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Pond / Armada / Economy first / OBSERVED BUILD

Sharpshooter buy

Armada Pond build order · Supreme Isthmus

Pond pays Tech heavily so Tech builds and hands over Sharpshooter bots from 5:17, feeding them to the front before its own tech.

#team support · 475 distinct matches · 125 players · 26% of Armada Pond games · team won 52% of 515 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • SharpshooterSniper bot from Tech arrives 5:17 · 22% of role by thenTech makes it and hands it over.
  • HerculesLight transport from an ally in 48%17% of all Pond games by then

Paid for by sending allies about 670 metal and 17,000 energy by 5:00; standard pond sends 0 metal and 9,000 energy.

Where those units first fight, in 507 games with kill data: in the middle 92%, on their own side 8%.

Those units destroy a typical 3,395 metal of enemy units by 15:00.

Then transitions into tick (34% of army), blitz (12% of army), pawn (12% of army).

HOW TO PLAY IT

Key timing: Sharpshooter delivered by 5:13

  1. Open tidals and wind as normal, then send metal and energy to Tech early.
  2. Get a light transport from an ally to ferry the bought units.
  3. Have Tech's lab hand over Sharpshooter bots bought with your payments.
  4. Land Sharpshooter bots at the middle to fight well ahead of the usual first kill time.
  5. Fall back into normal Tick and Blitz play and keep boosting front.

Phase by phase

TYPICAL OF ITS 475 GAMES · AGAINST STANDARD POND
  1. 1
  2. 2
PLAY THE OPENING

Follow the example game's first 6:17 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor4Mex
    • Wind Turbine14Wind
    • Tidal Generator8Tidalfor allies
    • Tidal Generator2Tidal
    • Energy Storage1Energy storage
    Order
    1. Bot LabBot Lab after 4 mex, 15 wind, 2 tidaldone ~6:12, middle half 3:29–7:27

    Some games also: converter (36%) · eat Bot Lab (41%)

    The standard build makes here, this one skips: 2 converter · 2 con bot

    By 5:40 in all: 4 mex · 14 wind · 2 tidal · 1 energy storage

    The example game in this phase · 6 steps
    1. Tidal
    2. Tidal ×8for Suicide front
    3. Tidal
    4. Naval NettleNaval Nettle
    5. Mex ×4
    6. Bot LabBot Labdone 3:02 · typical 6:12
  2. 2

    Bot Lab to 10:00

    Economy
    • Wind Turbine11Wind−15 vs standard
    Builders
    • Construction Turret1 Con turret
    • Construction Bot2 Con bot +2 vs standard
    Army
    • Tick8 Tick +8 vs standard

    Some games also: converter (48%) · Lazarus (37%)

    The standard build makes here, this one skips: 6 converter

    By 10:00 in all: 4 mex · 30 wind · 2 tidal · 4 converter (standard 9) · 2 energy storage · 2 con turret

