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Suicide front / Armada / Economy first / OBSERVED BUILD

Mace bot assault

Armada Suicide front build order · Supreme Isthmus

An economy-first start rushes Mace out of the Bot Lab from around 2:02, well ahead of the role's norm, to push a stronger bot assault into the middle before shifting to the usual mixed army.

#rush #push · 107 distinct matches · 30 players · 3% of Armada Suicide front games · team won 53% of 109 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • MaceT1 bot assault from 2:02 · 11% of role by thenFrom the Bot Lab. Only 11% of Suicide front games have it by then; others who build it get it around 2:10
  • MaceMace in 84%6% of all Suicide front games by then

Where those units first fight, in 109 games with kill data: in the middle 98%.

Those units destroy a typical 2,875 metal of enemy units by 15:00.

Then transitions into rocketeer (8% of army).

HOW TO PLAY IT

Key timing: Mace by 2:03

  1. Open single mex straight into Bot Lab by 0:44.
  2. Grab more mex and wind while lab keeps producing.
  3. Push Mace-led bot assault into middle ahead of schedule.
  4. Keep reinforcing with Mace, add Centurion for anti-swarm.
  5. Transition into usual Centurion/Blitz mix with T2 cons.

Phase by phase

TYPICAL OF ITS 107 GAMES · AGAINST STANDARD SUICIDE FRONT
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    Order
    1. Bot LabBot Lab after 2 mexdone ~0:42, middle half 0:26–0:58

    Some games also: Sentry (33%)

    By 0:25 in all: 2 mex

    The example game in this phase · 2 steps
    1. Mex ×2
    2. Bot LabBot Labdone 0:34 · typical 0:42
  2. 2

    Bot Lab to T1 bot assault

    Economy
    • Metal Extractor2Mex
    Order
    1. MaceT1 bot assault after 3 mex, 1 wind
    Builders
    • Construction Bot2 Con bot
    • Lazarus2 Lazarus
    Army
    • Sentry1 Sentry
    • Centurion1 Centurion

    Some games also: wind (42%) · Radar Tower (42%) · tick (35%)

    By 2:02 in all: 3 mex · 1 wind

    The example game in this phase · 8 steps
    1. TickTick ×4
    2. LazarusLazarus
    3. Construction BotCon bot
    4. CenturionCenturion ×2
    5. Construction BotCon bot
    6. LazarusLazarus
    7. Mex ×2
    8. MaceMacedone 2:36
  3. 3

    T1 bot assault to 5:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine5Wind+2 vs standard
    Builders
    • Construction Bot1 Con bot
    • Lazarus1 Lazarus
    Army
    • Sentry2 Sentry
    • Mace11 Mace +11 vs standard

    Some games also: Radar Tower (46%) · con turret (44%) · Beamer (43%)

    The standard build makes here, this one skips: 15 rocketeer

    By 5:00 in all: 5 mex · 6 wind (standard 4)

    The example game in this phase · 11 steps
    1. Radar TowerRadar Tower
    2. SentrySentry
    3. MaceMace ×3
    4. Mex
    5. MaceMace ×5
    6. Con turret
    7. MaceMace
    8. BeamerBeamer
    9. MaceMace ×3
    10. Con turret
    11. MaceMace
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine16Wind
    Builders
    • Construction Turret2 Con turret
    • Lazarus3 Lazarus
    Army
    • Mace12 Mace +12 vs standard

    Some games also: con bot (39%) · Sentry (36%) · rocketeer (34%) · Radar Tower (34%) · Beamer (33%)

    The standard build makes here, this one skips: 8 rocketeer

    By 10:00 in all: 6 mex · 21 wind · 2 con turret

    The example game in this phase · 9 steps
    1. Construction BotCon bot
    2. Radar TowerRadar Tower
    3. MaceMace
    4. OverwatchOverwatch
    5. MaceMace ×8
    6. Wind
    7. MaceMace ×2
    8. Wind
    9. MaceMace ×2

Counts are medians over the build's games: half of them build more, half fewer. The example game is Stefan1156's (35 OS, 11/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:11 · in 72% of games
  • Advanced Construction Bot1 T2 con bot from Tech or Geofirst at 8:26 · in 46% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard suicide front

Metal produced

010k20k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

109 games.

Show as table
ByMetal produced: This buildMetal produced: Standard suicide frontEnemy metal destroyed: This buildEnemy metal destroyed: Standard suicide frontOwn metal lost: This buildOwn metal lost: Standard suicide front
1:003112300000
2:0094588721000
3:0019262009271184130130
4:0029653110796645571502
5:00399441851459135712301001
6:00510453492175218320561713
7:00630765393756305133162597
8:00739977604595393843353502
9:00844290455277469350424382
10:009399104185706531458045176
11:0010774118926416585566855965
12:0012093136036976640676106686
13:0013883154127599687685957439
14:0014529172987943750389408212
15:0016469192698109810995278997
WHAT THE NUMBERS SAY

Won less often than the standard Suicide front build despite destroying more enemy metal.

  • + Destroys 10959 metal by 15:00 vs standard's 8295
  • + Mace committed by 2:03, far ahead of the 10% norm
  • − Own losses run higher, 11331 vs 9179 by 15:00
  • − Metal produced trails standard by 15:00, 18386 vs 20141
THE EXAMPLE YOU ARE READING

Stefan1156

34.7 OS · 11/10/2026

Open source match ↗

4 received units
162 metal received · 9623 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:42Middle 50%: 0:26–0:58 · n=109
Advanced Metal Extractor10:25Middle 50%: 9:02–11:36 · n=66

Played most by

[crd]sisa49games of this buildChaoticNoob10games of this build[Fx]Doo8games of this buildHorlof5games of this buildDread293games of this build