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Geo / Armada / Economy first / OBSERVED BUILD

Nuke rush

Armada Geo build order · Supreme Isthmus

Geo commits to an Armageddon nuclear launcher from around 7:48, far earlier than any other role build, aiming it at the enemy base once ready.

Usually blows up the commander for T2 (76%)

#nuke · 33 distinct matches · 8 players · 1% of Armada Geo games · team won 67% of 33 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • ArmageddonArmageddon from 7:49 · 1% of role by thenOnly 1% of Geo games have it by then; others who build it get it around 8:05
  • Aircraft PlantAircraft Plant in 55%20% of all Geo games by then

Where those units first fight, in 23 games with kill data: in the enemy base 83%, in the middle 13%.

Those units destroy a typical 9,310 metal of enemy units by 15:00.

Then transitions into blitz (9% of army).

HOW TO PLAY IT

Key timing: Armageddon by 10:00

  1. Run the standard Geo eco opening into geothermal power.
  2. Commit to the Armageddon nuke silo far earlier than usual.
  3. Finish the silo, aimed at the enemy base, and keep it protected.
  4. Build a Vehicle Plant alongside for ground support units.
  5. Stockpile the missile while fielding Starlights for the front.

Phase by phase

TYPICAL OF ITS 33 GAMES · AGAINST STANDARD GEO
  1. 1
  2. 2
  3. 3
  4. 4
  5. 5
PLAY THE OPENING

Follow the example game's first 8:49 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine4Wind
    Order
    1. Bot LabBot Lab after 3 mex, 4 winddone ~1:20, middle half 1:13–1:24

    By 1:04 in all: 3 mex · 4 wind

    The example game in this phase · 3 steps
    1. Mex ×3
    2. Wind ×4
    3. Bot LabBot Labdone 1:21 · typical 1:20
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine3Wind
    • Energy Converter9Converter
    • Energy Storage1Energy storage
    Order
    1. Geothermal PowerplantGeo after 4 mex, 4 wind
    2. Bot LabEat Bot Lab
    Builders
    • Construction Turret5 Con turret
    • Lazarus4 Lazarus
    • Construction Bot2 Con bot
    • Construction Bot1 Con bot for allies
    • Lazarus1 Lazarus for allies

    By 5:00 in all: 4 mex · 6 wind · 1 geo · 9 converter · 1 energy storage · 5 con turret

    The example game in this phase · 27 steps
    1. Construction BotCon bot
    2. LazarusLazarus ×2
    3. Mex
    4. Construction BotCon botfor Beach sea
    5. LazarusLazarus
    6. LazarusLazarusfor Beach sea
    7. Construction BotCon bot
    8. LazarusLazarus
    9. Geothermal PowerplantGeodone 3:25 · typical 3:26
    10. LazarusLazarus
    11. Con turret ×3
    12. Converter
    13. Bot LabEat Bot Labreclaimed for its metal
    14. Converter
    15. Con turret ×2
    16. Energy storage
    17. Converter ×4
    18. Dragon's TeethDragon's Teeth ×2
    19. Converter
    20. Dragon's TeethDragon's Teeth
    21. Converter
    22. Dragon's TeethDragon's Teeth ×7
    23. Wind
    24. Dragon's TeethDragon's Teeth
    25. Converter
    26. BeamerBeamer
    27. Wind
  3. 3

    5:00 to Nuke silo

    Economy
    • Wind Turbine12Wind+11 vs standard
    • Energy Converter6Converter+3 vs standard
    Order
    1. Advanced Geothermal PowerplantAdvanced Geothermal Powerplant after 14 wind, 10 converter, 7 con turret
    2. ArmageddonNuke silo after 20 wind, 15 converter, 8 con turretdone ~9:57, middle half 9:28–10:29
    Builders
    • Construction Turret2 Con turret
    Other
    • Radar Tower1 Radar Tower

    Some games also: Sentry (39%)

    By 7:49 in all: 4 mex · 20 wind (standard 10) · 1 geo · 1 Advanced Geothermal Powerplant · 15 converter · 1 energy storage

    The example game in this phase · 20 steps
    1. Converter
    2. Wind
    3. Radar TowerRadar Tower
    4. Converter ×2
    5. Advanced Metal ExtractorT2 mexdone 5:35 · typical 5:47
    6. Converter
    7. Advanced Metal ExtractorT2 mex
    8. Converter
    9. BeholderBeholder ×2
    10. Converter ×2
    11. Advanced Geothermal PowerplantAdvanced Geothermal Powerplantdone 7:10 · typical 7:15
    12. BeholderBeholder
    13. Converter
    14. Advanced Metal ExtractorT2 mex
    15. Energy storage
    16. Converter
    17. Con turret ×2
    18. Advanced Metal ExtractorT2 mex
    19. Con turret
    20. ArmageddonArmageddondone 9:55 · typical 9:57
  4. 4

    Nuke silo to Aircraft Plant

    Order
    1. Aircraft PlantAircraft Plant after 21 wind, 11 converter, 8 con turretdone ~9:49, middle half 8:04–11:03

    Some games also: wind (48%) · converter (42%) · con turret (39%)

    The standard build makes here, this one skips: 3 wind · 2 converter · 2 Starlight

