Nuke rush
Armada Geo build order · Supreme Isthmus
Geo commits to an Armageddon nuclear launcher from around 7:48, far earlier than any other role build, aiming it at the enemy base once ready.
Usually blows up the commander for T2 (77%)
#nuke · 31 distinct matches · 8 players · 1% of Armada Geo games · team won 68% of 31 · Recently observed
Armageddon from 7:48 · 1% of role by thenOnly 1% of Geo games have it by then; others who build it get it around 8:05
Aircraft Plant in 52%20% of all Geo games by then
Where those units first fight, in 22 games with kill data: in the enemy base 82%, in the middle 14%.
Those units destroy a typical 9,310 metal of enemy units by 15:00.
Then transitions into blitz (10% of army).
Key timing: Armageddon by 10:00
- Run the standard Geo eco opening into geothermal power.
- Commit to the Armageddon nuke silo far earlier than usual.
- Finish the silo, aimed at the enemy base, and keep it protected.
- Build a Vehicle Plant alongside for ground support units.
- Stockpile the missile while fielding Starlights for the front.
Phase by phase
TYPICAL OF ITS 31 GAMES · AGAINST STANDARD GEOFollow the example game's first 8:48 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.
- 1
Up to the Bot Lab
Economy
3Mex
4Wind
Order
Bot Lab after 3 mex, 4 winddone ~1:21, middle half 1:13–1:24
By 1:04 in all: 3 mex · 4 wind
The example game in this phase · 3 steps
- Mex ×3
- Wind ×4
Bot Labdone 1:23 · typical 1:21
- 2
Bot Lab to 5:00
Economy
1Mex
2Wind
9Converter
1Energy storage
Order
Geo after 4 mex, 4 wind
Eat Bot Lab
Builders
6 Con turret
4 Lazarus
2 Con bot
1 Con bot for allies
1 Lazarus for allies
By 5:00 in all: 4 mex · 6 wind · 1 geo · 9 converter · 1 energy storage · 6 con turret
The example game in this phase · 18 steps
Con bot
Con botfor Beach sea
Lazarus ×2- Mex
Lazarus ×2
Lazarusfor Beach sea
Lazarus
Geodone 3:41 · typical 3:29- Energy storage
- Wind
Eat Bot Labreclaimed for its metal- Energy storage
- Con turret ×3
- Converter ×3
- Con turret
- Converter
- Con turret
- Converter ×2
- 3
5:00 to Nuke silo
Economy
12Wind+11 vs standard
6Converter+3 vs standard
Order
Advanced Geothermal Powerplant after 13 wind, 10 converter, 7 con turret
Nuke silo after 20 wind, 15 converter, 8 con turretdone ~9:59, middle half 9:27–10:33
Builders
2 Con turret
Other
1 Radar Tower
Some games also: Sentry (35%)
By 7:48 in all: 4 mex · 20 wind (standard 10) · 1 geo · 1 Advanced Geothermal Powerplant · 15 converter · 1 energy storage
The example game in this phase · 11 steps
- Con turret
- Converter ×4
- Con turret
T2 mex ×2done 6:05 · typical 5:45- Wind ×5
Advanced Geothermal Powerplantdone 7:32 · typical 7:15- Wind
- Converter
T2 mex- Converter
Armageddondone 10:26 · typical 9:59
- 4
Nuke silo to Aircraft Plant
Economy
1Wind−2 vs standard
Order
Aircraft Plant after 21 wind, 13 converter, 8 con turretdone ~9:56, middle half 8:41–11:17
Some games also: converter (45%) · con turret (42%)
The standard build makes here, this one skips: 2 converter · 2 Starlight
By 9:51 in all: 4 mex · 26 wind (standard 17) · 1 geo · 1 Advanced Geothermal Powerplant · 18 converter · 1 energy storage
The example game in this phase · 2 steps
T2 mex- Con turret ×2
- 5
Aircraft Plant to 15:00
Economy
13Wind
Order
Eat Vehicle Plant in 65% of games
Some games also: con turret (45%) · converter (45%) · Vehicle Plant (35%) · blitz (32%) · Chainsaw (32%) · eat Aircraft Plant (48%)
The standard build makes here, this one skips: 5 Jaguar · 2 Starlight
By 15:00 in all: 4 mex · 45 wind · 1 geo · 1 Advanced Geothermal Powerplant · 20 converter · 1 energy storage
The example game in this phase · 93 steps
Vehicle Plantdone 10:36 · typical 10:03
Blitz ×7- Wind
Con vehicle- Wind ×2
Blitz- Wind
Blitz- Wind
- Converter
Blitz- Wind
- Converter
- Wind
Blitz- Converter
Blitz- Converter
Blitz- Wind
- Converter
Blitz- Wind
- Converter
Blitz- Wind
Blitz- Converter
- Wind
Blitz- Converter
Blitz- Converter
Blitz- Wind
Blitz- Wind
Blitz- Wind
Blitz- Converter
- Wind
Blitz- Converter
Blitz- Wind
Blitz- Wind
Blitz- Wind
Blitz- Wind
Blitz ×6- Wind
Blitz- Wind ×2
Blitz ×2- Wind
Blitz- Wind
Blitz- Wind
Blitz- Wind
Blitz- Wind
Blitz- Wind
Blitz- Wind
Blitz ×3- Wind
Blitz- Wind ×2
Blitz- Wind ×2
Blitz- Wind ×2
Blitz ×4
Beamer
Blitz
Beamer
Blitz
Beamer
Blitz ×7- Wind
Blitz- Wind
Blitz- Wind
Blitz ×2- Wind
Blitz ×5
Counts are medians over the build's games: half of them build more, half fewer. The example game is PongoPygmaeus's (33 OS, 11/08/2026); pick another.
