Nuke rush
Armada Geo build order · Supreme Isthmus
Geo commits to an Armageddon nuclear launcher from around 7:48, far earlier than any other role build, aiming it at the enemy base once ready.
Usually blows up the commander for T2 (78%)
#nuke · 32 distinct matches · 8 players · 1% of Armada Geo games · team won 69% of 32 · Recently observed
Armageddon from 7:49 · 1% of role by thenOnly 1% of Geo games have it by then; others who build it get it around 8:05
Aircraft Plant in 53%20% of all Geo games by then
Where those units first fight, in 23 games with kill data: in the enemy base 83%, in the middle 13%.
Those units destroy a typical 9,346 metal of enemy units by 15:00.
Then transitions into blitz (10% of army).
Key timing: Armageddon by 10:00
- Run the standard Geo eco opening into geothermal power.
- Commit to the Armageddon nuke silo far earlier than usual.
- Finish the silo, aimed at the enemy base, and keep it protected.
- Build a Vehicle Plant alongside for ground support units.
- Stockpile the missile while fielding Starlights for the front.
Phase by phase
TYPICAL OF ITS 32 GAMES · AGAINST STANDARD GEOFollow the example game's first 8:49 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.
- 1
Up to the Bot Lab
Economy
3Mex
4Wind
Order
Bot Lab after 3 mex, 4 winddone ~1:20, middle half 1:13–1:24
By 1:04 in all: 3 mex · 4 wind
The example game in this phase · 3 steps
- Mex ×3
- Wind ×3
Bot Labdone 1:12 · typical 1:20
- 2
Bot Lab to 5:00
Economy
1Mex
3Wind
9Converter
1Energy storage
Order
Geo after 4 mex, 4 wind
Eat Bot Lab
Builders
6 Con turret
4 Lazarus
2 Con bot
1 Con bot for allies
1 Lazarus for allies
By 5:00 in all: 4 mex · 6 wind · 1 geo · 9 converter · 1 energy storage · 6 con turret
The example game in this phase · 22 steps
- Wind
Lazarus- Wind
Lazarus ×2
Con bot
Lazarusfor Beach sea
Con bot
Lazarus
Con botfor Beach sea- Mex
Geodone 3:04 · typical 3:27- Energy storage
- Con turret
Eat Bot Labreclaimed for its metal- Con turret ×3
- Converter ×5
- Con turret
- Converter ×4
- Wind ×4
- Con turret
- Wind ×7
Radar Tower
- 3
5:00 to Nuke silo
Economy
10Wind+9 vs standard
6Converter+3 vs standard
Order
Advanced Geothermal Powerplant after 14 wind, 10 converter, 7 con turret
Nuke silo after 20 wind, 15 converter, 8 con turretdone ~9:57, middle half 9:28–10:29
Builders
3 Con turret +2 vs standard
Other
1 Radar Tower
Some games also: Sentry (38%)
By 7:48 in all: 4 mex · 20 wind (standard 10) · 1 geo · 1 Advanced Geothermal Powerplant · 15 converter · 1 energy storage
The example game in this phase · 16 steps
- Wind ×4
Sentry ×3- Converter
Sentry- Converter ×3
T2 mexdone 6:06 · typical 5:46- Converter ×3
Dragon's Teeth- Converter
Dragon's Teeth
T2 mex
Dragon's Teeth ×18
T2 mex ×2
Advanced Geothermal Powerplantdone 7:49 · typical 7:14- Con turret
Armageddondone 9:28 · typical 9:57
- 4
Nuke silo to Aircraft Plant
Order
Aircraft Plant after 20 wind, 12 converter, 8 con turretdone ~9:56, middle half 8:59–11:10
Some games also: wind (50%) · converter (44%) · con turret (41%)
The standard build makes here, this one skips: 3 wind · 2 converter · 2 Starlight
By 9:49 in all: 4 mex · 25 wind (standard 17) · 1 geo · 1 Advanced Geothermal Powerplant · 18 converter · 1 energy storage
The example game in this phase · 11 steps
Vehicle Plantdone 9:37 · typical 10:03
Blitzfor Suicide front
Vehicle Plantdone 9:53
Blitz ×7for Suicide front
Chainsaw
Blitz ×7for Suicide front
Chainsaw
Blitz ×6for Suicide front
Blitz ×8
Eat Vehicle Plantreclaimed for its metal
Aircraft Plantdone 11:39 · typical 9:56
- 5
Aircraft Plant to 15:00
Economy
16Wind
Order
Eat Aircraft Plant in 50% of games
Eat Vehicle Plant in 63% of games
Some games also: converter (47%) · con turret (44%) · Vehicle Plant (38%) · blitz (31%) · Chainsaw (31%)
The standard build makes here, this one skips: 5 Jaguar · 2 Starlight
By 15:00 in all: 4 mex · 46 wind · 1 geo · 1 Advanced Geothermal Powerplant · 21 converter · 1 energy storage
The example game in this phase · 16 steps
Eat Vehicle Plantreclaimed for its metal
Scout plane- Con turret
Scout plane ×4
Bomber ×3
Con aircraft ×2
Advanced Aircraft Plantdone 13:01
Con aircraft- Con turret
Lichedone 14:06
Eat Aircraft Plantreclaimed for its metal
Liche
T2 con aircraftfor Beach sea
T2 con aircraft- Con turret
Fusionnot finished by 15:00
Counts are medians over the build's games: half of them build more, half fewer. The example game is Ram_Me_Daddy's (31 OS, 02/10/2026); pick another.
