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Geo / Armada / Economy first / OBSERVED BUILD

Nuke rush

Geo skips the usual T2 unit supply role and commits straight to an Armageddon nuke launcher from 8:11, aiming it at the enemy base rather than sending units to front.

Usually blows up the commander for T2 (100%)

#nuke · 8 distinct matches · 4 players · 1% of Armada Geo games · team won 5 of 8 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • ArmageddonArmageddon from 8:11 · 1% of role by thenOnly 1% of Geo games have it by then; others who build it get it around 9:03
  • Fusion ReactorFusion Reactor in 50%6% of all Geo games by then

Where those units first fight, in 5 games with kill data: in the enemy base 80%, in the middle 20%.

Those units destroy a typical 7,849 metal of enemy units by 15:00.

Then transitions into Starlight (10% of army).

HOW TO PLAY IT

Key timing: Armageddon by 8:11

  1. Open Geo's usual mex, wind, Bot Lab and geo start.
  2. Upgrade mex and geo as normal to fund the switch.
  3. Commit to an Armageddon nuke silo instead of front units.
  4. Add a Fusion Reactor to power the silo and eco.
  5. Stockpile the missile while feeding Lazarus and cons to allies.

Phase by phase

TYPICAL OF ITS 8 GAMES · AGAINST STANDARD GEO
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 9:11 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine4Wind
    Order
    1. Bot LabBot Lab after 3 mex, 4 winddone ~1:28, middle half 1:19–1:42

    Some games also: energy storage (50%)

    By 1:11 in all: 3 mex · 4 wind

    The example game in this phase · 7 steps
    1. Mex ×2
    2. Wind
    3. SentrySentry
    4. Mex
    5. Wind ×3
    6. Energy storage
    7. Bot LabBot Labdone 1:47 · typical 1:28
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine2Wind
    • Energy Converter13Converter+5 vs standard
    • Energy Storage1Energy storage
    Order
    1. Geothermal PowerplantGeo after 4 mex, 5 wind, 1 energy storage
    Builders
    • Construction Turret7 Con turret +2 vs standard
    • Lazarus5 Lazarus
    • Construction Bot2 Con bot
    • Construction Bot1 Con bot for allies
    • Lazarus1 Lazarus for allies

    By 5:00 in all: 4 mex · 6 wind · 1 geo · 13 converter (standard 8) · 1 energy storage · 7 con turret (standard 5)

    The example game in this phase · 33 steps
    1. Wind
    2. Construction BotCon botfor Beach sea
    3. LazarusLazarus ×3
    4. Construction BotCon bot
    5. Mex
    6. LazarusLazarusfor Beach sea
    7. LazarusLazarus
    8. Geothermal PowerplantGeodone 3:29 · typical 3:27
    9. Construction BotCon bot
    10. Con turret
    11. Converter
    12. Con turret ×2
    13. Converter
    14. Con turret
    15. Converter ×3
    16. Con turret
    17. Converter
    18. Wind
    19. Converter
    20. Wind
    21. Converter
    22. Wind
    23. Converter
    24. Con turret
    25. Wind
    26. Converter
    27. Wind
    28. Converter
    29. Wind
    30. Converter
    31. Wind
    32. Con turret
    33. Converter
  3. 3

    5:00 to Nuke silo

    Economy
    • Wind Turbine16Wind+14 vs standard
    • Energy Converter8Converter+5 vs standard
    Order
    1. Advanced Geothermal PowerplantAdvanced Geothermal Powerplant after 17 wind, 16 converter, 7 con turret
    2. ArmageddonNuke silo after 22 wind, 23 converter, 10 con turretdone ~10:20, middle half 9:37–12:02
    Builders
    • Construction Turret3 Con turret +2 vs standard

    Some games also: Radar Tower (38%) · Vehicle Plant (38%) · con vehicle (38%) · Advanced Vehicle Plant (38%) · T2 con vehicle (38%)

    By 7:47 in all: 4 mex · 22 wind (standard 11) · 1 geo · 1 Advanced Geothermal Powerplant · 23 converter (standard 12) · 1 energy storage