Team trades
IN AT LEAST 30% OF ITS GAMESYou hand over
1 Con bot to Beach seafirst at 2:21 · in 81% of games
1 Lazarus to Beach sea or Suicide front or Pondfirst at 2:28 · in 81% of games
You get
1 T2 con bot from Techfirst at 4:56 · in 100% of games
1 T2 mex from Tech or Beach seafirst at 5:18 · in 35% of games
How it plays out
Typical game of this build against the role’s standard build, running totals by minute
- This build
- Standard geo
Metal produced
metal
Enemy metal destroyed
metal
Own metal lost
metal
31 games.
Show as table
| By | Metal produced: This build | Metal produced: Standard geo | Enemy metal destroyed: This build | Enemy metal destroyed: Standard geo | Own metal lost: This build | Own metal lost: Standard geo |
|---|---|---|---|---|---|---|
| 1:00 | 384 | 333 | 0 | 0 | 0 | 0 |
| 2:00 | 911 | 859 | 0 | 0 | 0 | 0 |
| 3:00 | 1501 | 1527 | 0 | 0 | 0 | 0 |
| 4:00 | 2763 | 2669 | 0 | 0 | 0 | 0 |
| 5:00 | 3763 | 3694 | 0 | 0 | 0 | 0 |
| 6:00 | 5931 | 5636 | 0 | 0 | 0 | 0 |
| 7:00 | 8277 | 8025 | 0 | 0 | 0 | 0 |
| 8:00 | 11366 | 11346 | 0 | 0 | 0 | 0 |
| 9:00 | 14482 | 14406 | 0 | 43 | 0 | 84 |
| 10:00 | 17603 | 17275 | 0 | 471 | 130 | 194 |
| 11:00 | 20738 | 20123 | 0 | 1737 | 260 | 520 |
| 12:00 | 24264 | 22989 | 2065 | 3614 | 1180 | 1600 |
| 13:00 | 27278 | 25733 | 8475 | 5826 | 1540 | 2956 |
| 14:00 | 30704 | 28586 | 12125 | 8222 | 1940 | 4419 |
| 15:00 | 32859 | 31355 | 13679 | 10170 | 2150 | 5586 |
Team won clearly more than the standard build, with massive enemy metal destroyed and very low losses.
- + Enemy metal destroyed by 15:00 nearly 65% higher than standard (17495 vs 10560)
- + Own metal lost by 15:00 much lower than standard (2480 vs 5977)
- − Early game nearly inactive, 21 enemy metal destroyed by 10:00 vs 533 standard
- − Only reaches this timing in 1% of role games, unproven sample
PongoPygmaeus
32.9 OS · 11/08/2026
Open source match ↗1 received units · includes a constructor
508 metal received · 158754 energy received
Typical milestones
Played most by
PongoPygmaeus11games of this buildRam_Me_Daddy9games of this buildViltrum4games of this buildGraceful2games of this buildYogaBoy1584972games of this buildSupporting games
Pick a game to read and play it above.
Viltrum13/10/2026 · 41 OS↗Viltrum12/10/2026 · 41 OS↗Ram_Me_Daddy10/10/2026 · 32 OS↗PongoPygmaeus10/10/2026 · 35 OS↗Ram_Me_Daddy09/10/2026 · 31 OS↗Ram_Me_Daddy06/10/2026 · 32 OS↗PRO_HYDRA04/10/2026 · 49 OS↗Ram_Me_Daddy03/10/2026 · 30 OS↗PongoPygmaeus11/08/2026 · 33 OS↗23 more
Ram_Me_Daddy02/10/2026 · 31 OS↗PongoPygmaeus29/09/2026 · 36 OS↗Ram_Me_Daddy28/09/2026 · 31 OS↗Ram_Me_Daddy26/09/2026 · 32 OS↗PongoPygmaeus25/09/2026 · 36 OS↗YogaBoy15849725/09/2026 · 43 OS↗Ram_Me_Daddy23/09/2026 · 31 OS↗PongoPygmaeus22/09/2026 · 36 OS↗PongoPygmaeus22/09/2026 · 36 OS↗Ram_Me_Daddy21/09/2026 · 32 OS↗Etherift18/09/2026 · 32 OS↗YogaBoy15849717/09/2026 · 46 OS↗PongoPygmaeus14/09/2026 · 33 OS↗Graceful30/08/2026 · 37 OS↗Graceful30/08/2026 · 37 OS↗PongoPygmaeus26/08/2026 · 33 OS↗Viltrum24/08/2026 · 45 OS↗Viltrum22/08/2026 · 44 OS↗PongoPygmaeus17/08/2026 · 33 OS↗[Crd]HahnII16/08/2026 · 31 OS↗PongoPygmaeus12/08/2026 · 34 OS↗PongoPygmaeus10/08/2026 · 32 OS↗Beyond All Reason test-30922-8064a43
Naval balance tweaks off