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Geo / Armada / Economy first / OBSERVED BUILD

Mauser artillery

Geo skips straight to an Advanced Vehicle Plant and fields Mauser artillery from 5:57, much earlier than the role's usual T2 timeline, sometimes with Umbra jammer support, pushing into the middle and occasionally the enemy base.

#artillery #t2 #push · 48 distinct matches · 22 players · 4% of Armada Geo games · team won 57% of 49 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • MauserT2 vehicle artillery from 5:57 · 3% of role by thenFrom the Advanced Vehicle Plant. Only 3% of Geo games have it by then; others who build it get it around 8:29
  • Advanced Vehicle PlantAdvanced Vehicle Plant in 71%6% of all Geo games by then
  • Vehicle PlantVehicle Plant in 71%15% of all Geo games by then
  • UmbraJammer in 45%3% of all Geo games by then

Where those units first fight, in 48 games with kill data: in the middle 79%, on their own side 21%.

Those units destroy a typical 3,975 metal of enemy units by 15:00.

Then transitions into Jaguar (24% of army), Starlight (20% of army).

HOW TO PLAY IT

Key timing: Mauser out by 5:58

  1. Open mex and geo like normal, but rush Vehicle Plant by 3:58.
  2. Push straight into Advanced Vehicle Plant well ahead of the norm.
  3. Field Mauser mobile arty from the T2 plant to shell middle early.
  4. Add jammer support to protect the arty push.
  5. Ease into Advanced Geothermal and the usual Starlight/Jaguar transition.

Phase by phase

TYPICAL OF ITS 48 GAMES · AGAINST STANDARD GEO
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:58 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:13, middle half 0:54–1:21

    By 0:56 in all: 3 mex · 3 wind

    The example game in this phase · 7 steps
    1. Mex ×2
    2. Wind
    3. SentrySentry
    4. Mex
    5. Wind ×3
    6. Energy storage
    7. Bot LabBot Labdone 1:45 · typical 1:13
  2. 2

    Bot Lab to Vehicle Plant

    Economy
    • Metal Extractor1Mex
    • Wind Turbine2Wind
    • Energy Converter5Converter
    • Energy Storage1Energy storage
    Order
    1. Geothermal PowerplantGeo after 4 mex, 5 wind, 1 energy storage
    2. Vehicle PlantVehicle Plant after 4 mex, 6 wind, 5 converterdone ~4:29, middle half 4:04–6:36
    Builders
    • Construction Turret3 Con turret
    • Lazarus4 Lazarus
    • Construction Bot2 Con bot
    • Construction Bot1 Con bot for allies
    • Lazarus1 Lazarus for allies

    By 4:16 in all: 4 mex · 6 wind · 1 geo · 5 converter · 1 energy storage · 3 con turret

    The example game in this phase · 48 steps
    1. Construction BotCon botfor Beach sea
    2. LazarusLazarus ×3
    3. Construction BotCon bot
    4. Mex
    5. LazarusLazarusfor Beach sea
    6. LazarusLazarus
    7. Geothermal PowerplantGeodone 3:26 · typical 3:16
    8. LazarusLazarus
    9. Construction BotCon bot
    10. Con turret
    11. Converter
    12. Con turret ×2
    13. Converter
    14. Con turret
    15. Converter
    16. Con turret
    17. Converter
    18. Wind
    19. Converter
    20. Wind
    21. Converter
    22. Con turret
    23. Wind
    24. Converter
    25. Wind
    26. Converter
    27. Wind
    28. Converter
    29. Con turret
    30. Wind
    31. Converter ×3
    32. Wind
    33. Converter
    34. Radar TowerRadar Tower
    35. Converter ×2
    36. Advanced Metal ExtractorT2 mexdone 5:49 · typical 7:04
    37. SentrySentry
    38. Advanced Metal ExtractorT2 mex
    39. SentrySentry ×2
    40. Advanced Metal ExtractorT2 mex
    41. Converter ×2
    42. Advanced Metal ExtractorT2 mex
    43. Converter
    44. Advanced Geothermal PowerplantAdvanced Geothermal Powerplantdone 6:51 · typical 9:54
    45. Converter
    46. SentrySentry
    47. Converter
    48. Vehicle PlantVehicle Plantdone 6:55 · typical 4:29
  3. 3

