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Geo / Armada / Economy first / OBSERVED BUILD

Mauser artillery

Geo skips straight to an Advanced Vehicle Plant and fields Mauser artillery from 5:57, much earlier than the role's usual T2 timeline, sometimes with Umbra jammer support, pushing into the middle and occasionally the enemy base.

#artillery #t2 #push · 48 distinct matches · 22 players · 4% of Armada Geo games · team won 57% of 49 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • MauserT2 vehicle artillery from 5:57 · 3% of role by thenFrom the Advanced Vehicle Plant. Only 3% of Geo games have it by then; others who build it get it around 8:29
  • Advanced Vehicle PlantAdvanced Vehicle Plant in 71%6% of all Geo games by then
  • Vehicle PlantVehicle Plant in 71%15% of all Geo games by then
  • UmbraJammer in 45%3% of all Geo games by then

Where those units first fight, in 48 games with kill data: in the middle 79%, on their own side 21%.

Those units destroy a typical 3,975 metal of enemy units by 15:00.

Then transitions into Jaguar (24% of army), Starlight (20% of army).

HOW TO PLAY IT

Key timing: Mauser out by 5:58

  1. Open mex and geo like normal, but rush Vehicle Plant by 3:58.
  2. Push straight into Advanced Vehicle Plant well ahead of the norm.
  3. Field Mauser mobile arty from the T2 plant to shell middle early.
  4. Add jammer support to protect the arty push.
  5. Ease into Advanced Geothermal and the usual Starlight/Jaguar transition.

Phase by phase

TYPICAL OF ITS 48 GAMES · AGAINST STANDARD GEO
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:58 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:13, middle half 0:54–1:21

    By 0:56 in all: 3 mex · 3 wind

    The example game in this phase · 3 steps
    1. Mex ×2
    2. Wind ×2
    3. Bot LabBot Labdone 0:48 · typical 1:13
  2. 2

    Bot Lab to Vehicle Plant

    Economy
    • Metal Extractor1Mex
    • Wind Turbine2Wind
    • Energy Converter5Converter
    • Energy Storage1Energy storage
    Order
    1. Geothermal PowerplantGeo after 4 mex, 5 wind, 1 energy storage
    2. Vehicle PlantVehicle Plant after 4 mex, 6 wind, 5 converterdone ~4:29, middle half 4:04–6:36
    Builders
    • Construction Turret3 Con turret
    • Lazarus4 Lazarus
    • Construction Bot2 Con bot
    • Construction Bot1 Con bot for allies
    • Lazarus1 Lazarus for allies

    By 4:16 in all: 4 mex · 6 wind · 1 geo · 5 converter · 1 energy storage · 3 con turret

    The example game in this phase · 28 steps
    1. LazarusLazarus
    2. Wind
    3. Construction BotCon bot
    4. TickTick ×2
    5. Construction BotCon botfor Beach sea
    6. LazarusLazarus
    7. Mex
    8. TickTick ×2
    9. Energy storage
    10. Mex
    11. TickTick
    12. LazarusLazarusfor Beach sea
    13. Wind ×2
    14. LazarusLazarus
    15. Wind
    16. Geothermal PowerplantGeodone 3:16 · typical 3:16
    17. Construction BotCon bot
    18. Wind
    19. CrossbowCrossbow
    20. Wind
    21. Con turret ×4
    22. Energy storage
    23. Radar TowerRadar Tower
    24. Converter ×5
    25. Advanced Metal ExtractorT2 mex ×4done 5:20 · typical 7:04
    26. Advanced Geothermal PowerplantAdvanced Geothermal Powerplantdone 7:00 · typical 9:54
    27. Con turret
    28. Vehicle PlantVehicle Plantdone 7:04 · typical 4:29
  3. 3

    Vehicle Plant to T2 vehicle artillery

    Economy
    • Energy Converter2Converter−4 vs standard
    Order
    1. Advanced Vehicle PlantAdvanced Vehicle Plant after 4 mex, 6 wind, 6 converter
    2. MauserT2 vehicle artillery after 4 mex, 7 wind, 8 converter
    Builders
    • Construction Vehicle1 Con vehicle

    The standard build makes here, this one skips: 2 con turret

    By 5:57 in all: 4 mex · 7 wind · 1 geo · 8 converter · 1 energy storage · 3 con turret (standard 6)

    The example game in this phase · 11 steps
    1. Construction VehicleCon vehicle
    2. Advanced Vehicle PlantAdvanced Vehicle Plantdone 7:38 · typical 5:32
    3. Converter ×2
    4. Wind
    5. UmbraJammer
    6. Wind
    7. Converter
    8. ProphetRadar vehicle
    9. Wind
    10. Converter
    11. MauserMauserdone 7:59
  4. 4