    By 9:43 in all: 4 mex · 25 wind (standard 17) · 1 geo · 1 Advanced Geothermal Powerplant · 18 converter · 1 energy storage

    The example game in this phase · 1 step
    1. Wind ×6
  5. 5

    Aircraft Plant to 15:00

    Economy
    • Wind Turbine13Wind
    Order
    1. Aircraft PlantEat Aircraft Plant in 52% of games
    2. Vehicle PlantEat Vehicle Plant in 61% of games

    Some games also: converter (48%) · con turret (45%) · Vehicle Plant (39%) · blitz (30%) · Chainsaw (30%)

    The standard build makes here, this one skips: 5 Jaguar · 2 Starlight

    By 15:00 in all: 4 mex · 45 wind · 1 geo · 1 Advanced Geothermal Powerplant · 20 converter · 1 energy storage

    The example game in this phase · 67 steps
    1. Vehicle PlantVehicle Plantdone 10:08 · typical 10:03
    2. Wind ×6
    3. BlitzBlitz
    4. Converter
    5. Wind
    6. BlitzBlitz
    7. Wind
    8. BlitzBlitz
    9. Wind
    10. BlitzBlitz
    11. Wind ×2
    12. BlitzBlitz
    13. Wind
    14. BlitzBlitz
    15. Converter
    16. Wind
    17. BlitzBlitz
    18. Wind ×2
    19. BlitzBlitz
    20. Wind
    21. BlitzBlitz
    22. Converter
    23. Wind
    24. BlitzBlitz
    25. Wind ×2
    26. Converter
    27. BlitzBlitz
    28. Wind
    29. BlitzBlitz ×6
    30. Wind
    31. BlitzBlitz
    32. Wind
    33. BlitzBlitz
    34. Wind
    35. BlitzBlitz
    36. Wind
    37. BlitzBlitz
    38. Wind
    39. BlitzBlitz
    40. Wind
    41. BlitzBlitz ×2
    42. Wind
    43. BlitzBlitz
    44. Wind
    45. BlitzBlitz
    46. Wind
    47. BlitzBlitz ×3
    48. Wind
    49. BlitzBlitz
    50. Wind
    51. BlitzBlitz ×2
    52. Wind
    53. BlitzBlitz
    54. Wind
    55. BlitzBlitz
    56. Wind
    57. BlitzBlitz
    58. Wind
    59. BlitzBlitz ×2
    60. Wind
    61. BlitzBlitz ×2
    62. Wind
    63. BlitzBlitz
    64. Wind
    65. BlitzBlitz
    66. Wind
    67. BlitzBlitz ×40

Counts are medians over the build's games: half of them build more, half fewer. The example game is PongoPygmaeus's (35 OS, 10/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Construction Bot1 Con bot to Beach seafirst at 2:21 · in 79% of games
  • Lazarus1 Lazarus to Beach sea or Suicide front or Pondfirst at 2:27 · in 79% of games

You get

  • Advanced Construction Bot1 T2 con bot from Techfirst at 4:56 · in 100% of games
  • Advanced Metal Extractor1 T2 mex from Tech or Beach seafirst at 5:18 · in 33% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard geo

Metal produced

020k40k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k15k
0:005:0010:0015:00

metal

Own metal lost

02k4k6k
0:005:0010:0015:00

metal

33 games.

Show as table
ByMetal produced: This buildMetal produced: Standard geoEnemy metal destroyed: This buildEnemy metal destroyed: Standard geoOwn metal lost: This buildOwn metal lost: Standard geo
1:003843330000
2:009128600000
3:00149315270000
4:00268126710000
5:00380336930000
6:00593156360000
7:00827780190000
8:0011377113430000
9:001453514406043084
10:0017712172700472130200
11:00207382011001745260520
12:002426422980140736188801605
13:0027278257308475587414602970
14:00307042857412125825019404419
15:003285931347136791020921505552
WHAT THE NUMBERS SAY

Team won clearly more than the standard build, with massive enemy metal destroyed and very low losses.

  • + Enemy metal destroyed by 15:00 nearly 65% higher than standard (17495 vs 10560)
  • + Own metal lost by 15:00 much lower than standard (2480 vs 5977)
  • − Early game nearly inactive, 21 enemy metal destroyed by 10:00 vs 533 standard
  • − Only reaches this timing in 1% of role games, unproven sample
THE EXAMPLE YOU ARE READING

PongoPygmaeus

35.5 OS · 10/10/2026

Open source match ↗

2 received units · includes a constructor
352 metal received · 118308 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:20Middle 50%: 1:13–1:24 · n=33
Geothermal Powerplant3:26Middle 50%: 3:14–3:40 · n=33
Advanced Metal Extractor5:47Middle 50%: 5:32–6:06 · n=33
Advanced Geothermal Powerplant7:15Middle 50%: 7:04–7:43 · n=33
Aircraft Plant9:49Middle 50%: 8:04–11:03 · n=18
Armageddon9:57Middle 50%: 9:28–10:29 · n=28
Vehicle Plant10:03Middle 50%: 8:26–10:38 · n=23

Played most by

Ram_Me_Daddy11games of this buildPongoPygmaeus11games of this buildViltrum4games of this buildGraceful2games of this buildYogaBoy1584972games of this build