    Vehicle Plant to T2 vehicle artillery

    Economy
    • Energy Converter2Converter−4 vs standard
    Order
    1. Advanced Vehicle PlantAdvanced Vehicle Plant after 4 mex, 6 wind, 6 converter
    2. MauserT2 vehicle artillery after 4 mex, 7 wind, 8 converter
    Builders
    • Construction Vehicle1 Con vehicle

    The standard build makes here, this one skips: 2 con turret

    By 5:57 in all: 4 mex · 7 wind · 1 geo · 8 converter · 1 energy storage · 3 con turret (standard 6)

    The example game in this phase · 7 steps
    1. Construction VehicleCon vehicle
    2. Converter
    3. Con turret
    4. GroundhogGroundhog ×2
    5. Advanced Vehicle PlantAdvanced Vehicle Plantdone 7:29 · typical 5:32
    6. Wind ×4
    7. MauserMauserdone 7:38
  4. 4

    T2 vehicle artillery to 10:00

    Economy
    • Wind Turbine5Wind−2 vs standard
    Builders
    • Construction Turret2 Con turret
    Army
    • Mauser4 Mauser +4 vs standard
    • Prophet1 Radar vehicle

    Some games also: T2 con vehicle (47%) · jammer (45%) · T2 con vehicle for allies (41%) · converter (41%) · Jaguar (39%)

    The standard build makes here, this one skips: 5 converter · 2 Starlight

    By 10:00 in all: 4 mex · 15 wind · 1 geo · 1 Advanced Geothermal Powerplant · 10 converter (standard 16) · 1 energy storage

    The example game in this phase · 164 steps
    1. BeholderBeholder
    2. Wind ×2
    3. MauserMauser
    4. Wind
    5. BeholderBeholder
    6. Wind
    7. MauserMauser
    8. Wind
    9. ShredderShredderdone 7:55
    10. Wind ×2
    11. ShredderShredder
    12. Wind ×2
    13. BeholderBeholder
    14. ShredderShredder
    15. Wind ×2
    16. BeholderBeholder
    17. Wind
    18. ShredderShredder
    19. Wind ×2
    20. Advanced Construction VehicleT2 con vehiclefor Suicide front
    21. Wind
    22. BeholderBeholder
    23. Wind
    24. MauserMauser
    25. Wind
    26. MauserMauser
    27. BeholderBeholder
    28. Wind ×2
    29. MauserMauser
    30. Wind
    31. MauserMauser
    32. Wind ×2
    33. MauserMauser
    34. Wind ×2
    35. Light MineLight Mine ×2
    36. MauserMauser
    37. Light MineLight Mine
    38. Wind ×2
    39. Light MineLight Mine ×2
    40. MauserMauser
    41. Light MineLight Mine ×3
    42. MauserMauser
    43. Con turret
    44. Wind
    45. Light MineLight Mine ×2
    46. MauserMauser
    47. Light MineLight Mine ×2
    48. Wind
    49. Light MineLight Mine ×3
    50. Wind
    51. Light MineLight Mine
    52. MauserMauser
    53. UmbraJammer
    54. Wind
    55. ProphetRadar vehicle
    56. Wind
    57. Light MineLight Mine ×2
    58. Wind ×3
    59. Light MineLight Mine
    60. Wind
    61. UmbraJammer
    62. Light MineLight Mine
    63. Converter
    64. Wind
    65. Light MineLight Mine ×2
    66. Wind
    67. GremlinStealth tank
    68. Wind
    69. Light MineLight Mine
    70. Wind
    71. GremlinStealth tank
    72. Light MineLight Mine
    73. Wind
    74. Converter
    75. Wind
    76. Light MineLight Mine ×2
    77. Wind
    78. Light MineLight Mine
    79. GremlinStealth tank
    80. Wind
    81. Light MineLight Mine ×2
    82. Wind
    83. Converter
    84. Light MineLight Mine
    85. GremlinStealth tank
    86. Wind
    87. Light MineLight Mine
    88. Converter
    89. Wind
    90. Light MineLight Mine
    91. GremlinStealth tank
    92. Light MineLight Mine
    93. Wind ×2
    94. Light MineLight Mine ×2
    95. GremlinStealth tank
    96. Light MineLight Mine
    97. Wind
    98. Converter
    99. Light MineLight Mine ×2
    100. Wind
    101. Light MineLight Mine
    102. Wind
    103. Light MineLight Mine
    104. Wind ×2
    105. Light MineLight Mine ×2
    106. Wind
    107. ShredderShredder
    108. Wind
    109. Converter
    110. Wind ×3
    111. ShredderShredder
    112. Wind
    113. Advanced Construction VehicleT2 con vehicle
    114. Wind
    115. Light MineLight Mine ×3
    116. Converter
    117. Light MineLight Mine ×3
    118. Wind
    119. Light MineLight Mine
    120. Fusion ReactorFusiondone 12:06
    121. Wind
    122. Light MineLight Mine
    123. Converter
    124. Light MineLight Mine ×6
    125. Wind
    126. Light MineLight Mine ×4
    127. Converter
    128. Light MineLight Mine ×5
    129. Wind
    130. Converter
    131. Light MineLight Mine ×2
    132. Wind
    133. Light MineLight Mine
    134. Converter
    135. T2 converter
    136. Light MineLight Mine
    137. Wind
    138. Light MineLight Mine ×8
    139. ConsulConsul
    140. Light MineLight Mine
    141. Wind
    142. Light MineLight Mine
    143. Fusion ReactorFusion
    144. ConsulConsul
    145. Light MineLight Mine
    146. Wind
    147. Converter
    148. Light MineLight Mine
    149. ConsulConsul ×2
    150. Con turret ×2
    151. Wind
    152. Con turret ×6
    153. Wind ×4
    154. T2 converter
    155. Wind ×3
    156. Con turret
    157. Wind
    158. Con turret
    159. Wind
    160. Con turret ×4
    161. Advanced Construction VehicleT2 con vehiclefor Suicide front
    162. Advanced Fusion ReactorAdvanced Fusion Reactornot finished by 15:00
    163. Con turret ×2
    164. Metal storage