    The example game in this phase · 158 steps
    1. LazarusLazarus
    2. Wind
    3. LazarusLazarus
    4. Wind ×2
    5. Construction BotCon bot ×2
    6. Wind ×5
    7. Bot LabEat Bot Labreclaimed for its metal
    8. Wind
    9. Converter
    10. Wind
    11. Converter
    12. Wind
    13. Converter
    14. Wind
    15. Converter ×2
    16. Wind ×12
    17. Energy storage
    18. Wind ×2
    19. Converter
    20. Wind
    21. Converter
    22. Con turret
    23. Converter
    24. Wind
    25. Con turret ×2
    26. Wind ×7
    27. Advanced Metal ExtractorT2 mexdone 9:26 · typical 10:15
    28. Wind ×7
    29. SentrySentry
    30. Wind ×3
    31. Con turret ×2
    32. SentrySentry
    33. Wind ×5
    34. Advanced Metal ExtractorT2 mex
    35. Wind
    36. Converter
    37. Wind
    38. Converter
    39. Wind
    40. Converter
    41. Dragon's TeethDragon's Teeth
    42. Wind
    43. Converter
    44. Dragon's TeethDragon's Teeth
    45. Wind
    46. Dragon's TeethDragon's Teeth
    47. Advanced Metal ExtractorT2 mex
    48. Converter
    49. Dragon's TeethDragon's Teeth
    50. Wind
    51. Dragon's TeethDragon's Teeth ×7
    52. Wind
    53. Advanced Metal ExtractorT2 mex
    54. Dragon's TeethDragon's Teeth
    55. Wind ×2
    56. Dragon's TeethDragon's Teeth
    57. Wind
    58. Dragon's TeethDragon's Teeth
    59. Wind
    60. Dragon's TeethDragon's Teeth ×2
    61. Wind
    62. Dragon's TeethDragon's Teeth
    63. Vehicle PlantVehicle Plantdone 11:04
    64. Wind
    65. Dragon's TeethDragon's Teeth ×2
    66. BlitzBlitzfor Suicide front
    67. Dragon's TeethDragon's Teeth
    68. Wind
    69. BlitzBlitzfor Suicide front
    70. Wind
    71. BlitzBlitzfor Suicide front
    72. Dragon's TeethDragon's Teeth ×2
    73. BlitzBlitz
    74. Dragon's TeethDragon's Teeth
    75. BlitzBlitzfor Suicide front
    76. Dragon's TeethDragon's Teeth
    77. BlitzBlitzfor Suicide front
    78. Dragon's TeethDragon's Teeth
    79. Wind
    80. BlitzBlitzfor Suicide front
    81. Dragon's TeethDragon's Teeth ×2
    82. Wind
    83. BlitzBlitz
    84. Dragon's TeethDragon's Teeth
    85. Construction VehicleCon vehicle
    86. Wind
    87. Dragon's TeethDragon's Teeth ×2
    88. Wind
    89. Construction VehicleCon vehicle
    90. Dragon's TeethDragon's Teeth
    91. Wind
    92. Construction VehicleCon vehicle
    93. Dragon's TeethDragon's Teeth
    94. Construction VehicleCon vehicle
    95. Dragon's TeethDragon's Teeth ×2
    96. Construction VehicleCon vehicle
    97. Dragon's TeethDragon's Teeth
    98. Wind
    99. Construction VehicleCon vehicle
    100. BlitzBlitz ×4for Suicide front
    101. FerretFerret
    102. BlitzBlitzfor Suicide front
    103. Wind
    104. BlitzBlitzfor Suicide front
    105. FerretFerret
    106. BlitzBlitzfor Suicide front
    107. Wind
    108. BlitzBlitzfor Suicide front
    109. FerretFerret
    110. BlitzBlitz
    111. Wind
    112. Aircraft PlantAircraft Plantdone 13:14
    113. Wind
    114. Vehicle PlantEat Vehicle Plantreclaimed for its metal
    115. Con turret
    116. Wind
    117. FalconFighter
    118. Fusion ReactorFusiondone 14:10
    119. Wind
    120. NettleNettle
    121. Wind
    122. NettleNettle
    123. Converter
    124. FalconFighter
    125. Wind
    126. FalconFighter
    127. Wind ×2
    128. FalconFighter
    129. Converter
    130. NettleNettle
    131. Wind
    132. FalconFighter
    133. Wind
    134. Converter
    135. Wind
    136. FalconFighter
    137. Con turret
    138. Wind
    139. NettleNettle
    140. Wind
    141. FalconFighter
    142. Converter
    143. Wind
    144. FalconFighter
    145. Wind ×3
    146. NettleNettle
    147. Wind
    148. Converter
    149. Wind ×2
    150. FalconFighter
    151. Wind ×2
    152. Converter
    153. FalconFighter
    154. Wind ×2
    155. FalconFighter
    156. NettleNettle
    157. Con turret
    158. Converter

Counts are medians over the build's games: half of them build more, half fewer. The example game is TrevGod's (31 OS, 06/08/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Tidal Generator8 Tidal to Suicide front or Frontfirst at 0:10 · in 92% of games

You get

  • Hercules1 Light transport from Air or Techfirst at 4:58 · in 48% of games
  • Sharpshooter2 Sniper bot from Techfirst at 5:17 · in 100% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 8:34 · in 95% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard pond

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

02k4k6k
0:005:0010:0015:00

metal

Own metal lost

02k4k
0:005:0010:0015:00

metal

Metal sent to allies

01k2k
0:005:0010:0015:00

metal

Energy sent to allies

025k50k75k
0:005:0010:0015:00

metal

515 games.

Show as table
ByMetal produced: This buildMetal produced: Standard pondEnemy metal destroyed: This buildEnemy metal destroyed: Standard pondOwn metal lost: This buildOwn metal lost: Standard pondMetal sent to allies: This buildMetal sent to allies: Standard pondEnergy sent to allies: This buildEnergy sent to allies: Standard pond
1:0011511500000013101282
2:0026626800000029182781
3:0077879900000048774436
4:0014651473000095070596138
5:002181218500006721167158989
6:0029032995000010552322895412657
7:0036883910430210012464373654415669
8:004545494810901708611713104634180919216
9:0053746223190337940531613774684700821289
10:0063717705273361177155213964905151823110
11:00757496453260842118085514195185341626170
12:00930512052375711691578128914365245790927931
13:001138414538426215531967187614666266068530525
14:001370217427461821342415253514926656602231558
15:001604120188511625993019324915787086900232681
WHAT THE NUMBERS SAY

Won more often than the standard build and destroyed far more enemy metal by 15:00 despite producing less economy.

  • + Destroyed 5421 enemy metal by 15:00 vs 2962 standard.
  • + Won more often than the standard build (54% vs 46%).
  • − Metal production trails standard by 15:00 (16535 vs 20971).
  • − Own losses run higher at 10:00 (850 vs 440) from the early fights.
THE EXAMPLE YOU ARE READING

TrevGod

30.7 OS · 06/08/2026

Open source match ↗

4 received units · includes a constructor
865 metal received · 19729 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab6:12Middle 50%: 3:29–7:27 · n=454
Advanced Metal Extractor10:15Middle 50%: 9:23–11:00 · n=466

Played most by

Hunfore52games of this buildzeus_on_god21games of this buildRogShotz20games of this buildViltrum20games of this buildhihimik18games of this build