    T2 vehicle artillery to 10:00

    Economy
    • Wind Turbine5Wind−2 vs standard
    Builders
    • Construction Turret2 Con turret
    Army
    • Mauser4 Mauser +4 vs standard
    • Prophet1 Radar vehicle

    Some games also: T2 con vehicle (47%) · jammer (45%) · T2 con vehicle for allies (41%) · converter (41%) · Jaguar (39%)

    The standard build makes here, this one skips: 5 converter · 2 Starlight

    By 10:00 in all: 4 mex · 15 wind · 1 geo · 1 Advanced Geothermal Powerplant · 10 converter (standard 16) · 1 energy storage

    The example game in this phase · 72 steps
    1. Converter
    2. Wind
    3. MauserMauser
    4. Wind
    5. MauserMauser
    6. Converter
    7. Wind
    8. MauserMauser
    9. Converter
    10. Wind ×2
    11. JaguarJaguar
    12. Wind ×3
    13. JaguarJaguar
    14. Wind ×2
    15. JaguarJaguar
    16. Wind
    17. JaguarJaguar
    18. Wind ×2
    19. JaguarJaguar
    20. Wind ×2
    21. Metal storage
    22. Advanced Construction VehicleT2 con vehiclefor Front
    23. Wind ×2
    24. Advanced Construction VehicleT2 con vehicle
    25. Converter
    26. Wind ×2
    27. Converter
    28. Wind ×2
    29. Converter
    30. ConsulConsul
    31. Wind
    32. ConsulConsul
    33. Wind
    34. Converter ×2
    35. Wind
    36. Aircraft PlantAircraft Plantdone 10:20
    37. Con turret ×3
    38. Construction AircraftCon aircraft
    39. Con turret ×3
    40. Wind
    41. Con turret
    42. Advanced Aircraft PlantAdvanced Aircraft Plantdone 10:54
    43. Wind
    44. LicheLichedone 11:19
    45. Wind
    46. Con turret
    47. Wind
    48. OracleOracle
    49. Wind
    50. HighwindHighwind
    51. Wind
    52. HighwindHighwind ×15
    53. Fusion ReactorFusiondone 12:53
    54. HighwindHighwind ×6
    55. Fusion ReactorFusion
    56. HighwindHighwind
    57. Converter
    58. HighwindHighwind ×2
    59. Converter
    60. OracleOracle
    61. Converter
    62. HighwindHighwind ×3
    63. Converter
    64. HighwindHighwind ×6
    65. Converter
    66. HighwindHighwind ×2
    67. Converter
    68. HighwindHighwind ×2
    69. Converter
    70. HighwindHighwind ×2
    71. Converter
    72. HighwindHighwind ×3

Counts are medians over the build's games: half of them build more, half fewer. The example game is DukeofStars's (55 OS, 21/08/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Lazarus1 Lazarus to Beach seafirst at 2:15 · in 57% of games
  • Construction Bot1 Con bot to Beach seafirst at 2:46 · in 67% of games
  • Advanced Construction Vehicle2 T2 con vehicle to Front or Suicide frontfirst at 8:43 · in 53% of games

You get

  • Advanced Construction Bot1 T2 con bot from Techfirst at 4:50 · in 45% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard geo

Metal produced

020k40k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k15k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

49 games.

Show as table
ByMetal produced: This buildMetal produced: Standard geoEnemy metal destroyed: This buildEnemy metal destroyed: Standard geoOwn metal lost: This buildOwn metal lost: Standard geo
1:003563330000
2:008828250000
3:00155215230000
4:00271827000000
5:00443237260000
6:00636557290000
7:007588813031000
8:0094461145991004221
9:001161214489168451260130
10:0013994174052296565960280
11:001679520377328820741377790
12:0019520233054386394018351940
13:0021833260626056596123703304
14:0024871289888287832134934785
15:002737131497105301017247606196
WHAT THE NUMBERS SAY

Matched the standard build's win rate while destroying more enemy metal and losing much less of its own by 15:00.

  • + Destroyed 10530 enemy metal by 15:00 vs 9875 standard.
  • + Lost only 4760 own metal by 15:00 vs 6281 standard.
  • − Metal production fell behind standard by 15:00 (27371 vs 31426).
THE EXAMPLE YOU ARE READING

DukeofStars

54.6 OS · 21/08/2026

Open source match ↗

3 received units · includes a constructor
5735 metal received · 42392 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:13Middle 50%: 0:54–1:21 · n=49
Geothermal Powerplant3:16Middle 50%: 3:00–3:26 · n=49
Vehicle Plant4:29Middle 50%: 4:04–6:36 · n=49
Advanced Vehicle Plant5:32Middle 50%: 5:11–7:27 · n=49
Advanced Metal Extractor7:04Middle 50%: 5:37–8:12 · n=48
Advanced Geothermal Powerplant9:54Middle 50%: 7:00–10:45 · n=37
Starlight11:11Middle 50%: 10:18–12:02 · n=29

Played most by

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