Counts are medians over the build's games: half of them build more, half fewer. The example game is Viltrum's (44 OS, 17/08/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Lazarus1 Lazarus to Beach seafirst at 2:15 · in 57% of games
  • Construction Bot1 Con bot to Beach seafirst at 2:46 · in 67% of games
  • Advanced Construction Vehicle2 T2 con vehicle to Front or Suicide frontfirst at 8:43 · in 53% of games

You get

  • Advanced Construction Bot1 T2 con bot from Techfirst at 4:50 · in 45% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard geo

Metal produced

020k40k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k15k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

49 games.

Show as table
ByMetal produced: This buildMetal produced: Standard geoEnemy metal destroyed: This buildEnemy metal destroyed: Standard geoOwn metal lost: This buildOwn metal lost: Standard geo
1:003563330000
2:008828250000
3:00155215230000
4:00271827000000
5:00443237260000
6:00636557290000
7:007588813031000
8:0094461145991004221
9:001161214489168451260130
10:0013994174052296565960280
11:001679520377328820741377790
12:0019520233054386394018351940
13:0021833260626056596123703304
14:0024871289888287832134934785
15:002737131497105301017247606196
WHAT THE NUMBERS SAY

Matched the standard build's win rate while destroying more enemy metal and losing much less of its own by 15:00.

  • + Destroyed 10530 enemy metal by 15:00 vs 9875 standard.
  • + Lost only 4760 own metal by 15:00 vs 6281 standard.
  • − Metal production fell behind standard by 15:00 (27371 vs 31426).
THE EXAMPLE YOU ARE READING

Viltrum

43.9 OS · 17/08/2026

Open source match ↗

4 received units · includes a constructor
4110 metal received · 182882 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:13Middle 50%: 0:54–1:21 · n=49
Geothermal Powerplant3:16Middle 50%: 3:00–3:26 · n=49
Vehicle Plant4:29Middle 50%: 4:04–6:36 · n=49
Advanced Vehicle Plant5:32Middle 50%: 5:11–7:27 · n=49
Advanced Metal Extractor7:04Middle 50%: 5:37–8:12 · n=48
Advanced Geothermal Powerplant9:54Middle 50%: 7:00–10:45 · n=37
Starlight11:11Middle 50%: 10:18–12:02 · n=29

Played most by

kbssilks5games of this buildPRO_HYDRA5games of this buildViltrum5games of this build[FCRD]Tragedy3games of this build0neTw03games of this build