    The example game in this phase · 88 steps
    1. Wind
    2. Converter
    3. Advanced Metal ExtractorT2 mexdone 5:51 · typical 5:41
    4. Converter
    5. Advanced Metal ExtractorT2 mex
    6. Radar TowerRadar Tower
    7. Converter
    8. Advanced Metal ExtractorT2 mex
    9. SentrySentry
    10. Converter
    11. Advanced Metal ExtractorT2 mex
    12. Converter
    13. Advanced Geothermal PowerplantAdvanced Geothermal Powerplantdone 7:14 · typical 7:18
    14. Converter ×2
    15. SentrySentry
    16. Converter
    17. SentrySentry
    18. Wind
    19. Vehicle PlantVehicle Plant ×2done 7:19 · typical 8:18
    20. Con turret
    21. SentrySentry
    22. Con turret
    23. BlitzBlitz ×3
    24. Wind
    25. BlitzBlitz ×4
    26. Con turret
    27. BlitzBlitz ×2
    28. Wind
    29. BlitzBlitz ×4
    30. Wind
    31. BlitzBlitz ×8
    32. Construction VehicleCon vehicle ×2
    33. Wind
    34. Con turret
    35. Wind
    36. Advanced Vehicle PlantAdvanced Vehicle Plantdone 8:54 · typical 8:54
    37. Wind
    38. Converter
    39. Con turret
    40. Converter
    41. Wind
    42. StarlightStarlightdone 9:22
    43. Converter
    44. Wind ×2
    45. Converter
    46. Wind ×2
    47. Converter
    48. StarlightStarlight
    49. Wind
    50. Converter
    51. Wind ×2
    52. Converter
    53. Wind
    54. Converter
    55. Wind ×2
    56. StarlightStarlight
    57. Wind
    58. Converter
    59. Wind ×3
    60. Converter
    61. Wind ×3
    62. Converter
    63. Wind ×2
    64. Converter
    65. Wind ×2
    66. StarlightStarlight
    67. Wind ×3
    68. Converter
    69. Wind ×3
    70. Converter
    71. Wind ×6
    72. UmbraJammer
    73. Wind
    74. Converter
    75. ProphetRadar vehicle
    76. Wind ×2
    77. Metal storage
    78. Advanced Construction VehicleT2 con vehicle
    79. Wind
    80. Con turret
    81. Wind ×4
    82. Con turret
    83. Wind
    84. Con turret
    85. Wind ×6
    86. Con turret
    87. Wind ×2
    88. ArmageddonArmageddondone 13:26 · typical 10:20
  4. 4

    Nuke silo to 10:00

    Economy
    • Wind Turbine10Wind+5 vs standard
    • Energy Converter2Converter
    Builders
    • Construction Turret1 Con turret

    The standard build makes here, this one skips: 2 Starlight

    By 10:00 in all: 4 mex · 37 wind (standard 19) · 1 geo · 1 Advanced Geothermal Powerplant · 26 converter (standard 16) · 1 energy storage

    The example game in this phase · 23 steps
    1. Wind
    2. Con turret
    3. Wind ×10
    4. Converter
    5. Wind
    6. Converter
    7. Wind ×3
    8. Converter
    9. Wind ×2
    10. Converter
    11. Wind
    12. Fusion ReactorFusiondone 14:21 · typical 12:00
    13. Wind ×3
    14. Converter
    15. Wind ×2
    16. Converter
    17. Wind ×2
    18. Converter
    19. Fusion ReactorFusion
    20. Wind ×3
    21. Converter
    22. Wind ×3
    23. Converter

Counts are medians over the build's games: half of them build more, half fewer. The example game is Viltrum's (45 OS, 24/08/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Lazarus1 Lazarus to Beach sea or Suicide frontfirst at 2:31 · in 75% of games
  • Construction Bot1 Con bot to Beach seafirst at 2:44 · in 63% of games

You get

  • Hercules1 Light transport from Airfirst at 4:44 · in 50% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 4:48 · in 100% of games
  • Advanced Metal Extractor1 T2 mex from Tech or Beach seafirst at 5:52 · in 50% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard geo

Metal produced

020k40k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k15k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

8 games.

Show as table
ByMetal produced: This buildMetal produced: Standard geoEnemy metal destroyed: This buildEnemy metal destroyed: Standard geoOwn metal lost: This buildOwn metal lost: Standard geo
1:003663330000
2:008978250000
3:00151715230000
4:00282827000000
5:00390737260000
6:00618557290000
7:00849181300000
8:00118571145900021
9:0015892144890510130
10:00195801740586565153280
11:0023152203776662074385790
12:0026839233051590394010401940
13:0031142260625446596110403304
14:0034509289889845832114054785
15:003733831497126681017217756196
WHAT THE NUMBERS SAY

Team won clearly more often than the standard build, with far higher damage dealt and much lower own losses by 15:00.

  • + Own metal lost by 15:00 far below standard (1405 vs 6281)
  • + Enemy metal destroyed by 15:00 above standard (10367 vs 9875)
  • − Enemy metal destroyed by 10:00 far below standard (86 vs 624), slow to start
THE EXAMPLE YOU ARE READING

Viltrum

45.4 OS · 24/08/2026

Open source match ↗

4 received units · includes a constructor
525 metal received · 117630 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:28Middle 50%: 1:19–1:42 · n=8
Geothermal Powerplant3:27Middle 50%: 3:24–3:31 · n=8
Advanced Metal Extractor5:41Middle 50%: 5:29–5:55 · n=8
Advanced Geothermal Powerplant7:18Middle 50%: 6:57–7:33 · n=8
Vehicle Plant8:18Middle 50%: 7:52–10:31 · n=7
Advanced Vehicle Plant8:54Middle 50%: 8:38–10:49 · n=5
Armageddon10:20Middle 50%: 9:37–12:02 · n=7
Fusion Reactor12:00Middle 50%: 11:37–12:49 · n=4

Played most by

Graceful2games of this buildPongoPygmaeus2games of this buildUsurpeR2games of this buildViltrum2games of this build