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Suicide front / Armada / Economy first / OBSERVED BUILD

Mace bot assault

Armada Suicide front build order · Supreme Isthmus

An economy-first start rushes Mace out of the Bot Lab from around 2:02, well ahead of the role's norm, to push a stronger bot assault into the middle before shifting to the usual mixed army.

#rush #push · 107 distinct matches · 30 players · 3% of Armada Suicide front games · team won 53% of 109 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • MaceT1 bot assault from 2:02 · 11% of role by thenFrom the Bot Lab. Only 11% of Suicide front games have it by then; others who build it get it around 2:10
  • MaceMace in 84%6% of all Suicide front games by then

Where those units first fight, in 109 games with kill data: in the middle 98%.

Those units destroy a typical 2,875 metal of enemy units by 15:00.

Then transitions into rocketeer (8% of army).

HOW TO PLAY IT

Key timing: Mace by 2:03

  1. Open single mex straight into Bot Lab by 0:44.
  2. Grab more mex and wind while lab keeps producing.
  3. Push Mace-led bot assault into middle ahead of schedule.
  4. Keep reinforcing with Mace, add Centurion for anti-swarm.
  5. Transition into usual Centurion/Blitz mix with T2 cons.

Phase by phase

TYPICAL OF ITS 107 GAMES · AGAINST STANDARD SUICIDE FRONT
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    Order
    1. Bot LabBot Lab after 2 mexdone ~0:42, middle half 0:26–0:58

    Some games also: Sentry (33%)

    By 0:25 in all: 2 mex

    The example game in this phase · 2 steps
    1. Mex
    2. Bot LabBot Labdone 0:26 · typical 0:42
  2. 2

    Bot Lab to T1 bot assault

    Economy
    • Metal Extractor2Mex
    Order
    1. MaceT1 bot assault after 3 mex, 1 wind
    Builders
    • Construction Bot2 Con bot
    • Lazarus2 Lazarus
    Army
    • Sentry1 Sentry
    • Centurion1 Centurion

    Some games also: wind (42%) · Radar Tower (42%) · tick (35%)

    By 2:02 in all: 3 mex · 1 wind

    The example game in this phase · 5 steps
    1. LazarusLazarus
    2. SentrySentry
    3. Construction BotCon bot
    4. Radar TowerRadar Tower
    5. MaceMacedone 1:22
  3. 3

    T1 bot assault to 5:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine5Wind+2 vs standard
    Builders
    • Construction Bot1 Con bot
    • Lazarus1 Lazarus
    Army
    • Sentry2 Sentry
    • Mace11 Mace +11 vs standard

    Some games also: Radar Tower (46%) · con turret (44%) · Beamer (43%)

    The standard build makes here, this one skips: 15 rocketeer

    By 5:00 in all: 5 mex · 6 wind (standard 4)

    The example game in this phase · 17 steps
    1. MaceMace
    2. SentrySentry
    3. MaceMace
    4. SentrySentry
    5. MaceMace
    6. BeamerBeamer
    7. MaceMace
    8. Construction BotCon bot
    9. BeamerBeamer
    10. LazarusLazarus
    11. MaceMace
    12. Mex ×3
    13. MaceMace
    14. Con turret
    15. MaceMace ×2
    16. GauntletGauntletnot finished by 15:00
    17. MaceMace
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine16Wind
    Builders
    • Construction Turret2 Con turret
    • Lazarus3 Lazarus
    Army
    • Mace12 Mace +12 vs standard

    Some games also: con bot (39%) · Sentry (36%) · rocketeer (34%) · Radar Tower (34%) · Beamer (33%)

    The standard build makes here, this one skips: 8 rocketeer

    By 10:00 in all: 6 mex · 21 wind · 2 con turret

    The example game in this phase · 76 steps
    1. MaceMace
    2. Wind
    3. MaceMace
    4. Wind
    5. MaceMace
    6. Wind
    7. MaceMace
    8. Wind ×4
    9. MaceMace
    10. RocketeerRocketeer ×2
    11. Wind
    12. RocketeerRocketeer
    13. Wind
    14. PawnPawn ×2
    15. Wind
    16. PawnPawn
    17. Mex
    18. Wind
    19. Vehicle PlantVehicle Plantdone 8:17
    20. JanusJanus
    21. Mex
    22. JanusJanus ×8
    23. Mex
    24. JanusJanus ×3
    25. BeamerBeamer ×2
    26. Mex
    27. Wind
    28. Bot LabBot Labdone 11:02
    29. Wind
    30. LazarusLazarus ×3
    31. Wind
    32. TickTick ×6
    33. Wind
    34. TickTick ×2
    35. Radar TowerRadar Tower
    36. TickTick
    37. Mex
    38. TickTick ×2
    39. Wind
    40. SentrySentry
    41. TickTick ×3
    42. Wind
    43. TickTick
    44. Construction BotCon bot
    45. Mex
    46. Wind
    47. TickTick
    48. NettleNettle
    49. Construction BotCon bot
    50. Wind
    51. Con turret
    52. Construction BotCon bot
    53. Wind
    54. Mex
    55. Con turret
    56. Construction BotCon bot
    57. Radar TowerRadar Tower
    58. Wind
    59. NettleNettle
    60. Construction BotCon bot
    61. Wind
    62. NettleNettle
    63. Construction BotCon bot
    64. LazarusLazarus
    65. Wind
    66. LazarusLazarus
    67. Wind
    68. Mex
    69. Wind
    70. LazarusLazarus
    71. Con turret
    72. Advanced Bot LabAdvanced Bot Labnot finished by 15:00
    73. Wind ×2
    74. Converter
    75. NettleNettle
    76. Wind

Counts are medians over the build's games: half of them build more, half fewer. The example game is Dread29's (31 OS, 03/08/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:11 · in 72% of games
  • Advanced Construction Bot1 T2 con bot from Tech or Geofirst at 8:26 · in 46% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard suicide front

Metal produced

010k20k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

109 games.

Show as table
ByMetal produced: This buildMetal produced: Standard suicide frontEnemy metal destroyed: This buildEnemy metal destroyed: Standard suicide frontOwn metal lost: This buildOwn metal lost: Standard suicide front
1:003112300000
2:0094588721000
3:0019262009271184130130
4:0029653110796645571502
5:00399441851459135712301001
6:00510453492175218320561713
7:00630765393756305133162597
8:00739977604595393843353502
9:00844290455277469350424382
10:009399104185706531458045176
11:0010774118926416585566855965
12:0012093136036976640676106686
13:0013883154127599687685957439
14:0014529172987943750389408212
15:0016469192698109810995278997
WHAT THE NUMBERS SAY

Won less often than the standard Suicide front build despite destroying more enemy metal.

  • + Destroys 10959 metal by 15:00 vs standard's 8295
  • + Mace committed by 2:03, far ahead of the 10% norm
  • − Own losses run higher, 11331 vs 9179 by 15:00
  • − Metal produced trails standard by 15:00, 18386 vs 20141
THE EXAMPLE YOU ARE READING

Dread29

30.5 OS · 03/08/2026

Open source match ↗

15 received units · includes a constructor
91 metal received · 13183 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:42Middle 50%: 0:26–0:58 · n=109
Advanced Metal Extractor10:25Middle 50%: 9:02–11:36 · n=66

Played most by

[crd]sisa49games of this buildChaoticNoob10games of this build[Fx]Doo8games of this buildHorlof5games of this buildDread293games of this build