Team trades
IN AT LEAST 30% OF ITS GAMESYou hand over
1 Con bot to Beach seafirst at 2:21 · in 81% of games
1 Lazarus to Beach sea or Suicide front or Pondfirst at 2:27 · in 81% of games
You get
1 T2 con bot from Techfirst at 4:55 · in 100% of games
1 T2 mex from Tech or Beach seafirst at 5:18 · in 34% of games
How it plays out
Typical game of this build against the role’s standard build, running totals by minute
- This build
- Standard geo
Metal produced
metal
Enemy metal destroyed
metal
Own metal lost
metal
32 games.
Show as table
| By | Metal produced: This build | Metal produced: Standard geo | Enemy metal destroyed: This build | Enemy metal destroyed: Standard geo | Own metal lost: This build | Own metal lost: Standard geo |
|---|---|---|---|---|---|---|
| 1:00 | 384 | 333 | 0 | 0 | 0 | 0 |
| 2:00 | 912 | 859 | 0 | 0 | 0 | 0 |
| 3:00 | 1497 | 1527 | 0 | 0 | 0 | 0 |
| 4:00 | 2722 | 2670 | 0 | 0 | 0 | 0 |
| 5:00 | 3783 | 3694 | 0 | 0 | 0 | 0 |
| 6:00 | 5969 | 5636 | 0 | 0 | 0 | 0 |
| 7:00 | 8312 | 8025 | 0 | 0 | 0 | 0 |
| 8:00 | 11372 | 11347 | 0 | 0 | 0 | 0 |
| 9:00 | 14509 | 14406 | 0 | 43 | 0 | 84 |
| 10:00 | 17709 | 17275 | 0 | 472 | 130 | 194 |
| 11:00 | 20896 | 20123 | 0 | 1745 | 260 | 520 |
| 12:00 | 24374 | 22989 | 1736 | 3618 | 1030 | 1605 |
| 13:00 | 27439 | 25733 | 8481 | 5872 | 1500 | 2970 |
| 14:00 | 30766 | 28586 | 12389 | 8245 | 2015 | 4420 |
| 15:00 | 32934 | 31355 | 13784 | 10201 | 2315 | 5586 |
Team won clearly more than the standard build, with massive enemy metal destroyed and very low losses.
- + Enemy metal destroyed by 15:00 nearly 65% higher than standard (17495 vs 10560)
- + Own metal lost by 15:00 much lower than standard (2480 vs 5977)
- − Early game nearly inactive, 21 enemy metal destroyed by 10:00 vs 533 standard
- − Only reaches this timing in 1% of role games, unproven sample
Ram_Me_Daddy
30.7 OS · 02/10/2026
Open source match ↗3 received units · includes a constructor
854 metal received · 190785 energy received
Typical milestones
Played most by
PongoPygmaeus11games of this buildRam_Me_Daddy10games of this buildViltrum4games of this buildGraceful2games of this buildYogaBoy1584972games of this buildSupporting games
Pick a game to read and play it above.
Viltrum13/10/2026 · 41 OS↗Viltrum12/10/2026 · 41 OS↗Ram_Me_Daddy10/10/2026 · 32 OS↗PongoPygmaeus10/10/2026 · 35 OS↗Ram_Me_Daddy09/10/2026 · 31 OS↗Ram_Me_Daddy06/10/2026 · 32 OS↗PRO_HYDRA04/10/2026 · 49 OS↗Ram_Me_Daddy03/10/2026 · 30 OS↗Ram_Me_Daddy02/10/2026 · 31 OS↗24 more
PongoPygmaeus29/09/2026 · 36 OS↗Ram_Me_Daddy28/09/2026 · 31 OS↗Ram_Me_Daddy27/09/2026 · 31 OS↗Ram_Me_Daddy26/09/2026 · 32 OS↗PongoPygmaeus25/09/2026 · 36 OS↗YogaBoy15849725/09/2026 · 43 OS↗Ram_Me_Daddy23/09/2026 · 31 OS↗PongoPygmaeus22/09/2026 · 36 OS↗PongoPygmaeus22/09/2026 · 36 OS↗Ram_Me_Daddy21/09/2026 · 32 OS↗Etherift18/09/2026 · 32 OS↗YogaBoy15849717/09/2026 · 46 OS↗PongoPygmaeus14/09/2026 · 33 OS↗Graceful30/08/2026 · 37 OS↗Graceful30/08/2026 · 37 OS↗PongoPygmaeus26/08/2026 · 33 OS↗Viltrum24/08/2026 · 45 OS↗Viltrum22/08/2026 · 44 OS↗PongoPygmaeus17/08/2026 · 33 OS↗[Crd]HahnII16/08/2026 · 31 OS↗PongoPygmaeus12/08/2026 · 34 OS↗PongoPygmaeus11/08/2026 · 33 OS↗PongoPygmaeus10/08/2026 · 32 OS↗Beyond All Reason test-31479-433a460
Naval balance tweaks off