converter
    159. Wind
    160. Tidal ×2
    161. Wind
    162. Twin GuardTwin Guard
    163. Naval Energy Converter
    164. Naval Advanced Metal ExtractorNaval Advanced Metal Extractor
    165. Tidal ×2
    166. Wind
    167. Twin GuardTwin Guard
    168. Wind
    169. Tidal ×2
    170. Wind
    171. Con turret
    172. Naval Energy Converter
    173. Tidal
    174. Construction BotCon bot
    175. Advanced Metal ExtractorT2 mex
    176. Wind
    177. Tidal
    178. Radar TowerRadar Tower
    179. Naval Energy Converter

Counts are medians over the build's games: half of them build more, half fewer. The example game is Handicapping_mySelf's (36 OS, 09/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine3 Wind to Airfirst at 1:53 · in 78% of games

You get

  • Finch1 Finch from Airfirst at 1:58 · in 82% of games
  • Lazarus1 Lazarus from Geofirst at 2:14 · in 61% of games
  • Hephaestus1 Heavy transport from Airfirst at 2:16 · in 69% of games
  • Construction Bot1 Con bot from Geofirst at 2:29 · in 69% of games
  • Hercules1 Light transport from Airfirst at 2:35 · in 31% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 8:09 · in 88% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

817 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0040300
2:0093700
3:00156300
4:002521050
5:003696195100
6:005025535251
7:0064691104588
8:00806518551031
9:00967428621610
10:001158640232345
11:001379252273101
12:001635262003831
13:001911472574611
14:002195582755691
15:002492992706500
WHAT THE NUMBERS SAY

Standard Beach sea wins more than Geo sea's 50% and gets its Shipyard up faster, using early sea access before falling behind on land resources.

  • + Shipyard finishes by 1:57, faster than Geo sea's 3:18
  • + 54% team win rate beats the Cortex geo sea baseline
  • − Metal produced trails Geo sea's Cortex build, 24356 vs 28451 by 15:00
  • − T2 factory only lands in 35% of games by 12:42
THE EXAMPLE YOU ARE READING

Handicapping_mySelf

35.7 OS · 09/09/2026

Open source match ↗

10 received units · includes a constructor
918 metal received · 14289 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Shipyard1:57Middle 50%: 1:45–2:08 · n=815
Riptide3:52Middle 50%: 3:16–4:33 · n=809
Oppressor5:08Middle 50%: 4:11–6:07 · n=791
Advanced Metal Extractor9:57Middle 50%: 9:16–10:53 · n=695

Played most by

EpicTyrannus74games of this buildDamsko66games of this buildWaboum64games of this buildPRO_HYDRA57games of this buildMrCoolPotato51games of this build